Nami & Robin

Elegant Flowers Blooming on the Battlefield

Straw Hat Pirates navigator and archaeologist. The elegant ladies attack in tandem with the combination of Nami's Climate Baton and Robin's Flower-Flower Fruit powers.

Special

Beautiful Onslaught

Reduces all enemies' HP by 20%, reduces crew's Paralysis duration by 10 turns, changes BLOCK slots to character's own type, boosts DEX, INT, and Cerebral characters' slot effects by 2.5x for 1 turn, if crew has slot effect boosts when Special is launched, boosts DEX, INT, and Cerebral characters' ATK by 2.5x for 1 turn, and becomes "Nami & Robin" for 3 turns

Level 117 turns
Level 216 turns
Level 315 turns
Level 414 turns
Level 513 turns
Max12 turns
Beautiful OnslaughtLLB

Reduces all enemies' HP by 20%, reduces crew's Slot Bind/Paralysis duration by 10 turns, changes BLOCK slots to character's own type, boosts DEX, INT, and Cerebral characters' slot effects by 2.5x for 2 turns, if crew has slot effect boosts when Special is launched, boosts DEX, INT, and Cerebral characters' ATK by 2.5x for 2 turns, and becomes "Nami & Robin" for 3 turns

Level 117 turns
Level 216 turns
Level 315 turns
Level 414 turns
Level 513 turns
Max12 turns

Unlocks at Level Limit Break step 5 (Lv 150)

Captain Ability

Nami & RobinDual
Elegant Ladies on the Battlefield

Boosts DEX, INT, and Cerebral characters' ATK by 5x, by 5.25x when they have DEXINTTNDWANO slots, and by 6.25x when slots are EMPTY, boosts their HP and RCV by 1.3x, makes their DEXINTTND slots have matching slot effects, and reduces damage taken by 20%

LLB

Reduces Special charge time by 1 turn at start of quest, boosts DEX, INT, and Cerebral characters' ATK by 5x, by 5.5x when they have DEXINTTNDWANO slots, and by 6.75x when slots are EMPTY, boosts their HP and RCV by 1.3x, makes their DEXINTTND slots have matching slot effects, and reduces damage taken by 30%

Unlocks at Level Limit Break step 3 (Lv 120)

Nami
Thunder Roaring on the Battlefield

Boosts DEX, INT, and Cerebral characters' ATK by 4.5x and by approximately 5.5x when slots are EMPTY, boosts their HP and RCV by 1.3x, makes their DEXINTTND slots have matching slot effects, and sets all slots to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies) at start of quest

LLB

Reduces Special charge time by 1 turn at start of quest, boosts DEX, INT, and Cerebral characters' ATK by 4.75x and by approximately 5.5x when slots are EMPTY, boosts their HP and RCV by 1.3x, makes their DEXINTTND slots have matching slot effects, and sets all slots to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies) at start of quest

Unlocks at Level Limit Break step 3 (Lv 120)

Nico Robin
Flower Blooming on the Battlefield

Boosts DEX, INT, and Cerebral characters' ATK by 4.25x, by approximately 4.75x when they have DEXINTTNDWANO slots, and by approximately 5.5x when slots are EMPTY, boosts their HP and RCV by 1.3x, makes their DEXINTTND slots have matching slot effects, reduces damage taken by 10%, and sets all slots to TND at start of quest

LLB

Reduces Special charge time by 1 turn at start of quest, boosts DEX, INT, and Cerebral characters' ATK by 4.5x, by approximately 5x when they have DEXINTTNDWANO slots, and by approximately 5.5x when slots are EMPTY, boosts their HP and RCV by 1.3x, makes their DEXINTTND slots have matching slot effects, reduces damage taken by 10%, and sets all slots to TND at start of quest

Unlocks at Level Limit Break step 3 (Lv 120)

Crewmate Ability

Nami & RobinDual
UNIQ

Makes crew's DEXINT slots have matching slot effects

RES

Reduces crew's Paralysis duration by 1 turn

Unlocks at Limit Break 25

Nami
UNIQ

Makes crew's DEXINT slots have matching slot effects

Nico Robin
UNIQ

Makes crew's DEXINT slots have matching slot effects

Switch Effect

Base

Stocks crew's slots and changes all slots to EMPTY; if there are slots already stocked, changes crew's slots to stocked slots and removes stocked slots (EMPTY slots cannot be stocked)

Super SwitchSwitch times · 3

Lock crew's slots for 1 turn, stocks crew's slots and changes all slots to EMPTY; if there are slots already stocked, changes crew's slots to stocked slots and removes stocked slots (EMPTY slots cannot be stocked)

Stats

HPATKRCV
Lv 11,8171,067256
Lv 993,6341,600511
Lv 1505,4512,400766
Limit Break4,004+3701,800+200586+75
Limit Break+4,354+7202,000+400661+150

