
St. Shepherd Ju Peter
Godhead of Agriculture of the Five Elders, the highest authority of the World Government. He is one of the five highest-ranking members among the Celestial Dragons, a group that holds the highest status in the world. Summoned by St. Saturn, he and the other Five Elders land on Egghead.
Special
Reduces all enemies' HP by 10% (ignoring all defensive effects and Non-Normal Attacks Deal 1 Damage effect), and completely removes all enemies' [Damage Cut]. If a DEX-type is set as Support for character, applies "Territory: Driven class" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 3 turns (applies "Territory: Powerhouse class" to the field for 3 turns otherwise). Boosts Driven and Powerhouse characters' slot effects up to 5x based on total Cost of crew at start of quest including Friend Captains and Support Characters (4x for less than 500 Cost, 4.25x for 500 or more Cost, 4.5x for 600 or more Cost, 4.75x for 700 or more Cost, and 5x for 750 or more Cost) for 1 turn. Further increases crew's ATK boost by up to 1.5x based on outcome of Action Special (1.1x for MISS, 1.2x for GOOD, 1.3x for GREAT, 1.4x for PERFECT, 1.5 for EXCELLENT; maximum value is 15x). If 4 or more Five Elders Celestial Dragon Navy characters are on the crew, allows healing up to 2x crew's max HP ignoring max HP limit for 1 turn (effect cannot stack; if HP is above max limit, it is treated as being full HP)
| Level 1 | 37 turns |
| Level 2 | 36 turns |
| Level 3 | 35 turns |
| Level 4 | 34 turns |
| Level 5 | 33 turns |
| Max | 32 turns |
Captain Ability
Boosts DEX, Driven, and Powerhouse characters' ATK by 6x, and makes crew's DEXRCV slots have matching slot effects. If crew has [Slot] status and crew launches Specials to boost slot effects, treats the boost as a "further raising effect" (this Captain Ability effect does not stack, and each further raising effect launches only 1 time per 1 Special, it cannot be further raised or stacked). If character is a Captain (Friend/Helper Captain does not count) and performs EXCELLENT for the Action Special, for 3 turns, "Boosts Five Elders Celestial Dragon Navy characters' ATK by 1.1x" becomes "Boosts Five Elders Celestial Dragon Navy characters' ATK by 1.3x" [Applies following effect based on number of applicable Character Tags on crew] Boosts Five Elders Celestial Dragon Navy characters' ATK by 1.1x and HP by 2x. If 4 or more Five Elders Celestial Dragon Navy characters are on the crew and crew has [Slot] status at 10x or more, makes character's normal attacks effective against all enemy types. Reduces Five Elders Celestial Dragon characters' Special charge time by 15 turns at start of quest
Crewmate Ability
Boosts Driven characters' base stats by 150 and makes their DEX slots have matching slot effects
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,421 | 595 | 66 |
| Lv 70 | 2,844 | 1,192 | 135 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 231
- SPD
- 141
- Cost
- 55
Normal Attack → Heal Self Lv.2 → Power Attack → Power Attack
Targets closest enemies
Targets enemies within large range for ATK x 4 damage; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, targets all enemies for DEF Down Lv.10 (20 s), SPD Down Lv.10 (20 s), Special CT Speed Down Lv.5 (20 s), Special CT 20% delay; targets Navy World Government teammates for 100% chance to evade fixed damage (20 s); targets all enemies for 100% chance of Action Bind (5 s); targets self for 100% chance of Action Bind (5 s); targets 1 high ATK enemy for 100% chance of Forced Out (10 s); if current team is 2 teammates or more, targets self for Special CT Speed Up Lv.10 (10 s); targets self for 100% chance of Forced Out (10 s)
Charge time: 35 s
Show all 10 levels
- Level 1
Targets enemies within large range for ATK x 3.1 damage; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, targets all enemies for DEF Down Lv.1 (20 s), SPD Down Lv.1 (20 s), Special CT Speed Down Lv.1 (11 s), Special CT 11% delay; targets Navy World Government teammates for 73% chance to evade fixed damage (11 s); targets all enemies for 100% chance of Action Bind (5 s); targets self for 100% chance of Action Bind (5 s); targets 1 high ATK enemy for 100% chance of Forced Out (5 s); if current team is 2 teammates or more, targets self for Special CT Speed Up Lv.1 (10 s); targets self for 100% chance of Forced Out (5 s)
