
Dr. Vegapunk "Atlas the Violent"
PUNK-05
One of Dr. Vegapunk's Satellites. The Satellites are the six individuals that Vegapunk divided himself into. PUNK-05 "Atlas" is tasked in violence and has a very distinct emotional ups and downs.
Special
If Captain is a Cerebral class and crew has slot boost when launching Special, reduces crew's slot boost effect by 1.0 but changes the slot effect boost to a stackable slot effect boost (the reduction of the effect cannot go below 1.0; after being changed the effect will not be treated as a slot effect boost and can no longer change the effect and turn duration; certain special status will not carry over; stackable with other slot boost effect). Reduces all enemies' damage reduction (except [Damage Cut]) and damage reduction from certain slots effect duration by 6 turns, allows character's normal attacks to ignore enemies' defensive effects for 1 turn, and if crew has [ATK Up] when Special is launched, further increases crew's ATK boosts by +0.5 (boosts INT, Cerebral, and Fighter characters' ATK by 2.75x for 2 turns otherwise)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 21 turns | 19 turns |
| Level 2 | 20 turns | 18 turns |
| Level 3 | 19 turns | 17 turns |
| Level 4 | 18 turns | 16 turns |
| Level 5 | 17 turns | 15 turns |
| Max | 16 turns | 14 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Reduces INT, Cerebral, and Fighter characters' Special charge time by 1 turn at start of quest, boosts their ATK by approximately 5.5x when slots match (5.25x otherwise), HP by 1.35x, makes their STR slots have matching slot effects, reduces crew's ATK Down (applied by enemy) duration by 10 turns, and if crew uses a Special to boost slot effects, adds +0.25 to the boost (stackable with other further raising effects)
Crewmate Ability
Makes Cerebral and Fighter characters' STR slots have matching slot effects
Unlocks at Limit Break 10
Boosts top-row characters' base ATK by +150
Unlocks at Limit Break 25
Support Ability
INT-type Cerebral characters
Once per quest, if supported character uses a Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 1 turn, and boosts INT and Cerebral characters' ATK by 1.75x for 1 turn
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, boosts INT and Cerebral characters' ATK by 1.2x for 1 turn
- Level 2
Once per quest, if supported character uses a Special, boosts INT and Cerebral characters' ATK by 1.3x for 1 turn
- Level 3
Once per quest, if supported character uses a Special, boosts INT and Cerebral characters' ATK by 1.4x for 1 turn
- Level 4
Once per quest, if supported character uses a Special, boosts INT and Cerebral characters' ATK by 1.5x for 1 turn
- Level 5
Once per quest, if supported character uses a Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 1 turn, and boosts INT and Cerebral characters' ATK by 1.75x for 1 turn
Super Special

When there are 6 Cerebral characters on the crew (except as Support Characters) or when there are 6 INT characters on the crew (except as Support Characters)
Changes crew's slots (including BLOCK slots) to STR, boosts INT-type Cerebral characters' slot effects by 2.75x for 2 turns, boosts INT and Cerebral characters' slot effects by 2.5x for 2 turns, and changes Cerebral characters to Super Cerebral
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,117 | 841 | 142 |
| Lv 99 | 4,234 | 1,682 | 284 |
| Lv 150 | 6,351 | 2,523 | 426 |
| Limit Break | 4,734+500 | 1,882+200 | 384+100 |
| Limit Break+ | 5,234+1,000 | 2,082+400 | 434+150 |
Limit Break
Boosts base HP by 10
Boosts base HP by 10
Boosts base ATK by 20
Potential Ability 1: Slot Bind Resistance
Boosts base RCV by 10
Show all 40
Boosts base RCV by 10
Boosts base HP by 20
Boosts base RCV by 20
Boosts base ATK by 20
Add Crewmate Ability 1: Makes Cerebral and Fighter characters' STR slots have matching slot effects
Boosts base HP by 20
Boosts base HP by 30
Boosts base RCV by 20
Boosts base ATK by 20
Potential Ability 2: Critical ATK
Reduces Special charge time by 1 turn
Boosts base RCV by 20
Boosts base HP by 40
Boosts base HP by 50
Boosts base ATK by 20
Boosts base ATK by 30
Boosts base HP by 60
Boosts base HP by 80
Boosts base ATK by 40
Add Crewmate Ability 2: Boosts top-row characters' base ATK by +150
Boosts base RCV by 20
Boosts base HP by 80
Boosts base HP by 100
Boosts base ATK by 50
Potential Ability 3: Final Tap Sugo Special
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base HP by 100
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base ATK by 100
Boosts base HP by 100
Boosts base HP by 200
Reduces Special charge time by 1 turn
Boosts base ATK by 100
Potential Abilities
