Pacifista Mk. III

Battle weapon of the Navy's science division. It is far more powerful than the prototype Pacifista deployed in the Paramount War. Its Bubble Shield is capable of repelling even cannonballs.

Special

Bubble Shield

Deals 80x character's ATK in non-type damage to one enemy, reduces crew's Despair duration by 6 turns, massively reduces a portion of each enemies' dealt damage that exceeds 5,000 for 2 turns, boosts INT and Cerebral characters' slot effects by 2.25x for 1 turn (up to 2 slot boost increasing effects can be applied), and boosts damage dealt to enemies with Poison or increase damage taken status by 1.75x for 1 turn

BaseLimit Break
Level 118 turns17 turns
Level 217 turns16 turns
Level 316 turns15 turns
Level 415 turns14 turns
Level 514 turns13 turns
Max13 turns12 turns

−1 turn at Limit Break 14

Captain Ability

Naval Science Division's Battle Weapon

Boosts Powerhouse and Cerebral characters' ATK by 3.75x, boosts crew's HP by 1.5x, and crew cannot be blown away by attack

Crewmate Ability

UNIQ

Boosts Powerhouse and Cerebral characters' base HP by 200 and makes their BOMB slots have matching slot effects

RES

Middle-row characters cannot be blown away by attack

Unlocks at Limit Break 12

Support Ability

Supported Characters

Sentomaru, Stussy, Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise"

Level 5 (Max)

Once per quest, if crew is inflicted with Despair status from the enemy, reduces crew's Despair duration by 2 turns at start of crew's next turn

Show all 5 levels
  1. Level 1

    Once per quest, if crew is inflicted with Despair status from the enemy, reduces crew's Despair duration by 1 turn at start of crew's next turn

  2. Level 2

    Once per quest, if crew is inflicted with Despair status from the enemy, reduces crew's Despair duration by 1 turn at start of crew's next turn

  3. Level 3

    Once per quest, if crew is inflicted with Despair status from the enemy, reduces crew's Despair duration by 1 turn at start of crew's next turn

  4. Level 4

    Once per quest, if crew is inflicted with Despair status from the enemy, reduces crew's Despair duration by 1 turn at start of crew's next turn

  5. Level 5

    Once per quest, if crew is inflicted with Despair status from the enemy, reduces crew's Despair duration by 2 turns at start of crew's next turn

Stats

HPATKRCV
Lv 12,00673671
Lv 994,0121,471141
Lv 1506,0182,206211
Limit Break4,112+1001,621+150191+50

Limit Break

01

Boosts base ATK by 30

02

Boosts base RCV by 10

03

Boosts base HP by 30

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base ATK by 30

Show all 15
06

Boosts base HP by 30

07

Boosts base ATK by 40

08

Add 1 Power Slot

09

Boosts base RCV by 20

10

Boosts base HP by 40

11

Boosts base RCV by 20

12

Add Crewmate Ability 2: Middle-row characters cannot be blown away by attack

13

Boosts base ATK by 50

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Recovery ATK Boost/Hunger Resistance

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Recovery ATK Boost/Hunger Resistance
Level 5 (Max)

If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2

Show all 5 levels
  1. Level 1

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1

  2. Level 2

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1

  3. Level 3

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 2

  4. Level 4

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2

  5. Level 5

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2

Level Limit Break

HPATKRCV
Lv 1054,2481,557149
Lv 1104,4441,629156
Lv 1204,8381,773169
Lv 1305,2311,917183
Lv 1506,0182,206211

How to get

Sugo-Fest

Featured · Dec 9, 2024 – Dec 22, 2024

Sugo-Fest

Featured · Dec 8, 2024 – Dec 22, 2024

Sugo-Fest

Featured · Dec 7, 2024 – Dec 22, 2024

Family

Pacifista Mk. III
Pacifista Mk. III