
Dr. Vegapunk "Lilith the Evil"
PUNK-02
One of Dr. Vegapunk's Satellites. The Satellites are the six individuals that Vegapunk divided himself into. PUNK-02 "Lilith" attacked the Straw Hat Pirates for their treasures to relieve the shortage of research funds.
Special
If Captain is a Cerebral class and crew has [ATK Up] when launching Special, reduces crew's ATK boost effect by 1.0 but changes the ATK boost to a stackable ATK boost (the reduction of the effect cannot go below 1.0; after being changed the effect will not be treated as an ATK boost and can no longer change the effect and turn duration; certain special status will not carry over; stackable with other ATK boost effect). Reduces crew's ATK Down/Despair duration by 6 turns, and deals 300x character's ATK in INT-type damage to all enemies at end of turn for 3 turns. If crew has slot effect boosts when Special is launched, further boosts the effect of the slot effect boost by +0.5 (boosts INT, Cerebral and Shooter characters' slot effects by 2.75x for 2 turns otherwise)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 21 turns | 19 turns |
| Level 2 | 20 turns | 18 turns |
| Level 3 | 19 turns | 17 turns |
| Level 4 | 18 turns | 16 turns |
| Level 5 | 17 turns | 15 turns |
| Max | 16 turns | 14 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces INT, Cerebral and Shooter characters' Special charge time by 2 turns at start of quest, activates the effect of "deals 300x character's ATK in INT-type damage to all enemies at end of turn for 3 turns" at start of quest, boosts INT, Cerebral and Shooter characters' ATK by approximately 5.5x when slots match (5.25x otherwise), and boosts their HP by 1.35x. If crew uses a Special to boost ATK, adds +0.25 to the boost (stackable with other further raising effects)
Crewmate Ability
Makes Cerebral and Shooter characters' INT slots have matching slot effects
Unlocks at Limit Break 10
Boosts top-row characters' base ATK by +150
Unlocks at Limit Break 25
Support Ability
INT Cerebral characters
Once per quest, if supported character uses a Special, changes supported character's slot to INT slot, reduces crew's ATK Down duration by 1 turn, and boosts INT and Cerebral characters' slot effects by 1.75x for 1 turn
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, changes supported character's slot to INT slot, and boosts INT and Cerebral characters' slot effects by 1.2x for 1 turn
- Level 2
Once per quest, if supported character uses a Special, changes supported character's slot to INT slot, and boosts INT and Cerebral characters' slot effects by 1.3x for 1 turn
- Level 3
Once per quest, if supported character uses a Special, changes supported character's slot to INT slot, and boosts INT and Cerebral characters' slot effects by 1.4x for 1 turn
- Level 4
Once per quest, if supported character uses a Special, changes supported character's slot to INT slot, and boosts INT and Cerebral characters' slot effects by 1.5x for 1 turn
- Level 5
Once per quest, if supported character uses a Special, changes supported character's slot to INT slot, reduces crew's ATK Down duration by 1 turn, and boosts INT and Cerebral characters' slot effects by 1.75x for 1 turn
Super Special

When there are 6 Cerebral characters on the crew (except as Support Characters); or when there are 6 INT characters on the crew (except as Support Characters)
Changes all slots (including BLOCK slots) to INT slots, boosts INT-type Cerebral characters' ATK by 2.75x for 2 turns, boosts INT and Cerebral characters' ATK by 2.5x for 2 turns, and changes Cerebral characters to Super Cerebral
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,201 | 795 | 144 |
| Lv 99 | 4,402 | 1,589 | 287 |
| Lv 150 | 6,603 | 2,383 | 430 |
| Limit Break | 4,902+500 | 1,789+200 | 387+100 |
| Limit Break+ | 5,402+1,000 | 1,989+400 | 437+150 |
Limit Break
Boosts base HP by 30
