Kizaru & Fujitora

Incoming Navy HQ Powerhouses

Two of the Admirals at Navy HQ. Sakazuki gives them orders to head to Elegia to take down Uta, and they deploys all available battleships and head there.

Special

Retaliating Light and Gravity

Deals 50x character's ATK in non-type damage to random enemies 10 times, boosts Slasher and Shooter characters' Critical rate by 30%, boosts damage dealt when landing a Critical hit by 75% (effect applies only to characters with Critical ATK Potential Ability; highest possible chance is 100%), reduces all enemies' HP by 10% at end of turn for 3 turns, becomes "Kizaru & Fujitora" for 3 turns, and if Captain is a Slasher or Shooter class, boosts Slasher and Shooter characters' chain multiplier growth rate of normal attacks up to +0.7 (GOOD +0; GREAT +0.1; PERFECT +0.7)

Level 120 turns
Level 219 turns
Level 318 turns
Level 417 turns
Level 516 turns
Max15 turns

Captain Ability

Kizaru & FujitoraDual
Intrusion of the Admirals

Reduces crew's Special charge time by 1 turn at start of quest, boosts PSY, INT, Slasher, and Shooter characters' HP by 1.3x, ATK by 5.25x, boosts their ATK by approximately 5.5x when they have PSYINTTND slots, boosts crew's chance of landing on TND slots, makes crew's PSYINTTND slots have matching slot effects, and crew cannot be blown away by attack. If 3 or more Slasher characters are on the crew, reduces all enemies' HP by 10% at end of turn. If 3 or more Shooter characters are on the crew, adds +0.2 to the minimum chain multiplier value (this effect can stack)

Fujitora
Attempting Persuasion

Reduces crew's Special charge time by 1 turn at start of quest, boosts PSY, Slasher, and Shooter characters' HP by 1.3x, ATK by 4.75x, boosts their ATK by approximately 5x when they have PSYTND slots, boosts crew's chance of landing on TND slots, makes crew's PSYINTTND slots have matching slot effects, crew cannot be blown away by attack, and if 3 or more Slasher characters are on the crew, reduces all enemies' HP by 10% at end of turn

Kizaru
Inevitable Sacrifice

Reduces crew's Special charge time by 1 turn at start of quest, boosts INT, Shooter, and Slasher characters' HP by 1.3x, ATK by 4.75x, boosts their ATK by approximately 5x when they have INTTND slots, boosts crew's chance of landing on TND slots, makes crew's PSYINTTND slots have matching slot effects, and if 3 or more Shooter characters are on the crew, adds +0.2 to the minimum chain multiplier value (this effect can stack)

Crewmate Ability

Kizaru & FujitoraDual
UNIQ

Makes Slasher and Shooter characters' TND slots have matching slot effects

Fujitora
UNIQ

Makes Slasher and Shooter characters' TND slots have matching slot effects

Kizaru
UNIQ

Makes Slasher and Shooter characters' TND slots have matching slot effects

Switch Effect

Base

Changes character's slot to TND and applies -15% Slasher and Shooter Resistance to all enemies for 1 turn

Super SwitchSwitch times · 6

Changes character's slot and adjacent slots to TND and applies -30% Slasher and Shooter Resistance to all enemies for 1 turn

Stats

HPATKRCV
Lv 11,04444096
Lv 702,089881193

Evolution

Kizaru & Fujitora
Sea StallionRainbow Pirate PenguinYellow Pirate PenguinBlack Striped DragonRainbow Striped Dragon
75,000 Beli
Kizaru & Fujitora

Pirate Rumble

Style
Attacker
DEF
179
SPD
187
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Retaliating Light and Gravity
Level 10 (Max)

Targets enemies within large range for HP 35% reduction; if 5 or more Shooters are on the crew, targets self for ATK Up Lv.5 (20 s), Special CT Speed Up Lv.5 (20 s); targets 3 high SPD enemies for ATK x 2 damage 2 times

Charge time: 34 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range for HP 17% reduction; if 5 or more Shooters are on the crew, targets self for ATK Up Lv.1 (11 s), Special CT Speed Up Lv.1 (11 s); targets 3 high SPD enemies for ATK x 1.1 damage 2 times

    Charge time: 34 s

  2. Level 2

    Targets enemies within large range for HP 19% reduction; if 5 or more Shooters are on the crew, targets self for ATK Up Lv.1 (12 s), Special CT Speed Up Lv.1 (12 s); targets 3 high SPD enemies for ATK x 1.2 damage 2 times

    Charge time: 34 s

  3. Level 3

    Targets enemies within large range for HP 21% reduction; if 5 or more Shooters are on the crew, targets self for ATK Up Lv.1 (13 s), Special CT Speed Up Lv.1 (13 s); targets 3 high SPD enemies for ATK x 1.3 damage 2 times

    Charge time: 34 s

  4. Level 4

    Targets enemies within large range for HP 23% reduction; if 5 or more Shooters are on the crew, targets self for ATK Up Lv.2 (14 s), Special CT Speed Up Lv.2 (14 s); targets 3 high SPD enemies for ATK x 1.4 damage 2 times

    Charge time: 34 s

  5. Level 5

    Targets enemies within large range for HP 25% reduction; if 5 or more Shooters are on the crew, targets self for ATK Up Lv.2 (15 s), Special CT Speed Up Lv.2 (15 s); targets 3 high SPD enemies for ATK x 1.5 damage 2 times

