
Mr. Ya
Mysterious Preacher of Love
A human and former pirate who lives in Elbaph. He is known as Mr. Ya in Elbaph and refers to himself as the Preacher of Love. He is a mysterious old man who suddenly appeared before Luffy and his crew as they were searching for the key to unlock Loki's shackles.
Special
Changes crew's slots (including BLOCK slots) to character's own type, reduces crew's Paralysis/Despair duration by 5 turns, reduces all enemies' damage nullification duration by 1 turn, and applies Weakened status (increase damage taken by 1.3x for all enemies, damage further increased by 1.25x if enemy has [Damage Increase]) to all enemies for 1 turn [If 4 or more Roger Pirates Elbaph Arc characters are on the crew] Applies -20% QCK Resistance to all enemies for 2 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Level 6 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 15
Crewmate Ability
Boosts Slasher characters' base ATK by 150
Makes crew's QCK slots have matching slot effects
Unlocks at Limit Break 25
Support Ability
QCK-type characters with the following Character Tag
Adds 7% of character's base stats to supported character's base stats AUTO+ At battle 5, activates supported character's Super Effect. At final battle, activates supported character's Special
Show all 5 levels
- Level 1
Adds 3% of character's base stats to supported character's base stats
- Level 2
Adds 4% of character's base stats to supported character's base stats
- Level 3
Adds 5% of character's base stats to supported character's base stats
- Level 4
Adds 6% of character's base stats to supported character's base stats
- Level 5
Adds 7% of character's base stats to supported character's base stats AUTO+ At battle 5, activates supported character's Super Effect. At final battle, activates supported character's Special
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,590 | 780 | 100 |
| Lv 99 | 3,180 | 1,560 | 200 |
| Lv 150 | 4,770 | 2,340 | 300 |
| Limit Break | 3,380+200 | 1,660+100 | 250+50 |
| Limit Break+ | 3,880+700 | 1,860+300 | 300+100 |
Limit Break
Boosts base HP by 20
Boosts base ATK by 10
Boosts base RCV by 10
Potential Ability 1: Slot Bind Resistance
Boosts base ATK by 20
Show all 25
Boosts base RCV by 20
Boosts base HP by 40
Boosts base ATK by 30
Potential Ability 2: Critical ATK
Add 1 Power Slot
Boosts base HP by 60
Boosts base RCV by 20
Boosts base HP by 80
Boosts base ATK by 40
Reduces Special charge time by 1 turn
Expand Limit Break (LB+)
Boosts base RCV by 10
Boosts base RCV by 20
Boosts base ATK by 100
Boosts base HP by 200
Boosts base RCV by 20
Potential Ability 3: Provoked ATK Boost/Received Damage Up Resistance
Boosts base HP by 300
Boosts base ATK by 100
Add Crewmate Ability 2: Makes crew's QCK slots have matching slot effects
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,367 | 1,651 | 211 |
| Lv 110 | 3,522 | 1,728 | 221 |
| Lv 120 | 3,834 | 1,881 | 241 |
| Lv 130 | 4,146 | 2,034 | 260 |
| Lv 150 | 4,770 | 2,340 | 300 |
Pirate Rumble
- Style
Defender- DEF
- 214
- SPD
- 117
- Cost
- 20
Normal Attack → Heal Self Lv.2 → Power Attack → Power Attack
Targets closest enemies
Targets 1 enemy for ATK x 5 damage; targets all enemies for Miss % Up Lv.3 (20 s); targets Giant Roger Pirates teammates for ATK x 2 Counter stance (20 s), Shield Lv.3 (20 s)