Boosts base ATK by 10
Boosts base RCV by 5
Potential Ability 1: Barrier Pierce
Boosts base RCV by 10
Show all 40
Boosts base HP by 40
Boosts base ATK by 10
Boosts base RCV by 10
Boosts base HP by 50
Add Crewmate Ability 1: Makes Cerebral and Shooter characters' INT slots have matching slot effects
Boosts base RCV by 10
Boosts base ATK by 20
Boosts base HP by 50
Boosts base HP by 50
Potential Ability 2: Limit Special Uses Resistance
Reduces Special charge time by 1 turn
Boosts base ATK by 20
Boosts base HP by 60
Boosts base ATK by 30
Boosts base RCV by 15
Boosts base HP by 60
Boosts base ATK by 30
Boosts base HP by 70
Boosts base ATK by 40
Add Crewmate Ability 2: Boosts top-row characters' base ATK by +150
Boosts base ATK by 40
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base HP by 90
Potential Ability 3: Final Tap Sugo Special
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base HP by 100
Boosts base RCV by 25
Boosts base HP by 150
Boosts base RCV by 25
Boosts base ATK by 70
Boosts base HP by 250
Boosts base ATK by 80
Reduces Special charge time by 1 turn
Potential Abilities
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Reduces Limit Special Uses duration by 3 turns
Show all 5 levels
- Level 1
Reduces Limit Special Uses duration by 1 turn
- Level 2
Reduces Limit Special Uses duration by 1 turn
- Level 3
Reduces Limit Special Uses duration by 2 turns
- Level 4
Reduces Limit Special Uses duration by 2 turns
- Level 5
Reduces Limit Special Uses duration by 3 turns
Changes character's slot to INT slot, and adds 1x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage
At final battle and crew's HP is at 80% or above
Show all 5 levels
- Level 1
Changes character's slot to INT slot, and adds 0.25x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage
ConditionAt final battle and crew's HP is at 80% or above
- Level 2
Changes character's slot to INT slot, and adds 0.4x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage
ConditionAt final battle and crew's HP is at 80% or above
- Level 3
Changes character's slot to INT slot, and adds 0.55x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage
ConditionAt final battle and crew's HP is at 80% or above
- Level 4
Changes character's slot to INT slot, and adds 0.75x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage
ConditionAt final battle and crew's HP is at 80% or above
- Level 5
Changes character's slot to INT slot, and adds 1x of damage dealt by normal attacks of other Cerebral characters this turn on top of the final damage
ConditionAt final battle and crew's HP is at 80% or above
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,660 | 1,682 | 303 |
| Lv 110 | 4,876 | 1,760 | 317 |
| Lv 120 | 5,308 | 1,915 | 345 |
| Lv 130 | 5,739 | 2,071 | 373 |
| Lv 150 | 6,603 | 2,383 | 430 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 150
- SPD
- 159
- Cost
- 55
Normal Attack → Heal Self Lv.2 → Power Attack → Normal Attack
Targets closest enemies
Targets 1 enemy with high HP for Damage Over Time Lv.3 (20 s), ATK Down Lv.7 (20 s), SPD Down Lv.7 (20 s), 100% chance of Halve Stats (20 s)
Charge time: 26 s
Show all 10 levels
- Level 1
Targets 1 enemy with high HP for Damage Over Time Lv.1 (11 s), ATK Down Lv.2 (11 s), SPD Down Lv.2 (11 s), 50% chance of Halve Stats (11 s)
Charge time: 26 s
- Level 2
Targets 1 enemy with high HP for Damage Over Time Lv.1 (12 s), ATK Down Lv.2 (12 s), SPD Down Lv.2 (12 s), 55% chance of Halve Stats (12 s)
Charge time: 26 s
- Level 3
Targets 1 enemy with high HP for Damage Over Time Lv.1 (13 s), ATK Down Lv.3 (13 s), SPD Down Lv.3 (13 s), 60% chance of Halve Stats (13 s)
Charge time: 26 s
- Level 4
Targets 1 enemy with high HP for Damage Over Time Lv.1 (14 s), ATK Down Lv.3 (14 s), SPD Down Lv.3 (14 s), 65% chance of Halve Stats (14 s)
Charge time: 26 s
- Level 5
Targets 1 enemy with high HP for Damage Over Time Lv.1 (15 s), ATK Down Lv.4 (15 s), SPD Down Lv.4 (15 s), 70% chance of Halve Stats (15 s)
