
Usopp & Franky
Jolly Halloween Party
Straw Hat Pirates sniper and shipwright. The Straw Hat Pirates have arrived in search of candy! Dressed as a werewolf and Frankenstein's monster, they seem to be having a blast on this lively Halloween night.
Special
Reduces crew's Special Bind duration by 7 turns, and changes crew's slots (including BLOCK slots) to TND. If crew has slot effect boost when Special is launched, increases all enemies' damage taken by 2.5x for 1 turn, then after that, boosts PSY and Powerhouse characters' slot effect by 3.5x for 1 turn, and if crew lands 3 PERFECT strikes in this turn, sets the chain multiplier's minimum value at 3.25 and maximum value at 30.0 the next turn. If 3 or more Straw Hat Pirates characters are on the crew, further increases crew's type effect boost by +0.5
| Base | Limit Break | |
|---|---|---|
| Level 1 | 23 turns | 21 turns |
| Level 2 | 22 turns | 20 turns |
| Level 3 | 21 turns | 19 turns |
| Level 4 | 20 turns | 18 turns |
| Level 5 | 19 turns | 17 turns |
| Max | 18 turns | 16 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces PSY and Powerhouse characters' Special charge time by 2 turns at start of quest, and boosts their ATK by 5.5x, HP by 1.3x, and makes crew's TND slots have matching slot effects. If crew boosts type effects, or another status effect is applied to the crew, all enemies, or an individual enemy on the same turn after the required effect was applied, launches "Joyful Pumpkin Decorations" at the start of crew's next turn (auto-launches up to 2 times per quest; Specials launched due to Captain Ability will not reduce the character's Special charge time) [Applies following effect based on number of applicable Character Tags on crew] Boosts Straw Hat Pirates characters' ATK by 1.2x
Crewmate Ability
Makes PSY and Powerhouse characters' TND slots have matching slot effects, and reduces character's Special Bind duration by 8 turns
If 4 or more Straw Hat Pirates characters are on the crew and enemy launches DEF Up effect, reduces all enemies' DEF Up duration by 6 turns at start of crew's next turn (only once per quest)
Unlocks at Limit Break 25
Support Ability
PSY-type Powerhouse characters with the following Character Tag
Once per quest, if inflicted with Special Bind status from the enemy, reduces crew's Special Bind duration by 3 turns at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if inflicted with Special Bind status from the enemy, reduces crew's Special Bind duration by 1 turn at start of crew's next turn
- Level 2
Once per quest, if inflicted with Special Bind status from the enemy, reduces crew's Special Bind duration by 1 turn at start of crew's next turn
- Level 3
Once per quest, if inflicted with Special Bind status from the enemy, reduces crew's Special Bind duration by 2 turns at start of crew's next turn
- Level 4
Once per quest, if inflicted with Special Bind status from the enemy, reduces crew's Special Bind duration by 2 turns at start of crew's next turn
- Level 5
Once per quest, if inflicted with Special Bind status from the enemy, reduces crew's Special Bind duration by 3 turns at start of crew's next turn
Super Special

When crew has both type effect and slot effect boosts (can be launched when character is a crewmate)
Boosts PSY and Powerhouse characters' ATK when landing a successful strike by 2x for 1 turn after landing 3 PERFECT strikes in a row in this turn, allows crew's type effect boost to be further increased up to 2 times, and changes PSY characters to Super PSY
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,051 | 903 | 133 |
| Lv 99 | 4,102 | 1,805 | 265 |
| Lv 150 | 6,153 | 2,707 | 397 |
| Limit Break | 4,602+500 | 2,005+200 | 365+100 |
| Limit Break+ | 5,102+1,000 | 2,205+400 | 415+150 |
Limit Break
Boosts base RCV by 10
Boosts base ATK by 10
Boosts base HP by 20
Potential Ability 1: Slot Bind Resistance
Boosts base ATK by 10
Show all 40
Boosts base ATK by 10
Boosts base HP by 20
Boosts base ATK by 10
Boosts base HP by 20
Boosts base HP by 30
Boosts base RCV by 20
Boosts base HP by 30
Boosts base ATK by 10
Boosts base ATK by 20
Potential Ability 2: Barrier Pierce
Reduces Special charge time by 1 turn
Boosts base HP by 50
Boosts base ATK by 30
Boosts base RCV by 30
Boosts base HP by 50
Boosts base HP by 60
Boosts base ATK by 30
Boosts base HP by 60
Boosts base ATK by 30
Add Crewmate Ability 2: If 4 or more Straw Hat Pirates characters are on the crew and enemy launches DEF Up effect, reduces all enemies' DEF Up duration by 6 turns at start of crew's next turn (only once per quest)
Boosts base RCV by 40
Boosts base HP by 80
