
The Fighting King, Elizabello II
King's Fist Smashing a Giant Arm
Special
Reduces all enemies' damage reduction and [Damage Cut] duration by 3 turns, locks crew's slots for 1 turn, and if there are enemies with DEF Up/DEF Down, doubles crew's slot effects for 1 turn. After that, greatly boosts Driven and Fighter characters' slot effects for 3 turns
| Base | Limit Break | Limit Break+ | |
|---|---|---|---|
| Lv 1 | 20 turns | 19 turns | 16 turns |
| Lv 2 | 19 turns | 18 turns | 15 turns |
| Lv 3 | 18 turns | 17 turns | 14 turns |
| Lv 4 | 17 turns | 16 turns | 13 turns |
| Lv 5 | 16 turns | 15 turns | 12 turns |
| Lv 6 | 15 turns | 14 turns | 11 turns |
| Lv 7 (Max) | 14 turns | 13 turns | 10 turns |
Show 5 more levelsShow less
−1 turn at Limit Break 14
−3 turns at Limit Break 24 (LB+)
Captain Ability
Boosts Driven characters' ATK after each turn (maximum 3.25x after 20 turns) and heals crew by 500 HP at end of turn
Crewmate Ability
Boosts character's base ATK by 150 when attacking last out of all available characters
Makes Driven characters' INT slots have matching slot effects
Unlocks at Limit Break 8
Support Ability
Don Chin Jao, Blue Gilly, Hajrudin, Abdullah and Jeet, Sai, Cavendish, Suleiman, Orlumbus, Dagama, Ideo
Adds 7% of character's base ATK to supported character's base ATK
- Lv 4
Adds 6% of character's base ATK to supported character's base ATK
- Lv 3
Adds 5% of character's base ATK to supported character's base ATK
- Lv 2
Adds 4% of character's base ATK to supported character's base ATK
- Lv 1
Adds 3% of character's base ATK to supported character's base ATK
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Stats by level
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,150 | 717 | 122 |
| Lv 99 | 2,828 | 1,411 | 258 |
| Lv 99 + Limit Break | 3,028+200 | 1,511+100 | 308+50 |
| Lv 99 + Limit Break+ | 3,528+700 | 1,711+300 | 358+100 |
| Lv 105 | 3,694+700 | 1,793+300 | 373+100 |
| Lv 110 | 3,832+700 | 1,863+300 | 385+100 |
| Lv 120 | 4,110+700 | 2,001+300 | 411+100 |
| Lv 130 | 4,387+700 | 2,139+300 | 436+100 |
| Lv 150 | 4,942+700 | 2,416+300 | 487+100 |
Limit Break
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base RCV by 10
Potential Ability 1: PSY Damage Reduction
Boosts base HP by 40
Boosts base HP by 60
Add 1 Power Slot
Add Crewmate Ability 2: Makes Driven characters' INT slots have matching slot effects
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base HP by 100
Boosts base ATK by 30
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Potential Ability 2: Slot Bind Resistance
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base HP by 100
Boosts base RCV by 25
Boosts base RCV by 25
Boosts base ATK by 100
Boosts base HP by 300
Boosts base ATK by 100
Reduces Special charge time by 3 turns
Potential Ability 3: Fear Resistance
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Potential Abilities
Reduces damage taken from PSY characters by 5%
- Lv 4
Reduces damage taken from PSY characters by 4%
- Lv 3
Reduces damage taken from PSY characters by 3%
- Lv 2
Reduces damage taken from PSY characters by 2%
- Lv 1
Reduces damage taken from PSY characters by 1%
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Reduces character's Slot Bind duration by 7 turns
- Lv 4
Reduces character's Slot Bind duration by 5 turns
- Lv 3
Reduces character's Slot Bind duration by 4 turns
- Lv 2
Reduces character's Slot Bind duration by 3 turns
- Lv 1
Reduces character's Slot Bind duration by 2 turns
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Reduces character's Fear duration by 5 turns
- Lv 4
Reduces character's Fear duration by 4 turns
- Lv 3
Reduces character's Fear duration by 3 turns
- Lv 2
Reduces character's Fear duration by 2 turns
- Lv 1
Reduces character's Fear duration by 1 turn
Show 4 more levelsShow less
Rumble Stats
- Style
ATK Style- DEF
- 128
- SPD
- 151
- Rumble cost
- 30
- Behavior Pattern
- Normal Attack → Normal Attack → Power Attack → Full Attack
- Target Priority
- Targets closest enemies
Targets enemies within large range (frontal) for ATK x 2.1 damage
- Lv 9CT 51
Targets enemies within large range (frontal) for ATK x 2.01 damage
- Lv 8CT 51
Targets enemies within large range (frontal) for ATK x 1.95 damage
- Lv 7CT 51
Targets enemies within large range (frontal) for ATK x 1.89 damage
- Lv 6CT 51
Targets enemies within large range (frontal) for ATK x 1.84 damage
- Lv 5CT 51
Targets enemies within large range (frontal) for ATK x 1.78 damage
- Lv 4CT 51
Targets enemies within large range (frontal) for ATK x 1.72 damage
- Lv 3CT 51
Targets enemies within large range (frontal) for ATK x 1.66 damage
- Lv 2CT 51
Targets enemies within large range (frontal) for ATK x 1.61 damage
- Lv 1CT 51
Targets enemies within large range (frontal) for ATK x 1.55 damage
Show 9 more levelsShow less
When remaining time is less than 70 s, self ATK Up Lv.8; when remaining time is less than 50 s, self ATK Up Lv.4; when remaining time is less than 30 s, self ATK Up Lv.4
- Lv 4
When remaining time is less than 70 s, self ATK Up Lv.5; when remaining time is less than 50 s, self ATK Up Lv.2; when remaining time is less than 30 s, self ATK Up Lv.2
- Lv 3
When remaining time is less than 70 s, self ATK Up Lv.4; when remaining time is less than 50 s, self ATK Up Lv.2; when remaining time is less than 30 s, self ATK Up Lv.2
- Lv 2
When remaining time is less than 70 s, self ATK Up Lv.3; when remaining time is less than 50 s, self ATK Up Lv.2; when remaining time is less than 30 s, self ATK Up Lv.2
- Lv 1
When remaining time is less than 70 s, self ATK Up Lv.2; when remaining time is less than 50 s, self ATK Up Lv.2; when remaining time is less than 30 s, self ATK Up Lv.2
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Reduce damage taken from PSY by 10%
Unlocks at Lv 120
How to get
No summon, event or quest gives this character yet.
Manual locations
20
30Family
30
30Lore
Ruler of the Kingdom of Prodence. He unleashed a light King Punch against Pica, who had transformed into a stone giant. Even though that punch wasn't maximum strength, it successfully shattered one of Pica's giant arms.




