Usopp & Franky

Jolly Halloween Party

Straw Hat Pirates sniper and shipwright. The Straw Hat Pirates have arrived in search of candy! Dressed as a werewolf and Frankenstein's monster, they seem to be having a blast on this lively Halloween night.

Special

Joyful Pumpkin Decorations

Reduces crew's Special Bind duration by 7 turns, and changes crew's slots (including BLOCK slots) to TND. If crew has slot effect boost when Special is launched, increases all enemies' damage taken by 2.5x for 1 turn, then after that, boosts PSY and Powerhouse characters' slot effect by 3.5x for 1 turn, and if crew lands 3 PERFECT strikes in this turn, sets the chain multiplier's minimum value at 3.25 and maximum value at 30.0 the next turn. If 3 or more Straw Hat Pirates characters are on the crew, further increases crew's type effect boost by +0.5

BaseLimit Break
Level 123 turns21 turns
Level 222 turns20 turns
Level 321 turns19 turns
Level 420 turns18 turns
Level 519 turns17 turns
Max18 turns16 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Lying Wolf and Frankenstein's Monster

Reduces PSY and Powerhouse characters' Special charge time by 2 turns at start of quest, and boosts their ATK by 5.5x, HP by 1.3x, and makes crew's TND slots have matching slot effects. If crew boosts type effects, or another status effect is applied to the crew, all enemies, or an individual enemy on the same turn after the required effect was applied, launches "Joyful Pumpkin Decorations" at the start of crew's next turn (auto-launches up to 2 times per quest; Specials launched due to Captain Ability will not reduce the character's Special charge time) [Applies following effect based on number of applicable Character Tags on crew] Boosts Straw Hat Pirates characters' ATK by 1.2x

Crewmate Ability

UNIQ

Makes PSY and Powerhouse characters' TND slots have matching slot effects, and reduces character's Special Bind duration by 8 turns

UNIQ

If 4 or more Straw Hat Pirates characters are on the crew and enemy launches DEF Up effect, reduces all enemies' DEF Up duration by 6 turns at start of crew's next turn (only once per quest)

Unlocks at Limit Break 25

Support Ability

Supported Characters

PSY-type Powerhouse characters with the following Character Tag

Level 5 (Max)

Once per quest, if inflicted with Special Bind status from the enemy, reduces crew's Special Bind duration by 3 turns at start of crew's next turn

Show all 5 levels
  1. Level 1

    Once per quest, if inflicted with Special Bind status from the enemy, reduces crew's Special Bind duration by 1 turn at start of crew's next turn

  2. Level 2

    Once per quest, if inflicted with Special Bind status from the enemy, reduces crew's Special Bind duration by 1 turn at start of crew's next turn

  3. Level 3

    Once per quest, if inflicted with Special Bind status from the enemy, reduces crew's Special Bind duration by 2 turns at start of crew's next turn

  4. Level 4

    Once per quest, if inflicted with Special Bind status from the enemy, reduces crew's Special Bind duration by 2 turns at start of crew's next turn

  5. Level 5

    Once per quest, if inflicted with Special Bind status from the enemy, reduces crew's Special Bind duration by 3 turns at start of crew's next turn

Super Special

Super Type
Condition

When crew has both type effect and slot effect boosts (can be launched when character is a crewmate)

Boosts PSY and Powerhouse characters' ATK when landing a successful strike by 2x for 1 turn after landing 3 PERFECT strikes in a row in this turn, allows crew's type effect boost to be further increased up to 2 times, and changes PSY characters to Super PSY

Stats

HPATKRCV
Lv 12,051903133
Lv 994,1021,805265
Lv 1506,1532,707397
Limit Break4,602+5002,005+200365+100
Limit Break+5,102+1,0002,205+400415+150

Limit Break

01

Boosts base RCV by 10

02

Boosts base ATK by 10

03

Boosts base HP by 20

04

Potential Ability 1: Slot Bind Resistance

05

Boosts base ATK by 10

Show all 40
06

Boosts base ATK by 10

07

Boosts base HP by 20

08

Boosts base ATK by 10

09

Boosts base HP by 20

10

Boosts base HP by 30

11

Boosts base RCV by 20

12

Boosts base HP by 30

13

Boosts base ATK by 10

14

Boosts base ATK by 20

15

Potential Ability 2: Barrier Pierce

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 50

18

Boosts base ATK by 30

19

Boosts base RCV by 30

20

Boosts base HP by 50

21

Boosts base HP by 60

22

Boosts base ATK by 30

23

Boosts base HP by 60

24

Boosts base ATK by 30

25

Add Crewmate Ability 2: If 4 or more Straw Hat Pirates characters are on the crew and enemy launches DEF Up effect, reduces all enemies' DEF Up duration by 6 turns at start of crew's next turn (only once per quest)

