
Dorry & Broggy
Retaliating Against the Threat to the Homeland
Former chiefs of the Giant Pirate Crew who spent the last 100 years in a constant battle on Little Garden. They unleash Hakoku Sovereignty against Kid after he assaults them on Elbaph. With the ship split in two, the Kid Pirates were left in ruin.
Special
Deals 3x damage dealt by normal attacks by character in this turn in non-type damage to one enemy at end of turn for 1 turn, reduces crew's Burn/Special Bind duration by 7 turns, and boosts Slasher and Free Spirit characters' ATK by 2.5x for 1 turn. If crew has Critical % boost or Critical ATK boost when Special is launched, applies increase damage taken status to all enemies by 1.75x for 1 turn ignoring immunity to status effects, and reduces damage taken by 90% until hit 1 time. If Captain is a Slasher class, changes right-column slots (including BLOCK slots) to TND, and further increases crew's ATK boost by +0.25 (this effect also applies to ATK boost from this Special). If Captain is a Free Spirit class, changes left-column slots (including BLOCK slots) to RCV, and further increases all enemies' increase damage taken effect by +0.25 (this effect also applies to increase damage taken effect from this Special), then after that, applies increase damage taken status to all enemies by 1.75x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 22 turns | 20 turns |
| Level 2 | 21 turns | 19 turns |
| Level 3 | 20 turns | 18 turns |
| Level 4 | 19 turns | 17 turns |
| Level 5 | 18 turns | 16 turns |
| Max | 17 turns | 15 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, reduces damage taken by 20%, boosts Slasher and Free Spirit characters' ATK by 5.5x, HP by 1.6x, makes their RCVTND slots have matching slot effects, allows crew to obtain RCV slots with PERFECT taps, crew cannot be blown away by attack, and reduces characters' Special Bind duration by 10 turns. When a Slasher or Free Spirit character with Critical ATK Potential Ability performs a Critical attack, reduces all enemies' damage reduction (except [Damage Cut]) duration by 2 turns
Crewmate Ability
If field has "Territory: Slasher class" or "Territory: Free Spirit class", reduces crew's Special Bind duration by 1 turn, reduces character's Special Bind duration by 7 turns, and boosts crew's base ATK by 150 (reduces character's Special Bind duration by 7 turns otherwise)
Character cannot be blown away by attack, and makes Slasher and Free Spirit characters' TNDRCV slots have matching slot effects
Unlocks at Limit Break 25
Support Ability
Usopp, Shanks
Once per quest, if inflicted with Burn status from the enemy, reduces crew's Burn duration by 3 turns at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if inflicted with Burn status from the enemy, reduces crew's Burn duration by 1 turn at start of crew's next turn
- Level 2
Once per quest, if inflicted with Burn status from the enemy, reduces crew's Burn duration by 1 turn at start of crew's next turn
- Level 3
Once per quest, if inflicted with Burn status from the enemy, reduces crew's Burn duration by 2 turns at start of crew's next turn
- Level 4
Once per quest, if inflicted with Burn status from the enemy, reduces crew's Burn duration by 2 turns at start of crew's next turn
- Level 5
Once per quest, if inflicted with Burn status from the enemy, reduces crew's Burn duration by 3 turns at start of crew's next turn
Super Special

When any of the following characters are on the crew (except as Support Characters): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Nefeltari Vivi, Karoo, Shanks
Deals 70x character's ATK in non-type damage to all enemies (ignoring all defensive effects and DEF), reduces the duration of all enemy barriers by 1 turn, boosts Slasher and Free Spirit characters' slot effects by 2.25x for 1 turn, and changes Slasher characters to Super Slasher
