
Dorry & Broggy
Landing on Egghead
The two captains of the Giant Pirate Crew. They land on the northeast coast of Egghead. With the return of the two captains, Giant Pirate Crew that was thought to be gone 100 years ago is once again back sailing the seas.
Special
Cuts crew's HP by 80%, but reduces Powerhouse and Slasher characters' Special charge time by 3 turns, reduces the duration of all enemy barriers by 3 turns, and reduces damage taken by 90% for 1 turn. If 4 or more Giant Straw Hat Pirates Four Emperors characters are on the crew, boosts Powerhouse characters' ATK based on the damage reduction effect applied on the crew (e.g. if crew has 90% damage reduction, boosts ATK by 1.9x) for 1 turn (halves effect otherwise; e.g. if crew has 90% damage reduction, boosts ATK by 1.45x). When Special launch status is at (1), activates HP Guard of 90% effect for 1 turn, changes character's slot and adjacent slots (including BLOCK slots) to character's own type, boosts the chain multiplier by 1.5x for 1 turn, then after that, if Captain is a Powerhouse or Slasher class, becomes "Dorry & Broggy" for 1 turn, and applies increase damage taken status to all enemies by 1.75x for 1 turn ignoring immunity to status effects
| Base | Limit Break | |
|---|---|---|
| Level 1 | 21 turns | 19 turns |
| Level 2 | 20 turns | 18 turns |
| Level 3 | 19 turns | 17 turns |
| Level 4 | 18 turns | 16 turns |
| Level 5 | 17 turns | 15 turns |
| Max | 16 turns | 14 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces Powerhouse characters' Special charge time by 2 turns at start of quest, boosts Powerhouse characters' ATK by 5.25x, HP by 1.5x, makes their QCKPSYINTRCVTND slots have matching slot effects, and deals 300x character's ATK in QCK damage to all enemies at end of turn [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Giant Straw Hat Pirates Four Emperors characters are on the crew, boosts Powerhouse characters' ATK by a further 1.1x. If 3 or more Giant characters are on the crew and crew applies multiplicative chain multiplier boost (except additive boosts), or another status effect is applied to the crew, all enemies, or an individual enemy on the same turn after the required effect was applied, launches "Advancing Giant Pirate Crew" at start of crew's next turn (up to 2 times per quest; Specials launched due to Captain Ability will not reduce the character's Special charge time)
Reduces Powerhouse characters' Special charge time by 2 turns at start of quest, boosts Powerhouse characters' ATK by approximately 5x when slots match (4.5x otherwise), HP by 1.5x, makes their INTRCVTND slots have matching slot effects, and deals 150x character's ATK in QCK damage to all enemies at end of turn [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Giant Straw Hat Pirates Four Emperors characters are on the crew, boosts Powerhouse characters' ATK by a further 1.1x. If 3 or more Giant characters are on the crew and crew applies multiplicative chain multiplier boost (except additive boosts), or another status effect is applied to the crew, all enemies, or an individual enemy on the same turn after the required effect was applied, launches "Advancing Giant Pirate Crew" at start of crew's next turn (up to 2 times per quest; Specials launched due to Captain Ability will not reduce the character's Special charge time)
Reduces Powerhouse characters' Special charge time by 2 turns at start of quest, boosts Powerhouse characters' ATK by 4.75x, HP by 1.5x, makes their PSYRCVTND slots have matching slot effects, and deals 150x character's ATK in QCK damage to all enemies at end of turn [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Giant Straw Hat Pirates Four Emperors characters are on the crew, boosts Powerhouse characters' ATK by a further 1.1x. If 3 or more Giant characters are on the crew and crew applies multiplicative chain multiplier boost (except additive boosts), or another status effect is applied to the crew, all enemies, or an individual enemy on the same turn after the required effect was applied, launches "Advancing Giant Pirate Crew" at start of crew's next turn (up to 2 times per quest; Specials launched due to Captain Ability will not reduce the character's Special charge time)
Crewmate Ability
Reduces character's Special Reverse by 3 turns
Character cannot be blown away by attack
Unlocks at Limit Break 25
Reduces character's Special Reverse by 3 turns
Reduces character's Special Reverse by 3 turns
Super Special

When character becomes "Dorry & Broggy" and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Nefeltari Vivi, Karoo, Oimo, Kashii, Shanks
Sets charcter's Special launch status to (1), reduces all enemies' damage nullification duration by 2 turns, changes bottom-row characters' slots to RCV, boosts Powerhouse characters' ATK by 2.25x for 3 turns, and changes Powerhouse characters to Super Powerhouse
Switch Effect
Changes character's slot (including BLOCK slot) to character's own type, and boosts the chain multiplier by 1.2x for 1 turn (effect can be overwritten with other chain multiplier growth rate boost effects)
Activates HP Guard of 90% effect for 1 turn, changes character's slot and adjacent slots (including BLOCK slots) to character's own type, and boosts the chain multiplier by 1.5x for 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,335 | 930 | 126 |
| Lv 99 | 4,670 | 1,859 | 252 |
| Lv 150 | 7,005 | 2,788 | 378 |
| Limit Break | 4,970+300 | 2,159+300 | 452+200 |
| Limit Break+ | 5,470+800 | 2,359+500 | 502+250 |
Limit Break
Boosts base HP by 20
Boosts base ATK by 20
Boosts base RCV by 20
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base HP by 20
Show all 40
Boosts base ATK by 20
Boosts base HP by 20
Boosts base ATK by 20
Boosts base HP by 20
Boosts base RCV by 20
Boosts base HP by 20
Boosts base ATK by 30
Boosts base ATK by 40
Boosts base RCV by 20
Potential Ability 2: Critical ATK
Reduces Special charge time by 1 turn
Boosts base RCV by 20
Boosts base HP by 20
Boosts base ATK by 50
Boosts base HP by 30
Boosts base RCV by 20
Boosts base HP by 40
Boosts base RCV by 50
Boosts base ATK by 60
Add Crewmate Ability 2: Character cannot be blown away by attack
Boosts base HP by 50
Boosts base RCV by 50
Boosts base ATK by 60
Boosts base HP by 60
Potential Ability 3: Damage Limit Break: Type
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 50
Boosts base HP by 150
Boosts base RCV by 50
Boosts base ATK by 100
Boosts base HP by 150
Reduces Special charge time by 1 turn
Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
If character lands a PERFECT strike, 10% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 90% chance of a 9% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 10% damage boost on the last strike
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6
Show all 5 levels
- Level 1
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.1 for 4, +0.2 for 5, +0.3 for 6
- Level 2
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.2 for 4, +0.3 for 5, +0.4 for 6
- Level 3
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.3 for 4, +0.4 for 5, +0.5 for 6
- Level 4
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.4 for 4, +0.5 for 5, +0.6 for 6
- Level 5
Boosts Damage Limit Break effect based on number of QCK characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,944 | 1,968 | 266 |
| Lv 110 | 5,173 | 2,059 | 279 |
| Lv 120 | 5,631 | 2,241 | 303 |
| Lv 130 | 6,089 | 2,423 | 328 |
| Lv 150 | 7,005 | 2,788 | 378 |
Pirate Rumble
- Style
Attacker- DEF
- 188
- SPD
- 160
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets Slasher/Powerhouse class teammates for ATK Up Lv.5 (20 s); if 4 or more Straw Hat Pirates Red-Haired Pirates Giant characters are on the team, targets team for 100% chance to remove ATK Down; targets all enemies for ATK x 5 damage; when remaining time is 40 s or less, ATK x 3 damage
Charge time: 35 s
Show all 10 levels
- Level 1
Targets Slasher/Powerhouse class teammates for ATK Up Lv.1 (11 s); if 4 or more Straw Hat Pirates Red-Haired Pirates Giant characters are on the team, targets team for 70% chance to remove ATK Down; targets all enemies for ATK x 2 damage; when remaining time is 40 s or less, ATK x 1 damage
Charge time: 35 s
- Level 2
Targets Slasher/Powerhouse class teammates for ATK Up Lv.1 (12 s); if 4 or more Straw Hat Pirates Red-Haired Pirates Giant characters are on the team, targets team for 73% chance to remove ATK Down; targets all enemies for ATK x 2.3 damage; when remaining time is 40 s or less, ATK x 1.2 damage
