Buggy & Crocodile & Mihawk

One of the new Four Emperors and two former Seven Warlords of the Sea. Cross Guild was originally supposed to be established by Mihawk and Crocodile. However, before they knew it, Buggy had become the boss, and they were furious.

Special

Team Up! Cross Guild

(0): Applies Set Target status (Set Target ignores status effect immunities, doubles damage received from Driven and Slasher characters, and reduces the Special charge time of Driven or Slasher character that defeated the enemy with Set Target status with normal attacks or Specials (except when defeating with status effects or certain end of turn damage effects) by 2 turns) to all enemies for 3 turns, reduces character's Special charge time by 13 turns, and changes next launched effect to (1). (1): Reduces all enemies' [DEF Up]/[Damage Cut] duration by 6 turns, deals 1,000,000 damage to all enemies ignoring all defensive effects, DEF, and Non-Normal Attacks Deal 1 Damage effect, boosts Driven and Slasher characters' [Slot] by 2.75x for 2 turns, reduces character's Special charge time by 13 turns, and changes next launched effect to (2). (2): Reduces crew's Despair duration by 6 turns, sets the chain multiplier's minimum value at 3.0 and maximum value at 20.0 for 3 turns, applies -20% Driven and Slasher Resistance to all enemies for 1 turn, and changes next launched effect back to (0)

Level 122 turns
Level 221 turns
Level 320 turns
Level 419 turns
Level 518 turns
Max17 turns

Captain Ability

Foundation of the New Guild

Reduces Driven and Slasher characters' Special charge time by 1 turn at start of quest, reduces character's Special charge time by a further 3 turns at start of quest, boosts Driven and Slasher characters' HP by 1.3x, ATK by 5.5x, boosts ATK of character and Driven and Slasher characters with a Cost of 40 or less by approximately 6x, makes Driven and Slasher characters' TND slots have matching slot effects, and reduces damage taken by 20%. If crew is afflicted with Despair status from a Special launched by the crew (including Support Effects) or by an enemy action, converts that effect to "Reduces top-row characters' Special charge time by 2 turns" regardless of the effective turns of the converted effect

Stats

HPATKRCV
Lv 11,13547047
Lv 702,27193993

Evolution

Buggy & Crocodile & Mihawk
Sea StallionBlue Plated LobsterRainbow Plated LobsterBlue Striped DragonRainbow Striped Dragon
75,000 Beli
Buggy & Crocodile & Mihawk

Pirate Rumble

Style
Supporter
DEF
201
SPD
157
Cost
55
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack

Targets closest enemies

Team Up! Cross Guild
Level 10 (Max)

Targets QCK-type teammates for SPD Up Lv.7 (20 s); targets Driven class teammates for ATK Up Lv.6 (20 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 30% delay

Charge time: 25 s

Show all 10 levels
  1. Level 1

    Targets QCK-type teammates for SPD Up Lv.4 (11 s); targets Driven class teammates for ATK Up Lv.3 (11 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 12% delay

    Charge time: 25 s

  2. Level 2

    Targets QCK-type teammates for SPD Up Lv.4 (12 s); targets Driven class teammates for ATK Up Lv.3 (12 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 14% delay

    Charge time: 25 s

  3. Level 3

    Targets QCK-type teammates for SPD Up Lv.4 (13 s); targets Driven class teammates for ATK Up Lv.3 (13 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 16% delay

    Charge time: 25 s

  4. Level 4

    Targets QCK-type teammates for SPD Up Lv.4 (14 s); targets Driven class teammates for ATK Up Lv.3 (14 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 18% delay

    Charge time: 25 s

  5. Level 5

    Targets QCK-type teammates for SPD Up Lv.5 (15 s); targets Driven class teammates for ATK Up Lv.4 (15 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 20% delay

    Charge time: 25 s

  6. Level 6

    Targets QCK-type teammates for SPD Up Lv.5 (16 s); targets Driven class teammates for ATK Up Lv.4 (16 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 22% delay

    Charge time: 25 s

  7. Level 7

    Targets QCK-type teammates for SPD Up Lv.5 (17 s); targets Driven class teammates for ATK Up Lv.4 (17 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 24% delay

    Charge time: 25 s

  8. Level 8

    Targets QCK-type teammates for SPD Up Lv.6 (18 s); targets Driven class teammates for ATK Up Lv.5 (18 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 26% delay

    Charge time: 25 s

  9. Level 9

    Targets QCK-type teammates for SPD Up Lv.6 (19 s); targets Driven class teammates for ATK Up Lv.5 (19 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 28% delay

