
Pacifista Mk. III
Receiving Orders
Battle weapon of the Navy's science division. All fifty units move into action after Sentomaru's command. He orders them to ensure that Vegapunk and the Straw Hat Pirates can safely escape the island.
Special
Reduces crew's Burn duration by 6 turns, and changes crew's slots (including BLOCK slots) to DEX. If crew has slot effect boost when Special is launched, boosts Powerhouse and Cerebral characters' advantageous class effect by 1.5x for 1 turn, and further increases crew's slot effect boost by +0.5 (boosts Powerhouse and Cerebral characters' slot effects by 2.25x for 3 turns otherwise)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Level 6 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, reduces damage taken by 20%, and boosts Powerhouse characters' ATK by 3.5x and HP by 1.5x
Crewmate Ability
Character cannot be blown away by attack, and makes Powerhouse and Cerebral characters' DEX slots have matching slot effects
Boosts Powerhouse and Cerebral characters' base HP by 200
Unlocks at Limit Break 12
Support Ability
Powerhouse characters
Adds 10% of character's base HP to supported character's base HP
Show all 5 levels
- Level 1
Adds 6% of character's base HP to supported character's base HP
- Level 2
Adds 7% of character's base HP to supported character's base HP
- Level 3
Adds 8% of character's base HP to supported character's base HP
- Level 4
Adds 9% of character's base HP to supported character's base HP
- Level 5
Adds 10% of character's base HP to supported character's base HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,759 | 755 | 118 |
| Lv 99 | 3,517 | 1,509 | 236 |
| Lv 150 | 5,275 | 2,263 | 354 |
| Limit Break | 3,717+200 | 1,609+100 | 286+50 |
Limit Break
Boosts base HP by 30
Boosts base ATK by 30
Boosts base HP by 30
Potential Ability 1: Slot Bind Resistance
Boosts base HP by 40
Show all 15
Boosts base RCV by 20
Boosts base ATK by 30
Add 1 Power Slot
Boosts base RCV by 30
Boosts base HP by 50
Boosts base ATK by 40
Add Crewmate Ability 2: Boosts Powerhouse and Cerebral characters' base HP by 200
Boosts base HP by 50
Reduces Special charge time by 1 turn
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,723 | 1,597 | 249 |
| Lv 110 | 3,896 | 1,671 | 261 |
| Lv 120 | 4,240 | 1,819 | 284 |
| Lv 130 | 4,585 | 1,967 | 307 |
| Lv 150 | 5,275 | 2,263 | 354 |
How to get
Featured · May 1, 2025 – Jun 1, 2025
Featured · Apr 30, 2025 – Jun 1, 2025
Featured · Apr 29, 2025 – Jun 1, 2025
