
Dr. Vegapunk "Lilith the Evil"
Unexpected Danger
One of Dr. Vegapunk's Satellites. Along with Brook, she helps to move Sunny across the island. While initially amazed at Brook's innovative idea and skill on how to move Sunny across the island, she makes a sharp remark when she finds out that Brook doesn't know how to stop the ship.
Special
Reduces all enemies' damage reduction (except [Damage Cut]) duration by 6 turns, changes top-row and middle-row characters' slots (including BLOCK slots) to BOMB, and changes bottom-row characters' slots (including BLOCK slots) to TND. If crew's HP is 50% or below or crew has slot effects boost when Special is launched, sets the chain multiplier's minimum value at 2.75 and maximum value at 8.0 for 2 turns, then after that, boosts Cerebral and Free Spirit characters' slot effects by 2.75x (allows this boost effect to be further increased up to 2 times) for 2 turns. If 2 or more Vegapunk characters are on the crew, reduces Cerebral and Free Spirit characters' Special charge time by 2 turns, and further increases crew's ATK and slot effect boosts by +0.25 (this effect also applies to slot boost from this Special)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Level 6 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Captain Ability
Reduces crew's HP to 50% at start of quest, boosts QCK and Cerebral characters' ATK by 3.75x, and makes their TNDBOMBSUPERBOMB slots have matching slot effects
Crewmate Ability
Reduces character's Special Reverse by 2 turns
Makes Cerebral and Free Spirit characters' BOMBSUPERBOMB slots have matching slot effects, and boosts their base ATK by 70
Unlocks at Limit Break 12
Support Ability
Characters with the following Character Tag
Once per quest, if supported character uses a Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 1 turn, and changes supported character's slot to BOMB
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, changes supported character's slot to BOMB
- Level 2
Once per quest, if supported character uses a Special, changes supported character's slot to BOMB
- Level 3
Once per quest, if supported character uses a Special, changes supported character's slot to BOMB
- Level 4
Once per quest, if supported character uses a Special, changes supported character's slot to BOMB
- Level 5
Once per quest, if supported character uses a Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 1 turn, and changes supported character's slot to BOMB
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,818 | 811 | 102 |
| Lv 99 | 3,636 | 1,622 | 204 |
| Lv 150 | 5,454 | 2,433 | 306 |
| Limit Break | 3,836+200 | 1,722+100 | 254+50 |
Limit Break
Boosts base RCV by 10
Boosts base HP by 60
Boosts base ATK by 10
Potential Ability 1: Critical ATK
Boosts base ATK by 20
Show all 15
Boosts base HP by 60
Boosts base ATK by 30
Add 1 Power Slot
Boosts base RCV by 20
Boosts base ATK by 40
Boosts base RCV by 20
Add Crewmate Ability 2: Makes Cerebral and Free Spirit characters' BOMBSUPERBOMB slots have matching slot effects, and boosts their base ATK by 70
Boosts base HP by 80
Reduces Special charge time by 1 turn
Potential Ability 2: Super Tandem
Potential Abilities
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,849 | 1,717 | 216 |
| Lv 110 | 4,028 | 1,796 | 226 |
| Lv 120 | 4,384 | 1,955 | 246 |
| Lv 130 | 4,741 | 2,114 | 266 |
| Lv 150 | 5,454 | 2,433 | 306 |
Pirate Rumble
- Style
Supporter- DEF
- 162
- SPD
- 164
- Cost
- 20
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack
Targets closest enemies
Targets 3 enemies for DEF Down Lv.4 (20 s); targets QCK-type Straw Hat Pirates Logia-type Vegapunk teammates for 100% chance to evade Damage Over Time (15 s); targets Navy enemies for DEF Down Lv.7 (20 s); during Assault Rumble, targets QCK-type teammates for 500 HP per interval healing (20 s)
Charge time: 32 s
Show all 10 levels
- Level 1
Targets 3 enemies for DEF Down Lv.1 (11 s); targets QCK-type Straw Hat Pirates Logia-type Vegapunk teammates for 73% chance to evade Damage Over Time (11 s); targets Navy enemies for DEF Down Lv.3 (11 s); during Assault Rumble, targets QCK-type teammates for 200 HP per interval healing (11 s)
Charge time: 32 s
- Level 2
Targets 3 enemies for DEF Down Lv.1 (12 s); targets QCK-type Straw Hat Pirates Logia-type Vegapunk teammates for 76% chance to evade Damage Over Time (11 s); targets Navy enemies for DEF Down Lv.3 (12 s); during Assault Rumble, targets QCK-type teammates for 233 HP per interval healing (12 s)
Charge time: 32 s
- Level 3
Targets 3 enemies for DEF Down Lv.1 (13 s); targets QCK-type Straw Hat Pirates Logia-type Vegapunk teammates for 79% chance to evade Damage Over Time (12 s); targets Navy enemies for DEF Down Lv.3 (13 s); during Assault Rumble, targets QCK-type teammates for 266 HP per interval healing (13 s)
Charge time: 32 s
- Level 4