Boosts base ATK by 40
Boosts base HP by 80
Potential Ability 3: Super Tandem
Expand Limit Break (LB+)
Boosts base RCV by 20
Boosts base HP by 150
Boosts base ATK by 50
Boosts base HP by 150
Boosts base ATK by 50
Boosts base HP by 200
Boosts base RCV by 30
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Abilities
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 3 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
Character's normal attack is unaffected by all barriers
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,343 | 1,911 | 280 |
| Lv 110 | 4,544 | 1,999 | 293 |
| Lv 120 | 4,946 | 2,176 | 319 |
| Lv 130 | 5,348 | 2,353 | 345 |
| Lv 150 | 6,153 | 2,707 | 397 |
| New Pirate Rumble skills | |||
Pirate Rumble
- Style
Healer- DEF
- 175
- SPD
- 159
- Cost
- 55
Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Medium Range)
Targets closest enemies
Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.6 (20 s), SPD Up Lv.6 (20 s), 100% chance to evade Action Bind (15 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.6 (20 s), Special CT Speed Down Lv.3 (20 s); targets (not including self) Straw Hat Pirates teammates for Special CT 20% reduction; during Assault Rumble, targets enemies within large range for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 33 s
Show all 10 levels
- Level 1
Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.2 (11 s), SPD Up Lv.2 (11 s), 73% chance to evade Action Bind (6 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.2 (11 s), Special CT Speed Down Lv.1 (11 s); targets (not including self) Straw Hat Pirates teammates for Special CT 11% reduction; during Assault Rumble, targets enemies within large range for ATK x 6 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 33 s
- Level 2
Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.2 (12 s), SPD Up Lv.2 (12 s), 76% chance to evade Action Bind (7 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.2 (12 s), Special CT Speed Down Lv.1 (12 s); targets (not including self) Straw Hat Pirates teammates for Special CT 12% reduction; during Assault Rumble, targets enemies within large range for ATK x 7 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 33 s
- Level 3
Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.2 (13 s), SPD Up Lv.2 (13 s), 79% chance to evade Action Bind (8 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.2 (13 s), Special CT Speed Down Lv.1 (13 s); targets (not including self) Straw Hat Pirates teammates for Special CT 13% reduction; during Assault Rumble, targets enemies within large range for ATK x 8 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 33 s
- Level 4
Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.3 (14 s), SPD Up Lv.3 (14 s), 82% chance to evade Action Bind (9 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.3 (14 s), Special CT Speed Down Lv.1 (14 s); targets (not including self) Straw Hat Pirates teammates for Special CT 14% reduction; during Assault Rumble, targets enemies within large range for ATK x 9 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 33 s
- Level 5
Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.3 (15 s), SPD Up Lv.3 (15 s), 85% chance to evade Action Bind (10 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.3 (15 s), Special CT Speed Down Lv.1 (15 s); targets (not including self) Straw Hat Pirates teammates for Special CT 15% reduction; during Assault Rumble, targets enemies within large range for ATK x 10 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 33 s
- Level 6
Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.4 (16 s), SPD Up Lv.4 (16 s), 88% chance to evade Action Bind (11 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.4 (16 s), Special CT Speed Down Lv.2 (16 s); targets (not including self) Straw Hat Pirates teammates for Special CT 16% reduction; during Assault Rumble, targets enemies within large range for ATK x 11 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 33 s
- Level 7
Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.4 (17 s), SPD Up Lv.4 (17 s), 91% chance to evade Action Bind (12 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.4 (17 s), Special CT Speed Down Lv.2 (17 s); targets (not including self) Straw Hat Pirates teammates for Special CT 17% reduction; during Assault Rumble, targets enemies within large range for ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 33 s
- Level 8
Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.4 (18 s), SPD Up Lv.4 (18 s), 94% chance to evade Action Bind (13 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.4 (18 s), Special CT Speed Down Lv.2 (18 s); targets (not including self) Straw Hat Pirates teammates for Special CT 18% reduction; during Assault Rumble, targets enemies within large range for ATK x 13 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 33 s
- Level 9
Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.5 (19 s), SPD Up Lv.5 (19 s), 97% chance to evade Action Bind (14 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.5 (19 s), Special CT Speed Down Lv.2 (19 s); targets (not including self) Straw Hat Pirates teammates for Special CT 19% reduction; during Assault Rumble, targets enemies within large range for ATK x 14 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 33 s
- Level 10
Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.6 (20 s), SPD Up Lv.6 (20 s), 100% chance to evade Action Bind (15 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.6 (20 s), Special CT Speed Down Lv.3 (20 s); targets (not including self) Straw Hat Pirates teammates for Special CT 20% reduction; during Assault Rumble, targets enemies within large range for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies)
Charge time: 33 s
PSY-type and Straw Hat Pirates teammates HP Up Lv.6, ATK Up Lv.6; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates Special CT Speed Up Lv.4; after receiving damage, up to 20 times PSY-type and Straw Hat Pirates teammates HP 7% healing, Special CT 5% reduction
Show all 5 levels
- Level 1
PSY-type and Straw Hat Pirates teammates HP Up Lv.2, ATK Up Lv.2; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates Special CT Speed Up Lv.1; after receiving damage, up to 20 times PSY-type and Straw Hat Pirates teammates HP 2% healing, Special CT 1% reduction
- Level 2
PSY-type and Straw Hat Pirates teammates HP Up Lv.3, ATK Up Lv.3; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates Special CT Speed Up Lv.1; after receiving damage, up to 20 times PSY-type and Straw Hat Pirates teammates HP 3% healing, Special CT 2% reduction
- Level 3
PSY-type and Straw Hat Pirates teammates HP Up Lv.4, ATK Up Lv.4; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates Special CT Speed Up Lv.2; after receiving damage, up to 20 times PSY-type and Straw Hat Pirates teammates HP 4% healing, Special CT 3% reduction
- Level 4
PSY-type and Straw Hat Pirates teammates HP Up Lv.5, ATK Up Lv.5; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates Special CT Speed Up Lv.2; after receiving damage, up to 20 times PSY-type and Straw Hat Pirates teammates HP 5% healing, Special CT 4% reduction
- Level 5
PSY-type and Straw Hat Pirates teammates HP Up Lv.6, ATK Up Lv.6; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates Special CT Speed Up Lv.4; after receiving damage, up to 20 times PSY-type and Straw Hat Pirates teammates HP 7% healing, Special CT 5% reduction
Completely evades Special Bind, reduce damage taken from INT by 30%
Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.7 (25 s), SPD Up Lv.7 (25 s), 100% chance to evade Action Bind/damage ignoring DEF (20 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.7 (25 s), Special CT Speed Down Lv.4 (20 s); targets (not including self) Straw Hat Pirates teammates for Special CT 30% reduction; during Assault Rumble, targets enemies within large range for ATK x 17 spread damage (damage on each enemy reduced based on number of total enemies)
After character receives damage 8 times
Super Tandem
Applies ATK Boost (Tandem) of 2.75x to PSY characters for 1 turn, and further increases crew's damage boost by +0.25
When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Sanji, Tony Tony Chopper, Nico Robin, Brook, Jinbe
Show all 5 levels
- Level 1
Applies ATK Boost (Tandem) of 1.75x to PSY characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Sanji, Tony Tony Chopper, Nico Robin, Brook, Jinbe
- Level 2
Applies ATK Boost (Tandem) of 2x to PSY characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Sanji, Tony Tony Chopper, Nico Robin, Brook, Jinbe
- Level 3
Applies ATK Boost (Tandem) of 2.25x to PSY characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Sanji, Tony Tony Chopper, Nico Robin, Brook, Jinbe
- Level 4
Applies ATK Boost (Tandem) of 2.5x to PSY characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Sanji, Tony Tony Chopper, Nico Robin, Brook, Jinbe
- Level 5
Applies ATK Boost (Tandem) of 2.75x to PSY characters for 1 turn, and further increases crew's damage boost by +0.25
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Sanji, Tony Tony Chopper, Nico Robin, Brook, Jinbe
How to get
Featured · Sep 29, 2026 – Nov 1, 2026
Featured · Sep 27, 2026 – Nov 1, 2026
