
Vista
Advancing Flower Sword
Commander of the Whitebeard Pirates' fifth division. In order to rescue Ace, he and his allies head to Marineford. His strength is such that he can compete with Mihawk, the greatest swordsman in the world.
Special
Deals 100,000 damage to all enemies, reduces all enemies' damage reduction and [Damage Cut] duration by 2 turns, and if slot effects are boosted, boosts the type effects of normal attacks for crew by 1.75x for 1 turn (boosts crew's slot effects by 1.75x for 1 turn otherwise)
| Level 1 | 16 turns |
| Level 2 | 15 turns |
| Level 3 | 14 turns |
| Level 4 | 13 turns |
| Level 5 | 12 turns |
| Level 6 | 11 turns |
| Max | 10 turns |
Deals 100,000 damage to all enemies, reduces all enemies' damage reduction and [Damage Cut] duration by 3 turns, and if crew has slot effect boost and type effect boost at the same time when Special is launched, boosts Slasher and Powerhouse characters' Critical rate by 50% and damage dealt when landing a Critical hit by 30% (effect applies only to characters with Critical ATK Potential Ability; highest possible chance is 100%) for 1 turn. If crew has slot effect boost when Special is launched, boosts the type effects of normal attacks for crew by 2.25x for 1 turn (boosts crew's slot effects by 2.25x for 1 turn otherwise)
| Level 1 | 16 turns |
| Level 2 | 15 turns |
| Level 3 | 14 turns |
| Level 4 | 13 turns |
| Level 5 | 12 turns |
| Level 6 | 11 turns |
| Max | 10 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
Captain Ability
Boosts INT characters' ATK by 3x and makes their PSY slots have matching slot effects
Crewmate Ability
Boosts INT characters' base ATK by +50
Makes INT characters' PSY slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
INT characters
Reduces damage taken from PSY characters by 5% and adds 9% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Reduces damage taken from PSY characters by 1% and adds 2% of character's base ATK to supported character's base ATK
- Level 2
Reduces damage taken from PSY characters by 2% and adds 3% of character's base ATK to supported character's base ATK
- Level 3
Reduces damage taken from PSY characters by 3% and adds 5% of character's base ATK to supported character's base ATK
- Level 4
Reduces damage taken from PSY characters by 4% and adds 7% of character's base ATK to supported character's base ATK
- Level 5
Reduces damage taken from PSY characters by 5% and adds 9% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,345 | 842 | 70 |
| Lv 99 | 2,988 | 1,404 | 234 |
| Lv 150 | 4,482 | 2,106 | 351 |
| Limit Break | 3,188+200 | 1,504+100 | 284+50 |
| Limit Break+ | 3,388+400 | 1,704+300 | 384+150 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 40
Boosts base RCV by 10
Potential Ability 1: PSY Damage Reduction
Boosts base RCV by 10
Show all 25
Boosts base RCV by 30
Boosts base HP by 40
Add 1 Power Slot
Boosts base ATK by 20
Boosts base HP by 60
Boosts base HP by 60
Add Crewmate Ability 2: Makes INT characters' PSY slots have matching slot effects
Boosts base ATK by 30
Boosts base ATK by 40
Potential Ability 2: Special Double Launch
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base ATK by 50
Potential Ability 3: Barrier Pierce
Potential Abilities
Reduces damage taken from PSY characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from PSY characters by 1%
- Level 2
Reduces damage taken from PSY characters by 2%
- Level 3
Reduces damage taken from PSY characters by 3%
- Level 4
Reduces damage taken from PSY characters by 4%
- Level 5
Reduces damage taken from PSY characters by 5%
Once per quest, sets character's Special charge to MAX after character uses Special
Show all 5 levels
- Level 1
Once per quest, reduces character's Special charge time by 1 turn after character uses Special
- Level 2
Once per quest, reduces character's Special charge time by 3 turns after character uses Special
- Level 3
Once per quest, reduces character's Special charge time by 5 turns after character uses Special
- Level 4
Once per quest, reduces character's Special charge time by 7 turns after character uses Special
- Level 5
Once per quest, sets character's Special charge to MAX after character uses Special
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,163 | 1,486 | 247 |
| Lv 110 | 3,310 | 1,555 | 259 |
| Lv 120 | 3,603 | 1,693 | 282 |
| Lv 130 | 3,896 | 1,830 | 305 |
| Lv 150 | 4,482 | 2,106 | 351 |
| New Special · New Crewmate Ability 1 · New Crewmate Ability 2 | |||
Pirate Rumble
- Style
Attacker- DEF
- 96
- SPD
- 153
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within medium range (frontal) for 1500 damage; targets INT-type teammates for SPD Up Lv.5 (20 s)
Charge time: 26 s
Show all 10 levels
- Level 1
Targets enemies within medium range (frontal) for 500 damage; targets INT-type teammates for SPD Up Lv.1 (11 s)
Charge time: 26 s
- Level 2
Targets enemies within medium range (frontal) for 600 damage; targets INT-type teammates for SPD Up Lv.1 (12 s)
Charge time: 26 s
- Level 3
Targets enemies within medium range (frontal) for 700 damage; targets INT-type teammates for SPD Up Lv.1 (13 s)
Charge time: 26 s
- Level 4
Targets enemies within medium range (frontal) for 800 damage; targets INT-type teammates for SPD Up Lv.2 (14 s)
Charge time: 26 s
- Level 5
Targets enemies within medium range (frontal) for 900 damage; targets INT-type teammates for SPD Up Lv.2 (15 s)
Charge time: 26 s
- Level 6
Targets enemies within medium range (frontal) for 1000 damage; targets INT-type teammates for SPD Up Lv.3 (16 s)
Charge time: 26 s
- Level 7
Targets enemies within medium range (frontal) for 1100 damage; targets INT-type teammates for SPD Up Lv.3 (17 s)
Charge time: 26 s
- Level 8
Targets enemies within medium range (frontal) for 1200 damage; targets INT-type teammates for SPD Up Lv.3 (18 s)
Charge time: 26 s
- Level 9
Targets enemies within medium range (frontal) for 1300 damage; targets INT-type teammates for SPD Up Lv.4 (19 s)
Charge time: 26 s
- Level 10
Targets enemies within medium range (frontal) for 1500 damage; targets INT-type teammates for SPD Up Lv.5 (20 s)
Charge time: 26 s
INT-type teammates SPD Up Lv.6
Show all 5 levels
- Level 1
INT-type teammates SPD Up Lv.2
- Level 2
INT-type teammates SPD Up Lv.3
- Level 3
INT-type teammates SPD Up Lv.4
- Level 4
INT-type teammates SPD Up Lv.5
- Level 5
INT-type teammates SPD Up Lv.6
60% chance to evade Action Bind