Charge time: 35 s
- Level 2
Targets enemies within large range for ATK x 3.2 damage; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, targets all enemies for DEF Down Lv.2 (20 s), SPD Down Lv.2 (20 s), Special CT Speed Down Lv.1 (12 s), Special CT 12% delay; targets Navy World Government teammates for 76% chance to evade fixed damage (12 s); targets all enemies for 100% chance of Action Bind (5 s); targets self for 100% chance of Action Bind (5 s); targets 1 high ATK enemy for 100% chance of Forced Out (5 s); if current team is 2 teammates or more, targets self for Special CT Speed Up Lv.2 (10 s); targets self for 100% chance of Forced Out (5 s)
Charge time: 35 s
- Level 3
Targets enemies within large range for ATK x 3.3 damage; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, targets all enemies for DEF Down Lv.3 (20 s), SPD Down Lv.3 (20 s), Special CT Speed Down Lv.2 (13 s), Special CT 13% delay; targets Navy World Government teammates for 79% chance to evade fixed damage (13 s); targets all enemies for 100% chance of Action Bind (5 s); targets self for 100% chance of Action Bind (5 s); targets 1 high ATK enemy for 100% chance of Forced Out (6 s); if current team is 2 teammates or more, targets self for Special CT Speed Up Lv.3 (10 s); targets self for 100% chance of Forced Out (6 s)
Charge time: 35 s
- Level 4
Targets enemies within large range for ATK x 3.4 damage; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, targets all enemies for DEF Down Lv.4 (20 s), SPD Down Lv.4 (20 s), Special CT Speed Down Lv.2 (14 s), Special CT 14% delay; targets Navy World Government teammates for 82% chance to evade fixed damage (14 s); targets all enemies for 100% chance of Action Bind (5 s); targets self for 100% chance of Action Bind (5 s); targets 1 high ATK enemy for 100% chance of Forced Out (6 s); if current team is 2 teammates or more, targets self for Special CT Speed Up Lv.4 (10 s); targets self for 100% chance of Forced Out (6 s)
Charge time: 35 s
- Level 5
Targets enemies within large range for ATK x 3.5 damage; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, targets all enemies for DEF Down Lv.5 (20 s), SPD Down Lv.5 (20 s), Special CT Speed Down Lv.3 (15 s), Special CT 15% delay; targets Navy World Government teammates for 85% chance to evade fixed damage (15 s); targets all enemies for 100% chance of Action Bind (5 s); targets self for 100% chance of Action Bind (5 s); targets 1 high ATK enemy for 100% chance of Forced Out (7 s); if current team is 2 teammates or more, targets self for Special CT Speed Up Lv.5 (10 s); targets self for 100% chance of Forced Out (7 s)
Charge time: 35 s
- Level 6
Targets enemies within large range for ATK x 3.6 damage; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, targets all enemies for DEF Down Lv.6 (20 s), SPD Down Lv.6 (20 s), Special CT Speed Down Lv.3 (16 s), Special CT 16% delay; targets Navy World Government teammates for 88% chance to evade fixed damage (16 s); targets all enemies for 100% chance of Action Bind (5 s); targets self for 100% chance of Action Bind (5 s); targets 1 high ATK enemy for 100% chance of Forced Out (7 s); if current team is 2 teammates or more, targets self for Special CT Speed Up Lv.6 (10 s); targets self for 100% chance of Forced Out (7 s)
Charge time: 35 s
- Level 7
Targets enemies within large range for ATK x 3.7 damage; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, targets all enemies for DEF Down Lv.7 (20 s), SPD Down Lv.7 (20 s), Special CT Speed Down Lv.4 (17 s), Special CT 17% delay; targets Navy World Government teammates for 91% chance to evade fixed damage (17 s); targets all enemies for 100% chance of Action Bind (5 s); targets self for 100% chance of Action Bind (5 s); targets 1 high ATK enemy for 100% chance of Forced Out (8 s); if current team is 2 teammates or more, targets self for Special CT Speed Up Lv.7 (10 s); targets self for 100% chance of Forced Out (8 s)
