Prince Grus & Kujaku & Hibari

Saving the Future of the Navy

Members of the Navy HQ Top Secret Special Force "SWORD". In order to rescue fellow SWORD member Coby, they land on the Pirate Island of Fullalead with Vice Admiral Garp and begin a battle against the pirates.

Special

Navy HQ Top Secret Special Force "SWORD"

Reduces all enemies' [Damage Cut] effect by 90% (the effect increase/decrease only occurs 1 time), deals 200x character's ATK in INT damage to all enemies at end of turn for 3 turns, reduces crew's [Heal To Damage][Cure Slot To Damage] duration by 4 turns, boosts Fighter, Slasher, Striker, and Shooter characters' ATK by 2.75x for 1 turn, changes crew's BLOCK and type slots to RCV, and applies -10% Fighter, Slasher, Striker, and Shooter Resistance to all enemies for 1 turn. If crew's [Continuous Restore] status has 5 or more turns remaining when Special is launched and an INT or PSY-type is set as Support for character or no Support character is set, reduces character's Special charge time by 12 turns; if a STR, DEX, or QCK-type is set as Support for character, reduces bottom-row characters' Special charge time by 4 turns (Special charge time reduction effect of "Navy HQ Top Secret Special Force "SWORD"" can be activated up to 1 time including any Specials with similar effect), then after that, heals crew by 9,292 HP at end of turn for 7 turns

BaseLimit Break
Level 121 turns19 turns
Level 220 turns18 turns
Level 319 turns17 turns
Level 418 turns16 turns
Level 517 turns15 turns
Max16 turns14 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Pirate-Subduing Might of "SWORD"

Reduces crew's Special charge time by 1 turn at start of quest, boosts crew's ATK by approximately 5.75x if a Fighter, Slasher, Striker, and Shooter class are all on the crew (4.5x otherwise), boosts crew's HP by 1.25x, and makes crew's INTRCV slots have matching slot effects. If a Fighter, Slasher, Striker, or Shooter crewmate uses a Special, reduces character's Special charge time by 3 turns (this effect can be activated up to 8 times, max 4 times in 1 turn)

Crewmate Ability

UNIQ

Adds an additional 300 HP when obtaining a RCV slot, and makes Fighter, Slasher, Striker, and Shooter characters' INTRCV slots have matching slot effects

Unlocks at Limit Break 10

UNIQ

Tapping on this character with a RCV slot will boost crew's chance of landing on RCV slots for 1 turn, and character's RCV slot is carried over to the next turn if character lands a PERFECT strike

Unlocks at Limit Break 25

Support Ability

Supported Characters

Coby, Helmeppo, Monkey D. Garp, X Drake

Level 5 (Max)

Once per quest, if supported character uses a Special, extends the duration of crew's [Continuous Restore] by 1 turn, and changes right-column characters' slots to RCV

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, changes supported character's slot to RCV

  2. Level 2

    Once per quest, if supported character uses a Special, changes supported character's slot to RCV

  3. Level 3

    Once per quest, if supported character uses a Special, changes right-column characters' slots to RCV

  4. Level 4

    Once per quest, if supported character uses a Special, changes right-column characters' slots to RCV

  5. Level 5

    Once per quest, if supported character uses a Special, extends the duration of crew's [Continuous Restore] by 1 turn, and changes right-column characters' slots to RCV

Super Special

Super Type
Condition

If any of the following characters are on the crew (except as Support Characters): Monkey D. Garp, Coby, Helmeppo, X Drake

Reduces top-row characters' Special charge time by 2 turns, applies Set Target status to all enemies for 1 turn (Set Target status cannot be affected by immunity to status effects, Fighter, Slasher, Striker, and Shooter characters will deal 1.75x damage, and their Special charge time will be reduced by 2 turns for every enemy with Set Target status defeated by normal attacks and Specials (except when defeating with status effects or certain end of turn damage effects)), and changes INT characters to Super INT

Stats

HPATKRCV
Lv 12,197880104
Lv 994,3931,759207
Lv 1506,5892,638310
Limit Break4,893+5001,959+200307+100
Limit Break+5,393+1,0002,159+400357+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base HP by 10

03

Boosts base HP by 10

04

Potential Ability 1: RCV Bind Resistance

05

Boosts base ATK by 10

Show all 40
06

Boosts base ATK by 10

07

Boosts base HP by 20

08

Boosts base HP by 20

09

Boosts base RCV by 20

10

Add Crewmate Ability 1: Adds an additional 300 HP when obtaining a RCV slot, and makes Fighter, Slasher, Striker, and Shooter characters' INTRCV slots have matching slot effects

11

Boosts base ATK by 20

12

Boosts base HP by 30

13

Boosts base RCV by 30

14

Boosts base ATK by 30

15

Potential Ability 2: Barrier Pierce

16

Reduces Special charge time by 1 turn

17

Boosts base ATK by 30

18

Boosts base HP by 40

19

Boosts base HP by 40

20

Boosts base HP by 40

21

Boosts base RCV by 50

22

Boosts base HP by 50

23

Boosts base ATK by 40

24

Boosts base HP by 50

25

Add Crewmate Ability 2: Tapping on this character with a RCV slot will boost crew's chance of landing on RCV slots for 1 turn, and character's RCV slot is carried over to the next turn if character lands a PERFECT strike

26

Boosts base HP by 60

27

Boosts base HP by 60

28

Boosts base HP by 70

29

Boosts base ATK by 50

30

Potential Ability 3: Own Special Charge Time Reduced

31

Expand Limit Break (LB+)

32

Boosts base HP by 100

33

Boosts base HP by 100

34

Boosts base ATK by 50

35

Boosts base RCV by 50

36

Boosts base HP by 150

37

Boosts base ATK by 50

38

Boosts base HP by 150

39

Boosts base ATK by 100

40

Reduces Special charge time by 1 turn

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 60% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Own Special Charge Time Reduced
Level 5 (Max)

Reduces character's Special charge time by 7 turns at start of quest

Show all 5 levels
  1. Level 1

    Reduces character's Special charge time by 1 turn at start of quest

  2. Level 2

    Reduces character's Special charge time by 2 turns at start of quest

  3. Level 3

    Reduces character's Special charge time by 3 turns at start of quest

  4. Level 4

    Reduces character's Special charge time by 5 turns at start of quest

  5. Level 5

    Reduces character's Special charge time by 7 turns at start of quest

Level Limit Break

HPATKRCV
Lv 1054,6511,862219
Lv 1104,8661,948229
Lv 1205,2972,120249
Lv 1305,7272,293269
Lv 1506,5892,638310

Evolution

Prince Grus & Kujaku & Hibari
Sea StallionBlack Pirate PenguinBlack Plated LobsterBlack Striped DragonRainbow Striped Dragon
75,000 Beli
Prince Grus & Kujaku & Hibari

Pirate Rumble

Style
Obstructer
DEF
195
SPD
144
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Navy HQ Top Secret Special Force "SWORD"
Level 10 (Max)

Targets Striker/Shooter class teammates for Shield Lv.5 (20 s); targets 3 high ATK enemies for 100% chance of Halve ATK (15 s); targets 3 high SPD enemies for 80% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.5 (20 s)

Charge time: 27 s

Show all 10 levels
  1. Level 1

    Targets Striker/Shooter class teammates for Shield Lv.1 (20 s); targets 3 high ATK enemies for 50% chance of Halve ATK (15 s); targets 3 high SPD enemies for 40% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.1 (20 s)

    Charge time: 27 s

  2. Level 2

    Targets Striker/Shooter class teammates for Shield Lv.1 (20 s); targets 3 high ATK enemies for 55% chance of Halve ATK (15 s); targets 3 high SPD enemies for 44% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.1 (20 s)

