
Doflamingo & Crocodile
Conflicting Sand and Thread
One of the Seven Warlords of the Sea and former Warlord of the Sea. Frustrated by seeing Crocodile lending a hand to Whitebeard, despite his old grudge against him. With all negotiations broken down between the two, they launch an attack at each other at the same time.
Special
Boosts Driven and Cerebral characters' ATK by 2.75x for 1 turn, becomes "Doflamingo & Crocodile" for 1 turn, and allows you to select up to 4 damage boosting effects placed on the crew to boost further (+0.25 to ATK, slot effect, type effect, damage dealing, or chain lock boost, +0.5 to chain multiplier boost (additive), +0.2 to chain multiplier boost (multiplicative), +0.2 to chain multiplier growth rate boost, +400 to base ATK boost. 25% of crew's maximum HP will be used for each effect chosen: in the case HP would be reduced to 0, 1 HP will remain, and if HP is not high enough, the number of effects that can be chosen will be reduced; this effect also applies to ATK boost from this Special)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 7
−1 turn at Limit Break 39 (LB+)
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, boosts Driven and Cerebral characters' ATK by approximately 5.75x when slots match (5.25x otherwise), HP by 1.2x, makes crew's DEXQCK slots have matching slot effects, drastically reduces chance of landing on STRPSY slots, and tapping on this character with a DEXQCKINT slot will apply -20% Driven and Cerebral Resistance to all enemies for 1 turn
Reduces crew's Special charge time by 1 turn at start of quest, boosts Driven and Cerebral characters' ATK by 5x, HP by 1.2x, makes crew's DEXQCK slots have matching slot effects, drastically reduces chance of landing on STRPSY slots, and tapping on this character with a DEXINT slot will apply -10% Driven Resistance to all enemies for 1 turn
Reduces crew's Special charge time by 1 turn at start of quest, boosts Driven and Cerebral characters' ATK by 5x, HP by 1.2x, makes crew's DEXQCK slots have matching slot effects, drastically reduces chance of landing on STRPSY slots, and tapping on this character with a QCKINT slot will apply -10% Cerebral Resistance to all enemies for 1 turn
Crewmate Ability
Boosts Driven and Cerebral characters' base ATK by 100
Makes Driven and Cerebral characters' DEXQCK slots have matching slot effects
Unlocks at Limit Break 25
Boosts Driven and Cerebral characters' base ATK by 100
Boosts Driven and Cerebral characters' base ATK by 100
Switch Effect
Changes character's slot to character's own type, heals 5% of crew's maximum HP, reduces crew's Special Bind/Bind duration by 1 turn, and makes crew's INT slots have matching slot effects for 1 turn
Changes crew's slots to INT, heals 10% of crew's maximum HP, reduces crew's Special Bind/Bind duration by 3 turns, and makes crew's INT slots have matching slot effects for 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,942 | 895 | 204 |
| Lv 99 | 3,884 | 1,789 | 407 |
| Lv 150 | 5,826 | 2,683 | 610 |
| Limit Break | 4,384+500 | 1,989+200 | 507+100 |
| Limit Break+ | 4,884+1,000 | 2,189+400 | 557+150 |
Limit Break
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base ATK by 10
Potential Ability 1: Slot Bind Resistance
Boosts base RCV by 10
Show all 40
Boosts base RCV by 10
Reduces Special charge time by 1 turn
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base RCV by 10
Boosts base HP by 20
Potential Ability 2: Limit Special Uses Resistance
Boosts base HP by 30
Boosts base HP by 50
Boosts base RCV by 10
Boosts base ATK by 20
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base HP by 50
Boosts base RCV by 10
Boosts base RCV by 30
Add Crewmate Ability 2: Makes Driven and Cerebral characters' DEXQCK slots have matching slot effects
Boosts base HP by 100
Boosts base HP by 100
Boosts base HP by 150
Boosts base ATK by 30
Potential Ability 3: Own Special Charge Time Reduced
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 150
Boosts base HP by 150
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Boosts base HP by 200
Potential Abilities
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 3 turns
- Level 2
Reduces character's Slot Bind duration by 4 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
