
Buggy & Crocodile & Mihawk
One of the new Four Emperors and two former Seven Warlords of the Sea. Cross Guild was originally supposed to be established by Mihawk and Crocodile. However, before they knew it, Buggy had become the boss, and they were furious.
Special
(0): Applies Set Target status (Set Target ignores status effect immunities, doubles damage received from Driven and Slasher characters, and reduces the Special charge time of Driven or Slasher character that defeated the enemy with Set Target status with normal attacks or Specials (except when defeating with status effects or certain end of turn damage effects) by 2 turns) to all enemies for 3 turns, reduces character's Special charge time by 13 turns, and changes next launched effect to (1). (1): Reduces all enemies' [DEF Up]/[Damage Cut] duration by 6 turns, deals 1,000,000 damage to all enemies ignoring all defensive effects, DEF, and Non-Normal Attacks Deal 1 Damage effect, boosts Driven and Slasher characters' [Slot] by 2.75x for 2 turns, reduces character's Special charge time by 13 turns, and changes next launched effect to (2). (2): Reduces crew's Despair duration by 6 turns, sets the chain multiplier's minimum value at 3.0 and maximum value at 20.0 for 3 turns, applies -20% Driven and Slasher Resistance to all enemies for 1 turn, and changes next launched effect back to (0)
| Level 1 | 22 turns |
| Level 2 | 21 turns |
| Level 3 | 20 turns |
| Level 4 | 19 turns |
| Level 5 | 18 turns |
| Max | 17 turns |
Captain Ability
Reduces Driven and Slasher characters' Special charge time by 1 turn at start of quest, reduces character's Special charge time by a further 3 turns at start of quest, boosts Driven and Slasher characters' HP by 1.3x, ATK by 5.5x, boosts ATK of character and Driven and Slasher characters with a Cost of 40 or less by approximately 6x, makes Driven and Slasher characters' TND slots have matching slot effects, and reduces damage taken by 20%. If crew is afflicted with Despair status from a Special launched by the crew (including Support Effects) or by an enemy action, converts that effect to "Reduces top-row characters' Special charge time by 2 turns" regardless of the effective turns of the converted effect
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,135 | 470 | 47 |
| Lv 70 | 2,271 | 939 | 93 |
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 201
- SPD
- 157
- Cost
- 55
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack
Targets closest enemies
Targets QCK-type teammates for SPD Up Lv.7 (20 s); targets Driven class teammates for ATK Up Lv.6 (20 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 30% delay
Charge time: 25 s
Show all 10 levels
- Level 1
Targets QCK-type teammates for SPD Up Lv.4 (11 s); targets Driven class teammates for ATK Up Lv.3 (11 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 12% delay
Charge time: 25 s
- Level 2
Targets QCK-type teammates for SPD Up Lv.4 (12 s); targets Driven class teammates for ATK Up Lv.3 (12 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 14% delay
Charge time: 25 s
- Level 3
Targets QCK-type teammates for SPD Up Lv.4 (13 s); targets Driven class teammates for ATK Up Lv.3 (13 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 16% delay
Charge time: 25 s
- Level 4
Targets QCK-type teammates for SPD Up Lv.4 (14 s); targets Driven class teammates for ATK Up Lv.3 (14 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 18% delay
Charge time: 25 s
- Level 5
Targets QCK-type teammates for SPD Up Lv.5 (15 s); targets Driven class teammates for ATK Up Lv.4 (15 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 20% delay
Charge time: 25 s
- Level 6
Targets QCK-type teammates for SPD Up Lv.5 (16 s); targets Driven class teammates for ATK Up Lv.4 (16 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 22% delay