    Charge time: 27 s

  3. Level 3

    Targets Striker/Shooter class teammates for Shield Lv.1 (20 s); targets 3 high ATK enemies for 60% chance of Halve ATK (15 s); targets 3 high SPD enemies for 48% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.1 (20 s)

    Charge time: 27 s

  4. Level 4

    Targets Striker/Shooter class teammates for Shield Lv.2 (20 s); targets 3 high ATK enemies for 65% chance of Halve ATK (15 s); targets 3 high SPD enemies for 52% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.2 (20 s)

    Charge time: 27 s

  5. Level 5

    Targets Striker/Shooter class teammates for Shield Lv.2 (20 s); targets 3 high ATK enemies for 70% chance of Halve ATK (15 s); targets 3 high SPD enemies for 56% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.2 (20 s)

    Charge time: 27 s

  6. Level 6

    Targets Striker/Shooter class teammates for Shield Lv.3 (20 s); targets 3 high ATK enemies for 75% chance of Halve ATK (15 s); targets 3 high SPD enemies for 60% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.3 (20 s)

    Charge time: 27 s

  7. Level 7

    Targets Striker/Shooter class teammates for Shield Lv.3 (20 s); targets 3 high ATK enemies for 80% chance of Halve ATK (15 s); targets 3 high SPD enemies for 64% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.3 (20 s)

    Charge time: 27 s

  8. Level 8

    Targets Striker/Shooter class teammates for Shield Lv.3 (20 s); targets 3 high ATK enemies for 85% chance of Halve ATK (15 s); targets 3 high SPD enemies for 68% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.3 (20 s)

    Charge time: 27 s

  9. Level 9

    Targets Striker/Shooter class teammates for Shield Lv.4 (20 s); targets 3 high ATK enemies for 90% chance of Halve ATK (15 s); targets 3 high SPD enemies for 72% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.4 (20 s)

    Charge time: 27 s

  10. Level 10

    Targets Striker/Shooter class teammates for Shield Lv.5 (20 s); targets 3 high ATK enemies for 100% chance of Halve ATK (15 s); targets 3 high SPD enemies for 80% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.5 (20 s)

    Charge time: 27 s

Ability
Level 5 (Max)

Striker/Shooter class teammates HP Up Lv.6, ATK Up Lv.6; if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team, team DEF Up Lv.5; self HP Up Lv.10, SPD Up Lv.10

Show all 5 levels
  1. Level 1

    Striker/Shooter class teammates HP Up Lv.2, ATK Up Lv.2; if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team, team DEF Up Lv.1; self HP Up Lv.6, SPD Up Lv.6

  2. Level 2

    Striker/Shooter class teammates HP Up Lv.3, ATK Up Lv.3; if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team, team DEF Up Lv.2; self HP Up Lv.7, SPD Up Lv.7

  3. Level 3

    Striker/Shooter class teammates HP Up Lv.4, ATK Up Lv.4; if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team, team DEF Up Lv.3; self HP Up Lv.8, SPD Up Lv.8

  4. Level 4

    Striker/Shooter class teammates HP Up Lv.5, ATK Up Lv.5; if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team, team DEF Up Lv.4; self HP Up Lv.9, SPD Up Lv.9

  5. Level 5

    Striker/Shooter class teammates HP Up Lv.6, ATK Up Lv.6; if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team, team DEF Up Lv.5; self HP Up Lv.10, SPD Up Lv.10

Resilience

Completely evades Special Bind, reduce damage taken from PSY by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

INT-type teammates HP, SPD Up Lv.4, DEF Up Lv.2; Striker/Shooter class teammates Special CT Speed Up Lv.2, ATK, HP Up Lv.4

Show all 5 levels
  1. Level 1

    INT-type teammates HP, SPD Up Lv.1, DEF Up Lv.1; Striker/Shooter class teammates Special CT Speed Up Lv.1, ATK, HP Up Lv.1

