Dr. Vegapunk "Atlas the Violent"

PUNK-05

One of Dr. Vegapunk's Satellites. The Satellites are the six individuals that Vegapunk divided himself into. PUNK-05 "Atlas" is tasked in violence and has a very distinct emotional ups and downs.

Special

Raging Fist of the Genius Scientist

If Captain is a Cerebral class and crew has slot boost when launching Special, reduces crew's slot boost effect by 1.0 but changes the slot effect boost to a stackable slot effect boost (the reduction of the effect cannot go below 1.0; after being changed the effect will not be treated as a slot effect boost and can no longer change the effect and turn duration; certain special status will not carry over; stackable with other slot boost effect). Reduces all enemies' damage reduction (except [Damage Cut]) and damage reduction from certain slots effect duration by 6 turns, allows character's normal attacks to ignore enemies' defensive effects for 1 turn, and if crew has [ATK Up] when Special is launched, further increases crew's ATK boosts by +0.5 (boosts INT, Cerebral, and Fighter characters' ATK by 2.75x for 2 turns otherwise)

BaseLimit Break
Level 121 turns19 turns
Level 220 turns18 turns
Level 319 turns17 turns
Level 418 turns16 turns
Level 517 turns15 turns
Max16 turns14 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Captain Ability

Satellite of Violence

Reduces INT, Cerebral, and Fighter characters' Special charge time by 1 turn at start of quest, boosts their ATK by approximately 5.5x when slots match (5.25x otherwise), HP by 1.35x, makes their STR slots have matching slot effects, reduces crew's ATK Down (applied by enemy) duration by 10 turns, and if crew uses a Special to boost slot effects, adds +0.25 to the boost (stackable with other further raising effects)

Crewmate Ability

UNIQ

Makes Cerebral and Fighter characters' STR slots have matching slot effects

Unlocks at Limit Break 10

+STATS

Boosts top-row characters' base ATK by +150

Unlocks at Limit Break 25

Support Ability

Supported Characters

INT-type Cerebral characters

Level 5 (Max)

Once per quest, if supported character uses a Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 1 turn, and boosts INT and Cerebral characters' ATK by 1.75x for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, boosts INT and Cerebral characters' ATK by 1.2x for 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, boosts INT and Cerebral characters' ATK by 1.3x for 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special, boosts INT and Cerebral characters' ATK by 1.4x for 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special, boosts INT and Cerebral characters' ATK by 1.5x for 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 1 turn, and boosts INT and Cerebral characters' ATK by 1.75x for 1 turn

Super Special

Super Class
Condition

When there are 6 Cerebral characters on the crew (except as Support Characters) or when there are 6 INT characters on the crew (except as Support Characters)

Changes crew's slots (including BLOCK slots) to STR, boosts INT-type Cerebral characters' slot effects by 2.75x for 2 turns, boosts INT and Cerebral characters' slot effects by 2.5x for 2 turns, and changes Cerebral characters to Super Cerebral

Stats

HPATKRCV
Lv 12,117841142
Lv 994,2341,682284
Lv 1506,3512,523426
Limit Break4,734+5001,882+200384+100
Limit Break+5,234+1,0002,082+400434+150

Limit Break

01

Boosts base HP by 10

02

Boosts base HP by 10

03

Boosts base ATK by 20

04

Potential Ability 1: Slot Bind Resistance

05

Boosts base RCV by 10

Show all 40
06

Boosts base RCV by 10

07

Boosts base HP by 20

08

Boosts base RCV by 20

09

Boosts base ATK by 20

10

Add Crewmate Ability 1: Makes Cerebral and Fighter characters' STR slots have matching slot effects

11

Boosts base HP by 20

12

Boosts base HP by 30

13

Boosts base RCV by 20

14

Boosts base ATK by 20

15

Potential Ability 2: Critical ATK

16

Reduces Special charge time by 1 turn

17

Boosts base RCV by 20

18

Boosts base HP by 40

19

Boosts base HP by 50

20

Boosts base ATK by 20

21

Boosts base ATK by 30

22

Boosts base HP by 60

23

Boosts base HP by 80

24

Boosts base ATK by 40

25

Add Crewmate Ability 2: Boosts top-row characters' base ATK by +150

26

Boosts base RCV by 20

27

Boosts base HP by 80

28

Boosts base HP by 100

29

Boosts base ATK by 50

30

Potential Ability 3: Final Tap Sugo Special

31

Expand Limit Break (LB+)

32

Boosts base HP by 100

33

Boosts base HP by 100

34

Boosts base RCV by 20

35

Boosts base RCV by 30

36

Boosts base ATK by 100

37

Boosts base HP by 100

38

Boosts base HP by 200

39

Reduces Special charge time by 1 turn

40

Boosts base ATK by 100

Potential Abilities

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 7 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 5 turns

  5. Level 5

    Reduces character's Slot Bind duration by 7 turns

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Final Tap Sugo Special
Level 5 (Max)

Further boosts the chain multiplier of the final tap by 2x

Condition

At final battle and 5 Cerebral characters are on the crew (not including self)

