
Dr. Vegapunk "York the Greedy"
Cornered Traitor
One of Dr. Vegapunk's Satellites. She contacts the Five Elders and asks for their protection, leveraging the fact that she can create the Mother Flame. However, as soon as the negotiations are concluded, it's revealed that the Straw Hat Pirates had captured her and were forcing her to speak.
Special
Reduces all enemies' damage reduction and [Damage Cut] duration by 3 turns, further increases crew's ATK boost, type effect boost and multiplicative chain multiplier boost (except additive boosts) by +0.25, changes bottom-row characters' slots (including BLOCK slots) to RCV, and if 5 or more Egghead characters are on the crew, boosts the type effects of normal attacks for DEX and PSY characters by 2.25x for 1 turn (allows this boost effect to be further increased up to 2 times), and reduces crew's Special Bind duration by 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Level 6 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 15
Captain Ability
Boosts Cerebral characters' ATK by 3.75x, HP by 1.4x, makes their RCVSEMLA slots have matching slot effects, and allows crew to obtain RCVSEMLA slots with PERFECT taps
Crewmate Ability
Reduces character's Special Bind duration by 6 turns
Makes Cerebral characters' RCVSEMLABOMBSUPERBOMB slots have matching slot effects
Unlocks at Limit Break 25
Support Ability
Cerebral characters
Adds 10% of character's base HP to supported character's base HP
Show all 5 levels
- Level 1
Adds 2% of character's base HP to supported character's base HP
- Level 2
Adds 4% of character's base HP to supported character's base HP
- Level 3
Adds 6% of character's base HP to supported character's base HP
- Level 4
Adds 8% of character's base HP to supported character's base HP
- Level 5
Adds 10% of character's base HP to supported character's base HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,589 | 824 | 111 |
| Lv 99 | 3,177 | 1,648 | 222 |
| Lv 150 | 4,765 | 2,472 | 333 |
| Limit Break | 3,377+200 | 1,748+100 | 272+50 |
| Limit Break+ | 3,877+700 | 1,948+300 | 322+100 |
Limit Break
Boosts base RCV by 20
Boosts base HP by 20
Boosts base ATK by 10
Potential Ability 1: Pinch Healing
Boosts base ATK by 20
Show all 25
Boosts base ATK by 30
Boosts base HP by 30
Boosts base HP by 40
Potential Ability 2: Special Double Launch
Add 1 Power Slot
Boosts base HP by 50
Boosts base HP by 60
Boosts base RCV by 30
Boosts base ATK by 40
Reduces Special charge time by 1 turn
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 150
Boosts base HP by 150
Boosts base RCV by 50
Potential Ability 3: Super Tandem
Boosts base HP by 200
Boosts base ATK by 100
Add Crewmate Ability 2: Makes Cerebral characters' RCVSEMLABOMBSUPERBOMB slots have matching slot effects
Potential Abilities
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 0.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 0.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
Once per quest, sets character's Special charge to MAX after character uses Special
Show all 5 levels
- Level 1
Once per quest, reduces character's Special charge time by 1 turn after character uses Special
- Level 2
Once per quest, reduces character's Special charge time by 3 turns after character uses Special
- Level 3
Once per quest, reduces character's Special charge time by 5 turns after character uses Special
- Level 4
Once per quest, reduces character's Special charge time by 7 turns after character uses Special
- Level 5
Once per quest, sets character's Special charge to MAX after character uses Special
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,363 | 1,744 | 235 |
| Lv 110 | 3,519 | 1,825 | 245 |
| Lv 120 | 3,830 | 1,987 | 267 |
| Lv 130 | 4,142 | 2,148 | 289 |
| Lv 150 | 4,765 | 2,472 | 333 |
Evolution
Pirate Rumble
- Style
Defender- DEF
- 299
- SPD
- 134
- Cost
- 20
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets 2 teammates with low current HP for Shield Lv.4 (15 s); after 40 s of battle, targets teammates within large range for DEF Up Lv.5 (15 s)
Charge time: 17 s
Show all 10 levels
- Level 1
