
Prince Grus & Kujaku & Hibari
Members of the Navy HQ Top Secret Special Force "SWORD". SWORD is a special unit of marines who are not officially registered as marines in which all members have forfeited their identification Marine Code.
Special
Reduces all enemies' [Damage Cut] effect by 90% (the effect increase/decrease only occurs 1 time), deals 200x character's ATK in INT damage to all enemies at end of turn for 3 turns, reduces crew's [Heal To Damage][Cure Slot To Damage] duration by 4 turns, boosts Fighter, Slasher, Striker, and Shooter characters' ATK by 2.75x for 1 turn, changes crew's BLOCK and type slots to RCV, and applies -10% Fighter, Slasher, Striker, and Shooter Resistance to all enemies for 1 turn. If crew's [Continuous Restore] status has 5 or more turns remaining when Special is launched and an INT or PSY-type is set as Support for character or no Support character is set, reduces character's Special charge time by 12 turns; if a STR, DEX, or QCK-type is set as Support for character, reduces bottom-row characters' Special charge time by 4 turns (Special charge time reduction effect of "Navy HQ Top Secret Special Force "SWORD"" can be activated up to 1 time including any Specials with similar effect), then after that, heals crew by 9,292 HP at end of turn for 7 turns
| Level 1 | 21 turns |
| Level 2 | 20 turns |
| Level 3 | 19 turns |
| Level 4 | 18 turns |
| Level 5 | 17 turns |
| Max | 16 turns |
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, boosts crew's ATK by approximately 5.75x if a Fighter, Slasher, Striker, and Shooter class are all on the crew (4.5x otherwise), boosts crew's HP by 1.25x, and makes crew's INTRCV slots have matching slot effects. If a Fighter, Slasher, Striker, or Shooter crewmate uses a Special, reduces character's Special charge time by 3 turns (this effect can be activated up to 8 times, max 4 times in 1 turn)
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,113 | 443 | 53 |
| Lv 70 | 2,227 | 886 | 106 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 195
- SPD
- 144
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets Striker/Shooter class teammates for Shield Lv.5 (20 s); targets 3 high ATK enemies for 100% chance of Halve ATK (15 s); targets 3 high SPD enemies for 80% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.5 (20 s)
Charge time: 27 s
Show all 10 levels
- Level 1
Targets Striker/Shooter class teammates for Shield Lv.1 (20 s); targets 3 high ATK enemies for 50% chance of Halve ATK (15 s); targets 3 high SPD enemies for 40% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.1 (20 s)
Charge time: 27 s
- Level 2
Targets Striker/Shooter class teammates for Shield Lv.1 (20 s); targets 3 high ATK enemies for 55% chance of Halve ATK (15 s); targets 3 high SPD enemies for 44% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.1 (20 s)
Charge time: 27 s
- Level 3
Targets Striker/Shooter class teammates for Shield Lv.1 (20 s); targets 3 high ATK enemies for 60% chance of Halve ATK (15 s); targets 3 high SPD enemies for 48% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.1 (20 s)
Charge time: 27 s
- Level 4
Targets Striker/Shooter class teammates for Shield Lv.2 (20 s); targets 3 high ATK enemies for 65% chance of Halve ATK (15 s); targets 3 high SPD enemies for 52% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.2 (20 s)
Charge time: 27 s
- Level 5
Targets Striker/Shooter class teammates for Shield Lv.2 (20 s); targets 3 high ATK enemies for 70% chance of Halve ATK (15 s); targets 3 high SPD enemies for 56% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.2 (20 s)
Charge time: 27 s
- Level 6
Targets Striker/Shooter class teammates for Shield Lv.3 (20 s); targets 3 high ATK enemies for 75% chance of Halve ATK (15 s); targets 3 high SPD enemies for 60% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.3 (20 s)
Charge time: 27 s
- Level 7
Targets Striker/Shooter class teammates for Shield Lv.3 (20 s); targets 3 high ATK enemies for 80% chance of Halve ATK (15 s); targets 3 high SPD enemies for 64% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.3 (20 s)
Charge time: 27 s
- Level 8
Targets Striker/Shooter class teammates for Shield Lv.3 (20 s); targets 3 high ATK enemies for 85% chance of Halve ATK (15 s); targets 3 high SPD enemies for 68% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.3 (20 s)
Charge time: 27 s
- Level 9
