
Fisher Tiger
Sun Pirates Captain
Captain of the Sun Pirates. A pirate who lived by his convictions, he was killed after an ambush by the humans. His dying words deeply affected his comrades, and would shape the history of humans and Fish-Men for years to come.
Special
Boosts Powerhouse characters' ATK by 1.75x for 3 turns
| Level 1 | 21 turns |
| Level 2 | 20 turns |
| Level 3 | 19 turns |
| Level 4 | 18 turns |
| Max | 17 turns |
Captain Ability
Boosts Powerhouse characters' ATK by 2.75x
Crewmate Ability
Reduces character's Special charge time by 1 turn when another Powerhouse character uses a Special
Boosts Powerhouse characters' base ATK by 50
Unlocks at Limit Break 11
Support Ability
Powerhouse characters
Reduces damage taken from INT characters by 5% and adds 7% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1% and adds 2% of character's base ATK to supported character's base ATK
- Level 2
Reduces damage taken from INT characters by 2% and adds 3% of character's base ATK to supported character's base ATK
- Level 3
Reduces damage taken from INT characters by 3% and adds 4% of character's base ATK to supported character's base ATK
- Level 4
Reduces damage taken from INT characters by 4% and adds 6% of character's base ATK to supported character's base ATK
- Level 5
Reduces damage taken from INT characters by 5% and adds 7% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,250 | 630 | 132 |
| Lv 99 | 2,522 | 1,386 | 313 |
| Lv 150 | 3,783 | 2,079 | 469 |
| Limit Break | 2,692+170 | 1,466+80 | 373+60 |
Limit Break
Boosts base HP by 30
Boosts base ATK by 10
Boosts base RCV by 10
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base RCV by 20
Show all 15
Boosts base HP by 40
Boosts base ATK by 20
Boosts base HP by 40
Boosts base RCV by 30
Boosts base ATK by 20
Add Crewmate Ability 2: Boosts Powerhouse characters' base ATK by 50
Boosts base ATK by 30
Boosts base HP by 60
Add 1 Power Slot
Potential Ability 2: Slot Bind Resistance
Potential Abilities
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 20 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 30 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 40 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,670 | 1,467 | 331 |
| Lv 110 | 2,793 | 1,535 | 346 |
| Lv 120 | 3,041 | 1,671 | 377 |
| Lv 130 | 3,288 | 1,807 | 407 |
| Lv 150 | 3,783 | 2,079 | 469 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 147
- SPD
- 147
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets Powerhouse class teammates for ATK Up Lv.5 (30 s); targets 3 enemies for ATK x 2 damage
Charge time: 30 s
Show all 10 levels
- Level 1
Targets Powerhouse class teammates for ATK Up Lv.1 (12 s); targets 3 enemies for ATK x 1 damage
Charge time: 30 s
- Level 2
Targets Powerhouse class teammates for ATK Up Lv.1 (14 s); targets 3 enemies for ATK x 1.1 damage
Charge time: 30 s
- Level 3
Targets Powerhouse class teammates for ATK Up Lv.1 (16 s); targets 3 enemies for ATK x 1.2 damage
Charge time: 30 s
- Level 4
Targets Powerhouse class teammates for ATK Up Lv.2 (18 s); targets 3 enemies for ATK x 1.3 damage
Charge time: 30 s
- Level 5
Targets Powerhouse class teammates for ATK Up Lv.2 (20 s); targets 3 enemies for ATK x 1.4 damage
Charge time: 30 s
- Level 6
Targets Powerhouse class teammates for ATK Up Lv.3 (22 s); targets 3 enemies for ATK x 1.5 damage
Charge time: 30 s
- Level 7
Targets Powerhouse class teammates for ATK Up Lv.3 (24 s); targets 3 enemies for ATK x 1.6 damage
Charge time: 30 s
- Level 8
Targets Powerhouse class teammates for ATK Up Lv.3 (26 s); targets 3 enemies for ATK x 1.7 damage
Charge time: 30 s
- Level 9
Targets Powerhouse class teammates for ATK Up Lv.4 (28 s); targets 3 enemies for ATK x 1.8 damage
Charge time: 30 s
- Level 10
Targets Powerhouse class teammates for ATK Up Lv.5 (30 s); targets 3 enemies for ATK x 2 damage
Charge time: 30 s
Powerhouse class teammates ATK Up Lv.5, SPD Up Lv.5
Show all 5 levels
- Level 1
Powerhouse class teammates ATK Up Lv.1, SPD Up Lv.1
- Level 2
Powerhouse class teammates ATK Up Lv.2, SPD Up Lv.2
- Level 3
Powerhouse class teammates ATK Up Lv.3, SPD Up Lv.3
- Level 4
Powerhouse class teammates ATK Up Lv.4, SPD Up Lv.4
- Level 5
Powerhouse class teammates ATK Up Lv.5, SPD Up Lv.5
70% chance to evade Paralysis, reduce damage taken from Cerebral by 20%
How to get
Featured · Oct 14, 2017 – Oct 18, 2017
Featured · Sep 30, 2017 – Oct 12, 2017