Limit Break

01

Boosts base HP by 10

02

Boosts base ATK by 5

03

Boosts base HP by 10

04

Potential Ability 1: RCV Bind Resistance

05

Boosts base HP by 20

Show all 40
06

Boosts base RCV by 5

07

Boosts base ATK by 5

08

Boosts base ATK by 10

09

Boosts base ATK by 15

10

Boosts base HP by 20

11

Boosts base RCV by 10

12

Boosts base RCV by 10

13

Boosts base HP by 20

14

Boosts base ATK by 20

15

Potential Ability 2: Pinch Healing

16

Boosts base RCV by 15

17

Boosts base HP by 30

18

Boosts base ATK by 25

19

Boosts base RCV by 15

20

Boosts base HP by 40

21

Boosts base RCV by 20

22

Boosts base ATK by 30

23

Boosts base HP by 50

24

Boosts base HP by 50

25

Add Crewmate Ability 2: Reduces crew's Paralysis duration by 1 turn

26

Boosts base ATK by 50

27

Boosts base HP by 60

28

Boosts base ATK by 40

29

Boosts base HP by 60

30

Potential Ability 3: Slot Bind Resistance

31

Expand Limit Break (LB+)

32

Boosts base HP by 50

33

Boosts base RCV by 25

34

Boosts base HP by 50

35

Boosts base ATK by 50

36

Boosts base HP by 50

37

Boosts base RCV by 50

38

Boosts base ATK by 50

39

Boosts base HP by 200

40

Boosts base ATK by 100

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 25% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1x character's RCV if HP is 35% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Slot Bind Resistance
Level 5 (Max)

Completely removes character's Slot Bind

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 2 turns

  2. Level 2

    Reduces character's Slot Bind duration by 3 turns

  3. Level 3

    Reduces character's Slot Bind duration by 5 turns

  4. Level 4

    Reduces character's Slot Bind duration by 7 turns

  5. Level 5

    Completely removes character's Slot Bind

Level Limit Break

HPATKRCV
Lv 1053,8471,694541
Lv 1104,0251,772566
New Pirate Rumble skills
Lv 1204,3821,929616
New Captain Ability
Lv 1304,7382,086666
New Pirate Rumble skills
Lv 1505,4512,400766
New Special · New Pirate Rumble skills

Evolution

Nami & Robin
Sea StallionSea StallionBlack Striped DragonGreen Striped DragonRainbow Striped Dragon
75,000 Beli
Nami & Robin
Nami & Robin
Super Evolution · 200,000 Beli
Nami & Robin

Pirate Rumble

Style
Supporter
DEF
201
SPD
173
Cost
55
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack

Targets closest enemies

Beautiful Onslaught
Level 10 (Max)

Targets enemies within medium range for HP 40% reduction; targets team for Paralysis reduction (20 s), Critical % Up Lv.4 (24 s)

Charge time: 28 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range for HP 22% reduction; targets team for Paralysis reduction (20 s), Critical % Up Lv.1 (15 s)

    Charge time: 28 s

  2. Level 2

    Targets enemies within medium range for HP 24% reduction; targets team for Paralysis reduction (20 s), Critical % Up Lv.1 (16 s)

    Charge time: 28 s

  3. Level 3

    Targets enemies within medium range for HP 26% reduction; targets team for Paralysis reduction (20 s), Critical % Up Lv.1 (17 s)

    Charge time: 28 s

  4. Level 4

    Targets enemies within medium range for HP 28% reduction; targets team for Paralysis reduction (20 s), Critical % Up Lv.1 (18 s)

    Charge time: 28 s

  5. Level 5

    Targets enemies within medium range for HP 30% reduction; targets team for Paralysis reduction (20 s), Critical % Up Lv.2 (19 s)

    Charge time: 28 s

  6. Level 6

    Targets enemies within medium range for HP 32% reduction; targets team for Paralysis reduction (20 s), Critical % Up Lv.2 (20 s)

    Charge time: 28 s

  7. Level 7

    Targets enemies within medium range for HP 34% reduction; targets team for Paralysis reduction (20 s), Critical % Up Lv.2 (21 s)

    Charge time: 28 s

  8. Level 8

    Targets enemies within medium range for HP 36% reduction; targets team for Paralysis reduction (20 s), Critical % Up Lv.3 (22 s)

    Charge time: 28 s

  9. Level 9

    Targets enemies within medium range for HP 38% reduction; targets team for Paralysis reduction (20 s), Critical % Up Lv.3 (23 s)

    Charge time: 28 s

  10. Level 10

    Targets enemies within medium range for HP 40% reduction; targets team for Paralysis reduction (20 s), Critical % Up Lv.4 (24 s)

    Charge time: 28 s

Ability
Level 5 (Max)

Team HP Up Lv.5, RCV Up Lv.5, Guard % Up Lv.5

Show all 5 levels
  1. Level 1

    Team HP Up Lv.1, RCV Up Lv.1, Guard % Up Lv.1

  2. Level 2

    Team HP Up Lv.2, RCV Up Lv.2, Guard % Up Lv.2

  3. Level 3

    Team HP Up Lv.3, RCV Up Lv.3, Guard % Up Lv.3

  4. Level 4

    Team HP Up Lv.4, RCV Up Lv.4, Guard % Up Lv.4

  5. Level 5

    Team HP Up Lv.5, RCV Up Lv.5, Guard % Up Lv.5

Resilience

Completely evades Paralysis, reduce damage taken from Driven by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Nami & Robin
Onami & OrobiNami & RobinNami & Robin
Linked families
Chopper & RobinHancock & Nami & RobinLaw & RobinLuffy & Straw Hat PiratesMr. 0 & Miss All SundayNamiNami & BillyNami & CarinaNami & CarrotNami & SanjiNami & UsoppNami & ViviNico RobinOnami & ShinobuRobin & BrookRobin & JinbeRobin & KoalaRobin & SaulStraw Hat PiratesUsopp & RobinZoro & Robin