Show all 5 levels
  1. Level 1

    Further boosts the chain multiplier of the final tap by 1.1x

    Condition

    At final battle and 5 Cerebral characters are on the crew (not including self)

  2. Level 2

    Further boosts the chain multiplier of the final tap by 1.3x

    Condition

    At final battle and 5 Cerebral characters are on the crew (not including self)

  3. Level 3

    Further boosts the chain multiplier of the final tap by 1.5x

    Condition

    At final battle and 5 Cerebral characters are on the crew (not including self)

  4. Level 4

    Further boosts the chain multiplier of the final tap by 1.75x

    Condition

    At final battle and 5 Cerebral characters are on the crew (not including self)

  5. Level 5

    Further boosts the chain multiplier of the final tap by 2x

    Condition

    At final battle and 5 Cerebral characters are on the crew (not including self)

Level Limit Break

HPATKRCV
Lv 1054,4831,780300
Lv 1104,6901,863314
Lv 1205,1052,028342
Lv 1305,5202,193370
Lv 1506,3512,523426

Pirate Rumble

Style
Attacker
DEF
162
SPD
171
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Raging Fist of the Genius Scientist
Level 10 (Max)

Targets 1 enemy for ATK x 1.5 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 3.5 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 2 damage

Charge time: 33 s

Show all 10 levels
  1. Level 1

    Targets 1 enemy for ATK x 0.5 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 1.5 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 1 damage

    Charge time: 33 s

  2. Level 2

    Targets 1 enemy for ATK x 0.6 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 1.7 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 1.1 damage

    Charge time: 33 s

  3. Level 3

    Targets 1 enemy for ATK x 0.7 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 1.9 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 1.2 damage

    Charge time: 33 s

  4. Level 4

    Targets 1 enemy for ATK x 0.8 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 2.1 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 1.3 damage

    Charge time: 33 s

  5. Level 5

    Targets 1 enemy for ATK x 0.9 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 2.3 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 1.4 damage

    Charge time: 33 s

  6. Level 6

    Targets 1 enemy for ATK x 1 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 2.5 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 1.5 damage

    Charge time: 33 s

  7. Level 7

    Targets 1 enemy for ATK x 1.1 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 2.7 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 1.6 damage

    Charge time: 33 s

  8. Level 8

    Targets 1 enemy for ATK x 1.2 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 2.9 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 1.7 damage

    Charge time: 33 s

  9. Level 9

    Targets 1 enemy for ATK x 1.3 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 3.1 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 1.8 damage

    Charge time: 33 s

  10. Level 10

    Targets 1 enemy for ATK x 1.5 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 3.5 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 2 damage

    Charge time: 33 s

Ability
Level 5 (Max)

INT-type teammates ATK Up Lv.5; Cerebral class teammates SPD Up Lv.6, HP Up Lv.6; when dealing damage, up to 5 times self Special CT Speed Up Lv.1

Show all 5 levels
  1. Level 1

    INT-type teammates ATK Up Lv.1; Cerebral class teammates SPD Up Lv.2, HP Up Lv.2; when dealing damage, up to 5 times self Special CT Speed Up Lv.1

  2. Level 2

    INT-type teammates ATK Up Lv.2; Cerebral class teammates SPD Up Lv.3, HP Up Lv.3; when dealing damage, up to 5 times self Special CT Speed Up Lv.1

  3. Level 3

    INT-type teammates ATK Up Lv.3; Cerebral class teammates SPD Up Lv.4, HP Up Lv.4; when dealing damage, up to 5 times self Special CT Speed Up Lv.1

  4. Level 4

    INT-type teammates ATK Up Lv.4; Cerebral class teammates SPD Up Lv.5, HP Up Lv.5; when dealing damage, up to 5 times self Special CT Speed Up Lv.1

  5. Level 5

    INT-type teammates ATK Up Lv.5; Cerebral class teammates SPD Up Lv.6, HP Up Lv.6; when dealing damage, up to 5 times self Special CT Speed Up Lv.1

Resilience

Completely evades Halve Stats, reduce damage taken from PSY by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Sugo-Fest

Featured · Aug 11, 2025 – Aug 24, 2025

Sugo-Fest

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Sugo-Fest

Featured · Apr 5, 2025 – Apr 18, 2025

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Featured · Feb 9, 2025 – Feb 23, 2025

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Featured · Jan 12, 2025 – Jan 26, 2025

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Featured · Nov 13, 2024 – Dec 8, 2024

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Featured · Sep 9, 2024 – Sep 22, 2024

Sugo-Fest

Featured · Aug 12, 2024 – Sep 16, 2024

Sugo-Fest

Featured · Apr 15, 2024 – Apr 28, 2024

Sugo-Fest

Featured · Apr 14, 2024 – Apr 28, 2024

Sugo-Fest

Featured · Apr 13, 2024 – Apr 28, 2024

Family

Dr. Vegapunk "Atlas the Violent"
Dr. Vegapunk "Atlas the Violent"Dr. Vegapunk "Atlas the Violent"Dr. Vegapunk "Atlas the Violent"