Reduces Limit Special Uses duration by 3 turns
Show all 5 levels
- Level 1
Reduces Limit Special Uses duration by 1 turn
- Level 2
Reduces Limit Special Uses duration by 1 turn
- Level 3
Reduces Limit Special Uses duration by 2 turns
- Level 4
Reduces Limit Special Uses duration by 2 turns
- Level 5
Reduces Limit Special Uses duration by 3 turns
Reduces character's Special charge time by 5 turns at start of quest
Show all 5 levels
- Level 1
Reduces character's Special charge time by 1 turn at start of quest
- Level 2
Reduces character's Special charge time by 2 turns at start of quest
- Level 3
Reduces character's Special charge time by 3 turns at start of quest
- Level 4
Reduces character's Special charge time by 4 turns at start of quest
- Level 5
Reduces character's Special charge time by 5 turns at start of quest
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,112 | 1,894 | 430 |
| Lv 110 | 4,302 | 1,981 | 450 |
| Lv 120 | 4,683 | 2,157 | 490 |
| Lv 130 | 5,064 | 2,332 | 530 |
| Lv 150 | 5,826 | 2,683 | 610 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 206
- SPD
- 165
- Cost
- 55
Power Attack → Normal Attack → Power Attack → Normal Attack
Targets closest enemies
Targets enemies within large range for 2500 damage; targets 2 enemies for 100% chance of Paralysis (10 s), 100% chance of Special Bind (10 s)
Charge time: 28 s
Show all 10 levels
- Level 1
Targets enemies within large range for 1500 damage; targets 2 enemies for 50% chance of Paralysis (10 s), 50% chance of Special Bind (10 s)
Charge time: 28 s
- Level 2
Targets enemies within large range for 1600 damage; targets 2 enemies for 55% chance of Paralysis (10 s), 55% chance of Special Bind (10 s)
Charge time: 28 s
- Level 3
Targets enemies within large range for 1700 damage; targets 2 enemies for 60% chance of Paralysis (10 s), 60% chance of Special Bind (10 s)
Charge time: 28 s
- Level 4
Targets enemies within large range for 1800 damage; targets 2 enemies for 65% chance of Paralysis (10 s), 65% chance of Special Bind (10 s)
Charge time: 28 s
- Level 5
Targets enemies within large range for 1900 damage; targets 2 enemies for 70% chance of Paralysis (10 s), 70% chance of Special Bind (10 s)
Charge time: 28 s
- Level 6
Targets enemies within large range for 2000 damage; targets 2 enemies for 75% chance of Paralysis (10 s), 75% chance of Special Bind (10 s)
Charge time: 28 s
- Level 7
Targets enemies within large range for 2100 damage; targets 2 enemies for 80% chance of Paralysis (10 s), 80% chance of Special Bind (10 s)
Charge time: 28 s
- Level 8
Targets enemies within large range for 2200 damage; targets 2 enemies for 85% chance of Paralysis (10 s), 85% chance of Special Bind (10 s)
Charge time: 28 s
- Level 9
Targets enemies within large range for 2300 damage; targets 2 enemies for 90% chance of Paralysis (10 s), 90% chance of Special Bind (10 s)
Charge time: 28 s
- Level 10
Targets enemies within large range for 2500 damage; targets 2 enemies for 100% chance of Paralysis (10 s), 100% chance of Special Bind (10 s)
Charge time: 28 s
Driven/Cerebral class teammates ATK Up Lv.5, SPD Up Lv.5; Free Spirit/Powerhouse class enemies ATK Down Lv.6
Show all 5 levels
- Level 1
Driven/Cerebral class teammates ATK Up Lv.1, SPD Up Lv.1; Free Spirit/Powerhouse class enemies ATK Down Lv.2
- Level 2
Driven/Cerebral class teammates ATK Up Lv.2, SPD Up Lv.2; Free Spirit/Powerhouse class enemies ATK Down Lv.3
- Level 3
Driven/Cerebral class teammates ATK Up Lv.3, SPD Up Lv.3; Free Spirit/Powerhouse class enemies ATK Down Lv.4
- Level 4
Driven/Cerebral class teammates ATK Up Lv.4, SPD Up Lv.4; Free Spirit/Powerhouse class enemies ATK Down Lv.5
- Level 5
Driven/Cerebral class teammates ATK Up Lv.5, SPD Up Lv.5; Free Spirit/Powerhouse class enemies ATK Down Lv.6
Completely evades Action Bind, reduce damage taken from Powerhouse by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
Featured · Dec 15, 2024 – Dec 31, 2024
Featured · Jun 22, 2024 – Jun 30, 2024
Featured · May 23, 2024 – Jun 15, 2024
Featured · Apr 21, 2024 – May 12, 2024
Featured · Mar 16, 2024 – Mar 31, 2024
Show more (5)
Featured · Feb 18, 2024 – Mar 9, 2024
Featured · Oct 21, 2023 – Oct 29, 2023
Featured · Sep 19, 2023 – Oct 14, 2023
Featured · Jul 15, 2023 – Jul 23, 2023
Featured · Jun 17, 2023 – Jun 25, 2023
