
The Fighting King, Elizabello II
Kingdom of Prodence
Special
Changes character's slot to STR and deals 3x character's ATK in non-type damage to random enemies 10 times
Boosts chain multiplier by +0.3 for 1 turn, changes character's slot to STR, and deals 15x character's ATK in non-type damage to random enemies 10 times
| Lv 1 | 17 / 24 turns |
| Lv 2 | 16 / 23 turns |
| Lv 3 | 15 / 22 turns |
| Lv 4 | 14 / 21 turns |
| Lv 5 | 13 / 20 turns |
| Lv 6 | 12 / 19 turns |
| Lv 7 | 11 / 18 turns |
| Lv 8 | 10 / 17 turns |
| Lv 9 (Max) | 9 / 16 turns |
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Captain Ability
Doubles Fighter and Powerhouse characters' ATK. Landing 5 PERFECTs in a row boosts their ATK by a further 1.5x
Crewmate Ability
Boosts character's base ATK by 350 when attacking last
Support Ability
Don Chin Jao, Hajrudin, Sai, Dagama, Ideo
Once per quest, if enemy activates [Duration Enemy], reduces crew's [Damage Increase] duration by 3 turns at start of crew's next turn and heals crew by 3,000 HP
- Lv 4
Once per quest, if enemy activates [Duration Enemy], reduces crew's [Damage Increase] duration by 2 turns at start of crew's next turn and heals crew by 2,000 HP
- Lv 3
Once per quest, if enemy activates [Duration Enemy], reduces crew's [Damage Increase] duration by 1 turn at start of crew's next turn and heals crew by 1,000 HP
- Lv 2
Once per quest, if enemy activates [Duration Enemy], reduces crew's [Damage Increase] duration by 1 turn at start of crew's next turn
- Lv 1
Once per quest, if enemy activates [Duration Enemy], reduces crew's [Damage Increase] duration by 1 turn at start of crew's next turn
Show 4 more levelsShow less
Stats by level
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 931 | 495 | 90 |
| Lv 99 | 2,151 | 1,200 | 192 |
| Lv 105 | 2,277 | 1,270 | 203 |
| Lv 110 | 2,382 | 1,329 | 212 |
| Lv 120 | 2,593 | 1,447 | 231 |
| Lv 130 | 2,804 | 1,564 | 250 |
| Lv 150 | 3,226 | 1,800 | 288 |
Rumble Stats
- Style
ATK Style- DEF
- 136
- SPD
- 101
- Rumble cost
- 20
- Behavior Pattern
- Normal Attack → Normal Attack → Power Attack → Full Attack
- Target Priority
- Targets closest enemies
Targets enemies within medium range (horizontal) for ATK x 1.35 damage; targets team for ATK Up Lv.3 (15 s)
- Lv 9CT 43
Targets enemies within medium range (horizontal) for ATK x 1.2 damage; targets team for ATK Up Lv.2 (15 s)
- Lv 8CT 43
Targets enemies within medium range (horizontal) for ATK x 1.16 damage; targets team for ATK Up Lv.2 (15 s)
- Lv 7CT 43
Targets enemies within medium range (horizontal) for ATK x 1.12 damage; targets team for ATK Up Lv.2 (15 s)
- Lv 6CT 43
Targets enemies within medium range (horizontal) for ATK x 1.09 damage; targets team for ATK Up Lv.1 (15 s)
- Lv 5CT 43
Targets enemies within medium range (horizontal) for ATK x 1.05 damage; targets team for ATK Up Lv.1 (15 s)
- Lv 4CT 43
Targets enemies within medium range (horizontal) for ATK x 1.01 damage; targets team for ATK Up Lv.1 (15 s)
- Lv 3CT 43
Targets enemies within medium range (horizontal) for ATK x 0.97 damage; targets team for ATK Up Lv.1 (15 s)
- Lv 2CT 43
Targets enemies within medium range (horizontal) for ATK x 0.94 damage; targets team for ATK Up Lv.1 (15 s)
- Lv 1CT 43
Targets enemies within medium range (horizontal) for ATK x 0.9 damage; targets team for ATK Up Lv.1 (15 s)
Show 9 more levelsShow less
Fighter/Powerhouse class teammates Critical % Up Lv.5
- Lv 4
Fighter/Powerhouse class teammates Critical % Up Lv.4
- Lv 3
Fighter/Powerhouse class teammates Critical % Up Lv.3
- Lv 2
Fighter/Powerhouse class teammates Critical % Up Lv.2
- Lv 1
Fighter/Powerhouse class teammates Critical % Up Lv.1
Show 4 more levelsShow less
How to get
No summon, event or quest gives this character yet.
Family
30
30Lore
Ruler of the Kingdom of Prodence. Known for his "King Punch", which he claims is strong enough to fell even an Emperor. Still, as long as it helped civilians, he was willing to put it to use to clear rubble after the battle against Pica. He encouraged his friend Riku to return to the throne after the war.