Charge time: 36 s
Show all 10 levels
- Level 1
Targets 1 enemy for ATK x 3.2 damage; targets all enemies for Miss % Up Lv.1 (20 s); targets Giant Roger Pirates teammates for ATK x 1 Counter stance (11 s), Shield Lv.2 (11 s)
Charge time: 36 s
- Level 2
Targets 1 enemy for ATK x 3.4 damage; targets all enemies for Miss % Up Lv.1 (20 s); targets Giant Roger Pirates teammates for ATK x 1.1 Counter stance (12 s), Shield Lv.2 (12 s)
Charge time: 36 s
- Level 3
Targets 1 enemy for ATK x 3.6 damage; targets all enemies for Miss % Up Lv.1 (20 s); targets Giant Roger Pirates teammates for ATK x 1.2 Counter stance (13 s), Shield Lv.2 (13 s)
Charge time: 36 s
- Level 4
Targets 1 enemy for ATK x 3.8 damage; targets all enemies for Miss % Up Lv.1 (20 s); targets Giant Roger Pirates teammates for ATK x 1.3 Counter stance (14 s), Shield Lv.2 (14 s)
Charge time: 36 s
- Level 5
Targets 1 enemy for ATK x 4 damage; targets all enemies for Miss % Up Lv.1 (20 s); targets Giant Roger Pirates teammates for ATK x 1.4 Counter stance (15 s), Shield Lv.2 (15 s)
Charge time: 36 s
- Level 6
Targets 1 enemy for ATK x 4.2 damage; targets all enemies for Miss % Up Lv.2 (20 s); targets Giant Roger Pirates teammates for ATK x 1.5 Counter stance (16 s), Shield Lv.2 (16 s)
Charge time: 36 s
- Level 7
Targets 1 enemy for ATK x 4.4 damage; targets all enemies for Miss % Up Lv.2 (20 s); targets Giant Roger Pirates teammates for ATK x 1.6 Counter stance (17 s), Shield Lv.2 (17 s)
Charge time: 36 s
- Level 8
Targets 1 enemy for ATK x 4.6 damage; targets all enemies for Miss % Up Lv.2 (20 s); targets Giant Roger Pirates teammates for ATK x 1.7 Counter stance (18 s), Shield Lv.2 (18 s)
Charge time: 36 s
- Level 9
Targets 1 enemy for ATK x 4.8 damage; targets all enemies for Miss % Up Lv.2 (20 s); targets Giant Roger Pirates teammates for ATK x 1.8 Counter stance (19 s), Shield Lv.2 (19 s)
Charge time: 36 s
- Level 10
Targets 1 enemy for ATK x 5 damage; targets all enemies for Miss % Up Lv.3 (20 s); targets Giant Roger Pirates teammates for ATK x 2 Counter stance (20 s), Shield Lv.3 (20 s)
Charge time: 36 s
QCK-type/Powerhouse class and Giant teammates HP Up Lv.5, DEF Up Lv.2; if 4 or more Giant Roger Pirates Elbaph Arc characters are on the team, all enemies Miss % Up Lv.3
Show all 5 levels
- Level 1
QCK-type/Powerhouse class and Giant teammates HP Up Lv.1, DEF Up Lv.1; if 4 or more Giant Roger Pirates Elbaph Arc characters are on the team, all enemies Miss % Up Lv.1
- Level 2
QCK-type/Powerhouse class and Giant teammates HP Up Lv.2, DEF Up Lv.1; if 4 or more Giant Roger Pirates Elbaph Arc characters are on the team, all enemies Miss % Up Lv.1
- Level 3
QCK-type/Powerhouse class and Giant teammates HP Up Lv.3, DEF Up Lv.1; if 4 or more Giant Roger Pirates Elbaph Arc characters are on the team, all enemies Miss % Up Lv.2
- Level 4
QCK-type/Powerhouse class and Giant teammates HP Up Lv.4, DEF Up Lv.1; if 4 or more Giant Roger Pirates Elbaph Arc characters are on the team, all enemies Miss % Up Lv.2
- Level 5
QCK-type/Powerhouse class and Giant teammates HP Up Lv.5, DEF Up Lv.2; if 4 or more Giant Roger Pirates Elbaph Arc characters are on the team, all enemies Miss % Up Lv.3
60% chance to evade Action Bind
How to get
Pirate King Adventures · 2026-10-27 – 2026-11-22Reward

