
Flower Sword Vista
5th division commander of the Whitebeard Pirates. Two-Sword Style swordsman. Also known as "Flower Sword Vista." His skills are good enough to be recognized by Mihawk, the greatest swordsman in the world. Uses Armament Haki.
Special
Deals 5000 damage to all enemies
| Base | Limit Break | |
|---|---|---|
| Level 1 | 15 turns | 12 turns |
| Level 2 | 14 turns | 11 turns |
| Level 3 | 13 turns | 10 turns |
| Level 4 | 12 turns | 9 turns |
| Level 5 | 11 turns | 8 turns |
| Max | 10 turns | 7 turns |
−1 turn at Limit Break 3
−1 turn at Limit Break 6
−1 turn at Limit Break 11
Captain Ability
Doubles INT characters' ATK and HP
Crewmate Ability
Boosts INT characters' base stats by 50
Unlocks at Limit Break 8
Character's INT slot is carried over to the next turn if character lands a PERFECT strike
Unlocks at Limit Break 14
Support Ability
Portgas D. Ace, Marco, Jozu, Edward Newgate (Whitebeard)
Adds 9% of character's base ATK and RCV to supported character's base ATK and RCV
Show all 5 levels
- Level 1
Adds 3% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 2
Adds 4% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 3
Adds 5% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 4
Adds 7% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 5
Adds 9% of character's base ATK and RCV to supported character's base ATK and RCV
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,314 | 732 | 72 |
| Lv 99 | 2,840 | 1,325 | 185 |
| Lv 150 | 4,260 | 1,987 | 277 |
| Limit Break | 3,090+250 | 1,450+125 | 185+0 |
Limit Break
Boosts base ATK by 20
Boosts base HP by 40
Reduces Special charge time by 1 turn
Potential Ability 1: PSY Damage Reduction
Boosts base ATK by 25
Show all 15
Reduces Special charge time by 1 turn
Boosts base HP by 50
Add Crewmate Ability 1: Boosts INT characters' base stats by 50
Boosts base ATK by 30
Boosts base HP by 60
Reduces Special charge time by 1 turn
Boosts base ATK by 50
Boosts base HP by 100
Add Crewmate Ability 2: Character's INT slot is carried over to the next turn if character lands a PERFECT strike
Potential Ability 2: Critical ATK
Potential Abilities
Reduces damage taken from PSY characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from PSY characters by 1%
- Level 2
Reduces damage taken from PSY characters by 2%
- Level 3
Reduces damage taken from PSY characters by 3%
- Level 4
Reduces damage taken from PSY characters by 4%
- Level 5
Reduces damage taken from PSY characters by 5%
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,007 | 1,402 | 195 |
| Lv 110 | 3,146 | 1,467 | 204 |
| Lv 120 | 3,424 | 1,597 | 222 |
| Lv 130 | 3,703 | 1,727 | 240 |
| Lv 150 | 4,260 | 1,987 | 277 |







