
Sabo & Koala
Youthful Revolutionary Aces
The Revolutionary Army's Chief of Staff and soldier. Even though Sabo outranks Koala, she often gets angry at him for his brash actions. They were raised together from a young age, and you can sense their bond from the way they interact.
Special
Changes BLOCK and unfavorable slots to character's own type, boosts Free Spirit and Cerebral characters' ATK by 2.25x for 1 turn, removes any matching/unfavorable slot effects placed on the crew, and becomes "Sabo & Koala" for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
−1 turn at Limit Break 18
−1 turn at Limit Break 39 (LB+)
Captain Ability
Boosts Free Spirit and Cerebral characters' ATK by 4x, HP and RCV by 1.2x, and boosts their ATK further for every PERFECT strike in a row (up to approximately 4.5x)
Boosts Free Spirit and Cerebral characters' ATK by 3.25x, and HP and RCV by 1.2x
Boosts Free Spirit and Cerebral characters' ATK by 3x, HP by 1.2x, and boosts their ATK further for every PERFECT strike in a row (up to approximately 3.5x)
Crewmate Ability
Makes character's type slots have matching slot effects
Boosts Free Spirit and Cerebral characters' base stats by 100
Unlocks at Limit Break 24
Makes character's QCKINT slots have matching slot effects
Makes character's STRPSY slots have matching slot effects
Switch Effect
Boosts the type effects of normal attacks for Free Spirit and Cerebral characters by 1.5x for 1 turn, changes character's slot to character's own type, and completely removes character's Paralysis/Despair
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,315 | 629 | 205 |
| Lv 99 | 3,242 | 1,611 | 506 |
| Lv 150 | 4,863 | 2,416 | 759 |
| Limit Break | 3,742+500 | 1,811+200 | 606+100 |
| Limit Break+ | 4,092+850 | 2,011+400 | 681+175 |
Limit Break
Boosts base HP by 20
Boosts base HP by 30
Boosts base HP by 30
Potential Ability 1: RCV Bind Resistance
Boosts base RCV by 5
Show all 40
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base HP by 40
Boosts base HP by 40
Boosts base HP by 60
Boosts base ATK by 10
Boosts base ATK by 15
Boosts base ATK by 15
Boosts base RCV by 10
Potential Ability 2: Slot Bind Resistance
Boosts base RCV by 10
Boosts base RCV by 15
Reduces Special charge time by 1 turn
Boosts base HP by 80
Boosts base HP by 80
Boosts base HP by 120
Boosts base ATK by 20
Boosts base ATK by 20
Add Crewmate Ability 2: Boosts Free Spirit and Cerebral characters' base stats by 100
Boosts base ATK by 30
Boosts base RCV by 20
Boosts base RCV by 20
Boosts base ATK by 40
Boosts base ATK by 50
Potential Ability 3: Pinch Healing
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base HP by 100
Boosts base RCV by 25
Boosts base RCV by 50
Boosts base HP by 150
Boosts base ATK by 50
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Boosts base ATK by 100
Potential Abilities
Reduces RCV Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 5 turns
- Level 5
Reduces RCV Bind duration by 7 turns
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 3 turns
- Level 2
Reduces character's Slot Bind duration by 4 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 15% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,432 | 1,705 | 535 |
| Lv 110 | 3,591 | 1,784 | 560 |
| Lv 120 | 3,909 | 1,942 | 610 |
| Lv 130 | 4,227 | 2,100 | 659 |
| Lv 150 | 4,863 | 2,416 | 759 |
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 176
- SPD
- 185
- Cost
- 55
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets enemies within medium range (frontal) for ATK x 0.65 damage; DEF Down Lv.3 (25 s); targets enemies within small range (frontal) for ATK x 1.15 damage
Charge time: 29 s
Show all 10 levels
- Level 1
Targets enemies within medium range (frontal) for ATK x 0.45 damage; DEF Down Lv.1 (15 s); targets enemies within small range (frontal) for ATK x 0.75 damage
Charge time: 29 s
- Level 2
Targets enemies within medium range (frontal) for ATK x 0.47 damage; DEF Down Lv.1 (16 s); targets enemies within small range (frontal) for ATK x 0.79 damage
Charge time: 29 s
- Level 3
Targets enemies within medium range (frontal) for ATK x 0.48 damage; DEF Down Lv.1 (17 s); targets enemies within small range (frontal) for ATK x 0.82 damage
Charge time: 29 s
- Level 4
Targets enemies within medium range (frontal) for ATK x 0.5 damage; DEF Down Lv.1 (18 s); targets enemies within small range (frontal) for ATK x 0.86 damage
Charge time: 29 s
- Level 5
Targets enemies within medium range (frontal) for ATK x 0.52 damage; DEF Down Lv.1 (19 s); targets enemies within small range (frontal) for ATK x 0.9 damage
Charge time: 29 s
- Level 6
Targets enemies within medium range (frontal) for ATK x 0.54 damage; DEF Down Lv.1 (20 s); targets enemies within small range (frontal) for ATK x 0.94 damage
Charge time: 29 s
- Level 7
Targets enemies within medium range (frontal) for ATK x 0.55 damage; DEF Down Lv.1 (21 s); targets enemies within small range (frontal) for ATK x 0.97 damage
Charge time: 29 s
- Level 8
Targets enemies within medium range (frontal) for ATK x 0.57 damage; DEF Down Lv.2 (22 s); targets enemies within small range (frontal) for ATK x 1.01 damage
Charge time: 29 s
- Level 9
Targets enemies within medium range (frontal) for ATK x 0.59 damage; DEF Down Lv.2 (23 s); targets enemies within small range (frontal) for ATK x 1.05 damage
Charge time: 29 s
- Level 10
Targets enemies within medium range (frontal) for ATK x 0.65 damage; DEF Down Lv.3 (25 s); targets enemies within small range (frontal) for ATK x 1.15 damage
Charge time: 29 s
Free Spirit/Cerebral class teammates Critical % Up Lv.5; Free Spirit/Cerebral class teammates SPD Up Lv.2
Show all 5 levels
- Level 1
Free Spirit/Cerebral class teammates Critical % Up Lv.1; Free Spirit/Cerebral class teammates SPD Up Lv.2
- Level 2
Free Spirit/Cerebral class teammates Critical % Up Lv.2; Free Spirit/Cerebral class teammates SPD Up Lv.2
- Level 3
Free Spirit/Cerebral class teammates Critical % Up Lv.3; Free Spirit/Cerebral class teammates SPD Up Lv.2
- Level 4
Free Spirit/Cerebral class teammates Critical % Up Lv.4; Free Spirit/Cerebral class teammates SPD Up Lv.2
- Level 5
Free Spirit/Cerebral class teammates Critical % Up Lv.5; Free Spirit/Cerebral class teammates SPD Up Lv.2
50% chance to evade Paralysis
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage

