
Curly Dadan
Determination of a Foster Parent
Head of the Dadan Family of mountain bandits. When the Bluejam Pirates tried to attack Ace, Dadan intervenes. Despite not being blood related, Dadan is determined to fight as a foster parent against Bluejam in order to protect Ace.
Special
[This Special can only be used 3 times during a quest] Deals 50x character's ATK in QCK damage to all enemies, reduces crew's chance of landing on DEXPSY slots for 2 turns, changes adjacent slots (including BLOCK slots) to TND, and reduces all enemies' Resilience duration by 3 turns. If crew has slot effect boost when Special is launched, further increases crew's slot effect boost by +0.25 and doubles Powerhouse and Fighter characters' slot effects for 1 turn. If crew's HP is at 71% or above when Special is launched, cuts crew's HP by 30% but reduces character's Special charge turn by 13 turns. If "Monkey D. Luffy", "Portgas D. Ace", or "Sabo" is in the crew or is set as Support for character and Support character's type is QCK, extends the duration of crew's [Damage Plus] by 1 turn and heals crew by 2,000 HP at end of turn for 10 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Level 6 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts Powerhouse and Fighter characters' ATK by 4x, HP by 1.3x, makes their TND slots have matching slot effects, and slightly boosts crew's chance of landing on TND slots
Crewmate Ability
Boosts Powerhouse and Fighter characters' base HP by 150, and makes their QCKINTTND slots have matching slot effects
Reduces character's Special Reverse by 3 turns, and if field has "Territory: Fighter class" or "Territory: Powerhouse class", boosts crew's base ATK by 200
Unlocks at Limit Break 12
Support Ability
QCK characters
Reduces damage taken from STR characters by 5% and adds 12% of character's base HP to supported character's base HP
Show all 5 levels
- Level 1
Reduces damage taken from STR characters by 1% and adds 5% of character's base HP to supported character's base HP
- Level 2
Reduces damage taken from STR characters by 2% and adds 6% of character's base HP to supported character's base HP
- Level 3
Reduces damage taken from STR characters by 3% and adds 8% of character's base HP to supported character's base HP
- Level 4
Reduces damage taken from STR characters by 4% and adds 10% of character's base HP to supported character's base HP
- Level 5
Reduces damage taken from STR characters by 5% and adds 12% of character's base HP to supported character's base HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,855 | 763 | 99 |
| Lv 99 | 3,710 | 1,526 | 198 |
| Lv 150 | 5,565 | 2,289 | 297 |
| Limit Break | 3,910+200 | 1,626+100 | 248+50 |
Limit Break
Boosts base HP by 30
Boosts base ATK by 30
Boosts base RCV by 20
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base HP by 30
Show all 15
Boosts base ATK by 30
Boosts base HP by 40
Add 1 Power Slot
Boosts base HP by 50
Boosts base HP by 50
Boosts base ATK by 40
Add Crewmate Ability 2: Reduces character's Special Reverse by 3 turns, and if field has "Territory: Fighter class" or "Territory: Powerhouse class", boosts crew's base ATK by 200
Boosts base RCV by 30
Reduces Special charge time by 1 turn
Potential Ability 2: Slot Bind Resistance
Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,928 | 1,615 | 209 |
| Lv 110 | 4,110 | 1,690 | 219 |
| Lv 120 | 4,473 | 1,840 | 238 |
| Lv 130 | 4,837 | 1,989 | 258 |
| Lv 150 | 5,565 | 2,289 | 297 |
How to get
Featured · Jan 1, 2025 – Feb 16, 2025
Featured · Dec 30, 2024 – Feb 16, 2025
Featured · Dec 28, 2024 – Feb 16, 2025
Featured · Dec 27, 2024 – Jan 26, 2025
Featured · Dec 27, 2024 – Feb 16, 2025