Charge time: 35 s
- Level 8
Targets enemies within large range for ATK x 3.8 damage; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, targets all enemies for DEF Down Lv.8 (20 s), SPD Down Lv.8 (20 s), Special CT Speed Down Lv.4 (18 s), Special CT 18% delay; targets Navy World Government teammates for 94% chance to evade fixed damage (18 s); targets all enemies for 100% chance of Action Bind (5 s); targets self for 100% chance of Action Bind (5 s); targets 1 high ATK enemy for 100% chance of Forced Out (8 s); if current team is 2 teammates or more, targets self for Special CT Speed Up Lv.8 (10 s); targets self for 100% chance of Forced Out (8 s)
Charge time: 35 s
- Level 9
Targets enemies within large range for ATK x 3.9 damage; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, targets all enemies for DEF Down Lv.9 (20 s), SPD Down Lv.9 (20 s), Special CT Speed Down Lv.5 (19 s), Special CT 19% delay; targets Navy World Government teammates for 97% chance to evade fixed damage (19 s); targets all enemies for 100% chance of Action Bind (5 s); targets self for 100% chance of Action Bind (5 s); targets 1 high ATK enemy for 100% chance of Forced Out (9 s); if current team is 2 teammates or more, targets self for Special CT Speed Up Lv.9 (10 s); targets self for 100% chance of Forced Out (9 s)
Charge time: 35 s
- Level 10
Targets enemies within large range for ATK x 4 damage; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, targets all enemies for DEF Down Lv.10 (20 s), SPD Down Lv.10 (20 s), Special CT Speed Down Lv.5 (20 s), Special CT 20% delay; targets Navy World Government teammates for 100% chance to evade fixed damage (20 s); targets all enemies for 100% chance of Action Bind (5 s); targets self for 100% chance of Action Bind (5 s); targets 1 high ATK enemy for 100% chance of Forced Out (10 s); if current team is 2 teammates or more, targets self for Special CT Speed Up Lv.10 (10 s); targets self for 100% chance of Forced Out (10 s)
Charge time: 35 s
DEX-type/Powerhouse class/Five Elders teammates HP Up Lv.8; all enemies ATK Down Lv.4, DEF Down Lv.3; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, all enemies HP Down Lv.7, SPD Down Lv.7; Navy World Government teammates HP Up Lv.3, RCV Up Lv.3; after character receives Action Bind, up to 3 times, self Special CT Speed Up Lv.3; all enemies Special CT Speed Down Lv.3
Show all 5 levels
- Level 1
DEX-type/Powerhouse class/Five Elders teammates HP Up Lv.4; all enemies ATK Down Lv.2, DEF Down Lv.1; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, all enemies HP Down Lv.3, SPD Down Lv.3; Navy World Government teammates HP Up Lv.1, RCV Up Lv.1; after character receives Action Bind, up to 3 times, self Special CT Speed Up Lv.1; all enemies Special CT Speed Down Lv.1
- Level 2
DEX-type/Powerhouse class/Five Elders teammates HP Up Lv.5; all enemies ATK Down Lv.2, DEF Down Lv.1; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, all enemies HP Down Lv.4, SPD Down Lv.4; Navy World Government teammates HP Up Lv.1, RCV Up Lv.1; after character receives Action Bind, up to 3 times, self Special CT Speed Up Lv.1; all enemies Special CT Speed Down Lv.1
- Level 3
DEX-type/Powerhouse class/Five Elders teammates HP Up Lv.6; all enemies ATK Down Lv.3, DEF Down Lv.2; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, all enemies HP Down Lv.5, SPD Down Lv.5; Navy World Government teammates HP Up Lv.2, RCV Up Lv.2; after character receives Action Bind, up to 3 times, self Special CT Speed Up Lv.2; all enemies Special CT Speed Down Lv.2
- Level 4
DEX-type/Powerhouse class/Five Elders teammates HP Up Lv.7; all enemies ATK Down Lv.3, DEF Down Lv.2; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, all enemies HP Down Lv.6, SPD Down Lv.6; Navy World Government teammates HP Up Lv.2, RCV Up Lv.2; after character receives Action Bind, up to 3 times, self Special CT Speed Up Lv.2; all enemies Special CT Speed Down Lv.2
- Level 5
