
Ulti & Page One
Engaging a Dangerous Opponent
Tobi Roppos of the Animal Kingdom Pirates. Once they determine an enemy as a dangerous foe, they will fight will full might. In battle, they show coordinated combination.
Special
Deals 300x character's ATK in non-type damage to all enemies, changes all slots to character's own type, completely removes crew's Target Lock status, and becomes "Ulti & Page One" for 3 turns. If Captain is a Driven or Powerhouse class, applies Marked status on enemy with HP of 10,000,000 or more when Special is launched and boosts damage dealt to Marked enemies by 2.25x for 1 turn (Marked ignores enemies' status effect immunity)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Boosts Driven and Powerhouse character's ATK by approximately 5x when slots match (4.75x otherwise), makes crew's DEXQCKRCVTND slots have matching slot effects, and deals 500x character's ATK in type damage to all enemies at end of turn. If there are Marked enemies, reduces damage taken by 30%
Boosts Driven and Powerhouse character's ATK by 4.5x when slots match (4x otherwise) and makes crew's RCVTND slots have matching slot effects. If there are Marked enemies, reduces damage taken by 20%
Boosts Driven and Powerhouse character's ATK by 4.25x and makes crew's RCVTND slots have matching slot effects. If there are Marked enemies, reduces damage taken by 20%
Crewmate Ability
Makes Driven and Powerhouse characters' RCVTND slots have matching slot effects
Boosts Driven and Powerhouse characters' base ATK by 100
Unlocks at Limit Break 25
Makes Driven and Powerhouse characters' TND slots have matching slot effects
Makes Driven and Powerhouse characters' RCV slots have matching slot effects
Switch Effect
Completely removes character's Paralysis, changes character's slot to character's own type, and sets the chain multiplier's minimum value at 1.6 and maximum value at 35.0 for 1 turn
Completely removes character's Paralysis, changes character's slot to character's own type, and sets the chain multiplier's minimum value at 2.5 and maximum value at 35.0 for 2 turns
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,338 | 812 | 112 |
| Lv 99 | 4,675 | 1,683 | 223 |
| Lv 150 | 7,012 | 2,524 | 334 |
| Limit Break | 5,175+500 | 1,883+200 | 323+100 |
| Limit Break+ | 5,675+1,000 | 2,083+400 | 373+150 |
Limit Break
Boosts base HP by 20
Boosts base HP by 20
Boosts base HP by 20
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 5
Show all 40
Boosts base ATK by 5
Boosts base ATK by 10
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base ATK by 10
Boosts base ATK by 20
Boosts base HP by 30
Boosts base HP by 30
Potential Ability 2: RCV Bind Resistance
Reduces Special charge time by 1 turn
Boosts base HP by 40
Boosts base HP by 50
Boosts base HP by 60
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base ATK by 40
Boosts base HP by 60
Boosts base HP by 70
Add Crewmate Ability 2: Boosts Driven and Powerhouse characters' base ATK by 100
Boosts base RCV by 30
Boosts base RCV by 40
Boosts base ATK by 50
Boosts base HP by 100
Potential Ability 3: Slot Bind Resistance
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base ATK by 100
Boosts base RCV by 50
Boosts base HP by 100
Reduces Special charge time by 1 turn
Boosts base HP by 200
Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Reduces RCV Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 5 turns
- Level 5
Reduces RCV Bind duration by 7 turns
Completely removes character's Slot Bind
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 3 turns
- Level 2
Reduces character's Slot Bind duration by 5 turns
- Level 3
Reduces character's Slot Bind duration by 7 turns
- Level 4
Reduces character's Slot Bind duration by 10 turns
- Level 5
Completely removes character's Slot Bind
