St. Ethanbaron V. Nusjuro

Appearance of Bakotsu

Godhead of Finance of the Five Elders, the highest authority of the World Government. He appears in his Bakotsu form, a skeletal monstrous horse. With nimble movements, he takes care of the enemy with no difficulty.

Special

Swift Gallop

Reduces all enemies' damage reduction by 2 turns, reduces crew's decrease chain multiplier growth rate duration by 6 turns, increases all enemies' damage taken by 2.25x for 1 turn, then after 1 turn, increases all enemies' damage taken by 2.25x for 1 turn. If 3 or more World Government Five Elders characters are on the crew, reduces Captain's Special charge time by 7 turns, and boosts the chain multiplier by +1.2 for 3 turns (Special charge time reduction effect of "Swift Gallop" can be activated up to 1 time including any Specials with similar effect)

BaseLimit Break
Level 123 turns22 turns
Level 222 turns21 turns
Level 321 turns20 turns
Level 420 turns19 turns
Level 519 turns18 turns
Level 618 turns17 turns
Max17 turns16 turns

−1 turn at Limit Break 14

Captain Ability

Whinnying Monstrous Horse

Boosts crew's HP by 1.25x, makes unfavorable slots have matching slot effects, reduces crew's Despair duration by 6 turns, and if 4 or more characters of the same type are on the crew, boosts that type's ATK by 5.25x

Crewmate Ability

+STATS

Boosts crew's base stats by 100

UNIQ

If 3 or more World Government Five Elders characters are on the crew and enemy launches damage reduction effect, reduces all enemies' damage reduction duration by 1 turn at start of crew's next turn (only once per quest; even if no turns are reduced, effect still counts as 1 time activated)

Unlocks at Limit Break 25

Support Ability

Supported Characters

Characters with the following Character Tag

Level 5 (Max)

Once per quest, if supported character uses a Special, reduces crew's decrease chain multiplier growth rate duration by 1 turn and reduces supported character's Special charge time by 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, reduces crew's decrease chain multiplier growth rate duration by 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, reduces crew's decrease chain multiplier growth rate duration by 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special, reduces crew's decrease chain multiplier growth rate duration by 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special, reduces crew's decrease chain multiplier growth rate duration by 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special, reduces crew's decrease chain multiplier growth rate duration by 1 turn and reduces supported character's Special charge time by 1 turn

Stats

HPATKRCV
Lv 11,906784121
Lv 993,8121,568242
Lv 1505,7182,352363
Limit Break4,012+2001,668+100292+50
Limit Break+4,512+7001,868+300342+100

Limit Break

01

Boosts base ATK by 25

02

Boosts base ATK by 25

03

Boosts base RCV by 25

04

Potential Ability 1: Critical ATK

05

Boosts base HP by 25

Show all 25
06

Boosts base ATK by 25

07

Boosts base HP by 25

08

Add 1 Power Slot

09

Boosts base HP by 50

10

Boosts base RCV by 25

11

Boosts base HP by 50

12

Boosts base HP by 50

13

Boosts base ATK by 25

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Limit Special Uses Resistance

16

Expand Limit Break (LB+)

17

Boosts base RCV by 10

18

Boosts base RCV by 20

19

Boosts base ATK by 100

20

Boosts base HP by 200

21

Boosts base RCV by 20

22

Potential Ability 3: Super Tandem

23

Boosts base HP by 300

24

Boosts base ATK by 100

25

Add Crewmate Ability 2: If 3 or more World Government Five Elders characters are on the crew and enemy launches damage reduction effect, reduces all enemies' damage reduction duration by 1 turn at start of crew's next turn (only once per quest; even if no turns are reduced, effect still counts as 1 time activated)

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 2% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 3% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 4% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike

Limit Special Uses Resistance
Level 5 (Max)

Reduces Limit Special Uses duration by 2 turns

Show all 5 levels
  1. Level 1

    Reduces Limit Special Uses duration by 1 turn

  2. Level 2

    Reduces Limit Special Uses duration by 1 turn

  3. Level 3

    Reduces Limit Special Uses duration by 1 turn

  4. Level 4

    Reduces Limit Special Uses duration by 1 turn

  5. Level 5

    Reduces Limit Special Uses duration by 2 turns

Level Limit Break

HPATKRCV
Lv 1054,0361,660256
Lv 1104,2231,737268
Lv 1204,5961,890291
Lv 1304,9702,044315
Lv 1505,7182,352363

