Doflamingo & Crocodile

Conflicting Sand and Thread

One of the Seven Warlords of the Sea and former Warlord of the Sea. Frustrated by seeing Crocodile lending a hand to Whitebeard, despite his old grudge against him. With all negotiations broken down between the two, they launch an attack at each other at the same time.

Special

Sand and Thread Pincer Attack

Boosts Driven and Cerebral characters' ATK by 2.75x for 1 turn, becomes "Doflamingo & Crocodile" for 1 turn, and allows you to select up to 4 damage boosting effects placed on the crew to boost further (+0.25 to ATK, slot effect, type effect, damage dealing, or chain lock boost, +0.5 to chain multiplier boost (additive), +0.2 to chain multiplier boost (multiplicative), +0.2 to chain multiplier growth rate boost, +400 to base ATK boost. 25% of crew's maximum HP will be used for each effect chosen: in the case HP would be reduced to 0, 1 HP will remain, and if HP is not high enough, the number of effects that can be chosen will be reduced; this effect also applies to ATK boost from this Special)

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Max15 turns13 turns

−1 turn at Limit Break 7

−1 turn at Limit Break 39 (LB+)

Captain Ability

Doflamingo & CrocodileDual
Failed Negotiations

Reduces crew's Special charge time by 1 turn at start of quest, boosts Driven and Cerebral characters' ATK by approximately 5.75x when slots match (5.25x otherwise), HP by 1.2x, makes crew's DEXQCK slots have matching slot effects, drastically reduces chance of landing on STRPSY slots, and tapping on this character with a DEXQCKINT slot will apply -20% Driven and Cerebral Resistance to all enemies for 1 turn

Doflamingo
Mocking Provocation

Reduces crew's Special charge time by 1 turn at start of quest, boosts Driven and Cerebral characters' ATK by 5x, HP by 1.2x, makes crew's DEXQCK slots have matching slot effects, drastically reduces chance of landing on STRPSY slots, and tapping on this character with a DEXINT slot will apply -10% Driven Resistance to all enemies for 1 turn

Crocodile
Growing Grudge

Reduces crew's Special charge time by 1 turn at start of quest, boosts Driven and Cerebral characters' ATK by 5x, HP by 1.2x, makes crew's DEXQCK slots have matching slot effects, drastically reduces chance of landing on STRPSY slots, and tapping on this character with a QCKINT slot will apply -10% Cerebral Resistance to all enemies for 1 turn

Crewmate Ability

Doflamingo & CrocodileDual
+STATS

Boosts Driven and Cerebral characters' base ATK by 100

UNIQ

Makes Driven and Cerebral characters' DEXQCK slots have matching slot effects

Unlocks at Limit Break 25

Doflamingo
+STATS

Boosts Driven and Cerebral characters' base ATK by 100

Crocodile
+STATS

Boosts Driven and Cerebral characters' base ATK by 100

Switch Effect

Base

Changes character's slot to character's own type, heals 5% of crew's maximum HP, reduces crew's Special Bind/Bind duration by 1 turn, and makes crew's INT slots have matching slot effects for 1 turn

Super SwitchSwitch times · 4

Changes crew's slots to INT, heals 10% of crew's maximum HP, reduces crew's Special Bind/Bind duration by 3 turns, and makes crew's INT slots have matching slot effects for 1 turn

Stats

HPATKRCV
Lv 11,942895204
Lv 993,8841,789407
Lv 1505,8262,683610
Limit Break4,384+5001,989+200507+100
Limit Break+4,884+1,0002,189+400557+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base ATK by 10

