Dr. Vegapunk "Lilith the Evil"

PUNK-02

One of Dr. Vegapunk's Satellites. The Satellites are the six individuals that Vegapunk divided himself into. PUNK-02 "Lilith" attacked the Straw Hat Pirates for their treasures to relieve the shortage of research funds.

Special

Announcing the Science Genius

If Captain is a Cerebral class and crew has [ATK Up] when launching Special, reduces crew's ATK boost effect by 1.0 but changes the ATK boost to a stackable ATK boost (the reduction of the effect cannot go below 1.0; after being changed the effect will not be treated as an ATK boost and can no longer change the effect and turn duration; certain special status will not carry over; stackable with other ATK boost effect). Reduces crew's ATK Down/Despair duration by 6 turns, and deals 300x character's ATK in INT-type damage to all enemies at end of turn for 3 turns. If crew has slot effect boosts when Special is launched, further boosts the effect of the slot effect boost by +0.5 (boosts INT, Cerebral and Shooter characters' slot effects by 2.75x for 2 turns otherwise)

BaseLimit Break
Level 121 turns19 turns
Level 220 turns18 turns
Level 319 turns17 turns
Level 418 turns16 turns
Level 517 turns15 turns
Max16 turns14 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Satellite of the Genius Scientist

Reduces INT, Cerebral and Shooter characters' Special charge time by 2 turns at start of quest, activates the effect of "deals 300x character's ATK in INT-type damage to all enemies at end of turn for 3 turns" at start of quest, boosts INT, Cerebral and Shooter characters' ATK by approximately 5.5x when slots match (5.25x otherwise), and boosts their HP by 1.35x. If crew uses a Special to boost ATK, adds +0.25 to the boost (stackable with other further raising effects)

Crewmate Ability

UNIQ

Makes Cerebral and Shooter characters' INT slots have matching slot effects

Unlocks at Limit Break 10

+STATS

Boosts top-row characters' base ATK by +150

Unlocks at Limit Break 25

Support Ability

Supported Characters

INT Cerebral characters

Level 5 (Max)

Once per quest, if supported character uses a Special, changes supported character's slot to INT slot, reduces crew's ATK Down duration by 1 turn, and boosts INT and Cerebral characters' slot effects by 1.75x for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, changes supported character's slot to INT slot, and boosts INT and Cerebral characters' slot effects by 1.2x for 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, changes supported character's slot to INT slot, and boosts INT and Cerebral characters' slot effects by 1.3x for 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special, changes supported character's slot to INT slot, and boosts INT and Cerebral characters' slot effects by 1.4x for 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special, changes supported character's slot to INT slot, and boosts INT and Cerebral characters' slot effects by 1.5x for 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special, changes supported character's slot to INT slot, reduces crew's ATK Down duration by 1 turn, and boosts INT and Cerebral characters' slot effects by 1.75x for 1 turn

Super Special

Super Class
Condition

When there are 6 Cerebral characters on the crew (except as Support Characters); or when there are 6 INT characters on the crew (except as Support Characters)

Changes all slots (including BLOCK slots) to INT slots, boosts INT-type Cerebral characters' ATK by 2.75x for 2 turns, boosts INT and Cerebral characters' ATK by 2.5x for 2 turns, and changes Cerebral characters to Super Cerebral

Stats

HPATKRCV
Lv 12,201795144
Lv 994,4021,589287
Lv 1506,6032,383430
Limit Break4,902+5001,789+200387+100
Limit Break+5,402+1,0001,989+400437+150

Limit Break

01

Boosts base HP by 30

02

Boosts base ATK by 10

03

Boosts base RCV by 5

04

Potential Ability 1: Barrier Pierce

05

Boosts base RCV by 10

Show all 40
06

Boosts base HP by 40

07

Boosts base ATK by 10

08

Boosts base RCV by 10

09

Boosts base HP by 50

10

Add Crewmate Ability 1: Makes Cerebral and Shooter characters' INT slots have matching slot effects

11

Boosts base RCV by 10

12

Boosts base ATK by 20

13

Boosts base HP by 50

14

Boosts base HP by 50

15

Potential Ability 2: Limit Special Uses Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base ATK by 20

18

Boosts base HP by 60

19

Boosts base ATK by 30

20

Boosts base RCV by 15

21

Boosts base HP by 60

22

Boosts base ATK by 30

23

Boosts base HP by 70

24

Boosts base ATK by 40

25

Add Crewmate Ability 2: Boosts top-row characters' base ATK by +150

26

Boosts base ATK by 40

27

Boosts base RCV by 20

28

Boosts base RCV by 30

29

Boosts base HP by 90

30

Potential Ability 3: Final Tap Sugo Special

31

Expand Limit Break (LB+)

32

Boosts base ATK by 50

33

Boosts base HP by 100

34

Boosts base RCV by 25

35

Boosts base HP by 150

36

Boosts base RCV by 25

37

Boosts base ATK by 70

38

Boosts base HP by 250

39

Boosts base ATK by 80

40

Reduces Special charge time by 1 turn

Potential Abilities

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Limit Special Uses Resistance
Level 5 (Max)