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,294 | 894 | 95 |
| Lv 99 | 4,588 | 1,788 | 190 |
| Lv 150 | 6,882 | 2,682 | 285 |
| Limit Break | 4,888+300 | 2,088+300 | 390+200 |
| Limit Break+ | 5,388+800 | 2,288+500 | 440+250 |
Limit Break
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base ATK by 20
Potential Ability 1: Critical ATK
Boosts base HP by 20
Show all 40
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base HP by 20
Boosts base HP by 20
Boosts base RCV by 20
Boosts base RCV by 20
Boosts base HP by 20
Boosts base ATK by 20
Boosts base HP by 30
Potential Ability 2: Bind Ship Ability Resistance
Reduces Special charge time by 1 turn
Boosts base ATK by 30
Boosts base HP by 30
Boosts base ATK by 40
Boosts base RCV by 20
Boosts base HP by 50
Boosts base ATK by 40
Boosts base HP by 50
Boosts base RCV by 40
Add Crewmate Ability 2: Character cannot be blown away by attack, and makes Slasher and Free Spirit characters' TNDRCV slots have matching slot effects
Boosts base RCV by 60
Boosts base ATK by 50
Boosts base HP by 60
Boosts base ATK by 60
Potential Ability 3: Super Tandem
Expand Limit Break (LB+)
Boosts base ATK by 60
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base ATK by 70
Boosts base HP by 150
Boosts base HP by 150
Boosts base ATK by 70
Boosts base HP by 200
Reduces Special charge time by 1 turn
Potential Abilities
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Reduces Bind Ship Ability duration by 5 turns
Show all 5 levels
- Level 1
Reduces Bind Ship Ability duration by 1 turn
- Level 2
Reduces Bind Ship Ability duration by 2 turns
- Level 3
Reduces Bind Ship Ability duration by 3 turns
- Level 4
Reduces Bind Ship Ability duration by 4 turns
- Level 5
Reduces Bind Ship Ability duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,857 | 1,893 | 201 |
| Lv 110 | 5,082 | 1,980 | 210 |
| Lv 120 | 5,532 | 2,156 | 229 |
| Lv 130 | 5,982 | 2,331 | 247 |
| Lv 150 | 6,882 | 2,682 | 285 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 162
- SPD
- 170
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within large range (horizontal) for ATK x 4 damage; targets STR-type teammates for ATK Up Lv.5 (20 s); targets Slasher class teammates for ATK Up Lv.5 (20 s); if "Shanks", "Ben Beckman", "Yasopp", "Lucky Roux", "Monster", "Bonk Punch", "Lime Juice", "Hongo", "Building Snake", "Howling Gabu", or "Rockstar" is on the team, targets all enemies for 100% chance of Halve DEF (10 s), ATK x 2 damage
Charge time: 36 s
Show all 10 levels
- Level 1
Targets enemies within large range (horizontal) for ATK x 3 damage; targets STR-type teammates for ATK Up Lv.1 (11 s); targets Slasher class teammates for ATK Up Lv.1 (11 s); if "Shanks", "Ben Beckman", "Yasopp", "Lucky Roux", "Monster", "Bonk Punch", "Lime Juice", "Hongo", "Building Snake", "Howling Gabu", or "Rockstar" is on the team, targets all enemies for 50% chance of Halve DEF (10 s), ATK x 1.1 damage
Charge time: 36 s
- Level 2
Targets enemies within large range (horizontal) for ATK x 3.1 damage; targets STR-type teammates for ATK Up Lv.1 (12 s); targets Slasher class teammates for ATK Up Lv.1 (12 s); if "Shanks", "Ben Beckman", "Yasopp", "Lucky Roux", "Monster", "Bonk Punch", "Lime Juice", "Hongo", "Building Snake", "Howling Gabu", or "Rockstar" is on the team, targets all enemies for 55% chance of Halve DEF (10 s), ATK x 1.2 damage
Charge time: 36 s
- Level 3
Targets enemies within large range (horizontal) for ATK x 3.2 damage; targets STR-type teammates for ATK Up Lv.1 (13 s); targets Slasher class teammates for ATK Up Lv.1 (13 s); if "Shanks", "Ben Beckman", "Yasopp", "Lucky Roux", "Monster", "Bonk Punch", "Lime Juice", "Hongo", "Building Snake", "Howling Gabu", or "Rockstar" is on the team, targets all enemies for 60% chance of Halve DEF (10 s), ATK x 1.3 damage