03

Boosts base ATK by 10

04

Potential Ability 1: Slot Bind Resistance

05

Boosts base RCV by 10

Show all 40
06

Boosts base RCV by 10

07

Reduces Special charge time by 1 turn

08

Boosts base RCV by 10

09

Boosts base RCV by 10

10

Boosts base ATK by 20

11

Boosts base ATK by 20

12

Boosts base ATK by 20

13

Boosts base RCV by 10

14

Boosts base HP by 20

15

Potential Ability 2: Limit Special Uses Resistance

16

Boosts base HP by 30

17

Boosts base HP by 50

18

Boosts base RCV by 10

19

Boosts base ATK by 20

20

Boosts base ATK by 30

21

Boosts base ATK by 30

22

Boosts base HP by 50

23

Boosts base RCV by 10

24

Boosts base RCV by 30

25

Add Crewmate Ability 2: Makes Driven and Cerebral characters' DEXQCK slots have matching slot effects

26

Boosts base HP by 100

27

Boosts base HP by 100

28

Boosts base HP by 150

29

Boosts base ATK by 30

30

Potential Ability 3: Own Special Charge Time Reduced

31

Expand Limit Break (LB+)

32

Boosts base ATK by 50

33

Boosts base ATK by 50

34

Boosts base HP by 150

35

Boosts base HP by 150

36

Boosts base RCV by 50

37

Boosts base ATK by 50

38

Boosts base ATK by 50

39

Reduces Special charge time by 1 turn

40

Boosts base HP by 200

Potential Abilities

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 3 turns

  2. Level 2

    Reduces character's Slot Bind duration by 4 turns

  3. Level 3

    Reduces character's Slot Bind duration by 5 turns

  4. Level 4

    Reduces character's Slot Bind duration by 7 turns

  5. Level 5

    Reduces character's Slot Bind duration by 10 turns

Limit Special Uses Resistance
Level 5 (Max)

Reduces Limit Special Uses duration by 3 turns

Show all 5 levels
  1. Level 1

    Reduces Limit Special Uses duration by 1 turn

  2. Level 2

    Reduces Limit Special Uses duration by 1 turn

  3. Level 3

    Reduces Limit Special Uses duration by 2 turns

  4. Level 4

    Reduces Limit Special Uses duration by 2 turns

  5. Level 5

    Reduces Limit Special Uses duration by 3 turns

Own Special Charge Time Reduced
Level 5 (Max)

Reduces character's Special charge time by 5 turns at start of quest

Show all 5 levels
  1. Level 1

    Reduces character's Special charge time by 1 turn at start of quest

  2. Level 2

    Reduces character's Special charge time by 2 turns at start of quest

  3. Level 3

    Reduces character's Special charge time by 3 turns at start of quest

  4. Level 4

    Reduces character's Special charge time by 4 turns at start of quest

  5. Level 5

    Reduces character's Special charge time by 5 turns at start of quest

Level Limit Break

HPATKRCV
Lv 1054,1121,894430
Lv 1104,3021,981450
Lv 1204,6832,157490
Lv 1305,0642,332530
Lv 1505,8262,683610

Evolution

Doflamingo & Crocodile
Sea StallionSea StallionBlue Striped DragonGreen Striped DragonRainbow Striped Dragon
75,000 Beli
Doflamingo & Crocodile

Pirate Rumble

Style
Obstructer
DEF
206
SPD
165
Cost
55
Action

Power Attack → Normal Attack → Power Attack → Normal Attack

Targets closest enemies

Sand and Thread Pincer Attack
Level 10 (Max)

Targets enemies within large range for 2500 damage; targets 2 enemies for 100% chance of Paralysis (10 s), 100% chance of Special Bind (10 s)

Charge time: 28 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range for 1500 damage; targets 2 enemies for 50% chance of Paralysis (10 s), 50% chance of Special Bind (10 s)

    Charge time: 28 s

  2. Level 2

    Targets enemies within large range for 1600 damage; targets 2 enemies for 55% chance of Paralysis (10 s), 55% chance of Special Bind (10 s)

    Charge time: 28 s

  3. Level 3

    Targets enemies within large range for 1700 damage; targets 2 enemies for 60% chance of Paralysis (10 s), 60% chance of Special Bind (10 s)