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,949 | 1,781 | 236 |
| Lv 110 | 5,179 | 1,864 | 246 |
| Lv 120 | 5,637 | 2,029 | 268 |
| Lv 130 | 6,095 | 2,194 | 290 |
| Lv 150 | 7,012 | 2,524 | 334 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 181
- SPD
- 184
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets Driven class teammates for Critical % Up Lv.5 (20 s); targets enemies within large range (horizontal) for ATK x 2.5 damage; targets Powerhouse class enemies for ATK x 2 damage
Charge time: 25 s
Show all 10 levels
- Level 1
Targets Driven class teammates for Critical % Up Lv.1 (11 s); targets enemies within large range (horizontal) for ATK x 1.5 damage; targets Powerhouse class enemies for ATK x 1 damage
Charge time: 25 s
- Level 2
Targets Driven class teammates for Critical % Up Lv.1 (12 s); targets enemies within large range (horizontal) for ATK x 1.6 damage; targets Powerhouse class enemies for ATK x 1.1 damage
Charge time: 25 s
- Level 3
Targets Driven class teammates for Critical % Up Lv.2 (13 s); targets enemies within large range (horizontal) for ATK x 1.7 damage; targets Powerhouse class enemies for ATK x 1.2 damage
Charge time: 25 s
- Level 4
Targets Driven class teammates for Critical % Up Lv.2 (14 s); targets enemies within large range (horizontal) for ATK x 1.8 damage; targets Powerhouse class enemies for ATK x 1.3 damage
Charge time: 25 s
- Level 5
Targets Driven class teammates for Critical % Up Lv.3 (15 s); targets enemies within large range (horizontal) for ATK x 1.9 damage; targets Powerhouse class enemies for ATK x 1.4 damage
Charge time: 25 s
- Level 6
Targets Driven class teammates for Critical % Up Lv.3 (16 s); targets enemies within large range (horizontal) for ATK x 2 damage; targets Powerhouse class enemies for ATK x 1.5 damage
Charge time: 25 s
- Level 7
Targets Driven class teammates for Critical % Up Lv.4 (17 s); targets enemies within large range (horizontal) for ATK x 2.1 damage; targets Powerhouse class enemies for ATK x 1.6 damage
Charge time: 25 s
- Level 8
Targets Driven class teammates for Critical % Up Lv.4 (18 s); targets enemies within large range (horizontal) for ATK x 2.2 damage; targets Powerhouse class enemies for ATK x 1.7 damage
Charge time: 25 s
- Level 9
Targets Driven class teammates for Critical % Up Lv.5 (19 s); targets enemies within large range (horizontal) for ATK x 2.3 damage; targets Powerhouse class enemies for ATK x 1.8 damage
Charge time: 25 s
- Level 10
Targets Driven class teammates for Critical % Up Lv.5 (20 s); targets enemies within large range (horizontal) for ATK x 2.5 damage; targets Powerhouse class enemies for ATK x 2 damage
Charge time: 25 s
Driven class teammates Blow Away % Up Lv.5, Critical % Up Lv.5; team ATK Up Lv.7
Show all 5 levels
- Level 1
Driven class teammates Blow Away % Up Lv.1, Critical % Up Lv.1; team ATK Up Lv.3
- Level 2
Driven class teammates Blow Away % Up Lv.2, Critical % Up Lv.2; team ATK Up Lv.4
- Level 3
Driven class teammates Blow Away % Up Lv.3, Critical % Up Lv.3; team ATK Up Lv.5
- Level 4
Driven class teammates Blow Away % Up Lv.4, Critical % Up Lv.4; team ATK Up Lv.6
- Level 5
Driven class teammates Blow Away % Up Lv.5, Critical % Up Lv.5; team ATK Up Lv.7
Completely evades Special Bind, reduce damage taken from Powerhouse by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
Featured · Feb 14, 2026 – Feb 22, 2026
Featured · Nov 5, 2022 – Dec 3, 2022
Featured · Mar 2, 2022 – Mar 3, 2022
Featured · Feb 28, 2022 – Mar 1, 2022
Featured · Feb 27, 2022 – Feb 28, 2022
Show more (5)
Featured · Feb 26, 2022 – Feb 27, 2022
Featured · Dec 31, 2021 – Jan 1, 2022
Featured · Dec 30, 2021 – Dec 31, 2021
Featured · Dec 29, 2021 – Dec 30, 2021
Featured · Dec 28, 2021 – Dec 29, 2021

