
Corazon
Revealing His Objectives
A top officer in the Donquixote Pirates. Upon learning that Law's alias bears the letter "D," he hurriedly drags him outside. He reveals that he is the user of the Calm-Calm Fruit and speaks of a certain objective.
Special
Reduces crew's ATK Down duration by 6 turns, completely removes crew's Remove SFX, reduces damage taken by 80% for 3 turns, changes slots (including BLOCK slots), to EMPTY, and boosts the chain multiplier by +1.0 for 3 turns. If crew has type effect boost when Special is launched, boosts Cerebral and Driven characters' ATK by 2.25x for 3 turns, then after that, boosts the type effects of normal attacks for Cerebral and Driven characters by 2.25x for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Max | 15 turns | 14 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts Cerebral and Driven characters' ATK by 4x, RCV by 1.3x, boosts ATK of Cerebral and Driven characters with a Cost of 40 or less by 4.5x, and tapping on this character with an EMPTY slot will further increase crew's chain multiplier additive boost (except multiplicative boost) by +0.5 and boost the chain multiplier by +1.0 for 1 turn
Crewmate Ability
Boosts Cerebral and Driven characters' base stats by 70
Tapping on this character with an EMPTYG slot will apply -10% Cerebral and Driven Resistance to all enemies for 1 turn
Unlocks at Limit Break 12
Support Ability
Trafalgar Law, Donquixote Doflamingo
Once per quest, if inflicted with Special Bind status from the enemy or enemy changes crew's slots, changes supported character's slot to EMPTY, and reduces damage taken by 60% for 1 turn at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if inflicted with Special Bind status from the enemy or enemy changes crew's slots, changes supported character's slot to EMPTY, and reduces damage taken by 20% for 1 turn at start of crew's next turn
- Level 2
Once per quest, if inflicted with Special Bind status from the enemy or enemy changes crew's slots, changes supported character's slot to EMPTY, and reduces damage taken by 30% for 1 turn at start of crew's next turn
- Level 3
Once per quest, if inflicted with Special Bind status from the enemy or enemy changes crew's slots, changes supported character's slot to EMPTY, and reduces damage taken by 40% for 1 turn at start of crew's next turn
- Level 4
Once per quest, if inflicted with Special Bind status from the enemy or enemy changes crew's slots, changes supported character's slot to EMPTY, and reduces damage taken by 50% for 1 turn at start of crew's next turn
- Level 5
Once per quest, if inflicted with Special Bind status from the enemy or enemy changes crew's slots, changes supported character's slot to EMPTY, and reduces damage taken by 60% for 1 turn at start of crew's next turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,890 | 774 | 92 |
| Lv 99 | 3,780 | 1,548 | 184 |
| Lv 150 | 5,670 | 2,322 | 276 |
| Limit Break | 3,980+200 | 1,648+100 | 234+50 |
Limit Break
Boosts base ATK by 20
Boosts base RCV by 10
Boosts base ATK by 20
Potential Ability 1: Pinch Healing
Boosts base HP by 60
Show all 15
Boosts base RCV by 20
Boosts base RCV by 20
Add 1 Power Slot
Boosts base HP by 70
Boosts base ATK by 30
Boosts base ATK by 30
Add Crewmate Ability 2: Tapping on this character with an EMPTYG slot will apply -10% Cerebral and Driven Resistance to all enemies for 1 turn
Boosts base HP by 70
Reduces Special charge time by 1 turn
Potential Ability 2: Limit Special Uses Resistance
Potential Abilities
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 0.5x character's RCV if HP is 15% or less and character lands a PERFECT strike
- Level 3
Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 4
Heals 0.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 5
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
Reduces Limit Special Uses duration by 2 turns
Show all 5 levels
- Level 1
Reduces Limit Special Uses duration by 1 turn
- Level 2
Reduces Limit Special Uses duration by 1 turn
- Level 3
Reduces Limit Special Uses duration by 1 turn
- Level 4
Reduces Limit Special Uses duration by 1 turn
- Level 5
Reduces Limit Special Uses duration by 2 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,002 | 1,639 | 194 |
| Lv 110 | 4,187 | 1,714 | 203 |
| Lv 120 | 4,558 | 1,866 | 221 |
| Lv 130 | 4,928 | 2,018 | 239 |
| Lv 150 | 5,670 | 2,322 | 276 |
How to get
Featured · Nov 15, 2025 – Nov 23, 2025