Charge time: 36 s
- Level 4
Targets enemies within large range (horizontal) for ATK x 3.3 damage; targets STR-type teammates for ATK Up Lv.2 (14 s); targets Slasher class teammates for ATK Up Lv.2 (14 s); if "Shanks", "Ben Beckman", "Yasopp", "Lucky Roux", "Monster", "Bonk Punch", "Lime Juice", "Hongo", "Building Snake", "Howling Gabu", or "Rockstar" is on the team, targets all enemies for 65% chance of Halve DEF (10 s), ATK x 1.4 damage
Charge time: 36 s
- Level 5
Targets enemies within large range (horizontal) for ATK x 3.4 damage; targets STR-type teammates for ATK Up Lv.2 (15 s); targets Slasher class teammates for ATK Up Lv.2 (15 s); if "Shanks", "Ben Beckman", "Yasopp", "Lucky Roux", "Monster", "Bonk Punch", "Lime Juice", "Hongo", "Building Snake", "Howling Gabu", or "Rockstar" is on the team, targets all enemies for 70% chance of Halve DEF (10 s), ATK x 1.5 damage
Charge time: 36 s
- Level 6
Targets enemies within large range (horizontal) for ATK x 3.5 damage; targets STR-type teammates for ATK Up Lv.3 (16 s); targets Slasher class teammates for ATK Up Lv.3 (16 s); if "Shanks", "Ben Beckman", "Yasopp", "Lucky Roux", "Monster", "Bonk Punch", "Lime Juice", "Hongo", "Building Snake", "Howling Gabu", or "Rockstar" is on the team, targets all enemies for 75% chance of Halve DEF (10 s), ATK x 1.6 damage
Charge time: 36 s
- Level 7
Targets enemies within large range (horizontal) for ATK x 3.6 damage; targets STR-type teammates for ATK Up Lv.3 (17 s); targets Slasher class teammates for ATK Up Lv.3 (17 s); if "Shanks", "Ben Beckman", "Yasopp", "Lucky Roux", "Monster", "Bonk Punch", "Lime Juice", "Hongo", "Building Snake", "Howling Gabu", or "Rockstar" is on the team, targets all enemies for 80% chance of Halve DEF (10 s), ATK x 1.7 damage
Charge time: 36 s
- Level 8
Targets enemies within large range (horizontal) for ATK x 3.7 damage; targets STR-type teammates for ATK Up Lv.3 (18 s); targets Slasher class teammates for ATK Up Lv.3 (18 s); if "Shanks", "Ben Beckman", "Yasopp", "Lucky Roux", "Monster", "Bonk Punch", "Lime Juice", "Hongo", "Building Snake", "Howling Gabu", or "Rockstar" is on the team, targets all enemies for 85% chance of Halve DEF (10 s), ATK x 1.8 damage
Charge time: 36 s
- Level 9
Targets enemies within large range (horizontal) for ATK x 3.8 damage; targets STR-type teammates for ATK Up Lv.4 (19 s); targets Slasher class teammates for ATK Up Lv.4 (19 s); if "Shanks", "Ben Beckman", "Yasopp", "Lucky Roux", "Monster", "Bonk Punch", "Lime Juice", "Hongo", "Building Snake", "Howling Gabu", or "Rockstar" is on the team, targets all enemies for 90% chance of Halve DEF (10 s), ATK x 1.9 damage
Charge time: 36 s
- Level 10
Targets enemies within large range (horizontal) for ATK x 4 damage; targets STR-type teammates for ATK Up Lv.5 (20 s); targets Slasher class teammates for ATK Up Lv.5 (20 s); if "Shanks", "Ben Beckman", "Yasopp", "Lucky Roux", "Monster", "Bonk Punch", "Lime Juice", "Hongo", "Building Snake", "Howling Gabu", or "Rockstar" is on the team, targets all enemies for 100% chance of Halve DEF (10 s), ATK x 2 damage
Charge time: 36 s
STR-type/Slasher class teammates ATK Up Lv.6, HP Up Lv.6; Slasher class teammates SPD Up Lv.6; if "Shanks", "Ben Beckman", "Yasopp", "Lucky Roux", "Monster", "Bonk Punch", "Lime Juice", "Hongo", "Building Snake", "Howling Gabu", or "Rockstar" is on the team, self Special CT Speed Up Lv.4, DEF Up Lv.4
Show all 5 levels
- Level 1
STR-type/Slasher class teammates ATK Up Lv.2, HP Up Lv.2; Slasher class teammates SPD Up Lv.2; if "Shanks", "Ben Beckman", "Yasopp", "Lucky Roux", "Monster", "Bonk Punch", "Lime Juice", "Hongo", "Building Snake", "Howling Gabu", or "Rockstar" is on the team, self Special CT Speed Up Lv.1, DEF Up Lv.1
- Level 2
