Vista

Advancing Flower Sword

Commander of the Whitebeard Pirates' fifth division. In order to rescue Ace, he and his allies head to Marineford. His strength is such that he can compete with Mihawk, the greatest swordsman in the world.

Special

Flower Sword Assault

Deals 100,000 damage to all enemies, reduces all enemies' damage reduction and [Damage Cut] duration by 2 turns, and if slot effects are boosted, boosts the type effects of normal attacks for crew by 1.75x for 1 turn (boosts crew's slot effects by 1.75x for 1 turn otherwise)

Level 116 turns
Level 215 turns
Level 314 turns
Level 413 turns
Level 512 turns
Level 611 turns
Max10 turns
Flower Sword AssaultLLB

Deals 100,000 damage to all enemies, reduces all enemies' damage reduction and [Damage Cut] duration by 3 turns, and if crew has slot effect boost and type effect boost at the same time when Special is launched, boosts Slasher and Powerhouse characters' Critical rate by 50% and damage dealt when landing a Critical hit by 30% (effect applies only to characters with Critical ATK Potential Ability; highest possible chance is 100%) for 1 turn. If crew has slot effect boost when Special is launched, boosts the type effects of normal attacks for crew by 2.25x for 1 turn (boosts crew's slot effects by 2.25x for 1 turn otherwise)

Level 116 turns
Level 215 turns
Level 314 turns
Level 413 turns
Level 512 turns
Level 611 turns
Max10 turns

Unlocks at Level Limit Break step 5 (Lv 150)

Captain Ability

One of the Strongest Blades

Boosts INT characters' ATK by 3x and makes their PSY slots have matching slot effects

Crewmate Ability

+STATS

Boosts INT characters' base ATK by +50

UNIQ

Makes INT characters' PSY slots have matching slot effects

Unlocks at Limit Break 12

Support Ability

Supported Characters

INT characters

Level 5 (Max)

Reduces damage taken from PSY characters by 5% and adds 9% of character's base ATK to supported character's base ATK

Show all 5 levels
  1. Level 1

    Reduces damage taken from PSY characters by 1% and adds 2% of character's base ATK to supported character's base ATK

  2. Level 2

    Reduces damage taken from PSY characters by 2% and adds 3% of character's base ATK to supported character's base ATK

  3. Level 3

    Reduces damage taken from PSY characters by 3% and adds 5% of character's base ATK to supported character's base ATK

  4. Level 4

    Reduces damage taken from PSY characters by 4% and adds 7% of character's base ATK to supported character's base ATK

  5. Level 5

    Reduces damage taken from PSY characters by 5% and adds 9% of character's base ATK to supported character's base ATK

Stats

HPATKRCV
Lv 11,34584270
Lv 992,9881,404234
Lv 1504,4822,106351
Limit Break3,188+2001,504+100284+50
Limit Break+3,388+4001,704+300384+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base HP by 40

03

Boosts base RCV by 10

04

Potential Ability 1: PSY Damage Reduction

05

Boosts base RCV by 10

Show all 25
06

Boosts base RCV by 30

07

Boosts base HP by 40

08

Add 1 Power Slot

09

Boosts base ATK by 20

10

Boosts base HP by 60

11

Boosts base HP by 60

12

Add Crewmate Ability 2: Makes INT characters' PSY slots have matching slot effects

13

Boosts base ATK by 30

14

Boosts base ATK by 40

15

Potential Ability 2: Special Double Launch

16

Expand Limit Break (LB+)

17

Boosts base ATK by 50

18

Boosts base RCV by 50

19

Boosts base HP by 100

20

Boosts base HP by 100

21

Boosts base RCV by 50

22

Boosts base ATK by 50

23

Boosts base ATK by 50

24

Boosts base ATK by 50

25

Potential Ability 3: Barrier Pierce

Potential Abilities

PSY Damage Reduction
Level 5 (Max)

Reduces damage taken from PSY characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from PSY characters by 1%

  2. Level 2

    Reduces damage taken from PSY characters by 2%

  3. Level 3

    Reduces damage taken from PSY characters by 3%

  4. Level 4

    Reduces damage taken from PSY characters by 4%

  5. Level 5

    Reduces damage taken from PSY characters by 5%

Special Double Launch
Level 5 (Max)

Once per quest, sets character's Special charge to MAX after character uses Special

Show all 5 levels
  1. Level 1

    Once per quest, reduces character's Special charge time by 1 turn after character uses Special

  2. Level 2

    Once per quest, reduces character's Special charge time by 3 turns after character uses Special

  3. Level 3

    Once per quest, reduces character's Special charge time by 5 turns after character uses Special

  4. Level 4

    Once per quest, reduces character's Special charge time by 7 turns after character uses Special

  5. Level 5

    Once per quest, sets character's Special charge to MAX after character uses Special

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Level Limit Break

HPATKRCV
Lv 1053,1631,486247
Lv 1103,3101,555259
Lv 1203,6031,693282
Lv 1303,8961,830305
Lv 1504,4822,106351
New Special · New Crewmate Ability 1 · New Crewmate Ability 2

Pirate Rumble

Style
Attacker
DEF
96
SPD
153
Cost
30
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Flower Sword Assault
Level 10 (Max)

Targets enemies within medium range (frontal) for 1500 damage; targets INT-type teammates for SPD Up Lv.5 (20 s)

Charge time: 26 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range (frontal) for 500 damage; targets INT-type teammates for SPD Up Lv.1 (11 s)

    Charge time: 26 s

  2. Level 2

    Targets enemies within medium range (frontal) for 600 damage; targets INT-type teammates for SPD Up Lv.1 (12 s)

    Charge time: 26 s

  3. Level 3

    Targets enemies within medium range (frontal) for 700 damage; targets INT-type teammates for SPD Up Lv.1 (13 s)

    Charge time: 26 s

  4. Level 4

    Targets enemies within medium range (frontal) for 800 damage; targets INT-type teammates for SPD Up Lv.2 (14 s)

    Charge time: 26 s

  5. Level 5

    Targets enemies within medium range (frontal) for 900 damage; targets INT-type teammates for SPD Up Lv.2 (15 s)

    Charge time: 26 s

  6. Level 6

    Targets enemies within medium range (frontal) for 1000 damage; targets INT-type teammates for SPD Up Lv.3 (16 s)

    Charge time: 26 s

  7. Level 7

    Targets enemies within medium range (frontal) for 1100 damage; targets INT-type teammates for SPD Up Lv.3 (17 s)

    Charge time: 26 s

  8. Level 8

    Targets enemies within medium range (frontal) for 1200 damage; targets INT-type teammates for SPD Up Lv.3 (18 s)

    Charge time: 26 s

  9. Level 9

    Targets enemies within medium range (frontal) for 1300 damage; targets INT-type teammates for SPD Up Lv.4 (19 s)

    Charge time: 26 s

  10. Level 10

    Targets enemies within medium range (frontal) for 1500 damage; targets INT-type teammates for SPD Up Lv.5 (20 s)

    Charge time: 26 s

Ability
Level 5 (Max)

INT-type teammates SPD Up Lv.6

Show all 5 levels
  1. Level 1

    INT-type teammates SPD Up Lv.2

  2. Level 2

    INT-type teammates SPD Up Lv.3

  3. Level 3

    INT-type teammates SPD Up Lv.4

  4. Level 4

    INT-type teammates SPD Up Lv.5

  5. Level 5

    INT-type teammates SPD Up Lv.6

Resilience

60% chance to evade Action Bind

Family

Vista
VistaVistaFlower Sword VistaVistaFlower Sword VistaVistaFlower Sword VistaVista
Linked families
Marco & Vista