Charge time: 25 s
- Level 7
Targets QCK-type teammates for SPD Up Lv.5 (17 s); targets Driven class teammates for ATK Up Lv.4 (17 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 24% delay
Charge time: 25 s
- Level 8
Targets QCK-type teammates for SPD Up Lv.6 (18 s); targets Driven class teammates for ATK Up Lv.5 (18 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 26% delay
Charge time: 25 s
- Level 9
Targets QCK-type teammates for SPD Up Lv.6 (19 s); targets Driven class teammates for ATK Up Lv.5 (19 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 28% delay
Charge time: 25 s
- Level 10
Targets QCK-type teammates for SPD Up Lv.7 (20 s); targets Driven class teammates for ATK Up Lv.6 (20 s); if team has 5 or more Driven characters, targets 3 enemies with high Special CT for Special CT 30% delay
Charge time: 25 s
QCK-type teammates ATK Up Lv.6; Driven class teammates HP Up Lv.6, DEF Up Lv.6; when team has 5 or more Driven characters, Driven class teammates Special CT Speed Up Lv.3
Show all 5 levels
- Level 1
QCK-type teammates ATK Up Lv.2; Driven class teammates HP Up Lv.2, DEF Up Lv.2; when team has 5 or more Driven characters, Driven class teammates Special CT Speed Up Lv.1
- Level 2
QCK-type teammates ATK Up Lv.3; Driven class teammates HP Up Lv.3, DEF Up Lv.3; when team has 5 or more Driven characters, Driven class teammates Special CT Speed Up Lv.1
- Level 3
QCK-type teammates ATK Up Lv.4; Driven class teammates HP Up Lv.4, DEF Up Lv.4; when team has 5 or more Driven characters, Driven class teammates Special CT Speed Up Lv.2
- Level 4
QCK-type teammates ATK Up Lv.5; Driven class teammates HP Up Lv.5, DEF Up Lv.5; when team has 5 or more Driven characters, Driven class teammates Special CT Speed Up Lv.2
- Level 5
QCK-type teammates ATK Up Lv.6; Driven class teammates HP Up Lv.6, DEF Up Lv.6; when team has 5 or more Driven characters, Driven class teammates Special CT Speed Up Lv.3
Completely evades Special Bind, reduce damage taken from STR by 30%
Grand Party
QCK-type teammates ATK Up Lv.3, DEF Up Lv.4, RCV Up Lv.5; Driven/Slasher class teammates HP, SPD Up Lv.4, Special CT Speed Up Lv.2
Show all 5 levels
- Level 1
QCK-type teammates ATK Up Lv.1, DEF Up Lv.1, RCV Up Lv.1; Driven/Slasher class teammates HP, SPD Up Lv.1, Special CT Speed Up Lv.1
- Level 2
QCK-type teammates ATK Up Lv.2, DEF Up Lv.2, RCV Up Lv.2; Driven/Slasher class teammates HP, SPD Up Lv.2, Special CT Speed Up Lv.1
- Level 3
QCK-type teammates ATK Up Lv.2, DEF Up Lv.3, RCV Up Lv.3; Driven/Slasher class teammates HP, SPD Up Lv.3, Special CT Speed Up Lv.2
- Level 4
QCK-type teammates ATK Up Lv.3, DEF Up Lv.3, RCV Up Lv.4; Driven/Slasher class teammates HP, SPD Up Lv.3, Special CT Speed Up Lv.2
- Level 5
QCK-type teammates ATK Up Lv.3, DEF Up Lv.4, RCV Up Lv.5; Driven/Slasher class teammates HP, SPD Up Lv.4, Special CT Speed Up Lv.2
Targets team for HP 50% healing; targets Driven/Slasher class teammates for 100% chance of Haste; targets all enemies for DEF Down Lv.6 (20 s)
After 50s of battle
Can be used 2 times
Show all 5 levels
- Level 1
Targets team for HP 10% healing; targets Driven/Slasher class teammates for 60% chance of Haste; targets all enemies for DEF Down Lv.2 (16 s)
- Level 2
Targets team for HP 20% healing; targets Driven/Slasher class teammates for 70% chance of Haste; targets all enemies for DEF Down Lv.3 (17 s)
- Level 3
Targets team for HP 30% healing; targets Driven/Slasher class teammates for 80% chance of Haste; targets all enemies for DEF Down Lv.4 (18 s)
- Level 4
Targets team for HP 40% healing; targets Driven/Slasher class teammates for 90% chance of Haste; targets all enemies for DEF Down Lv.5 (19 s)
- Level 5
Targets team for HP 50% healing; targets Driven/Slasher class teammates for 100% chance of Haste; targets all enemies for DEF Down Lv.6 (20 s)