Targets 3 enemies for DEF Down Lv.1 (14 s); targets QCK-type Straw Hat Pirates Logia-type Vegapunk teammates for 82% chance to evade Damage Over Time (12 s); targets Navy enemies for DEF Down Lv.4 (14 s); during Assault Rumble, targets QCK-type teammates for 299 HP per interval healing (14 s)
Charge time: 32 s
- Level 5
Targets 3 enemies for DEF Down Lv.2 (15 s); targets QCK-type Straw Hat Pirates Logia-type Vegapunk teammates for 85% chance to evade Damage Over Time (13 s); targets Navy enemies for DEF Down Lv.4 (15 s); during Assault Rumble, targets QCK-type teammates for 332 HP per interval healing (15 s)
Charge time: 32 s
- Level 6
Targets 3 enemies for DEF Down Lv.2 (16 s); targets QCK-type Straw Hat Pirates Logia-type Vegapunk teammates for 88% chance to evade Damage Over Time (13 s); targets Navy enemies for DEF Down Lv.5 (16 s); during Assault Rumble, targets QCK-type teammates for 365 HP per interval healing (16 s)
Charge time: 32 s
- Level 7
Targets 3 enemies for DEF Down Lv.2 (17 s); targets QCK-type Straw Hat Pirates Logia-type Vegapunk teammates for 91% chance to evade Damage Over Time (14 s); targets Navy enemies for DEF Down Lv.5 (17 s); during Assault Rumble, targets QCK-type teammates for 398 HP per interval healing (17 s)
Charge time: 32 s
- Level 8
Targets 3 enemies for DEF Down Lv.3 (18 s); targets QCK-type Straw Hat Pirates Logia-type Vegapunk teammates for 94% chance to evade Damage Over Time (14 s); targets Navy enemies for DEF Down Lv.5 (18 s); during Assault Rumble, targets QCK-type teammates for 431 HP per interval healing (18 s)
Charge time: 32 s
- Level 9
Targets 3 enemies for DEF Down Lv.3 (19 s); targets QCK-type Straw Hat Pirates Logia-type Vegapunk teammates for 97% chance to evade Damage Over Time (15 s); targets Navy enemies for DEF Down Lv.6 (19 s); during Assault Rumble, targets QCK-type teammates for 464 HP per interval healing (19 s)
Charge time: 32 s
- Level 10
Targets 3 enemies for DEF Down Lv.4 (20 s); targets QCK-type Straw Hat Pirates Logia-type Vegapunk teammates for 100% chance to evade Damage Over Time (15 s); targets Navy enemies for DEF Down Lv.7 (20 s); during Assault Rumble, targets QCK-type teammates for 500 HP per interval healing (20 s)
Charge time: 32 s
QCK-type teammates SPD Up Lv.5; Straw Hat Pirates Logia-type Vegapunk teammates HP Up Lv.5, ATK Up Lv.5, DEF Up Lv.3; during Assault Rumble, self HP Up Lv.10, Special CT Speed Up Lv.6
Show all 5 levels
- Level 1
QCK-type teammates SPD Up Lv.1; Straw Hat Pirates Logia-type Vegapunk teammates HP Up Lv.1, ATK Up Lv.1, DEF Up Lv.1; during Assault Rumble, self HP Up Lv.2, Special CT Speed Up Lv.2
- Level 2
QCK-type teammates SPD Up Lv.2; Straw Hat Pirates Logia-type Vegapunk teammates HP Up Lv.2, ATK Up Lv.2, DEF Up Lv.1; during Assault Rumble, self HP Up Lv.4, Special CT Speed Up Lv.3
- Level 3
QCK-type teammates SPD Up Lv.3; Straw Hat Pirates Logia-type Vegapunk teammates HP Up Lv.3, ATK Up Lv.3, DEF Up Lv.2; during Assault Rumble, self HP Up Lv.6, Special CT Speed Up Lv.4
- Level 4
QCK-type teammates SPD Up Lv.4; Straw Hat Pirates Logia-type Vegapunk teammates HP Up Lv.4, ATK Up Lv.4, DEF Up Lv.2; during Assault Rumble, self HP Up Lv.8, Special CT Speed Up Lv.5
- Level 5
QCK-type teammates SPD Up Lv.5; Straw Hat Pirates Logia-type Vegapunk teammates HP Up Lv.5, ATK Up Lv.5, DEF Up Lv.3; during Assault Rumble, self HP Up Lv.10, Special CT Speed Up Lv.6
Heal 200 HP at an interval, reduce damage taken from STR by 20%
Super Tandem
Applies ATK Boost (Tandem) of 1.5x to Cerebral and Free Spirit characters for 1 turn
When any of the following characters are on the crew (except as Support Characters): Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent"
Show all 5 levels
- Level 1
Applies ATK Boost (Tandem) of 1.1x to Cerebral and Free Spirit characters for 1 turn
ConditionWhen any of the following characters are on the crew (except as Support Characters): Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent"
- Level 2
Applies ATK Boost (Tandem) of 1.2x to Cerebral and Free Spirit characters for 1 turn
ConditionWhen any of the following characters are on the crew (except as Support Characters): Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent"
- Level 3
Applies ATK Boost (Tandem) of 1.3x to Cerebral and Free Spirit characters for 1 turn
ConditionWhen any of the following characters are on the crew (except as Support Characters): Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent"
- Level 4
Applies ATK Boost (Tandem) of 1.4x to Cerebral and Free Spirit characters for 1 turn
ConditionWhen any of the following characters are on the crew (except as Support Characters): Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent"
- Level 5
Applies ATK Boost (Tandem) of 1.5x to Cerebral and Free Spirit characters for 1 turn
ConditionWhen any of the following characters are on the crew (except as Support Characters): Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent"
How to get
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