    Charge time: 25 s

  10. Level 10

    Targets QCK-type teammates for SPD Up Lv.7 (20 s); targets Driven class teammates for ATK Up Lv.6 (20 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 30% delay

    Charge time: 25 s

Ability
Level 5 (Max)

QCK-type teammates ATK Up Lv.6; Driven class teammates HP Up Lv.6, DEF Up Lv.6; when team has 5 or more Driven characters, Driven class teammates Special CT Speed Up Lv.3

Show all 5 levels
  1. Level 1

    QCK-type teammates ATK Up Lv.2; Driven class teammates HP Up Lv.2, DEF Up Lv.2; when team has 5 or more Driven characters, Driven class teammates Special CT Speed Up Lv.1

  2. Level 2

    QCK-type teammates ATK Up Lv.3; Driven class teammates HP Up Lv.3, DEF Up Lv.3; when team has 5 or more Driven characters, Driven class teammates Special CT Speed Up Lv.1

  3. Level 3

    QCK-type teammates ATK Up Lv.4; Driven class teammates HP Up Lv.4, DEF Up Lv.4; when team has 5 or more Driven characters, Driven class teammates Special CT Speed Up Lv.2

  4. Level 4

    QCK-type teammates ATK Up Lv.5; Driven class teammates HP Up Lv.5, DEF Up Lv.5; when team has 5 or more Driven characters, Driven class teammates Special CT Speed Up Lv.2

  5. Level 5

    QCK-type teammates ATK Up Lv.6; Driven class teammates HP Up Lv.6, DEF Up Lv.6; when team has 5 or more Driven characters, Driven class teammates Special CT Speed Up Lv.3

Resilience

Completely evades Special Bind, reduce damage taken from STR by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

QCK-type teammates ATK Up Lv.3, DEF Up Lv.4, RCV Up Lv.5; Driven/Slasher class teammates HP, SPD Up Lv.4, Special CT Speed Up Lv.2

Show all 5 levels
  1. Level 1

    QCK-type teammates ATK Up Lv.1, DEF Up Lv.1, RCV Up Lv.1; Driven/Slasher class teammates HP, SPD Up Lv.1, Special CT Speed Up Lv.1

  2. Level 2

    QCK-type teammates ATK Up Lv.2, DEF Up Lv.2, RCV Up Lv.2; Driven/Slasher class teammates HP, SPD Up Lv.2, Special CT Speed Up Lv.1

  3. Level 3

    QCK-type teammates ATK Up Lv.2, DEF Up Lv.3, RCV Up Lv.3; Driven/Slasher class teammates HP, SPD Up Lv.3, Special CT Speed Up Lv.2

  4. Level 4

    QCK-type teammates ATK Up Lv.3, DEF Up Lv.3, RCV Up Lv.4; Driven/Slasher class teammates HP, SPD Up Lv.3, Special CT Speed Up Lv.2

  5. Level 5

    QCK-type teammates ATK Up Lv.3, DEF Up Lv.4, RCV Up Lv.5; Driven/Slasher class teammates HP, SPD Up Lv.4, Special CT Speed Up Lv.2

Team Up! Cross Guild
Level 5 (Max)

Targets team for HP 50% healing; targets Driven/Slasher class teammates for 100% chance of Haste; targets all enemies for DEF Down Lv.6 (20 s)

Condition

After 50s of battle

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets team for HP 10% healing; targets Driven/Slasher class teammates for 60% chance of Haste; targets all enemies for DEF Down Lv.2 (16 s)

  2. Level 2

    Targets team for HP 20% healing; targets Driven/Slasher class teammates for 70% chance of Haste; targets all enemies for DEF Down Lv.3 (17 s)

  3. Level 3

    Targets team for HP 30% healing; targets Driven/Slasher class teammates for 80% chance of Haste; targets all enemies for DEF Down Lv.4 (18 s)

  4. Level 4

    Targets team for HP 40% healing; targets Driven/Slasher class teammates for 90% chance of Haste; targets all enemies for DEF Down Lv.5 (19 s)

  5. Level 5

    Targets team for HP 50% healing; targets Driven/Slasher class teammates for 100% chance of Haste; targets all enemies for DEF Down Lv.6 (20 s)

Family

Buggy & Crocodile & Mihawk
Buggy & Crocodile & Mihawk
Linked families
BuggyBuggy & Galdino (Mr. 3)Buggy PiratesBuggy's Delivery (Buggy & Alvida & Mr. 3)Crocodile & DazCrocodile (Mr.0) & MihawkDoflamingo & Crocodile (Mr. 0)Dracule MihawkMihawk & PeronaMr. 0 & Miss All SundayShanks & BuggyShanks & MihawkSir Crocodile (Mr. 0)