STR-type/Slasher class teammates ATK Up Lv.3, HP Up Lv.3; Slasher class teammates SPD Up Lv.3; if "Shanks", "Ben Beckman", "Yasopp", "Lucky Roux", "Monster", "Bonk Punch", "Lime Juice", "Hongo", "Building Snake", "Howling Gabu", or "Rockstar" is on the team, self Special CT Speed Up Lv.2, DEF Up Lv.2
- Level 3
STR-type/Slasher class teammates ATK Up Lv.4, HP Up Lv.4; Slasher class teammates SPD Up Lv.4; if "Shanks", "Ben Beckman", "Yasopp", "Lucky Roux", "Monster", "Bonk Punch", "Lime Juice", "Hongo", "Building Snake", "Howling Gabu", or "Rockstar" is on the team, self Special CT Speed Up Lv.3, DEF Up Lv.3
- Level 4
STR-type/Slasher class teammates ATK Up Lv.5, HP Up Lv.5; Slasher class teammates SPD Up Lv.5; if "Shanks", "Ben Beckman", "Yasopp", "Lucky Roux", "Monster", "Bonk Punch", "Lime Juice", "Hongo", "Building Snake", "Howling Gabu", or "Rockstar" is on the team, self Special CT Speed Up Lv.4, DEF Up Lv.4
- Level 5
STR-type/Slasher class teammates ATK Up Lv.6, HP Up Lv.6; Slasher class teammates SPD Up Lv.6; if "Shanks", "Ben Beckman", "Yasopp", "Lucky Roux", "Monster", "Bonk Punch", "Lime Juice", "Hongo", "Building Snake", "Howling Gabu", or "Rockstar" is on the team, self Special CT Speed Up Lv.4, DEF Up Lv.4
Completely evades Special Bind, reduce damage taken from DEX by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
Super Tandem
Reduces all enemies' damage nullification duration by 1 turn, and applies ATK Boost (Tandem) of 2.25x to STR, Slasher, and Free Spirit characters for 1 turn
At final battle, when 2 or more Slasher characters (not including self) plus any 1 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; total of 3 or more required): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Nefeltari Vivi, Karoo, Shanks
Show all 5 levels
- Level 1
Applies ATK Boost (Tandem) of 1.25x to STR, Slasher, and Free Spirit characters for 1 turn
ConditionAt final battle, when 2 or more Slasher characters (not including self) plus any 1 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; total of 3 or more required): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Nefeltari Vivi, Karoo, Shanks
- Level 2
Applies ATK Boost (Tandem) of 1.5x to STR, Slasher, and Free Spirit characters for 1 turn
ConditionAt final battle, when 2 or more Slasher characters (not including self) plus any 1 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; total of 3 or more required): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Nefeltari Vivi, Karoo, Shanks
- Level 3
Applies ATK Boost (Tandem) of 1.75x to STR, Slasher, and Free Spirit characters for 1 turn
ConditionAt final battle, when 2 or more Slasher characters (not including self) plus any 1 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; total of 3 or more required): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Nefeltari Vivi, Karoo, Shanks
- Level 4
Reduces all enemies' damage nullification duration by 1 turn, and applies ATK Boost (Tandem) of 2x to STR, Slasher, and Free Spirit characters for 1 turn
ConditionAt final battle, when 2 or more Slasher characters (not including self) plus any 1 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; total of 3 or more required): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Nefeltari Vivi, Karoo, Shanks
- Level 5
Reduces all enemies' damage nullification duration by 1 turn, and applies ATK Boost (Tandem) of 2.25x to STR, Slasher, and Free Spirit characters for 1 turn
ConditionAt final battle, when 2 or more Slasher characters (not including self) plus any 1 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; total of 3 or more required): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Nefeltari Vivi, Karoo, Shanks
How to get
Featured · Jan 19, 2025 – Jan 26, 2025
Featured · Jan 1, 2025 – Feb 1, 2025
Featured · Sep 16, 2024 – Oct 20, 2024
Featured · Sep 14, 2024 – Oct 20, 2024
Featured · Sep 14, 2024 – Oct 20, 2024