    Charge time: 28 s

  4. Level 4

    Targets enemies within large range for 1800 damage; targets 2 enemies for 65% chance of Paralysis (10 s), 65% chance of Special Bind (10 s)

    Charge time: 28 s

  5. Level 5

    Targets enemies within large range for 1900 damage; targets 2 enemies for 70% chance of Paralysis (10 s), 70% chance of Special Bind (10 s)

    Charge time: 28 s

  6. Level 6

    Targets enemies within large range for 2000 damage; targets 2 enemies for 75% chance of Paralysis (10 s), 75% chance of Special Bind (10 s)

    Charge time: 28 s

  7. Level 7

    Targets enemies within large range for 2100 damage; targets 2 enemies for 80% chance of Paralysis (10 s), 80% chance of Special Bind (10 s)

    Charge time: 28 s

  8. Level 8

    Targets enemies within large range for 2200 damage; targets 2 enemies for 85% chance of Paralysis (10 s), 85% chance of Special Bind (10 s)

    Charge time: 28 s

  9. Level 9

    Targets enemies within large range for 2300 damage; targets 2 enemies for 90% chance of Paralysis (10 s), 90% chance of Special Bind (10 s)

    Charge time: 28 s

  10. Level 10

    Targets enemies within large range for 2500 damage; targets 2 enemies for 100% chance of Paralysis (10 s), 100% chance of Special Bind (10 s)

    Charge time: 28 s

Ability
Level 5 (Max)

Driven/Cerebral class teammates ATK Up Lv.5, SPD Up Lv.5; Free Spirit/Powerhouse class enemies ATK Down Lv.6

Show all 5 levels
  1. Level 1

    Driven/Cerebral class teammates ATK Up Lv.1, SPD Up Lv.1; Free Spirit/Powerhouse class enemies ATK Down Lv.2

  2. Level 2

    Driven/Cerebral class teammates ATK Up Lv.2, SPD Up Lv.2; Free Spirit/Powerhouse class enemies ATK Down Lv.3

  3. Level 3

    Driven/Cerebral class teammates ATK Up Lv.3, SPD Up Lv.3; Free Spirit/Powerhouse class enemies ATK Down Lv.4

  4. Level 4

    Driven/Cerebral class teammates ATK Up Lv.4, SPD Up Lv.4; Free Spirit/Powerhouse class enemies ATK Down Lv.5

  5. Level 5

    Driven/Cerebral class teammates ATK Up Lv.5, SPD Up Lv.5; Free Spirit/Powerhouse class enemies ATK Down Lv.6

Resilience

Completely evades Action Bind, reduce damage taken from Powerhouse by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Sugo-Fest

Featured · Dec 15, 2024 – Dec 31, 2024

Sugo-Fest

Featured · Jun 22, 2024 – Jun 30, 2024

Sugo-Fest

Featured · May 23, 2024 – Jun 15, 2024

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Featured · Apr 21, 2024 – May 12, 2024

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Featured · Mar 16, 2024 – Mar 31, 2024

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Sugo-Fest

Featured · Feb 18, 2024 – Mar 9, 2024

Sugo-Fest

Featured · Oct 21, 2023 – Oct 29, 2023

Sugo-Fest

Featured · Sep 19, 2023 – Oct 14, 2023

Sugo-Fest

Featured · Jul 15, 2023 – Jul 23, 2023

Sugo-Fest

Featured · Jun 17, 2023 – Jun 25, 2023

Family

Doflamingo & Crocodile (Mr. 0)
Doflamingo & Crocodile
Linked families
Buggy & Crocodile & MihawkCrocodile & DazCrocodile (Mr.0) & MihawkDoflamingo & SugarDoflamingo & TrebolDonquixote DoflamingoDonquixote PiratesMr. 0 & Miss All SundaySir Crocodile (Mr. 0)