  2. Level 2

    INT-type teammates HP, SPD Up Lv.2, DEF Up Lv.1; Striker/Shooter class teammates Special CT Speed Up Lv.1, ATK, HP Up Lv.2

  3. Level 3

    INT-type teammates HP, SPD Up Lv.3, DEF Up Lv.2; Striker/Shooter class teammates Special CT Speed Up Lv.1, ATK, HP Up Lv.3

  4. Level 4

    INT-type teammates HP, SPD Up Lv.3, DEF Up Lv.2; Striker/Shooter class teammates Special CT Speed Up Lv.2, ATK, HP Up Lv.3

  5. Level 5

    INT-type teammates HP, SPD Up Lv.4, DEF Up Lv.2; Striker/Shooter class teammates Special CT Speed Up Lv.2, ATK, HP Up Lv.4

Navy HQ Top Secret Special Force "SWORD"
Level 5 (Max)

Targets 1 high SPD enemy for 100% chance of Action Bind (10 s), SPD Down Lv.10 (20 s); targets 1 high ATK enemy for 100% chance of Special Bind (10 s), ATK Down Lv.10 (20 s); activates Provoke on 1 high DEF enemy (20 s), DEF Down Lv.10 (20 s); targets 1 teammate with low current Special CT for Special CT 100% reduction

Condition

After receiving damage 10 times

Can be used 3 times

Show all 5 levels
  1. Level 1

    Targets 1 high SPD enemy for 60% chance of Action Bind (10 s), SPD Down Lv.8 (20 s); targets 1 high ATK enemy for 60% chance of Special Bind (10 s), ATK Down Lv.8 (20 s); activates Provoke on 1 high DEF enemy (12 s), DEF Down Lv.8 (20 s); targets 1 teammate with low current Special CT for Special CT 60% reduction

  2. Level 2

    Targets 1 high SPD enemy for 70% chance of Action Bind (10 s), SPD Down Lv.8 (20 s); targets 1 high ATK enemy for 70% chance of Special Bind (10 s), ATK Down Lv.8 (20 s); activates Provoke on 1 high DEF enemy (14 s), DEF Down Lv.8 (20 s); targets 1 teammate with low current Special CT for Special CT 70% reduction

  3. Level 3

    Targets 1 high SPD enemy for 80% chance of Action Bind (10 s), SPD Down Lv.9 (20 s); targets 1 high ATK enemy for 80% chance of Special Bind (10 s), ATK Down Lv.9 (20 s); activates Provoke on 1 high DEF enemy (16 s), DEF Down Lv.9 (20 s); targets 1 teammate with low current Special CT for Special CT 80% reduction

  4. Level 4

    Targets 1 high SPD enemy for 90% chance of Action Bind (10 s), SPD Down Lv.9 (20 s); targets 1 high ATK enemy for 90% chance of Special Bind (10 s), ATK Down Lv.9 (20 s); activates Provoke on 1 high DEF enemy (18 s), DEF Down Lv.9 (20 s); targets 1 teammate with low current Special CT for Special CT 90% reduction

  5. Level 5

    Targets 1 high SPD enemy for 100% chance of Action Bind (10 s), SPD Down Lv.10 (20 s); targets 1 high ATK enemy for 100% chance of Special Bind (10 s), ATK Down Lv.10 (20 s); activates Provoke on 1 high DEF enemy (20 s), DEF Down Lv.10 (20 s); targets 1 teammate with low current Special CT for Special CT 100% reduction

How to get

Sugo-Fest

Featured · Feb 16, 2025 – Feb 23, 2025

Sugo-Fest

Featured · Oct 1, 2024 – Oct 27, 2024

Sugo-Fest

Featured · Sep 28, 2024 – Oct 27, 2024

Family

Prince Grus & Kujaku & Hibari
Prince Grus & Kujaku & Hibari
Linked families
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