Evolution

St. Ethanbaron V. Nusjuro
Super Evolution · 30,000 Beli
St. Ethanbaron V. Nusjuro

Pirate Rumble

Style
Attacker
DEF
150
SPD
167
Cost
20
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Swift Gallop
Level 10 (Max)

Targets enemies within large range for 75% chance of Paralysis (15 s); targets enemies with Paralysis/Damage Over Time for ATK Down Lv.7 (20 s), SPD Down Lv.7 (20 s), DEF Down Lv.5 (20 s); targets enemies with Paralysis for ATK x 18 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Fighter/Powerhouse class enemies for ATK x 3 damage

Charge time: 32 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range for 50% chance of Paralysis (11 s); targets enemies with Paralysis/Damage Over Time for ATK Down Lv.3 (11 s), SPD Down Lv.3 (11 s), DEF Down Lv.1 (11 s); targets enemies with Paralysis for ATK x 9 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Fighter/Powerhouse class enemies for ATK x 1 damage

    Charge time: 32 s

  2. Level 2

    Targets enemies within large range for 52% chance of Paralysis (11 s); targets enemies with Paralysis/Damage Over Time for ATK Down Lv.3 (12 s), SPD Down Lv.3 (12 s), DEF Down Lv.1 (12 s); targets enemies with Paralysis for ATK x 10 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Fighter/Powerhouse class enemies for ATK x 1.2 damage

    Charge time: 32 s

  3. Level 3

    Targets enemies within large range for 55% chance of Paralysis (12 s); targets enemies with Paralysis/Damage Over Time for ATK Down Lv.3 (13 s), SPD Down Lv.3 (13 s), DEF Down Lv.1 (13 s); targets enemies with Paralysis for ATK x 11 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Fighter/Powerhouse class enemies for ATK x 1.4 damage

    Charge time: 32 s

  4. Level 4

    Targets enemies within large range for 57% chance of Paralysis (12 s); targets enemies with Paralysis/Damage Over Time for ATK Down Lv.4 (14 s), SPD Down Lv.4 (14 s), DEF Down Lv.2 (14 s); targets enemies with Paralysis for ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Fighter/Powerhouse class enemies for ATK x 1.6 damage

    Charge time: 32 s

  5. Level 5

    Targets enemies within large range for 60% chance of Paralysis (13 s); targets enemies with Paralysis/Damage Over Time for ATK Down Lv.4 (15 s), SPD Down Lv.4 (15 s), DEF Down Lv.2 (15 s); targets enemies with Paralysis for ATK x 13 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Fighter/Powerhouse class enemies for ATK x 1.8 damage

    Charge time: 32 s

  6. Level 6

    Targets enemies within large range for 62% chance of Paralysis (13 s); targets enemies with Paralysis/Damage Over Time for ATK Down Lv.5 (16 s), SPD Down Lv.5 (16 s), DEF Down Lv.3 (16 s); targets enemies with Paralysis for ATK x 14 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Fighter/Powerhouse class enemies for ATK x 2 damage

    Charge time: 32 s

  7. Level 7

    Targets enemies within large range for 65% chance of Paralysis (14 s); targets enemies with Paralysis/Damage Over Time for ATK Down Lv.5 (17 s), SPD Down Lv.5 (17 s), DEF Down Lv.3 (17 s); targets enemies with Paralysis for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Fighter/Powerhouse class enemies for ATK x 2.2 damage

    Charge time: 32 s

  8. Level 8

    Targets enemies within large range for 67% chance of Paralysis (14 s); targets enemies with Paralysis/Damage Over Time for ATK Down Lv.5 (18 s), SPD Down Lv.5 (18 s), DEF Down Lv.3 (18 s); targets enemies with Paralysis for ATK x 16 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Fighter/Powerhouse class enemies for ATK x 2.4 damage

    Charge time: 32 s

  9. Level 9

    Targets enemies within large range for 70% chance of Paralysis (15 s); targets enemies with Paralysis/Damage Over Time for ATK Down Lv.6 (19 s), SPD Down Lv.6 (19 s), DEF Down Lv.4 (19 s); targets enemies with Paralysis for ATK x 17 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Fighter/Powerhouse class enemies for ATK x 2.6 damage

    Charge time: 32 s

  10. Level 10

    Targets enemies within large range for 75% chance of Paralysis (15 s); targets enemies with Paralysis/Damage Over Time for ATK Down Lv.7 (20 s), SPD Down Lv.7 (20 s), DEF Down Lv.5 (20 s); targets enemies with Paralysis for ATK x 18 spread damage (damage on each enemy reduced based on number of total enemies); during Assault Rumble, targets Fighter/Powerhouse class enemies for ATK x 3 damage

