
Monet
Swordsman-Assaulting Wings
Although she works as Caesar's secretary, Monet is actually a member of the Donquixote Pirates and a loyal follower of Doflamingo. She confronts Zoro in the Biscuits Room. While Monet initially believes she can't beat Zoro, she realizes she might have a chance after observing him.
Special
Delays all enemies by 1 turn ignoring immunity to Delay, immunity to all status effects, or immunity (excluding certain status effect), reduces crew's Despair duration by 6 turns, applies -20% Slasher, Driven, and Cerebral Resistance to all enemies for 1 turn, and if 6 Slasher or 6 Driven characters are on the crew, boosts the chain multiplier by 1.75x for 1 turn (cannot be removed by crew or enemies)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Level 6 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 15
Captain Ability
Boosts Driven, Slasher, and Cerebral characters' ATK by 3.25x, boosts their ATK by approximately 4.25x after characters attack at GOOD or better in the order of STR, STR without breaking the chain, and reduces damage taken by 20%
Crewmate Ability
Boosts crew's base RCV by 60
Reduces crew's Despair duration by 1 turn
Unlocks at Limit Break 25
Support Ability
Driven characters
Adds 9% of character's base RCV to supported character's base RCV
Show all 5 levels
- Level 1
Adds 3% of character's base RCV to supported character's base RCV
- Level 2
Adds 4% of character's base RCV to supported character's base RCV
- Level 3
Adds 6% of character's base RCV to supported character's base RCV
- Level 4
Adds 7% of character's base RCV to supported character's base RCV
- Level 5
Adds 9% of character's base RCV to supported character's base RCV
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,622 | 844 | 114 |
| Lv 99 | 3,244 | 1,687 | 227 |
| Lv 150 | 4,866 | 2,530 | 340 |
| Limit Break | 3,444+200 | 1,787+100 | 277+50 |
| Limit Break+ | 3,944+700 | 1,987+300 | 327+100 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 20
Boosts base ATK by 20
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 30
Show all 25
Boosts base HP by 30
Boosts base RCV by 20
Boosts base HP by 40
Potential Ability 2: Critical ATK
Add 1 Power Slot
Boosts base HP by 50
Boosts base ATK by 40
Boosts base RCV by 30
Boosts base HP by 60
Reduces Special charge time by 1 turn
Expand Limit Break (LB+)
Boosts base RCV by 50
Boosts base HP by 150
Boosts base ATK by 50
Boosts base HP by 150
Boosts base ATK by 50
Potential Ability 3: Super Tandem
Boosts base ATK by 100
Boosts base HP by 200
Add Crewmate Ability 2: Reduces crew's Despair duration by 1 turn
Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,434 | 1,786 | 240 |
| Lv 110 | 3,593 | 1,868 | 251 |
| Lv 120 | 3,911 | 2,034 | 273 |
| Lv 130 | 4,229 | 2,199 | 295 |
| Lv 150 | 4,866 | 2,530 | 340 |
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 224
- SPD
- 157
- Cost
- 20
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack
Targets closest enemies
Targets enemies within large range for SPD Down Lv.6 (15 s); targets ATK Style teammates for ATK Up Lv.6 (15 s), SPD Up Lv.6 (15 s), Special CT Speed Up Lv.3 (15 s)
Charge time: 22 s
Show all 10 levels
- Level 1
Targets enemies within large range for SPD Down Lv.4 (6 s); targets ATK Style teammates for ATK Up Lv.4 (6 s), SPD Up Lv.4 (6 s), Special CT Speed Up Lv.1 (6 s)
Charge time: 22 s
- Level 2
Targets enemies within large range for SPD Down Lv.4 (7 s); targets ATK Style teammates for ATK Up Lv.4 (7 s), SPD Up Lv.4 (7 s), Special CT Speed Up Lv.1 (7 s)
Charge time: 22 s
- Level 3
Targets enemies within large range for SPD Down Lv.4 (8 s); targets ATK Style teammates for ATK Up Lv.4 (8 s), SPD Up Lv.4 (8 s), Special CT Speed Up Lv.1 (8 s)
Charge time: 22 s
- Level 4
Targets enemies within large range for SPD Down Lv.4 (9 s); targets ATK Style teammates for ATK Up Lv.4 (9 s), SPD Up Lv.4 (9 s), Special CT Speed Up Lv.1 (9 s)
Charge time: 22 s
- Level 5