Reduces Limit Special Uses duration by 3 turns

Show all 5 levels
  1. Level 1

    Reduces Limit Special Uses duration by 1 turn

  2. Level 2

    Reduces Limit Special Uses duration by 1 turn

  3. Level 3

    Reduces Limit Special Uses duration by 2 turns

  4. Level 4

    Reduces Limit Special Uses duration by 2 turns

  5. Level 5

    Reduces Limit Special Uses duration by 3 turns

Final Tap Sugo Special
Level 5 (Max)

Changes character's slot to INT slot, and adds 1x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage

Condition

At final battle and crew's HP is at 80% or above

Show all 5 levels
  1. Level 1

    Changes character's slot to INT slot, and adds 0.25x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage

    Condition

    At final battle and crew's HP is at 80% or above

  2. Level 2

    Changes character's slot to INT slot, and adds 0.4x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage

    Condition

    At final battle and crew's HP is at 80% or above

  3. Level 3

    Changes character's slot to INT slot, and adds 0.55x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage

    Condition

    At final battle and crew's HP is at 80% or above

  4. Level 4

    Changes character's slot to INT slot, and adds 0.75x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage

    Condition

    At final battle and crew's HP is at 80% or above

  5. Level 5

    Changes character's slot to INT slot, and adds 1x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage

    Condition

    At final battle and crew's HP is at 80% or above

Level Limit Break

HPATKRCV
Lv 1054,6601,682303
Lv 1104,8761,760317
Lv 1205,3081,915345
Lv 1305,7392,071373
Lv 1506,6032,383430

Evolution

Dr. Vegapunk "Lilith the Evil"
Sea StallionBlack Pirate PenguinBlack Plated LobsterBlack Striped DragonRainbow Striped Dragon
75,000 Beli
Dr. Vegapunk "Lilith the Evil"

Pirate Rumble

Style
Obstructer
DEF
150
SPD
159
Cost
55
Action

Normal Attack → Heal Self Lv.2 → Power Attack → Normal Attack

Targets closest enemies

Announcing the Science Genius
Level 10 (Max)

Targets 1 enemy with high HP for Damage Over Time Lv.3 (20 s), ATK Down Lv.7 (20 s), SPD Down Lv.7 (20 s), 100% chance of Halve Stats (20 s)

Charge time: 26 s

Show all 10 levels
  1. Level 1

    Targets 1 enemy with high HP for Damage Over Time Lv.1 (11 s), ATK Down Lv.2 (11 s), SPD Down Lv.2 (11 s), 50% chance of Halve Stats (11 s)

    Charge time: 26 s

  2. Level 2

    Targets 1 enemy with high HP for Damage Over Time Lv.1 (12 s), ATK Down Lv.2 (12 s), SPD Down Lv.2 (12 s), 55% chance of Halve Stats (12 s)

    Charge time: 26 s

  3. Level 3

    Targets 1 enemy with high HP for Damage Over Time Lv.1 (13 s), ATK Down Lv.3 (13 s), SPD Down Lv.3 (13 s), 60% chance of Halve Stats (13 s)

    Charge time: 26 s

  4. Level 4

    Targets 1 enemy with high HP for Damage Over Time Lv.1 (14 s), ATK Down Lv.3 (14 s), SPD Down Lv.3 (14 s), 65% chance of Halve Stats (14 s)

    Charge time: 26 s

  5. Level 5

    Targets 1 enemy with high HP for Damage Over Time Lv.1 (15 s), ATK Down Lv.4 (15 s), SPD Down Lv.4 (15 s), 70% chance of Halve Stats (15 s)

    Charge time: 26 s

  6. Level 6

    Targets 1 enemy with high HP for Damage Over Time Lv.2 (16 s), ATK Down Lv.4 (16 s), SPD Down Lv.4 (16 s), 75% chance of Halve Stats (16 s)

    Charge time: 26 s

  7. Level 7

    Targets 1 enemy with high HP for Damage Over Time Lv.2 (17 s), ATK Down Lv.5 (17 s), SPD Down Lv.5 (17 s), 80% chance of Halve Stats (17 s)

    Charge time: 26 s

  8. Level 8

    Targets 1 enemy with high HP for Damage Over Time Lv.2 (18 s), ATK Down Lv.5 (18 s), SPD Down Lv.5 (18 s), 85% chance of Halve Stats (18 s)

    Charge time: 26 s

  9. Level 9

    Targets 1 enemy with high HP for Damage Over Time Lv.2 (19 s), ATK Down Lv.6 (19 s), SPD Down Lv.6 (19 s), 90% chance of Halve Stats (19 s)

    Charge time: 26 s

  10. Level 10

    Targets 1 enemy with high HP for Damage Over Time Lv.3 (20 s), ATK Down Lv.7 (20 s), SPD Down Lv.7 (20 s), 100% chance of Halve Stats (20 s)

    Charge time: 26 s

Ability
Level 5 (Max)