    Charge time: 32 s

Ability
Level 5 (Max)

Driven/Slasher class and World Government teammates HP Up Lv.6, ATK Up Lv.6, SPD Up Lv.6; if 6 or more Driven/Slasher class characters or 5 or more World Government characters are on the team, self Special CT Speed Up Lv.3, ATK Up Lv.6; during Assault Rumble, self HP Up Lv.8, Special CT Speed Up Lv.4

Show all 5 levels
  1. Level 1

    Driven/Slasher class and World Government teammates HP Up Lv.2, ATK Up Lv.2, SPD Up Lv.2; if 6 or more Driven/Slasher class characters or 5 or more World Government characters are on the team, self Special CT Speed Up Lv.2, ATK Up Lv.2; during Assault Rumble, self HP Up Lv.3, Special CT Speed Up Lv.1

  2. Level 2

    Driven/Slasher class and World Government teammates HP Up Lv.3, ATK Up Lv.3, SPD Up Lv.3; if 6 or more Driven/Slasher class characters or 5 or more World Government characters are on the team, self Special CT Speed Up Lv.2, ATK Up Lv.3; during Assault Rumble, self HP Up Lv.4, Special CT Speed Up Lv.1

  3. Level 3

    Driven/Slasher class and World Government teammates HP Up Lv.4, ATK Up Lv.4, SPD Up Lv.4; if 6 or more Driven/Slasher class characters or 5 or more World Government characters are on the team, self Special CT Speed Up Lv.2, ATK Up Lv.4; during Assault Rumble, self HP Up Lv.5, Special CT Speed Up Lv.2

  4. Level 4

    Driven/Slasher class and World Government teammates HP Up Lv.5, ATK Up Lv.5, SPD Up Lv.5; if 6 or more Driven/Slasher class characters or 5 or more World Government characters are on the team, self Special CT Speed Up Lv.2, ATK Up Lv.5; during Assault Rumble, self HP Up Lv.6, Special CT Speed Up Lv.2

  5. Level 5

    Driven/Slasher class and World Government teammates HP Up Lv.6, ATK Up Lv.6, SPD Up Lv.6; if 6 or more Driven/Slasher class characters or 5 or more World Government characters are on the team, self Special CT Speed Up Lv.3, ATK Up Lv.6; during Assault Rumble, self HP Up Lv.8, Special CT Speed Up Lv.4

Resilience

80% chance to evade Action Bind, reduce damage taken from PSY by 20%

Super Tandem

Super Tandem
Level 5 (Max)

Applies ATK Boost (Tandem) of 1.75x to characters with a Cost of 70 or more for 1 turn

Condition

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Imu, St. Jaygarcia Saturn, St. Marcus Mars, St. Figarland Garling, St. Shepherd Ju Peter, St. Topman Warcury

Show all 5 levels
  1. Level 1

    Applies ATK Boost (Tandem) of 1.1x to characters with a Cost of 70 or more for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Imu, St. Jaygarcia Saturn, St. Marcus Mars, St. Figarland Garling, St. Shepherd Ju Peter, St. Topman Warcury

  2. Level 2

    Applies ATK Boost (Tandem) of 1.3x to characters with a Cost of 70 or more for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Imu, St. Jaygarcia Saturn, St. Marcus Mars, St. Figarland Garling, St. Shepherd Ju Peter, St. Topman Warcury

  3. Level 3

    Applies ATK Boost (Tandem) of 1.45x to characters with a Cost of 70 or more for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Imu, St. Jaygarcia Saturn, St. Marcus Mars, St. Figarland Garling, St. Shepherd Ju Peter, St. Topman Warcury

  4. Level 4

    Applies ATK Boost (Tandem) of 1.6x to characters with a Cost of 70 or more for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Imu, St. Jaygarcia Saturn, St. Marcus Mars, St. Figarland Garling, St. Shepherd Ju Peter, St. Topman Warcury

  5. Level 5

    Applies ATK Boost (Tandem) of 1.75x to characters with a Cost of 70 or more for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Imu, St. Jaygarcia Saturn, St. Marcus Mars, St. Figarland Garling, St. Shepherd Ju Peter, St. Topman Warcury

Family

St. Ethanbaron V. Nusjuro
St. Ethanbaron V. NusjuroSt. Ethanbaron V. NusjuroSt. Ethanbaron V. Nusjuro
Linked families
Zoro VS St. Nusjuro