Targets enemies within large range for SPD Down Lv.4 (10 s); targets ATK Style teammates for ATK Up Lv.4 (10 s), SPD Up Lv.4 (10 s), Special CT Speed Up Lv.2 (10 s)
Charge time: 22 s
- Level 6
Targets enemies within large range for SPD Down Lv.5 (11 s); targets ATK Style teammates for ATK Up Lv.5 (11 s), SPD Up Lv.5 (11 s), Special CT Speed Up Lv.2 (11 s)
Charge time: 22 s
- Level 7
Targets enemies within large range for SPD Down Lv.5 (12 s); targets ATK Style teammates for ATK Up Lv.5 (12 s), SPD Up Lv.5 (12 s), Special CT Speed Up Lv.2 (12 s)
Charge time: 22 s
- Level 8
Targets enemies within large range for SPD Down Lv.5 (13 s); targets ATK Style teammates for ATK Up Lv.5 (13 s), SPD Up Lv.5 (13 s), Special CT Speed Up Lv.2 (13 s)
Charge time: 22 s
- Level 9
Targets enemies within large range for SPD Down Lv.5 (14 s); targets ATK Style teammates for ATK Up Lv.5 (14 s), SPD Up Lv.5 (14 s), Special CT Speed Up Lv.2 (14 s)
Charge time: 22 s
- Level 10
Targets enemies within large range for SPD Down Lv.6 (15 s); targets ATK Style teammates for ATK Up Lv.6 (15 s), SPD Up Lv.6 (15 s), Special CT Speed Up Lv.3 (15 s)
Charge time: 22 s
Driven class teammates ATK Up Lv.5, SPD Up Lv.5; first 40 s of battle, Driven class teammates Special CT Speed Up Lv.4
Show all 5 levels
- Level 1
Driven class teammates ATK Up Lv.2, SPD Up Lv.2; first 40 s of battle, Driven class teammates Special CT Speed Up Lv.3
- Level 2
Driven class teammates ATK Up Lv.3, SPD Up Lv.3; first 40 s of battle, Driven class teammates Special CT Speed Up Lv.3
- Level 3
Driven class teammates ATK Up Lv.4, SPD Up Lv.4; first 40 s of battle, Driven class teammates Special CT Speed Up Lv.3
- Level 4
Driven class teammates ATK Up Lv.5, SPD Up Lv.5; first 40 s of battle, Driven class teammates Special CT Speed Up Lv.3
- Level 5
Driven class teammates ATK Up Lv.5, SPD Up Lv.5; first 40 s of battle, Driven class teammates Special CT Speed Up Lv.4
80% chance to evade Paralysis, reduce damage taken from Powerhouse by 20%
Super Tandem
Applies ATK Boost (Tandem) of 1.5x to Driven, Slasher, and Cerebral characters for 1 turn, and further increases crew's slot boost by +0.5
When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Donquixote Doflamingo, Vergo, Trebol, Diamante, Pica, Sugar, Giolla, Lao G., Senor Pink, Machvise, Dellinger, Gladius, Buffalo, Viola (Violet), Baby 5, Bellamy
Show all 5 levels
- Level 1
Applies ATK Boost (Tandem) of 1.1x to Driven, Slasher, and Cerebral characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Donquixote Doflamingo, Vergo, Trebol, Diamante, Pica, Sugar, Giolla, Lao G., Senor Pink, Machvise, Dellinger, Gladius, Buffalo, Viola (Violet), Baby 5, Bellamy
- Level 2
Applies ATK Boost (Tandem) of 1.2x to Driven, Slasher, and Cerebral characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Donquixote Doflamingo, Vergo, Trebol, Diamante, Pica, Sugar, Giolla, Lao G., Senor Pink, Machvise, Dellinger, Gladius, Buffalo, Viola (Violet), Baby 5, Bellamy
- Level 3
Applies ATK Boost (Tandem) of 1.3x to Driven, Slasher, and Cerebral characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Donquixote Doflamingo, Vergo, Trebol, Diamante, Pica, Sugar, Giolla, Lao G., Senor Pink, Machvise, Dellinger, Gladius, Buffalo, Viola (Violet), Baby 5, Bellamy
- Level 4
Applies ATK Boost (Tandem) of 1.4x to Driven, Slasher, and Cerebral characters for 1 turn, and further increases crew's slot boost by +0.25
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Donquixote Doflamingo, Vergo, Trebol, Diamante, Pica, Sugar, Giolla, Lao G., Senor Pink, Machvise, Dellinger, Gladius, Buffalo, Viola (Violet), Baby 5, Bellamy
- Level 5
Applies ATK Boost (Tandem) of 1.5x to Driven, Slasher, and Cerebral characters for 1 turn, and further increases crew's slot boost by +0.5
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Donquixote Doflamingo, Vergo, Trebol, Diamante, Pica, Sugar, Giolla, Lao G., Senor Pink, Machvise, Dellinger, Gladius, Buffalo, Viola (Violet), Baby 5, Bellamy