DEX-type/Powerhouse class/Five Elders teammates HP Up Lv.8; all enemies ATK Down Lv.4, DEF Down Lv.3; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, all enemies HP Down Lv.7, SPD Down Lv.7; Navy World Government teammates HP Up Lv.3, RCV Up Lv.3; after character receives Action Bind, up to 3 times, self Special CT Speed Up Lv.3; all enemies Special CT Speed Down Lv.3
Completely evades Paralysis/Special Bind, reduce damage taken from QCK by 30%
Grand Party
DEX-type/Five Elders teammates HP Up Lv.6; Driven/Powerhouse class teammates DEF Up Lv.6; if 5 or more Driven characters or 5 or more Five Elders characters are on the team, all enemies HP, RCV, SPD Down Lv.6; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, all enemies ATK Down Lv.6, DEF Down Lv.3; if 4 or more Navy World Government characters are on the team, all enemies Special CT Speed Down Lv.4
Show all 5 levels
- Level 1
DEX-type/Five Elders teammates HP Up Lv.2; Driven/Powerhouse class teammates DEF Up Lv.2; if 5 or more Driven characters or 5 or more Five Elders characters are on the team, all enemies HP, RCV, SPD Down Lv.2; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, all enemies ATK Down Lv.2, DEF Down Lv.1; if 4 or more Navy World Government characters are on the team, all enemies Special CT Speed Down Lv.2
- Level 2
DEX-type/Five Elders teammates HP Up Lv.3; Driven/Powerhouse class teammates DEF Up Lv.3; if 5 or more Driven characters or 5 or more Five Elders characters are on the team, all enemies HP, RCV, SPD Down Lv.3; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, all enemies ATK Down Lv.3, DEF Down Lv.1; if 4 or more Navy World Government characters are on the team, all enemies Special CT Speed Down Lv.2
- Level 3
DEX-type/Five Elders teammates HP Up Lv.4; Driven/Powerhouse class teammates DEF Up Lv.4; if 5 or more Driven characters or 5 or more Five Elders characters are on the team, all enemies HP, RCV, SPD Down Lv.4; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, all enemies ATK Down Lv.4, DEF Down Lv.2; if 4 or more Navy World Government characters are on the team, all enemies Special CT Speed Down Lv.3
- Level 4
DEX-type/Five Elders teammates HP Up Lv.5; Driven/Powerhouse class teammates DEF Up Lv.5; if 5 or more Driven characters or 5 or more Five Elders characters are on the team, all enemies HP, RCV, SPD Down Lv.5; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, all enemies ATK Down Lv.5, DEF Down Lv.2; if 4 or more Navy World Government characters are on the team, all enemies Special CT Speed Down Lv.3
- Level 5
DEX-type/Five Elders teammates HP Up Lv.6; Driven/Powerhouse class teammates DEF Up Lv.6; if 5 or more Driven characters or 5 or more Five Elders characters are on the team, all enemies HP, RCV, SPD Down Lv.6; if 5 or more Powerhouse characters or 5 or more Five Elders characters are on the team, all enemies ATK Down Lv.6, DEF Down Lv.3; if 4 or more Navy World Government characters are on the team, all enemies Special CT Speed Down Lv.4
Targets all enemies for ATK Down Lv.8 (30 s), DEF Down Lv.8 (30 s); targets 2 enemies for 100% chance of Forced Out (10 s); targets 3 enemies with high Special CT for 100% chance of Action Bind (10 s)
After applying status effects 7 times
Can be used 3 times
Show all 5 levels
- Level 1
Targets all enemies for ATK Down Lv.4 (26 s), DEF Down Lv.4 (26 s); targets 2 enemies for 80% chance of Forced Out (10 s); targets 3 enemies with high Special CT for 80% chance of Action Bind (10 s)
- Level 2
Targets all enemies for ATK Down Lv.5 (27 s), DEF Down Lv.5 (27 s); targets 2 enemies for 85% chance of Forced Out (10 s); targets 3 enemies with high Special CT for 85% chance of Action Bind (10 s)
- Level 3
Targets all enemies for ATK Down Lv.6 (28 s), DEF Down Lv.6 (28 s); targets 2 enemies for 90% chance of Forced Out (10 s); targets 3 enemies with high Special CT for 90% chance of Action Bind (10 s)
- Level 4
Targets all enemies for ATK Down Lv.7 (29 s), DEF Down Lv.7 (29 s); targets 2 enemies for 95% chance of Forced Out (10 s); targets 3 enemies with high Special CT for 95% chance of Action Bind (10 s)
- Level 5
Targets all enemies for ATK Down Lv.8 (30 s), DEF Down Lv.8 (30 s); targets 2 enemies for 100% chance of Forced Out (10 s); targets 3 enemies with high Special CT for 100% chance of Action Bind (10 s)
