Fisher Tiger

Under the Sign of the Sun

Captain of the Sun Pirates. Tiger is asked to take Koala back to her home island on his ship. Seeing that Koala had become steeped in the lifestyle of a slave, Tiger declares that he will never kill anyone and that he will deliver Koala to her home no matter what happens.

Special

Words to Save a Girl's Heart

Reduces QCK and Powerhouse characters' Special charge time by 2 turns, reduces all enemies' [Damage Cut] duration by 6 turns, extends the duration of crew's multiplicative chain multiplier boost (except additive boosts) by 1 turn, doubles QCK and Powerhouse characters' ATK for 3 turns, and adds 50x character's ATK in non-type damage on top of tap-timing bonuses for 3 turns. If "Jinbe" is in the crew or is set as Support for character, applies increase damage taken status to all enemies by 1.5x for 1 turn ignoring immunity to status effects, and heals 34% of crew's maximum HP (up to 2x max HP ignoring max HP limit; if HP is above max limit, it is treated as being full HP)

BaseLimit Break
Level 120 turns19 turns
Level 219 turns18 turns
Level 318 turns17 turns
Level 417 turns16 turns
Level 516 turns15 turns
Level 615 turns14 turns
Max14 turns13 turns

−1 turn at Limit Break 14

Captain Ability

Captain of the Sun Pirates

Reduces crew's HP to 75% and reduces crew's Special charge time by 1 turn at start of quest, boosts Powerhouse character's ATK by 3.75x, HP by 1.3x, and makes their QCKTND slots have matching slot effects

Crewmate Ability

RES

Reduces character's Special Reverse by 3 turns

+STATS

Boosts Powerhouse characters' base ATK and HP by 100

Unlocks at Limit Break 12

Support Ability

Supported Characters

Jinbe, Aladdin

Level 5 (Max)

Once per quest, if supported character uses a Special, changes supported character's slot to TND and applies increase damage taken status to all enemies by 1.3x for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, changes supported character's slot to TND

  2. Level 2

    Once per quest, if supported character uses a Special, changes supported character's slot to TND

  3. Level 3

    Once per quest, if supported character uses a Special, changes supported character's slot to TND and applies increase damage taken status to all enemies by 1.1x for 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special, changes supported character's slot to TND and applies increase damage taken status to all enemies by 1.2x for 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special, changes supported character's slot to TND and applies increase damage taken status to all enemies by 1.3x for 1 turn

Stats

HPATKRCV
Lv 11,88074489
Lv 993,7591,487178
Lv 1505,6382,230267
Limit Break3,959+2001,587+100228+50

Limit Break

01

Boosts base HP by 40

02

Boosts base ATK by 10

03

Boosts base ATK by 20

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base HP by 50

Show all 15
06

Boosts base HP by 50

07

Boosts base RCV by 20

08

Add 1 Power Slot

09

Boosts base ATK by 30

10

Boosts base HP by 60

11

Boosts base RCV by 30

12

Add Crewmate Ability 2: Boosts Powerhouse characters' base ATK and HP by 100

13

Boosts base ATK by 40

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Recovery ATK Boost/Hunger Resistance

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Recovery ATK Boost/Hunger Resistance
Level 5 (Max)

Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +150 for up to 3,000 HP healed) and reduces Hungry status by 2

Show all 5 levels
  1. Level 1

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +50 for up to 3,000 HP healed) and reduces Hungry status by 1

  2. Level 2

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +50 for up to 3,000 HP healed) and reduces Hungry status by 1

  3. Level 3

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +100 for up to 3,000 HP healed) and reduces Hungry status by 1

  4. Level 4

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +100 for up to 3,000 HP healed) and reduces Hungry status by 2

  5. Level 5

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +150 for up to 3,000 HP healed) and reduces Hungry status by 2

Level Limit Break

HPATKRCV
Lv 1053,9801,574188
Lv 1104,1641,647197
Lv 1204,5321,792214
Lv 1304,9011,938232
Lv 1505,6382,230267

How to get

Sugo-Fest

Featured · Jul 30, 2024 – Aug 31, 2024

Sugo-Fest

Featured · Jul 29, 2024 – Aug 31, 2024

Sugo-Fest

Featured · Jul 28, 2024 – Aug 31, 2024

Family

Fisher Tiger
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