26

Boosts base RCV by 40

27

Boosts base HP by 80

28

Boosts base ATK by 40

29

Boosts base HP by 80

30

Potential Ability 3: Super Tandem

31

Expand Limit Break (LB+)

32

Boosts base RCV by 20

33

Boosts base HP by 150

34

Boosts base ATK by 50

35

Boosts base HP by 150

36

Boosts base ATK by 50

37

Boosts base HP by 200

38

Boosts base RCV by 30

39

Boosts base ATK by 100

40

Reduces Special charge time by 1 turn

Potential Abilities

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 3 turns

  3. Level 3

    Reduces character's Slot Bind duration by 5 turns

  4. Level 4

    Reduces character's Slot Bind duration by 7 turns

  5. Level 5

    Reduces character's Slot Bind duration by 10 turns

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers

Level Limit Break

HPATKRCV
Lv 1054,3431,911280
Lv 1104,5441,999293
Lv 1204,9462,176319
Lv 1305,3482,353345
Lv 1506,1532,707397
New Pirate Rumble skills

Pirate Rumble

Style
Healer
DEF
175
SPD
159
Cost
55
Action

Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Medium Range)

Targets closest enemies

Joyful Pumpkin Decorations
Level 10 (Max)

Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.6 (20 s), SPD Up Lv.6 (20 s), 100% chance to evade Action Bind (15 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.6 (20 s), Special CT Speed Down Lv.3 (20 s); targets (not including self) Straw Hat Pirates teammates for Special CT 20% reduction; during Assault Rumble, targets enemies within large range for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies)

Charge time: 33 s

Show all 10 levels
  1. Level 1

    Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.2 (11 s), SPD Up Lv.2 (11 s), 73% chance to evade Action Bind (6 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.2 (11 s), Special CT Speed Down Lv.1 (11 s); targets (not including self) Straw Hat Pirates teammates for Special CT 11% reduction; during Assault Rumble, targets enemies within large range for ATK x 6 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 33 s

  2. Level 2

    Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.2 (12 s), SPD Up Lv.2 (12 s), 76% chance to evade Action Bind (7 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.2 (12 s), Special CT Speed Down Lv.1 (12 s); targets (not including self) Straw Hat Pirates teammates for Special CT 12% reduction; during Assault Rumble, targets enemies within large range for ATK x 7 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 33 s

  3. Level 3

    Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.2 (13 s), SPD Up Lv.2 (13 s), 79% chance to evade Action Bind (8 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.2 (13 s), Special CT Speed Down Lv.1 (13 s); targets (not including self) Straw Hat Pirates teammates for Special CT 13% reduction; during Assault Rumble, targets enemies within large range for ATK x 8 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 33 s

  4. Level 4

    Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.3 (14 s), SPD Up Lv.3 (14 s), 82% chance to evade Action Bind (9 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.3 (14 s), Special CT Speed Down Lv.1 (14 s); targets (not including self) Straw Hat Pirates teammates for Special CT 14% reduction; during Assault Rumble, targets enemies within large range for ATK x 9 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 33 s

  5. Level 5

    Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.3 (15 s), SPD Up Lv.3 (15 s), 85% chance to evade Action Bind (10 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.3 (15 s), Special CT Speed Down Lv.1 (15 s); targets (not including self) Straw Hat Pirates teammates for Special CT 15% reduction; during Assault Rumble, targets enemies within large range for ATK x 10 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 33 s

  6. Level 6

    Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.4 (16 s), SPD Up Lv.4 (16 s), 88% chance to evade Action Bind (11 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.4 (16 s), Special CT Speed Down Lv.2 (16 s); targets (not including self) Straw Hat Pirates teammates for Special CT 16% reduction; during Assault Rumble, targets enemies within large range for ATK x 11 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 33 s

  7. Level 7

    Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.4 (17 s), SPD Up Lv.4 (17 s), 91% chance to evade Action Bind (12 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.4 (17 s), Special CT Speed Down Lv.2 (17 s); targets (not including self) Straw Hat Pirates teammates for Special CT 17% reduction; during Assault Rumble, targets enemies within large range for ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 33 s

  8. Level 8

    Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.4 (18 s), SPD Up Lv.4 (18 s), 94% chance to evade Action Bind (13 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.4 (18 s), Special CT Speed Down Lv.2 (18 s); targets (not including self) Straw Hat Pirates teammates for Special CT 18% reduction; during Assault Rumble, targets enemies within large range for ATK x 13 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 33 s

  9. Level 9

    Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.5 (19 s), SPD Up Lv.5 (19 s), 97% chance to evade Action Bind (14 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.5 (19 s), Special CT Speed Down Lv.2 (19 s); targets (not including self) Straw Hat Pirates teammates for Special CT 19% reduction; during Assault Rumble, targets enemies within large range for ATK x 14 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 33 s

