
Sabo & Koala
Aces Leading the Revolution
Chief of Staff and officer in the Revolutionary Army. They reunite at headquarters in the Kamabakka Queendom and continue their activities as members of the Revolutionary Army with their new allies.
Special
Extends the duration of crew's type effect boost by 1 turn, reduces crew's Special Bind duration by 6 turns, changes crew's BLOCK and unfavorable slots to character's own type, boosts Free Spirit and Cerebral characters' ATK by 2.5x for 3 turns, removes any matching/unfavorable slot effects placed on the crew, becomes "Sabo & Koala" for 3 turns, and if 3 or more Revolutionary Army characters are on the crew, further increases all enemies' [Damage Increase] by +0.25
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
−1 turn at Limit Break 18
−1 turn at Limit Break 39 (LB+)
Extends the duration of crew's type effect boost by 1 turn, reduces crew's Special Bind duration by 6 turns, changes crew's EMPTYBLOCKBOMBG and type slots to character's own type, boosts Free Spirit and Cerebral characters' ATK by 2.75x for 3 turns (allows this effect to be further increased up to 2 times), removes any matching/unfavorable slot effects placed on the crew, becomes "Sabo & Koala" for 3 turns, and if 3 or more Revolutionary Army characters are on the crew, further increases crew's [ATK Up] by +0.3 (this effect also applies to ATK boost from this Special), and further increases all enemies' [Damage Increase] by +0.3
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 18
−1 turn at Limit Break 39 (LB+)
Captain Ability
Boosts Free Spirit and Cerebral characters' ATK by 4.75x, HP and RCV by 1.2x, makes their RCVTND slots have matching slot effects, reduces damage taken by 15%, and boosts Free Spirit and Cerebral characters' ATK further for every PERFECT strike in a row (up to approximately 5.5x)
Reduces crew's Special charge time by 1 turn at start of quest, boosts Free Spirit and Cerebral characters' ATK by 5x, HP and RCV by 1.2x, makes their RCVTND slots have matching slot effects, reduces damage taken by 15%, and boosts Free Spirit and Cerebral characters' ATK further for every PERFECT strike in a row (up to approximately 5.75x)
Unlocks at Level Limit Break step 3 (Lv 120)
Boosts Free Spirit and Cerebral characters' ATK by 4.5x, HP and RCV by 1.2x, makes their RCVTND slots have matching slot effects, and reduces damage taken by 15%
Reduces crew's Special charge time by 1 turn at start of quest, boosts Free Spirit and Cerebral characters' ATK by 4.75x, HP and RCV by 1.2x, makes their RCVTND slots have matching slot effects, and reduces damage taken by 15%
Unlocks at Level Limit Break step 3 (Lv 120)
Boosts Free Spirit and Cerebral characters' ATK by 4.25x, HP by 1.2x, makes their RCVTND slots have matching slot effects, reduces damage taken by 15%, and boosts Free Spirit and Cerebral characters' ATK further for every PERFECT strike in a row (up to approximately 4.75x)
Reduces crew's Special charge time by 1 turn at start of quest, boosts Free Spirit and Cerebral characters' ATK by 4.5x, HP by 1.2x, makes their RCVTND slots have matching slot effects, reduces damage taken by 15%, and boosts Free Spirit and Cerebral characters' ATK further for every PERFECT strike in a row (up to approximately 5x)
Unlocks at Level Limit Break step 3 (Lv 120)
Crewmate Ability
Makes character's type slots have matching slot effects
Boosts Free Spirit and Cerebral characters' base stats by 100
Unlocks at Limit Break 24
Makes character's QCKINT slots have matching slot effects
Makes character's STRPSY slots have matching slot effects
Switch Effect
Boosts the type effects of normal attacks for Free Spirit and Cerebral characters by 1.5x for 1 turn, changes character's slot to character's own type, changes adjacent slots to RCV, and completely removes character's Special Bind/Paralysis/Despair
Boosts the type effects of normal attacks for Free Spirit and Cerebral characters by 2.5x for 2 turns, changes character's slot (including BLOCK slot) to character's own type, changes adjacent slots (including BLOCK slots) to RCV, and completely removes character's Special Bind/Paralysis/Despair
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,718 | 1,135 | 255 |
| Lv 99 | 3,436 | 1,702 | 510 |
| Lv 150 | 5,154 | 2,553 | 765 |
| Limit Break | 3,936+500 | 1,902+200 | 610+100 |
| Limit Break+ | 4,286+850 | 2,102+400 | 685+175 |
Limit Break
Boosts base HP by 20
Boosts base HP by 30
Boosts base HP by 30
Potential Ability 1: RCV Bind Resistance
Boosts base RCV by 5
Show all 40
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base HP by 40
Boosts base HP by 40
Boosts base HP by 60
