
Curly Dadan
Life-Risking Rescue
Head of the Dadan Family of mountain bandits. She attacks Bluejam in order to rescue Luffy and Ace. Initially she attempts to carry out the two, but after hearing Ace would not leave, she stays to confront Bluejam.
Special
Deals 80x character's ATK in QCK damage to all enemies. If Captain's slot is RCV when Special is launched, reduces all enemies' [Damage Cut] duration by 6 turns, reduces crew's Bind duration by 6 turns, and boosts Slasher and Free Spirit characters' ATK by 2.25x for 1 turn. If Captain's slot is TND or type slot when Special is launched, reduces all enemies' [Damage Cut] duration by 5 turns, reduces crew's Bind duration by 5 turns, and doubles Slasher and Free Spirit characters' ATK for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
−1 turn at Limit Break 12
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts Slasher and Free Spirit characters' ATK by 3.5x and HP and RCV by 1.2x
Crewmate Ability
Boosts Slasher and Free Spirit characters' base ATK by 70
Reduces the duration of Remove SFX by 5 turns
Unlocks at Limit Break 8
Support Ability
Monkey D. Luffy, Portgas D. Ace, Sabo
Adds 9% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Adds 5% of character's base ATK to supported character's base ATK
- Level 2
Adds 6% of character's base ATK to supported character's base ATK
- Level 3
Adds 7% of character's base ATK to supported character's base ATK
- Level 4
Adds 8% of character's base ATK to supported character's base ATK
- Level 5
Adds 9% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,311 | 701 | 117 |
| Lv 99 | 3,008 | 1,496 | 220 |
| Lv 150 | 4,512 | 2,244 | 330 |
| Limit Break | 3,208+200 | 1,596+100 | 270+50 |
| Limit Break+ | 3,408+400 | 1,796+300 | 370+150 |
Limit Break
Boosts base HP by 50
Boosts base HP by 50
Boosts base HP by 50
Potential Ability 1: Slot Bind Resistance
Boosts base HP by 50
Show all 25
Boosts base ATK by 25
Boosts base ATK by 25
Add Crewmate Ability 2: Reduces the duration of Remove SFX by 5 turns
Boosts base RCV by 25
Add 1 Power Slot
Boosts base RCV by 25
Reduces Special charge time by 1 turn
Boosts base ATK by 25
Boosts base ATK by 25
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Critical ATK
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,184 | 1,584 | 232 |
| Lv 110 | 3,332 | 1,657 | 243 |
| Lv 120 | 3,627 | 1,804 | 265 |
| Lv 130 | 3,922 | 1,950 | 286 |
| Lv 150 | 4,512 | 2,244 | 330 |
How to get
Featured · Mar 18, 2023 – Mar 26, 2023