Targets 2 teammates with low current HP for Shield Lv.2 (6 s); after 40 s of battle, targets teammates within large range for DEF Up Lv.3 (6 s)
Charge time: 17 s
- Level 2
Targets 2 teammates with low current HP for Shield Lv.2 (7 s); after 40 s of battle, targets teammates within large range for DEF Up Lv.3 (7 s)
Charge time: 17 s
- Level 3
Targets 2 teammates with low current HP for Shield Lv.2 (8 s); after 40 s of battle, targets teammates within large range for DEF Up Lv.3 (8 s)
Charge time: 17 s
- Level 4
Targets 2 teammates with low current HP for Shield Lv.2 (9 s); after 40 s of battle, targets teammates within large range for DEF Up Lv.3 (9 s)
Charge time: 17 s
- Level 5
Targets 2 teammates with low current HP for Shield Lv.2 (10 s); after 40 s of battle, targets teammates within large range for DEF Up Lv.3 (10 s)
Charge time: 17 s
- Level 6
Targets 2 teammates with low current HP for Shield Lv.3 (11 s); after 40 s of battle, targets teammates within large range for DEF Up Lv.4 (11 s)
Charge time: 17 s
- Level 7
Targets 2 teammates with low current HP for Shield Lv.3 (12 s); after 40 s of battle, targets teammates within large range for DEF Up Lv.4 (12 s)
Charge time: 17 s
- Level 8
Targets 2 teammates with low current HP for Shield Lv.3 (13 s); after 40 s of battle, targets teammates within large range for DEF Up Lv.4 (13 s)
Charge time: 17 s
- Level 9
Targets 2 teammates with low current HP for Shield Lv.3 (14 s); after 40 s of battle, targets teammates within large range for DEF Up Lv.4 (14 s)
Charge time: 17 s
- Level 10
Targets 2 teammates with low current HP for Shield Lv.4 (15 s); after 40 s of battle, targets teammates within large range for DEF Up Lv.5 (15 s)
Charge time: 17 s
DEX-type teammates HP Up Lv.6, ATK Up Lv.6; after 40 s of battle, DEX-type teammates DEF Up Lv.6
Show all 5 levels
- Level 1
DEX-type teammates HP Up Lv.2, ATK Up Lv.2; after 40 s of battle, DEX-type teammates DEF Up Lv.2
- Level 2
DEX-type teammates HP Up Lv.3, ATK Up Lv.3; after 40 s of battle, DEX-type teammates DEF Up Lv.3
- Level 3
DEX-type teammates HP Up Lv.4, ATK Up Lv.4; after 40 s of battle, DEX-type teammates DEF Up Lv.4
- Level 4
DEX-type teammates HP Up Lv.5, ATK Up Lv.5; after 40 s of battle, DEX-type teammates DEF Up Lv.5
- Level 5
DEX-type teammates HP Up Lv.6, ATK Up Lv.6; after 40 s of battle, DEX-type teammates DEF Up Lv.6
80% chance to evade Damage Over Time, reduce damage taken from QCK by 20%
Super Tandem
Applies ATK Boost (Tandem) of 1.5x to Cerebral characters for 1 turn and further increases crew's type effect boost by +0.25
When any of the following characters are on the crew (except as Support Characters): Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", S-Snake, S-Hawk, S-Shark, S-Bear
Show all 5 levels
- Level 1
Applies ATK Boost (Tandem) of 1.3x to Cerebral characters for 1 turn
ConditionWhen any of the following characters are on the crew (except as Support Characters): Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", S-Snake, S-Hawk, S-Shark, S-Bear
- Level 2
Applies ATK Boost (Tandem) of 1.35x to Cerebral characters for 1 turn
ConditionWhen any of the following characters are on the crew (except as Support Characters): Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", S-Snake, S-Hawk, S-Shark, S-Bear
- Level 3
Applies ATK Boost (Tandem) of 1.4x to Cerebral characters for 1 turn
ConditionWhen any of the following characters are on the crew (except as Support Characters): Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", S-Snake, S-Hawk, S-Shark, S-Bear
- Level 4
Applies ATK Boost (Tandem) of 1.45x to Cerebral characters for 1 turn and further increases crew's type effect boost by +0.15
ConditionWhen any of the following characters are on the crew (except as Support Characters): Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", S-Snake, S-Hawk, S-Shark, S-Bear
- Level 5
Applies ATK Boost (Tandem) of 1.5x to Cerebral characters for 1 turn and further increases crew's type effect boost by +0.25
ConditionWhen any of the following characters are on the crew (except as Support Characters): Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", S-Snake, S-Hawk, S-Shark, S-Bear


