Jarul

Warrior Who Never Turns His Back

Former captain of the Giant Pirate Crew and the Hero of the Giants. He is targeted by the giants who had taken on a demonic form due to Domi Reversi. Although the residents urged him to flee, he refused.

Special

Unflinching Dignity of a Warrior

Reduces all enemies' DEF Up duration by 6 turns, reduces crew's Paralysis duration by 6 turns, and sets the chain multiplier's minimum value at 2.5 and maximum value at 20.0 for 1 turn [If 4 or more Giant characters are on the crew] Further increases crew's lock chain multiplier effect by +0.5 (this effect also applies to lock chain multiplier effect from this Special), and reduces right column characters' Special charge time by 3 turns

BaseLimit Break
Level 120 turns19 turns
Level 219 turns18 turns
Level 318 turns17 turns
Level 417 turns16 turns
Level 516 turns15 turns
Level 615 turns14 turns
Max14 turns13 turns

−1 turn at Limit Break 14

Crewmate Ability

RES

Character cannot be blown away by attack

RES

Reduces character's Special Reverse by 4 turns

Unlocks at Limit Break 12

Support Ability

Supported Characters

Characters with the following Character Tag

Level 5 (Max)

Adds 9% of character's base HP to supported character's base HP AUTO+ If any character has a BLOCK slot, activates supported character's Super Effect. At final battle, activates supported character's Special

Show all 5 levels
  1. Level 1

    Adds 4% of character's base HP to supported character's base HP AUTO+ If any character has a BLOCK slot, activates supported character's Super Effect. At final battle, activates supported character's Special

  2. Level 2

    Adds 5% of character's base HP to supported character's base HP AUTO+ If any character has a BLOCK slot, activates supported character's Super Effect. At final battle, activates supported character's Special

  3. Level 3

    Adds 6% of character's base HP to supported character's base HP AUTO+ If any character has a BLOCK slot, activates supported character's Super Effect. At final battle, activates supported character's Special

  4. Level 4

    Adds 7% of character's base HP to supported character's base HP AUTO+ If any character has a BLOCK slot, activates supported character's Super Effect. At final battle, activates supported character's Special

  5. Level 5

    Adds 9% of character's base HP to supported character's base HP AUTO+ If any character has a BLOCK slot, activates supported character's Super Effect. At final battle, activates supported character's Special

Stats

HPATKRCV
Lv 11,92481284
Lv 993,8481,623168
Lv 1505,7722,434252
Limit Break4,048+2001,723+100218+50

Limit Break

01

Boosts base RCV by 10

02

Boosts base HP by 60

03

Boosts base RCV by 10

04

Potential Ability 1: Slot Bind Resistance

05

Boosts base ATK by 30

Show all 15
06

Boosts base HP by 60

07

Boosts base ATK by 30

08

Add 1 Power Slot

09

Boosts base RCV by 10

10

Boosts base ATK by 40

11

Boosts base RCV by 20

12

Add Crewmate Ability 2: Reduces character's Special Reverse by 4 turns

13

Boosts base HP by 80

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Fear Resistance

Potential Abilities

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 4 turns

  5. Level 5

    Reduces character's Slot Bind duration by 5 turns

Fear Resistance
Level 5 (Max)

Reduces character's Fear duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Fear duration by 1 turn

  2. Level 2

    Reduces character's Fear duration by 2 turns

  3. Level 3

    Reduces character's Fear duration by 3 turns

  4. Level 4

    Reduces character's Fear duration by 4 turns

  5. Level 5

    Reduces character's Fear duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1054,0741,718177
Lv 1104,2621,797186
Lv 1204,6401,956202
Lv 1305,0172,115219
Lv 1505,7722,434252

Pirate Rumble

Style
Supporter
DEF
158
SPD
168
Cost
20
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack

Targets closest enemies

Unflinching Dignity of a Warrior
Level 10 (Max)

Targets QCK-type and Giant teammates for ATK Up Lv.6 (20 s); targets STR-type enemies for 100% chance of Special Bind (15 s); if 4 or more Giant characters are on the team, targets QCK-type teammates for DEF Up Lv.6 (20 s), 500 HP per interval healing (20 s); during Assault Rumble, targets STR-type enemies for ATK x 4 damage

Charge time: 25 s

Show all 10 levels
  1. Level 1

    Targets QCK-type and Giant teammates for ATK Up Lv.2 (11 s); targets STR-type enemies for 73% chance of Special Bind (6 s); if 4 or more Giant characters are on the team, targets QCK-type teammates for DEF Up Lv.2 (11 s), 50 HP per interval healing (11 s); during Assault Rumble, targets STR-type enemies for ATK x 2.2 damage

    Charge time: 25 s

  2. Level 2

    Targets QCK-type and Giant teammates for ATK Up Lv.2 (12 s); targets STR-type enemies for 76% chance of Special Bind (7 s); if 4 or more Giant characters are on the team, targets QCK-type teammates for DEF Up Lv.2 (12 s), 100 HP per interval healing (12 s); during Assault Rumble, targets STR-type enemies for ATK x 2.4 damage

    Charge time: 25 s

  3. Level 3

    Targets QCK-type and Giant teammates for ATK Up Lv.2 (13 s); targets STR-type enemies for 79% chance of Special Bind (8 s); if 4 or more Giant characters are on the team, targets QCK-type teammates for DEF Up Lv.2 (13 s), 150 HP per interval healing (13 s); during Assault Rumble, targets STR-type enemies for ATK x 2.6 damage

    Charge time: 25 s

  4. Level 4

    Targets QCK-type and Giant teammates for ATK Up Lv.3 (14 s); targets STR-type enemies for 82% chance of Special Bind (9 s); if 4 or more Giant characters are on the team, targets QCK-type teammates for DEF Up Lv.3 (14 s), 200 HP per interval healing (14 s); during Assault Rumble, targets STR-type enemies for ATK x 2.8 damage

    Charge time: 25 s

  5. Level 5

    Targets QCK-type and Giant teammates for ATK Up Lv.3 (15 s); targets STR-type enemies for 85% chance of Special Bind (10 s); if 4 or more Giant characters are on the team, targets QCK-type teammates for DEF Up Lv.3 (15 s), 250 HP per interval healing (15 s); during Assault Rumble, targets STR-type enemies for ATK x 3 damage

    Charge time: 25 s

  6. Level 6

    Targets QCK-type and Giant teammates for ATK Up Lv.4 (16 s); targets STR-type enemies for 88% chance of Special Bind (11 s); if 4 or more Giant characters are on the team, targets QCK-type teammates for DEF Up Lv.4 (16 s), 300 HP per interval healing (16 s); during Assault Rumble, targets STR-type enemies for ATK x 3.2 damage

    Charge time: 25 s

  7. Level 7

    Targets QCK-type and Giant teammates for ATK Up Lv.4 (17 s); targets STR-type enemies for 91% chance of Special Bind (12 s); if 4 or more Giant characters are on the team, targets QCK-type teammates for DEF Up Lv.4 (17 s), 350 HP per interval healing (17 s); during Assault Rumble, targets STR-type enemies for ATK x 3.4 damage

    Charge time: 25 s

  8. Level 8

    Targets QCK-type and Giant teammates for ATK Up Lv.4 (18 s); targets STR-type enemies for 94% chance of Special Bind (13 s); if 4 or more Giant characters are on the team, targets QCK-type teammates for DEF Up Lv.4 (18 s), 400 HP per interval healing (18 s); during Assault Rumble, targets STR-type enemies for ATK x 3.6 damage

    Charge time: 25 s

  9. Level 9

    Targets QCK-type and Giant teammates for ATK Up Lv.5 (19 s); targets STR-type enemies for 97% chance of Special Bind (14 s); if 4 or more Giant characters are on the team, targets QCK-type teammates for DEF Up Lv.5 (19 s), 450 HP per interval healing (19 s); during Assault Rumble, targets STR-type enemies for ATK x 3.8 damage

    Charge time: 25 s

  10. Level 10

    Targets QCK-type and Giant teammates for ATK Up Lv.6 (20 s); targets STR-type enemies for 100% chance of Special Bind (15 s); if 4 or more Giant characters are on the team, targets QCK-type teammates for DEF Up Lv.6 (20 s), 500 HP per interval healing (20 s); during Assault Rumble, targets STR-type enemies for ATK x 4 damage

    Charge time: 25 s

Ability
Level 5 (Max)

QCK-type and Giant teammates HP Up Lv.6, ATK Up Lv.6; after receiving healing, up to 20 times Giant teammates Special CT 5% reduction; during Assault Rumble, self HP Up Lv.10, Special CT Speed Up Lv.6

Show all 5 levels
  1. Level 1

    QCK-type and Giant teammates HP Up Lv.2, ATK Up Lv.2; after receiving healing, up to 20 times Giant teammates Special CT 1% reduction; during Assault Rumble, self HP Up Lv.6, Special CT Speed Up Lv.2

  2. Level 2

    QCK-type and Giant teammates HP Up Lv.3, ATK Up Lv.3; after receiving healing, up to 20 times Giant teammates Special CT 2% reduction; during Assault Rumble, self HP Up Lv.7, Special CT Speed Up Lv.3

  3. Level 3

    QCK-type and Giant teammates HP Up Lv.4, ATK Up Lv.4; after receiving healing, up to 20 times Giant teammates Special CT 3% reduction; during Assault Rumble, self HP Up Lv.8, Special CT Speed Up Lv.4

  4. Level 4

    QCK-type and Giant teammates HP Up Lv.5, ATK Up Lv.5; after receiving healing, up to 20 times Giant teammates Special CT 4% reduction; during Assault Rumble, self HP Up Lv.9, Special CT Speed Up Lv.5

  5. Level 5

    QCK-type and Giant teammates HP Up Lv.6, ATK Up Lv.6; after receiving healing, up to 20 times Giant teammates Special CT 5% reduction; during Assault Rumble, self HP Up Lv.10, Special CT Speed Up Lv.6

Resilience

Heal 200 HP at an interval, reduce damage taken from STR by 20%

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Family

Jarul
Beardhill Jarul