  10. Level 10

    Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.6 (20 s), SPD Up Lv.6 (20 s), 100% chance to evade Action Bind (15 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.6 (20 s), Special CT Speed Down Lv.3 (20 s); targets (not including self) Straw Hat Pirates teammates for Special CT 20% reduction; during Assault Rumble, targets enemies within large range for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 33 s

Ability
Level 5 (Max)

PSY-type and Straw Hat Pirates teammates HP Up Lv.6, ATK Up Lv.6; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates Special CT Speed Up Lv.4; after receiving damage, up to 20 times PSY-type and Straw Hat Pirates teammates HP 7% healing, Special CT 5% reduction

Show all 5 levels
  1. Level 1

    PSY-type and Straw Hat Pirates teammates HP Up Lv.2, ATK Up Lv.2; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates Special CT Speed Up Lv.1; after receiving damage, up to 20 times PSY-type and Straw Hat Pirates teammates HP 2% healing, Special CT 1% reduction

  2. Level 2

    PSY-type and Straw Hat Pirates teammates HP Up Lv.3, ATK Up Lv.3; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates Special CT Speed Up Lv.1; after receiving damage, up to 20 times PSY-type and Straw Hat Pirates teammates HP 3% healing, Special CT 2% reduction

  3. Level 3

    PSY-type and Straw Hat Pirates teammates HP Up Lv.4, ATK Up Lv.4; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates Special CT Speed Up Lv.2; after receiving damage, up to 20 times PSY-type and Straw Hat Pirates teammates HP 4% healing, Special CT 3% reduction

  4. Level 4

    PSY-type and Straw Hat Pirates teammates HP Up Lv.5, ATK Up Lv.5; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates Special CT Speed Up Lv.2; after receiving damage, up to 20 times PSY-type and Straw Hat Pirates teammates HP 5% healing, Special CT 4% reduction

  5. Level 5

    PSY-type and Straw Hat Pirates teammates HP Up Lv.6, ATK Up Lv.6; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates Special CT Speed Up Lv.4; after receiving damage, up to 20 times PSY-type and Straw Hat Pirates teammates HP 7% healing, Special CT 5% reduction

Resilience

Completely evades Special Bind, reduce damage taken from INT by 30%

Super Special

Targets PSY-type and Straw Hat Pirates teammates for ATK Up Lv.7 (25 s), SPD Up Lv.7 (25 s), 100% chance to evade Action Bind/damage ignoring DEF (20 s); if 5 or more PSY-type characters are on the team, targets INT-type enemies for ATK Down Lv.7 (25 s), Special CT Speed Down Lv.4 (20 s); targets (not including self) Straw Hat Pirates teammates for Special CT 30% reduction; during Assault Rumble, targets enemies within large range for ATK x 17 spread damage (damage on each enemy reduced based on number of total enemies)

Condition

After character receives damage 8 times

Super Tandem

Super Tandem
Level 5 (Max)

Applies ATK Boost (Tandem) of 2.75x to PSY characters for 1 turn, and further increases crew's damage boost by +0.25

Condition

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Sanji, Tony Tony Chopper, Nico Robin, Brook, Jinbe

Show all 5 levels
  1. Level 1

    Applies ATK Boost (Tandem) of 1.75x to PSY characters for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Sanji, Tony Tony Chopper, Nico Robin, Brook, Jinbe

  2. Level 2

    Applies ATK Boost (Tandem) of 2x to PSY characters for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Sanji, Tony Tony Chopper, Nico Robin, Brook, Jinbe

  3. Level 3

    Applies ATK Boost (Tandem) of 2.25x to PSY characters for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Sanji, Tony Tony Chopper, Nico Robin, Brook, Jinbe

  4. Level 4

    Applies ATK Boost (Tandem) of 2.5x to PSY characters for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Sanji, Tony Tony Chopper, Nico Robin, Brook, Jinbe

  5. Level 5

    Applies ATK Boost (Tandem) of 2.75x to PSY characters for 1 turn, and further increases crew's damage boost by +0.25

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Sanji, Tony Tony Chopper, Nico Robin, Brook, Jinbe

How to get

Sugo-Fest

Featured · Sep 29, 2026 – Nov 1, 2026

Sugo-Fest

Featured · Sep 27, 2026 – Nov 1, 2026

Family

Franky & Usopp
Franky & Usopp
Linked families
Big EmperorChopper & FrankyFrankyLuffy & Straw Hat PiratesNami & UsoppSanji & FrankyStraw Hat PiratesUsoppUsopp & ChopperUsopp & DorryUsopp & Dr. Vegapunk "Lilith the Evil"Usopp & RobinUsopp & Yasopp