Glacial Vail & Vidron

WaterOmni

Skills

LS
Winter Diamond

100% Atk, 140% Def, Rec, 100% max HP (Water), 75% HC efficacy, 45% BC, HC drop rates, fills BB gauge each turn & damage taken may restore HP

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ES
Monstrous Algid Pact

Probable damage reduction to 1 and probable 50% damage counter for all allies, damage taken may inflict 1 turn 20% BB gauge fill rate reduction, negates ignore Def & add to BB (16 combo Water attack on single foe), SBB (22 combo Water attack on single foe)

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BB
Glacial Slash
1 DC24BC

16 combo Water attack on all foes, 3 turns 30% BB gauge fill rate reduction infliction, boosts BC efficacy for 3 turns, restores HP, boosts Atk relative to Def for 3 turns & adds Thunder shield for 3 turns

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SBB
Boreal Lashing
1 DC26BC

18 combo Water attack on all foes (damage relative to remaining HP), 5 combo Water attack on single foe (damage relative to remaining HP), boosts BC efficacy for 3 turns, restores HP, boosts Atk relative to Def for 3 turns & adds Thunder shield for 3 turns

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UBB
Arctic Calamity
1 DC33BC

22 combo Water attack on all foes (damage relative to remaining HP), damage taken fills BB gauge for 4 turns, fully restores HP for 4 turns, boosts Atk, Def, Rec and critical rate for 4 turns, boosts Atk relative to Def for 3 turns & adds Water barrier

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Bonding

Calescent Yan & YuanCalescent Yan & YuanSteam

Elemental Synergy: Boosts DBB Synergy Shards (available when cooldown count is 0)

DBB
Double! Dragon! Explosion!

50 combo grand dual attack on all foes (damage relative to remaining HP), boosts Atk, Def, Rec, all elemental damage, BB gauge, OD gauge, Def relative to Atk, fully restores HP, damage taken boosts BB gauge & activates Water barrier

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Stats

HPATKDEFREC
Base5,6782,2762,6542,456
Lord8,1123,2523,7923,508
Anima9,2373,2523,7923,208
Breaker8,1123,5523,4923,508
Guardian8,1123,2524,0923,358
Oracle8,1123,2523,6423,958
Rex10,0623,4774,0173,733

Bonuses

Max ImpHPx30ATKx30DEFx30RECx30
Omni+1HPx33ATKx33DEFx33RECx33
Omni+2HPx39ATKx39DEFx39RECx39
Omni+3HPx48ATKx48DEFx48RECx48

Evolution

Arctic Vail & Vidron
Water Mecha GodWater Mecha GodMiracle TotemMiracle TotemWater TotemWater TotemMetal MimicLegend StoneWater Bulb
Zel3,000,000Karma1,000,000
Glacial Vail & Vidron

SP Enhancements

60% boost to all parameters
10 SP
100% all parameters
10 SP
30% boost to Def, max HP
10 SP
30% Atk, Def, Rec each turn (5 times)
10 SP
Boosts Atk, Def, Rec each turn (for up to 3 turns)
10 SP
150% spark damage
10 SP
Hugely boosts critical hit damage
10 SP
150% critical damage
15 SP
Probable resistance against 1 KO attack
30 SP
Raises Atk limit to 180k
10 SP
Enhances BB/SBB's greatly restores HP effect
15 SP
Resistance against 1 KO attack
20 SP
Enhances BB/SBB's Thunder shield effect
20 SP
Add to BB (50% spark damage reduction for 3 turns
20 SP
Adds foe's BB gauge reduction effect to SBB
10 SP
Add to SBB (20% BB gauge reduction)
10 SP
Adds powerful attack at turn's end for 2 turns effect to BB/SBB/UBB
30 SP
Add to BB/SBB (Boosts Atk, Def, Rec (Water) for 3 turns)
25 SP
Adds 50% damage reduction for 2 turns effect to BB/SBB
35 SP
Add to BB/SBB (50% damage reduction for 2 turns)
35 SP
Adds considerable Atk, Def, Rec boost for Water types for 3 turns effect to BB/SBB
25 SP
Add to BB/SBB (Boosts BB Atk for 3 turns)
20 SP
Enhances BB/SBB's considerable Atk, Def, Rec boost for Water types effect
15 SP
Add to BB/SBB (2 turns DoT infliction), UBB (2 turns DoT infliction)
25 SP