    Charge time: 34 s

  6. Level 6

    Targets enemies within large range for HP 27% reduction; if 5 or more Shooters are on the crew, targets self for ATK Up Lv.3 (16 s), Special CT Speed Up Lv.3 (16 s); targets 3 high SPD enemies for ATK x 1.6 damage 2 times

    Charge time: 34 s

  7. Level 7

    Targets enemies within large range for HP 29% reduction; if 5 or more Shooters are on the crew, targets self for ATK Up Lv.3 (17 s), Special CT Speed Up Lv.3 (17 s); targets 3 high SPD enemies for ATK x 1.7 damage 2 times

    Charge time: 34 s

  8. Level 8

    Targets enemies within large range for HP 31% reduction; if 5 or more Shooters are on the crew, targets self for ATK Up Lv.3 (18 s), Special CT Speed Up Lv.3 (18 s); targets 3 high SPD enemies for ATK x 1.8 damage 2 times

    Charge time: 34 s

  9. Level 9

    Targets enemies within large range for HP 33% reduction; if 5 or more Shooters are on the crew, targets self for ATK Up Lv.4 (19 s), Special CT Speed Up Lv.4 (19 s); targets 3 high SPD enemies for ATK x 1.9 damage 2 times

    Charge time: 34 s

  10. Level 10

    Targets enemies within large range for HP 35% reduction; if 5 or more Shooters are on the crew, targets self for ATK Up Lv.5 (20 s), Special CT Speed Up Lv.5 (20 s); targets 3 high SPD enemies for ATK x 2 damage 2 times

    Charge time: 34 s

Ability
Level 5 (Max)

Shooter class teammates ATK Up Lv.5, DEF Up Lv.5, Critical % Up Lv.5; after receiving damage, up to 3 times self ATK Up Lv.2

Show all 5 levels
  1. Level 1

    Shooter class teammates ATK Up Lv.1, DEF Up Lv.1, Critical % Up Lv.1; after receiving damage, up to 3 times self ATK Up Lv.1

  2. Level 2

    Shooter class teammates ATK Up Lv.2, DEF Up Lv.2, Critical % Up Lv.2; after receiving damage, up to 3 times self ATK Up Lv.1

  3. Level 3

    Shooter class teammates ATK Up Lv.3, DEF Up Lv.3, Critical % Up Lv.3; after receiving damage, up to 3 times self ATK Up Lv.1

  4. Level 4

    Shooter class teammates ATK Up Lv.4, DEF Up Lv.4, Critical % Up Lv.4; after receiving damage, up to 3 times self ATK Up Lv.1

  5. Level 5

    Shooter class teammates ATK Up Lv.5, DEF Up Lv.5, Critical % Up Lv.5; after receiving damage, up to 3 times self ATK Up Lv.2

Resilience

Completely evades Paralysis, reduce damage taken from Fighter and Striker by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Shooter/Slasher class teammates ATK, HP, SPD Up Lv.4; INT-type teammates ATK, SPD Up Lv.4, Special CT Speed Up Lv.2

Show all 5 levels
  1. Level 1

    Shooter/Slasher class teammates ATK, HP, SPD Up Lv.1; INT-type teammates ATK, SPD Up Lv.1, Special CT Speed Up Lv.1

  2. Level 2

    Shooter/Slasher class teammates ATK, HP, SPD Up Lv.2; INT-type teammates ATK, SPD Up Lv.2, Special CT Speed Up Lv.1

  3. Level 3

    Shooter/Slasher class teammates ATK, HP, SPD Up Lv.3; INT-type teammates ATK, SPD Up Lv.3, Special CT Speed Up Lv.2

  4. Level 4

    Shooter/Slasher class teammates ATK, HP, SPD Up Lv.4; INT-type teammates ATK, SPD Up Lv.3, Special CT Speed Up Lv.2

  5. Level 5

    Shooter/Slasher class teammates ATK, HP, SPD Up Lv.4; INT-type teammates ATK, SPD Up Lv.4, Special CT Speed Up Lv.2

Retaliating Light and Gravity
Level 5 (Max)

Targets 2 enemies with high Special CT for Special CT 80% delay; targets 2 high current HP enemies for 5000 damage

Condition

After dealing 20,000 damage

Can be used 4 times

Show all 5 levels
  1. Level 1

    Targets 2 enemies with high Special CT for Special CT 20% delay; targets 2 high current HP enemies for 3000 damage

  2. Level 2

    Targets 2 enemies with high Special CT for Special CT 35% delay; targets 2 high current HP enemies for 3500 damage

  3. Level 3

    Targets 2 enemies with high Special CT for Special CT 50% delay; targets 2 high current HP enemies for 4000 damage

  4. Level 4

    Targets 2 enemies with high Special CT for Special CT 65% delay; targets 2 high current HP enemies for 4500 damage

  5. Level 5

    Targets 2 enemies with high Special CT for Special CT 80% delay; targets 2 high current HP enemies for 5000 damage

How to get

Family

Kizaru & Fujitora
Kizaru & Fujitora
Linked families
Borsalino (Kizaru)Fujitora & RyokugyuIssho (Fujitora)Sakazuki & BorsalinoSakazuki & Issho