Charge time: 26 s
- Level 6
Targets 1 enemy with high HP for Damage Over Time Lv.2 (16 s), ATK Down Lv.4 (16 s), SPD Down Lv.4 (16 s), 75% chance of Halve Stats (16 s)
Charge time: 26 s
- Level 7
Targets 1 enemy with high HP for Damage Over Time Lv.2 (17 s), ATK Down Lv.5 (17 s), SPD Down Lv.5 (17 s), 80% chance of Halve Stats (17 s)
Charge time: 26 s
- Level 8
Targets 1 enemy with high HP for Damage Over Time Lv.2 (18 s), ATK Down Lv.5 (18 s), SPD Down Lv.5 (18 s), 85% chance of Halve Stats (18 s)
Charge time: 26 s
- Level 9
Targets 1 enemy with high HP for Damage Over Time Lv.2 (19 s), ATK Down Lv.6 (19 s), SPD Down Lv.6 (19 s), 90% chance of Halve Stats (19 s)
Charge time: 26 s
- Level 10
Targets 1 enemy with high HP for Damage Over Time Lv.3 (20 s), ATK Down Lv.7 (20 s), SPD Down Lv.7 (20 s), 100% chance of Halve Stats (20 s)
Charge time: 26 s
INT-type teammates HP Up Lv.6, SPD Up Lv.6, DEF Up Lv.5; Cerebral class teammates Special CT Speed Up Lv.2
Show all 5 levels
- Level 1
INT-type teammates HP Up Lv.2, SPD Up Lv.2, DEF Up Lv.1; Cerebral class teammates Special CT Speed Up Lv.1
- Level 2
INT-type teammates HP Up Lv.3, SPD Up Lv.3, DEF Up Lv.2; Cerebral class teammates Special CT Speed Up Lv.1
- Level 3
INT-type teammates HP Up Lv.4, SPD Up Lv.4, DEF Up Lv.3; Cerebral class teammates Special CT Speed Up Lv.1
- Level 4
INT-type teammates HP Up Lv.5, SPD Up Lv.5, DEF Up Lv.4; Cerebral class teammates Special CT Speed Up Lv.1
- Level 5
INT-type teammates HP Up Lv.6, SPD Up Lv.6, DEF Up Lv.5; Cerebral class teammates Special CT Speed Up Lv.2
Completely evades Damage Over Time, reduce damage taken from PSY by 30%
Grand Party
INT-type teammates HP Up Lv.2, ATK, DEF Up Lv.4; Cerebral/Shooter class teammates Critical % Up, SPD Up Lv.3, ATK Up Lv.2
Show all 5 levels
- Level 1
INT-type teammates HP Up Lv.1, ATK, DEF Up Lv.1; Cerebral/Shooter class teammates Critical % Up, SPD Up Lv.1, ATK Up Lv.1
- Level 2
INT-type teammates HP Up Lv.1, ATK, DEF Up Lv.2; Cerebral/Shooter class teammates Critical % Up, SPD Up Lv.2, ATK Up Lv.1
- Level 3
INT-type teammates HP Up Lv.2, ATK, DEF Up Lv.3; Cerebral/Shooter class teammates Critical % Up, SPD Up Lv.2, ATK Up Lv.2
- Level 4
INT-type teammates HP Up Lv.2, ATK, DEF Up Lv.3; Cerebral/Shooter class teammates Critical % Up, SPD Up Lv.3, ATK Up Lv.2
- Level 5
INT-type teammates HP Up Lv.2, ATK, DEF Up Lv.4; Cerebral/Shooter class teammates Critical % Up, SPD Up Lv.3, ATK Up Lv.2
Targets all enemies for ATK Down Lv.8 (20 s), Damage Over Time Lv.2 (50 s); targets Cerebral/Shooter class teammates for ATK Up Lv.7 (30 s), SPD Up Lv.7 (30 s); targets team for Special CT 20% reduction
After receiving 55,000 damage
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for ATK Down Lv.4 (12 s), Damage Over Time Lv.1 (42 s); targets Cerebral/Shooter class teammates for ATK Up Lv.3 (22 s), SPD Up Lv.3 (22 s); targets team for Special CT 15% reduction
- Level 2
Targets all enemies for ATK Down Lv.5 (14 s), Damage Over Time Lv.1 (44 s); targets Cerebral/Shooter class teammates for ATK Up Lv.4 (24 s), SPD Up Lv.4 (24 s); targets team for Special CT 16% reduction
- Level 3
Targets all enemies for ATK Down Lv.6 (16 s), Damage Over Time Lv.1 (46 s); targets Cerebral/Shooter class teammates for ATK Up Lv.5 (26 s), SPD Up Lv.5 (26 s); targets team for Special CT 17% reduction
- Level 4
Targets all enemies for ATK Down Lv.7 (18 s), Damage Over Time Lv.1 (48 s); targets Cerebral/Shooter class teammates for ATK Up Lv.6 (28 s), SPD Up Lv.6 (28 s); targets team for Special CT 18% reduction
- Level 5
Targets all enemies for ATK Down Lv.8 (20 s), Damage Over Time Lv.2 (50 s); targets Cerebral/Shooter class teammates for ATK Up Lv.7 (30 s), SPD Up Lv.7 (30 s); targets team for Special CT 20% reduction
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