May

WaterOmni

Skills

LS
Let's Go Together!

80% boost to max HP, 140% boost to Atk, Def, Rec when BB gauge is over 50%, greatly reduces BB gauge consumed during BB, hugely boosts Water elemental damage & negates critical damage

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ES
No Trouble Too Big

10% boost to all parameters and damage taken slightly boosts BB gauge for all allies, greatly boosts critical damage & raises Atk parameter limits to 130000

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BB
Ensenga?
1 DC25BC

16 combo powerful Water attack on all foes, enormously boosts own critical hit rate, considerably boosts own max HP, greatly restores HP for 3 turns, enormously boosts BB gauge for 3 turns, hugely boosts BC efficacy for 3 turns & greatly boosts max HP

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SBB
Deluxe Goshogawara Bomber
1 DC28BC

22 combo powerful Water attack on all foes (damage relative to remaining HP), enormously boosts own critical hit rate, greatly restores HP for 3 turns, hugely boosts Atk, Def, Rec for 3 turns, enormously boosts critical hit rate for 3 turns, considerably boosts Atk, Def, Rec of Water types for 3 turns, hugely boosts Water elemental damage for 3 turns & probability of activating BB/SBB/UBB twice for 1 turn

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UBB
And Then She Said Farewell!
1 DC32BC

30 combo massive Water attack on all foes (damage relative to remaining HP), enormously boosts own critical hit rate, enormously boosts BB gauge for 3 turns, enormously boosts Atk, Def, Rec for 3 turns, enormously boosts critical hit rate for 3 turns, 100% damage reduction for 3 turns & hugely boosts max HP

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Stats

HPATKDEFREC
Base5,9852,6342,2302,196
Lord8,5503,7633,1853,137
Anima9,6753,7633,1852,837
Breaker8,5504,0632,8853,137
Guardian8,5503,7633,4852,987
Oracle8,5503,7633,0353,587
Rex10,5003,9883,4103,362

Bonuses

Max ImpHPx30ATKx30DEFx30RECx30
Omni+1HPx33ATKx33DEFx33RECx33
Omni+2HPx39ATKx39DEFx39RECx39
Omni+3HPx48ATKx48DEFx48RECx48

Evolution

May
Water Mecha GodWater Mecha GodMiracle TotemMiracle TotemWater TotemWater TotemMetal MimicLegend Stone
Zel3,000,000Karma1,000,000
May

SP Enhancements

40% boost to all parameters
10 SP
30% boost to Atk, max HP
10 SP
150% boost to Spark damage
10 SP
Greatly boosts elemental damage
10 SP
Breaks Atk's parameter limit
10 SP
Activates at turn's end effects during turn's start instead
10 SP
Enhances BB/UBB's max HP boost effect
20 SP
Enhances SBB's elemental damage boost effect
20 SP
Enhances SBB's Atk, Def, Rec boost effects
15 SP
Adds slight OD gauge boost effect to SBB
25 SP
Adds huge Def, Rec boost relative to Atk for 3 turns effect to SBB
25 SP

Suggested SP build

General Build100 SP
40% boost to all parameters
10 SP
30% boost to Atk, max HP
10 SP
150% boost to Spark damage
10 SP
Greatly boosts elemental damage
10 SP
Breaks Atk's parameter limit
10 SP
Adds slight OD gauge boost effect to SBB
25 SP
Adds huge Def, Rec boost relative to Atk for 3 turns effect to SBB
25 SP

Omni+ picks

OE+3

Enhances SBB's elemental damage boost effect
Notes

If the player has an OE+3 version, player can take the following option: * Enhances SBB's elemental damage boost effect (SP 20)

by Acme Gamer#1352, on the Brave Frontier Wiki (CC BY-SA)

Suggested spheres

Heaven's EdgeVash's Angel ArmVetrukkaalUmbra WingUnyielding SpiritPhoton SpearTempest of AkachiParadox of Neith

Similar units

Thoth, Scribe of GodsGlacial Vail & VidronThothSweet Dreamer MaeriLiquid Barrage SheenaOrebi Algor GeodeInara, the DelugeJinSeiðkona AoifeSkittish Chemist Charlie

Voice Lines

Summon

Here I come! Are you ready for this?! Let's go, Mr. Whale!

Evolution

Locked and loaded! I'm ready to light 'em up! This is going to be awesome~!

Fusion

What's going on? What are you doin-oh! Oh! That feels nice!

Lore

A cheerful and energetic young pirate, she may seem childish at first, but she's quite the capable leader. Her journey in the new world led her to battles against foes large and small. But her search for Johnny, the man she longs for, led her to places that she never quite imagined, and so it was with a sigh of relief when they were reunited at last. The fight wasn't over yet, though: they still had to find a way back home, and it seemed that in order to do that, they had to go through a rumble in the jungle...