Charge time: 35 s
- Level 3
Targets Slasher/Powerhouse class teammates for ATK Up Lv.2 (13 s); if 4 or more Straw Hat Pirates Red-Haired Pirates Giant characters are on the team, targets team for 76% chance to remove ATK Down; targets all enemies for ATK x 2.6 damage; when remaining time is 40 s or less, ATK x 1.4 damage
Charge time: 35 s
- Level 4
Targets Slasher/Powerhouse class teammates for ATK Up Lv.2 (14 s); if 4 or more Straw Hat Pirates Red-Haired Pirates Giant characters are on the team, targets team for 79% chance to remove ATK Down; targets all enemies for ATK x 2.9 damage; when remaining time is 40 s or less, ATK x 1.6 damage
Charge time: 35 s
- Level 5
Targets Slasher/Powerhouse class teammates for ATK Up Lv.3 (15 s); if 4 or more Straw Hat Pirates Red-Haired Pirates Giant characters are on the team, targets team for 82% chance to remove ATK Down; targets all enemies for ATK x 3.2 damage; when remaining time is 40 s or less, ATK x 1.8 damage
Charge time: 35 s
- Level 6
Targets Slasher/Powerhouse class teammates for ATK Up Lv.3 (16 s); if 4 or more Straw Hat Pirates Red-Haired Pirates Giant characters are on the team, targets team for 85% chance to remove ATK Down; targets all enemies for ATK x 3.5 damage; when remaining time is 40 s or less, ATK x 2 damage
Charge time: 35 s
- Level 7
Targets Slasher/Powerhouse class teammates for ATK Up Lv.4 (17 s); if 4 or more Straw Hat Pirates Red-Haired Pirates Giant characters are on the team, targets team for 88% chance to remove ATK Down; targets all enemies for ATK x 3.8 damage; when remaining time is 40 s or less, ATK x 2.2 damage
Charge time: 35 s
- Level 8
Targets Slasher/Powerhouse class teammates for ATK Up Lv.4 (18 s); if 4 or more Straw Hat Pirates Red-Haired Pirates Giant characters are on the team, targets team for 91% chance to remove ATK Down; targets all enemies for ATK x 4.1 damage; when remaining time is 40 s or less, ATK x 2.4 damage
Charge time: 35 s
- Level 9
Targets Slasher/Powerhouse class teammates for ATK Up Lv.5 (19 s); if 4 or more Straw Hat Pirates Red-Haired Pirates Giant characters are on the team, targets team for 94% chance to remove ATK Down; targets all enemies for ATK x 4.4 damage; when remaining time is 40 s or less, ATK x 2.6 damage
Charge time: 35 s
- Level 10
Targets Slasher/Powerhouse class teammates for ATK Up Lv.5 (20 s); if 4 or more Straw Hat Pirates Red-Haired Pirates Giant characters are on the team, targets team for 100% chance to remove ATK Down; targets all enemies for ATK x 5 damage; when remaining time is 40 s or less, ATK x 3 damage
Charge time: 35 s
Slasher/Powerhouse class teammates ATK Up Lv.6, HP Up Lv.6, SPD Up Lv.6; when remaining time is more than 40 s, self DEF Up Lv.6, Special CT Speed Up Lv.5
Show all 5 levels
- Level 1
Slasher/Powerhouse class teammates ATK Up Lv.2, HP Up Lv.2, SPD Up Lv.2; when remaining time is more than 40 s, self DEF Up Lv.2, Special CT Speed Up Lv.1
- Level 2
Slasher/Powerhouse class teammates ATK Up Lv.3, HP Up Lv.3, SPD Up Lv.3; when remaining time is more than 40 s, self DEF Up Lv.3, Special CT Speed Up Lv.2
- Level 3
Slasher/Powerhouse class teammates ATK Up Lv.4, HP Up Lv.4, SPD Up Lv.4; when remaining time is more than 40 s, self DEF Up Lv.4, Special CT Speed Up Lv.3
- Level 4
Slasher/Powerhouse class teammates ATK Up Lv.5, HP Up Lv.5, SPD Up Lv.5; when remaining time is more than 40 s, self DEF Up Lv.5, Special CT Speed Up Lv.4
- Level 5
Slasher/Powerhouse class teammates ATK Up Lv.6, HP Up Lv.6, SPD Up Lv.6; when remaining time is more than 40 s, self DEF Up Lv.6, Special CT Speed Up Lv.5
Completely evades Special Bind, reduce damage taken from Fighter and Cerebral by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
Featured · Sep 20, 2026 – Sep 27, 2026
Featured · Aug 15, 2026 – Aug 23, 2026
Featured · Jun 21, 2026 – Jun 28, 2026
Featured · May 25, 2026 – Jun 13, 2026
Featured · Apr 19, 2026 – May 17, 2026
Show more (4)
Featured · Mar 21, 2026 – Mar 29, 2026
Featured · Dec 1, 2025 – Jan 1, 2026
Featured · Sep 21, 2025 – Sep 28, 2025
Featured · Sep 20, 2025 – Sep 28, 2025