INT-type teammates HP Up Lv.6, SPD Up Lv.6, DEF Up Lv.5; Cerebral class teammates Special CT Speed Up Lv.2

Show all 5 levels
  1. Level 1

    INT-type teammates HP Up Lv.2, SPD Up Lv.2, DEF Up Lv.1; Cerebral class teammates Special CT Speed Up Lv.1

  2. Level 2

    INT-type teammates HP Up Lv.3, SPD Up Lv.3, DEF Up Lv.2; Cerebral class teammates Special CT Speed Up Lv.1

  3. Level 3

    INT-type teammates HP Up Lv.4, SPD Up Lv.4, DEF Up Lv.3; Cerebral class teammates Special CT Speed Up Lv.1

  4. Level 4

    INT-type teammates HP Up Lv.5, SPD Up Lv.5, DEF Up Lv.4; Cerebral class teammates Special CT Speed Up Lv.1

  5. Level 5

    INT-type teammates HP Up Lv.6, SPD Up Lv.6, DEF Up Lv.5; Cerebral class teammates Special CT Speed Up Lv.2

Resilience

Completely evades Damage Over Time, reduce damage taken from PSY by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

INT-type teammates HP Up Lv.2, ATK, DEF Up Lv.4; Cerebral/Shooter class teammates Critical % Up, SPD Up Lv.3, ATK Up Lv.2

Show all 5 levels
  1. Level 1

    INT-type teammates HP Up Lv.1, ATK, DEF Up Lv.1; Cerebral/Shooter class teammates Critical % Up, SPD Up Lv.1, ATK Up Lv.1

  2. Level 2

    INT-type teammates HP Up Lv.1, ATK, DEF Up Lv.2; Cerebral/Shooter class teammates Critical % Up, SPD Up Lv.2, ATK Up Lv.1

  3. Level 3

    INT-type teammates HP Up Lv.2, ATK, DEF Up Lv.3; Cerebral/Shooter class teammates Critical % Up, SPD Up Lv.2, ATK Up Lv.2

  4. Level 4

    INT-type teammates HP Up Lv.2, ATK, DEF Up Lv.3; Cerebral/Shooter class teammates Critical % Up, SPD Up Lv.3, ATK Up Lv.2

  5. Level 5

    INT-type teammates HP Up Lv.2, ATK, DEF Up Lv.4; Cerebral/Shooter class teammates Critical % Up, SPD Up Lv.3, ATK Up Lv.2

Announcing the Science Genius
Level 5 (Max)

Targets all enemies for ATK Down Lv.8 (20 s), Damage Over Time Lv.2 (50 s); targets Cerebral/Shooter class teammates for ATK Up Lv.7 (30 s), SPD Up Lv.7 (30 s); targets team for Special CT 20% reduction

Condition

After receiving 55,000 damage

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for ATK Down Lv.4 (12 s), Damage Over Time Lv.1 (42 s); targets Cerebral/Shooter class teammates for ATK Up Lv.3 (22 s), SPD Up Lv.3 (22 s); targets team for Special CT 15% reduction

  2. Level 2

    Targets all enemies for ATK Down Lv.5 (14 s), Damage Over Time Lv.1 (44 s); targets Cerebral/Shooter class teammates for ATK Up Lv.4 (24 s), SPD Up Lv.4 (24 s); targets team for Special CT 16% reduction

  3. Level 3

    Targets all enemies for ATK Down Lv.6 (16 s), Damage Over Time Lv.1 (46 s); targets Cerebral/Shooter class teammates for ATK Up Lv.5 (26 s), SPD Up Lv.5 (26 s); targets team for Special CT 17% reduction

  4. Level 4

    Targets all enemies for ATK Down Lv.7 (18 s), Damage Over Time Lv.1 (48 s); targets Cerebral/Shooter class teammates for ATK Up Lv.6 (28 s), SPD Up Lv.6 (28 s); targets team for Special CT 18% reduction

  5. Level 5

    Targets all enemies for ATK Down Lv.8 (20 s), Damage Over Time Lv.2 (50 s); targets Cerebral/Shooter class teammates for ATK Up Lv.7 (30 s), SPD Up Lv.7 (30 s); targets team for Special CT 20% reduction

How to get

Sugo-Fest

Featured · Apr 5, 2025 – Apr 18, 2025

Sugo-Fest

Featured · Dec 15, 2024 – Dec 31, 2024

Sugo-Fest

Featured · Nov 30, 2024 – Jan 1, 2025

Sugo-Fest

Featured · Apr 20, 2024 – May 12, 2024

Sugo-Fest

Featured · Jan 28, 2024 – Feb 26, 2024

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Sugo-Fest

Featured · Jan 27, 2024 – Feb 26, 2024

Family

Dr. Vegapunk "Lilith the Evil"
Dr. Vegapunk "Lilith the Evil"Dr. Vegapunk "Lilith the Evil"Dr. Vegapunk "Lilith the Evil"Dr. Vegapunk "Lilith the Evil" & Vegaforce-01Dr. Vegapunk "Lilith the Evil"
Linked families
Usopp & Dr. Vegapunk "Lilith the Evil"