Reduces character's Slot Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 5 turns
- Level 5
Reduces character's Slot Bind duration by 7 turns
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Further boosts the chain multiplier of the final tap by 2x
At final battle and 5 Cerebral characters are on the crew (not including self)
Show all 5 levels
- Level 1
Further boosts the chain multiplier of the final tap by 1.1x
ConditionAt final battle and 5 Cerebral characters are on the crew (not including self)
- Level 2
Further boosts the chain multiplier of the final tap by 1.3x
ConditionAt final battle and 5 Cerebral characters are on the crew (not including self)
- Level 3
Further boosts the chain multiplier of the final tap by 1.5x
ConditionAt final battle and 5 Cerebral characters are on the crew (not including self)
- Level 4
Further boosts the chain multiplier of the final tap by 1.75x
ConditionAt final battle and 5 Cerebral characters are on the crew (not including self)
- Level 5
Further boosts the chain multiplier of the final tap by 2x
ConditionAt final battle and 5 Cerebral characters are on the crew (not including self)
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,483 | 1,780 | 300 |
| Lv 110 | 4,690 | 1,863 | 314 |
| Lv 120 | 5,105 | 2,028 | 342 |
| Lv 130 | 5,520 | 2,193 | 370 |
| Lv 150 | 6,351 | 2,523 | 426 |
Pirate Rumble
- Style
Attacker- DEF
- 162
- SPD
- 171
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets 1 enemy for ATK x 1.5 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 3.5 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 2 damage
Charge time: 33 s
Show all 10 levels
- Level 1
Targets 1 enemy for ATK x 0.5 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 1.5 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 1 damage
Charge time: 33 s
- Level 2
Targets 1 enemy for ATK x 0.6 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 1.7 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 1.1 damage
Charge time: 33 s
- Level 3
Targets 1 enemy for ATK x 0.7 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 1.9 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 1.2 damage
Charge time: 33 s
- Level 4
Targets 1 enemy for ATK x 0.8 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 2.1 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 1.3 damage
Charge time: 33 s
- Level 5
Targets 1 enemy for ATK x 0.9 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 2.3 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 1.4 damage
Charge time: 33 s
- Level 6
Targets 1 enemy for ATK x 1 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 2.5 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 1.5 damage
Charge time: 33 s
- Level 7
Targets 1 enemy for ATK x 1.1 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 2.7 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 1.6 damage
Charge time: 33 s
- Level 8
Targets 1 enemy for ATK x 1.2 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 2.9 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 1.7 damage
Charge time: 33 s
- Level 9
Targets 1 enemy for ATK x 1.3 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 3.1 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 1.8 damage
Charge time: 33 s
- Level 10
Targets 1 enemy for ATK x 1.5 damage 5 times; when 5 or more INT characters are on the team, targets 3 enemies for ATK x 3.5 damage; when 5 or more Cerebral characters are on the team, targets 1 enemy ignoring DEF for ATK x 2 damage
Charge time: 33 s
INT-type teammates ATK Up Lv.5; Cerebral class teammates SPD Up Lv.6, HP Up Lv.6; when dealing damage, up to 5 times self Special CT Speed Up Lv.1
Show all 5 levels
- Level 1
INT-type teammates ATK Up Lv.1; Cerebral class teammates SPD Up Lv.2, HP Up Lv.2; when dealing damage, up to 5 times self Special CT Speed Up Lv.1
- Level 2
INT-type teammates ATK Up Lv.2; Cerebral class teammates SPD Up Lv.3, HP Up Lv.3; when dealing damage, up to 5 times self Special CT Speed Up Lv.1
- Level 3
INT-type teammates ATK Up Lv.3; Cerebral class teammates SPD Up Lv.4, HP Up Lv.4; when dealing damage, up to 5 times self Special CT Speed Up Lv.1
- Level 4
INT-type teammates ATK Up Lv.4; Cerebral class teammates SPD Up Lv.5, HP Up Lv.5; when dealing damage, up to 5 times self Special CT Speed Up Lv.1
- Level 5
INT-type teammates ATK Up Lv.5; Cerebral class teammates SPD Up Lv.6, HP Up Lv.6; when dealing damage, up to 5 times self Special CT Speed Up Lv.1
Completely evades Halve Stats, reduce damage taken from PSY by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
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