Boosts base ATK by 10
Boosts base ATK by 15
Boosts base ATK by 15
Boosts base RCV by 10
Potential Ability 2: Slot Bind Resistance
Boosts base RCV by 10
Boosts base RCV by 15
Reduces Special charge time by 1 turn
Boosts base HP by 80
Boosts base HP by 80
Boosts base HP by 120
Boosts base ATK by 20
Boosts base ATK by 20
Add Crewmate Ability 2: Boosts Free Spirit and Cerebral characters' base stats by 100
Boosts base ATK by 30
Boosts base RCV by 20
Boosts base RCV by 20
Boosts base ATK by 40
Boosts base ATK by 50
Potential Ability 3: Pinch Healing
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base HP by 100
Boosts base RCV by 25
Boosts base RCV by 50
Boosts base HP by 150
Boosts base ATK by 50
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Boosts base ATK by 100
Potential Abilities
Reduces RCV Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 5 turns
- Level 5
Reduces RCV Bind duration by 7 turns
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 3 turns
- Level 2
Reduces character's Slot Bind duration by 4 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 15% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,638 | 1,802 | 540 |
| Lv 110 | 3,806 | 1,885 | 565 |
| New Pirate Rumble skills | |||
| Lv 120 | 4,143 | 2,052 | 615 |
| New Captain Ability | |||
| Lv 130 | 4,480 | 2,219 | 665 |
| New Pirate Rumble skills | |||
| Lv 150 | 5,154 | 2,553 | 765 |
| New Special · New Pirate Rumble skills | |||
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 201
- SPD
- 190
- Cost
- 55
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets enemies within large range (frontal) for ATK x 2 damage, DEF Down Lv.4 (25 s); targets enemies within medium range (frontal) for ATK x 3.2 damage
Charge time: 29 s
Show all 10 levels
- Level 1
Targets enemies within large range (frontal) for ATK x 1.8 damage, DEF Down Lv.2 (15 s); targets enemies within medium range (frontal) for ATK x 2.8 damage
Charge time: 29 s
- Level 2
Targets enemies within large range (frontal) for ATK x 1.82 damage, DEF Down Lv.2 (16 s); targets enemies within medium range (frontal) for ATK x 2.84 damage
Charge time: 29 s
- Level 3
Targets enemies within large range (frontal) for ATK x 1.84 damage, DEF Down Lv.2 (17 s); targets enemies within medium range (frontal) for ATK x 2.88 damage
Charge time: 29 s
- Level 4
Targets enemies within large range (frontal) for ATK x 1.86 damage, DEF Down Lv.2 (18 s); targets enemies within medium range (frontal) for ATK x 2.92 damage
Charge time: 29 s
- Level 5
Targets enemies within large range (frontal) for ATK x 1.88 damage, DEF Down Lv.2 (19 s); targets enemies within medium range (frontal) for ATK x 2.96 damage
Charge time: 29 s
- Level 6
Targets enemies within large range (frontal) for ATK x 1.9 damage, DEF Down Lv.3 (20 s); targets enemies within medium range (frontal) for ATK x 3 damage
Charge time: 29 s
- Level 7
Targets enemies within large range (frontal) for ATK x 1.92 damage, DEF Down Lv.3 (21 s); targets enemies within medium range (frontal) for ATK x 3.04 damage
Charge time: 29 s
- Level 8
Targets enemies within large range (frontal) for ATK x 1.94 damage, DEF Down Lv.3 (22 s); targets enemies within medium range (frontal) for ATK x 3.08 damage
Charge time: 29 s
- Level 9
Targets enemies within large range (frontal) for ATK x 1.96 damage, DEF Down Lv.3 (23 s); targets enemies within medium range (frontal) for ATK x 3.12 damage
Charge time: 29 s
- Level 10
Targets enemies within large range (frontal) for ATK x 2 damage, DEF Down Lv.4 (25 s); targets enemies within medium range (frontal) for ATK x 3.2 damage
Charge time: 29 s
Free Spirit/Cerebral class teammates ATK Up Lv.6, SPD Up Lv.6, HP Up Lv.6, Critical % Up Lv.5; Revolutionary Army teammates ATK Up Lv.3
Show all 5 levels
- Level 1
Free Spirit/Cerebral class teammates ATK Up Lv.2, SPD Up Lv.2, HP Up Lv.2, Critical % Up Lv.1; Revolutionary Army teammates ATK Up Lv.1
- Level 2
Free Spirit/Cerebral class teammates ATK Up Lv.3, SPD Up Lv.3, HP Up Lv.3, Critical % Up Lv.2; Revolutionary Army teammates ATK Up Lv.1
- Level 3
Free Spirit/Cerebral class teammates ATK Up Lv.4, SPD Up Lv.4, HP Up Lv.4, Critical % Up Lv.3; Revolutionary Army teammates ATK Up Lv.2
- Level 4
Free Spirit/Cerebral class teammates ATK Up Lv.5, SPD Up Lv.5, HP Up Lv.5, Critical % Up Lv.4; Revolutionary Army teammates ATK Up Lv.2
- Level 5
Free Spirit/Cerebral class teammates ATK Up Lv.6, SPD Up Lv.6, HP Up Lv.6, Critical % Up Lv.5; Revolutionary Army teammates ATK Up Lv.3
Completely evades Paralysis, reduce damage taken from Free Spirit and Driven by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
Featured · Jun 1, 2026 – Jul 1, 2026

