Ice Witch Whitey Bay

A pirate allied with Whitebeard's crew. She captains an icebreaker pirate ship. Her nickname is the "Ice Witch."

Special

Witch's Icebreaker

Reduces Bind/Despair duration by 2 turns and boosts damage to delayed enemies by 1.2x for 3 turns

Level 118 turns
Level 217 turns
Level 316 turns
Level 415 turns
Level 514 turns
Level 613 turns
Max12 turns

Captain Ability

Any Which Way

Boosts INT characters' ATK by 2.5x

Crewmate Ability

+STATS

Boosts INT characters' base ATK and RCV by 20

UNIQ

Makes Slasher and Driven characters' INT slots have matching slot effects

Unlocks at Limit Break 12

Support Ability

Supported Characters

Slasher characters

Level 5 (Max)

Once per quest, if supported character uses a Special to reduce Bind or Despair duration, reduces Bind/Despair duration by 2 turns

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special to reduce Bind or Despair duration, reduces Bind duration by 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special to reduce Bind or Despair duration, reduces Bind duration by 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special to reduce Bind or Despair duration, reduces Bind duration by 2 turns

  4. Level 4

    Once per quest, if supported character uses a Special to reduce Bind or Despair duration, reduces Bind duration by 2 turns

  5. Level 5

    Once per quest, if supported character uses a Special to reduce Bind or Despair duration, reduces Bind/Despair duration by 2 turns

Stats

HPATKRCV
Lv 11,094561171
Lv 992,278993399
Lv 1503,4171,489598
Limit Break2,408+1301,093+100474+75

Limit Break

01

Boosts base RCV by 10

02

Boosts base HP by 30

03

Boosts base RCV by 20

04

Potential Ability 1: PSY Damage Reduction

05

Boosts base ATK by 20

Show all 15
06

Boosts base ATK by 20

07

Boosts base ATK by 30

08

Boosts base ATK by 30

09

Boosts base HP by 30

10

Add 1 Power Slot

11

Boosts base HP by 30

12

Add Crewmate Ability 2: Makes Slasher and Driven characters' INT slots have matching slot effects

13

Boosts base RCV by 45

14

Boosts base HP by 40

15

Potential Ability 2: Barrier Pierce

Potential Abilities

PSY Damage Reduction
Level 5 (Max)

Reduces damage taken from PSY characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from PSY characters by 1%

  2. Level 2

    Reduces damage taken from PSY characters by 2%

  3. Level 3

    Reduces damage taken from PSY characters by 3%

  4. Level 4

    Reduces damage taken from PSY characters by 4%

  5. Level 5

    Reduces damage taken from PSY characters by 5%

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 60% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Level Limit Break

HPATKRCV
Lv 1052,4121,051422
Lv 1102,5231,099441
Lv 1202,7471,197480
Lv 1302,9701,294519
Lv 1503,4171,489598

Evolution

Whitey Bay
Sea StallionRainbow Hermit CrabBlack Armored CrabBlack Plated LobsterBlack Striped Dragon
25,000 Beli
Ice Witch Whitey Bay

How to get

Family

Whitey Bay
Whitey BayWhitey BayIce Witch Whitey BayWhitey Bay