Targets Striker/Shooter class teammates for Shield Lv.4 (20 s); targets 3 high ATK enemies for 90% chance of Halve ATK (15 s); targets 3 high SPD enemies for 72% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.4 (20 s)
Charge time: 27 s
- Level 10
Targets Striker/Shooter class teammates for Shield Lv.5 (20 s); targets 3 high ATK enemies for 100% chance of Halve ATK (15 s); targets 3 high SPD enemies for 80% chance of Confusion (10 s); if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team; targets 3 teammates with low current HP for Shield Lv.5 (20 s)
Charge time: 27 s
Striker/Shooter class teammates HP Up Lv.6, ATK Up Lv.6; if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team, team DEF Up Lv.5; self HP Up Lv.10, SPD Up Lv.10
Show all 5 levels
- Level 1
Striker/Shooter class teammates HP Up Lv.2, ATK Up Lv.2; if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team, team DEF Up Lv.1; self HP Up Lv.6, SPD Up Lv.6
- Level 2
Striker/Shooter class teammates HP Up Lv.3, ATK Up Lv.3; if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team, team DEF Up Lv.2; self HP Up Lv.7, SPD Up Lv.7
- Level 3
Striker/Shooter class teammates HP Up Lv.4, ATK Up Lv.4; if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team, team DEF Up Lv.3; self HP Up Lv.8, SPD Up Lv.8
- Level 4
Striker/Shooter class teammates HP Up Lv.5, ATK Up Lv.5; if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team, team DEF Up Lv.4; self HP Up Lv.9, SPD Up Lv.9
- Level 5
Striker/Shooter class teammates HP Up Lv.6, ATK Up Lv.6; if "Monkey D. Garp", "Coby", "Helmeppo", or "X Drake" is on the team, team DEF Up Lv.5; self HP Up Lv.10, SPD Up Lv.10
Completely evades Special Bind, reduce damage taken from PSY by 30%
Grand Party
INT-type teammates HP, SPD Up Lv.4, DEF Up Lv.2; Striker/Shooter class teammates Special CT Speed Up Lv.2, ATK, HP Up Lv.4
Show all 5 levels
- Level 1
INT-type teammates HP, SPD Up Lv.1, DEF Up Lv.1; Striker/Shooter class teammates Special CT Speed Up Lv.1, ATK, HP Up Lv.1
- Level 2
INT-type teammates HP, SPD Up Lv.2, DEF Up Lv.1; Striker/Shooter class teammates Special CT Speed Up Lv.1, ATK, HP Up Lv.2
- Level 3
INT-type teammates HP, SPD Up Lv.3, DEF Up Lv.2; Striker/Shooter class teammates Special CT Speed Up Lv.1, ATK, HP Up Lv.3
- Level 4
INT-type teammates HP, SPD Up Lv.3, DEF Up Lv.2; Striker/Shooter class teammates Special CT Speed Up Lv.2, ATK, HP Up Lv.3
- Level 5
INT-type teammates HP, SPD Up Lv.4, DEF Up Lv.2; Striker/Shooter class teammates Special CT Speed Up Lv.2, ATK, HP Up Lv.4
Targets 1 high SPD enemy for 100% chance of Action Bind (10 s), SPD Down Lv.10 (20 s); targets 1 high ATK enemy for 100% chance of Special Bind (10 s), ATK Down Lv.10 (20 s); activates Provoke on 1 high DEF enemy (20 s), DEF Down Lv.10 (20 s); targets 1 teammate with low current Special CT for Special CT 100% reduction
After receiving damage 10 times
Can be used 3 times
Show all 5 levels
- Level 1
Targets 1 high SPD enemy for 60% chance of Action Bind (10 s), SPD Down Lv.8 (20 s); targets 1 high ATK enemy for 60% chance of Special Bind (10 s), ATK Down Lv.8 (20 s); activates Provoke on 1 high DEF enemy (12 s), DEF Down Lv.8 (20 s); targets 1 teammate with low current Special CT for Special CT 60% reduction
- Level 2
Targets 1 high SPD enemy for 70% chance of Action Bind (10 s), SPD Down Lv.8 (20 s); targets 1 high ATK enemy for 70% chance of Special Bind (10 s), ATK Down Lv.8 (20 s); activates Provoke on 1 high DEF enemy (14 s), DEF Down Lv.8 (20 s); targets 1 teammate with low current Special CT for Special CT 70% reduction
- Level 3
Targets 1 high SPD enemy for 80% chance of Action Bind (10 s), SPD Down Lv.9 (20 s); targets 1 high ATK enemy for 80% chance of Special Bind (10 s), ATK Down Lv.9 (20 s); activates Provoke on 1 high DEF enemy (16 s), DEF Down Lv.9 (20 s); targets 1 teammate with low current Special CT for Special CT 80% reduction
- Level 4
Targets 1 high SPD enemy for 90% chance of Action Bind (10 s), SPD Down Lv.9 (20 s); targets 1 high ATK enemy for 90% chance of Special Bind (10 s), ATK Down Lv.9 (20 s); activates Provoke on 1 high DEF enemy (18 s), DEF Down Lv.9 (20 s); targets 1 teammate with low current Special CT for Special CT 90% reduction
- Level 5
Targets 1 high SPD enemy for 100% chance of Action Bind (10 s), SPD Down Lv.10 (20 s); targets 1 high ATK enemy for 100% chance of Special Bind (10 s), ATK Down Lv.10 (20 s); activates Provoke on 1 high DEF enemy (20 s), DEF Down Lv.10 (20 s); targets 1 teammate with low current Special CT for Special CT 100% reduction
