
Robin & Koala
Flowing Hands
Straw Hat Pirates archaeologist and a soldier in the Revolutionary Army. Koala teaches Robin Fish-Man Karate at Baltigo, the headquarters of the Revolutionary Army. Robin and Koala move with their palms together to practice the techniques.
Special
Reduces the duration of all enemy barriers by 3 turns, deals 100x character's ATK in non-type damage to one enemy, reduces INT, DEX, and Cerebral characters' Special charge time by 2 turns, boosts their slot effects by 2.5x for 3 turns, and becomes "Robin & Koala" for 3 turns. If crew has type effect boost when Special is launched, after 1 turn, boosts the type effects of normal attacks for INT, DEX, and Cerebral characters by 2.75x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, boosts INT, DEX, and Cerebral characters' ATK by 5.75x when slots match (5x otherwise), HP by 1.3x, makes crew's INTDEXRCV slots have matching slot effects, reduces crew's Special Reverse by 10 turns, and at the end of each battle, heals 50% of damage received during that battle (Captain Ability healing amount is applied when receiving damage)
Reduces crew's Special charge time by 1 turn at start of quest, boosts INT, DEX, and Cerebral characters' ATK by approximately 5x when slots match (4.5x otherwise), HP by 1.3x, makes crew's INTDEXRCV slots have matching slot effects, reduces crew's Special Reverse by 10 turns, and at the end of each battle, heals 30% of damage received during that battle (Captain Ability healing amount is applied when receiving damage)
Reduces crew's Special charge time by 1 turn at start of quest, boosts INT, DEX, and Cerebral characters' ATK by approximately 5x when slots match (4.5x otherwise), HP by 1.3x, makes crew's INTDEXRCV slots have matching slot effects, reduces crew's Special Reverse by 10 turns, and at the end of each battle, heals 30% of damage received during that battle (Captain Ability healing amount is applied when receiving damage)
Crewmate Ability
Reduces character's Special Reverse by 5 turns
Heals crew by 800 HP at end of turn
Unlocks at Limit Break 25
Reduces character's Special Reverse by 5 turns
Reduces character's Special Reverse by 5 turns
Switch Effect
Reduces all enemies' [Damage Cut] duration by 1 turn, boosts the type effects of normal attacks for INT, DEX, and Cerebral characters by 1.5x for 1 turn (effect can be overwritten with other type effect boost effects), changes character's slot to character's own type, heals crew by 1,500 HP, and completely removes character's Despair
Reduces all enemies' [Damage Cut] duration by 3 turns, boosts the type effects of normal attacks for INT, DEX, and Cerebral characters by 2.25x for 1 turn, changes character's slot and adjacent slots to character's own type, heals crew by 5,000 HP, and completely removes character's Despair
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,096 | 857 | 190 |
| Lv 99 | 4,192 | 1,714 | 380 |
| Lv 150 | 6,288 | 2,571 | 570 |
| Limit Break | 4,692+500 | 1,914+200 | 480+100 |
| Limit Break+ | 5,192+1,000 | 2,114+400 | 530+150 |
Limit Break
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base HP by 30
Potential Ability 1: RCV Bind Resistance
Boosts base RCV by 10
Show all 40
Boosts base RCV by 10
Boosts base HP by 30
Boosts base HP by 30
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base RCV by 10
Boosts base HP by 50
Boosts base HP by 50
Boosts base ATK by 20
Potential Ability 2: Fear Resistance
Reduces Special charge time by 1 turn
Boosts base ATK by 20
Boosts base HP by 50
Boosts base RCV by 10
Boosts base HP by 80
Boosts base ATK by 30
Boosts base RCV by 20
Boosts base HP by 80
Boosts base ATK by 40
Add Crewmate Ability 2: Heals crew by 800 HP at end of turn
Boosts base ATK by 50
Boosts base HP by 100
Boosts base RCV by 20
Boosts base RCV by 20
Potential Ability 3: Recoverable HP Amount Down Resistance
Expand Limit Break (LB+)
Boosts base ATK by 60
Boosts base ATK by 60
Boosts base RCV by 25
Boosts base HP by 150
Boosts base HP by 150
Boosts base ATK by 80
Boosts base RCV by 25
Boosts base HP by 200
Reduces Special charge time by 1 turn
Potential Abilities
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Reduces Recoverable HP Amount Down duration by 10 turns
Show all 5 levels
- Level 1
Reduces Recoverable HP Amount Down duration by 1 turn
- Level 2
Reduces Recoverable HP Amount Down duration by 3 turns
- Level 3
Reduces Recoverable HP Amount Down duration by 5 turns
- Level 4
Reduces Recoverable HP Amount Down duration by 7 turns
- Level 5
Reduces Recoverable HP Amount Down duration by 10 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,438 | 1,814 | 402 |
| Lv 110 | 4,644 | 1,898 | 420 |
| Lv 120 | 5,055 | 2,066 | 458 |