Suggested SP build

General Build100 SP
100% all parameters
10 SP
150% spark damage
10 SP
150% critical damage
15 SP
Raises Atk limit to 180k
10 SP
Resistance against 1 KO attack
20 SP
Add to BB/SBB (50% damage reduction for 2 turns)
35 SP

Omni+ picks

OE+3 with one Omni Emperor

Add to BB/SBB (Boosts Atk, Def, Rec (Water) for 3 turns)
25 SP

Or instead · OE+3 with two Omni Emperors

Add to BB/SBB (Boosts BB Atk for 3 turns)
20 SP
30% Atk, Def, Rec each turn (5 times)
10 SP
Notes

At OE+3, with one Omni Emperor fused, Vail can take the following option: * Add to BB/SBB (Boosts Atk, Def, Rec (Water) for 3 turns) (25 SP) Alternatively, at OE+3 with two Omni Emperors fused, Vail can take the following options: * Add to BB/SBB (Boosts BB Atk for 3 turns) (20 SP) * 30% Atk, Def, Rec each turn (5 times) (10 SP)

by Linathan#3109, on the Brave Frontier Wiki (CC BY-SA)

Regular Build95 SP
60% boost to all parameters
10 SP
30% boost to Def, max HP
10 SP
Hugely boosts critical hit damage
10 SP
Probable resistance against 1 KO attack
30 SP
Adds 50% damage reduction for 2 turns effect to BB/SBB
35 SP

Omni+ picks

OE+3

Adds considerable Atk, Def, Rec boost for Water types for 3 turns effect to BB/SBB
25 SP
Notes

If OE+3, you can take the following option in addition to the above: * Adds considerable Atk, Def, Rec boost for Water types for 3 turns effect to BB/SBB (25 SP)

by ilyes#7837, on the Brave Frontier Wiki (CC BY-SA)

Arena/Vortex Arena Build95 SP
60% boost to all parameters
10 SP
30% boost to Def, max HP
10 SP
Hugely boosts critical hit damage
10 SP
Probable resistance against 1 KO attack
30 SP
Adds 50% damage reduction for 2 turns effect to BB/SBB
35 SP

Omni+ picks

OE+3 · Take 1 of

Enhances BB/SBB's Thunder shield effect
20 SP
Adds powerful attack at turn's end for 2 turns effect to BB/SBB/UBB
Notes

If OE+3, you can take one of the following options in addition to the above: * Enhances BB/SBB's Thunder shield effect (20 SP) * Adds powerful attack at turn's end for 2 turns effect to BB/SBB, adds massive attack at turn's end for 2 turns effect to UBB (25 SP) (Requires fusing 1 Omni Emperor)

by ilyes#7837, on the Brave Frontier Wiki (CC BY-SA)

Suggested spheres

Heaven's EdgeCarlancasLuminous CoreDivine Master GateAbsolute SilenceErisian EffigyElaina's TimepieceRagnarok Edict

Similar units

Liquid Barrage SheenaMayTridon the JudiciousSweet Dreamer MaeriInara, the DelugeThoth, Scribe of GodsFate-Eater IlmWhite Death RaveaSage God MelordAquamarine Knight Medina

Voice Lines

Summon

Do not presume familiarity just because we're here. Know your place, and don't disappoint us.

Evolution

It's only natural for us to use whatever advantages we can gain. Morality is for cowards and fools.

Fusion

I will not tolerate your attitude towards Vidron. If you disrespect it, you disrespect me. Apologize.

Lore

As Vail studied in the Academy's halls, he realized that he no longer quite identified with other people that strongly. After all, everyone around him was susceptible to manipulation in one form or the other. Whether it was bribery, flattery, blackmail or a convenient accident, Vail found tools that allowed him to easily put himself into a position of power among the students. He used this power to great effect, allowing him to play off the sympathies of both magical beast factions as a mediator and fixer--influence that he needed as a new conflict emerged from the ashes of the old war. Once again, uncontrolled use of magical beasts was the heated subject of the day, with more than just words being exchanged. In the middle of the chaos, some individuals reached out to Vail and Vidron, proposing mutual alliances in the name of profit and power. It was one such arrangement that led the duo to the site of a magical rift, the birthplace of an aborted rebellion--and several stragglers who were desperate to barter with the authorities with everything that they had for a quick escape...