| Lv 130 | 5,466 | 2,234 | 495 |
| Lv 150 | 6,288 | 2,571 | 570 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 137
- SPD
- 207
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets 2 enemies for ATK x 3 damage 3 times; targets Free Spirit class enemies for 75% chance of Paralysis (15 s)
Charge time: 33 s
Show all 10 levels
- Level 1
Targets 2 enemies for ATK x 2 damage 3 times; targets Free Spirit class enemies for 30% chance of Paralysis (15 s)
Charge time: 33 s
- Level 2
Targets 2 enemies for ATK x 2.1 damage 3 times; targets Free Spirit class enemies for 35% chance of Paralysis (15 s)
Charge time: 33 s
- Level 3
Targets 2 enemies for ATK x 2.2 damage 3 times; targets Free Spirit class enemies for 40% chance of Paralysis (15 s)
Charge time: 33 s
- Level 4
Targets 2 enemies for ATK x 2.3 damage 3 times; targets Free Spirit class enemies for 45% chance of Paralysis (15 s)
Charge time: 33 s
- Level 5
Targets 2 enemies for ATK x 2.4 damage 3 times; targets Free Spirit class enemies for 50% chance of Paralysis (15 s)
Charge time: 33 s
- Level 6
Targets 2 enemies for ATK x 2.5 damage 3 times; targets Free Spirit class enemies for 55% chance of Paralysis (15 s)
Charge time: 33 s
- Level 7
Targets 2 enemies for ATK x 2.6 damage 3 times; targets Free Spirit class enemies for 60% chance of Paralysis (15 s)
Charge time: 33 s
- Level 8
Targets 2 enemies for ATK x 2.7 damage 3 times; targets Free Spirit class enemies for 65% chance of Paralysis (15 s)
Charge time: 33 s
- Level 9
Targets 2 enemies for ATK x 2.8 damage 3 times; targets Free Spirit class enemies for 70% chance of Paralysis (15 s)
Charge time: 33 s
- Level 10
Targets 2 enemies for ATK x 3 damage 3 times; targets Free Spirit class enemies for 75% chance of Paralysis (15 s)
Charge time: 33 s
Cerebral class teammates ATK Up Lv.6, DEF Up Lv.6; Free Spirit enemies DEF Down Lv.5
Show all 5 levels
- Level 1
Cerebral class teammates ATK Up Lv.2, DEF Up Lv.2; Free Spirit enemies DEF Down Lv.1
- Level 2
Cerebral class teammates ATK Up Lv.3, DEF Up Lv.3; Free Spirit enemies DEF Down Lv.2
- Level 3
Cerebral class teammates ATK Up Lv.4, DEF Up Lv.4; Free Spirit enemies DEF Down Lv.3
- Level 4
Cerebral class teammates ATK Up Lv.5, DEF Up Lv.5; Free Spirit enemies DEF Down Lv.4
- Level 5
Cerebral class teammates ATK Up Lv.6, DEF Up Lv.6; Free Spirit enemies DEF Down Lv.5
Completely evades Paralysis, reduce damage taken from Free Spirit by 30%
Grand Party
Cerebral class teammates ATK, HP Up Lv.4; DEX/INT-type teammates ATK, Guard % Up Lv.4, DEF Up Lv.2; Free Spirit class enemies Special CT Speed Down Lv.2
Show all 5 levels
- Level 1
Cerebral class teammates ATK, HP Up Lv.1; DEX/INT-type teammates ATK, Guard % Up Lv.1, DEF Up Lv.1; Free Spirit class enemies Special CT Speed Down Lv.1
- Level 2
Cerebral class teammates ATK, HP Up Lv.2; DEX/INT-type teammates ATK, Guard % Up Lv.2, DEF Up Lv.1; Free Spirit class enemies Special CT Speed Down Lv.1
- Level 3
Cerebral class teammates ATK, HP Up Lv.3; DEX/INT-type teammates ATK, Guard % Up Lv.3, DEF Up Lv.2; Free Spirit class enemies Special CT Speed Down Lv.2
- Level 4
Cerebral class teammates ATK, HP Up Lv.4; DEX/INT-type teammates ATK, Guard % Up Lv.3, DEF Up Lv.2; Free Spirit class enemies Special CT Speed Down Lv.2
- Level 5
Cerebral class teammates ATK, HP Up Lv.4; DEX/INT-type teammates ATK, Guard % Up Lv.4, DEF Up Lv.2; Free Spirit class enemies Special CT Speed Down Lv.2
Targets 3 high current HP enemies for HP 50% reduction; targets all enemies for 80% chance of Paralysis (15 s); targets Free Spirit/Driven class enemies for DEF Down Lv.6 (20 s)
When 4 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets 3 high current HP enemies for HP 30% reduction; targets all enemies for 40% chance of Paralysis (7 s); targets Free Spirit/Driven class enemies for DEF Down Lv.2 (20 s)
- Level 2
Targets 3 high current HP enemies for HP 35% reduction; targets all enemies for 50% chance of Paralysis (9 s); targets Free Spirit/Driven class enemies for DEF Down Lv.3 (20 s)
- Level 3
Targets 3 high current HP enemies for HP 40% reduction; targets all enemies for 60% chance of Paralysis (11 s); targets Free Spirit/Driven class enemies for DEF Down Lv.4 (20 s)
- Level 4
Targets 3 high current HP enemies for HP 45% reduction; targets all enemies for 70% chance of Paralysis (13 s); targets Free Spirit/Driven class enemies for DEF Down Lv.5 (20 s)
- Level 5
Targets 3 high current HP enemies for HP 50% reduction; targets all enemies for 80% chance of Paralysis (15 s); targets Free Spirit/Driven class enemies for DEF Down Lv.6 (20 s)
How to get
Featured · Feb 17, 2024 – Mar 9, 2024
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