
Doflamingo & Crocodile
Recruiting on the Battlefield
One of the Seven Warlords of the Sea and former Warlord of the Sea. Doflamingo appeared before Crocodile just when he was about to take Whitebeard's head. Doflamingo offered to team up with Crocodile, but irritated by the sudden interruption, Crocodile denied the offer.
Special
Boosts Driven and Cerebral characters' ATK by 2.75x for 1 turn, becomes "Doflamingo & Crocodile" for 1 turn, and allows you to select up to 4 damage boosting effects placed on the crew to boost further (+0.25 to ATK, slot effect, type effect, damage dealing, or chain lock boost, +0.5 to chain multiplier boost (additive), +0.2 to chain multiplier boost (multiplicative), +0.2 to chain multiplier growth rate boost, +400 to base ATK boost. 25% of crew's maximum HP will be used for each effect chosen: in the case HP would be reduced to 0, 1 HP will remain, and if HP is not high enough, the number of effects that can be chosen will be reduced; this effect also applies to ATK boost from this Special)
| Level 1 | 20 turns |
| Level 2 | 19 turns |
| Level 3 | 18 turns |
| Level 4 | 17 turns |
| Level 5 | 16 turns |
| Max | 15 turns |
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, boosts Driven and Cerebral characters' ATK by approximately 5.75x when slots match (5.25x otherwise), HP by 1.2x, makes crew's DEXQCK slots have matching slot effects, drastically reduces chance of landing on STRPSY slots, and tapping on this character with a DEXQCKINT slot will apply -20% Driven and Cerebral Resistance to all enemies for 1 turn
Reduces crew's Special charge time by 1 turn at start of quest, boosts Driven and Cerebral characters' ATK by 5x, HP by 1.2x, makes crew's DEXQCK slots have matching slot effects, drastically reduces chance of landing on STRPSY slots, and tapping on this character with a DEXINT slot will apply -10% Driven Resistance to all enemies for 1 turn
Reduces crew's Special charge time by 1 turn at start of quest, boosts Driven and Cerebral characters' ATK by 5x, HP by 1.2x, makes crew's DEXQCK slots have matching slot effects, drastically reduces chance of landing on STRPSY slots, and tapping on this character with a QCKINT slot will apply -10% Cerebral Resistance to all enemies for 1 turn
Crewmate Ability
Boosts Driven and Cerebral characters' base ATK by 100
Boosts Driven and Cerebral characters' base ATK by 100
Boosts Driven and Cerebral characters' base ATK by 100
Switch Effect
Changes character's slot to character's own type, heals 5% of crew's maximum HP, reduces crew's Special Bind/Bind duration by 1 turn, and makes crew's INT slots have matching slot effects for 1 turn
Changes crew's slots to INT, heals 10% of crew's maximum HP, reduces crew's Special Bind/Bind duration by 3 turns, and makes crew's INT slots have matching slot effects for 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 986 | 450 | 103 |
| Lv 70 | 1,972 | 901 | 206 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 206
- SPD
- 165
- Cost
- 55
Power Attack → Normal Attack → Power Attack → Normal Attack
Targets closest enemies
Targets enemies within large range for 2500 damage; targets 2 enemies for 100% chance of Paralysis (10 s), 100% chance of Special Bind (10 s)
Charge time: 28 s
Show all 10 levels
- Level 1
Targets enemies within large range for 1500 damage; targets 2 enemies for 50% chance of Paralysis (10 s), 50% chance of Special Bind (10 s)
Charge time: 28 s
- Level 2
Targets enemies within large range for 1600 damage; targets 2 enemies for 55% chance of Paralysis (10 s), 55% chance of Special Bind (10 s)
Charge time: 28 s
- Level 3
Targets enemies within large range for 1700 damage; targets 2 enemies for 60% chance of Paralysis (10 s), 60% chance of Special Bind (10 s)
Charge time: 28 s
- Level 4
Targets enemies within large range for 1800 damage; targets 2 enemies for 65% chance of Paralysis (10 s), 65% chance of Special Bind (10 s)
Charge time: 28 s
- Level 5
Targets enemies within large range for 1900 damage; targets 2 enemies for 70% chance of Paralysis (10 s), 70% chance of Special Bind (10 s)
Charge time: 28 s
- Level 6
Targets enemies within large range for 2000 damage; targets 2 enemies for 75% chance of Paralysis (10 s), 75% chance of Special Bind (10 s)
Charge time: 28 s
- Level 7
Targets enemies within large range for 2100 damage; targets 2 enemies for 80% chance of Paralysis (10 s), 80% chance of Special Bind (10 s)
Charge time: 28 s
- Level 8
Targets enemies within large range for 2200 damage; targets 2 enemies for 85% chance of Paralysis (10 s), 85% chance of Special Bind (10 s)
Charge time: 28 s
- Level 9
Targets enemies within large range for 2300 damage; targets 2 enemies for 90% chance of Paralysis (10 s), 90% chance of Special Bind (10 s)
Charge time: 28 s
- Level 10
Targets enemies within large range for 2500 damage; targets 2 enemies for 100% chance of Paralysis (10 s), 100% chance of Special Bind (10 s)
Charge time: 28 s
Driven/Cerebral class teammates ATK Up Lv.5, SPD Up Lv.5; Free Spirit/Powerhouse class enemies ATK Down Lv.6
Show all 5 levels
- Level 1
Driven/Cerebral class teammates ATK Up Lv.1, SPD Up Lv.1; Free Spirit/Powerhouse class enemies ATK Down Lv.2
- Level 2
Driven/Cerebral class teammates ATK Up Lv.2, SPD Up Lv.2; Free Spirit/Powerhouse class enemies ATK Down Lv.3
- Level 3
Driven/Cerebral class teammates ATK Up Lv.3, SPD Up Lv.3; Free Spirit/Powerhouse class enemies ATK Down Lv.4
- Level 4
Driven/Cerebral class teammates ATK Up Lv.4, SPD Up Lv.4; Free Spirit/Powerhouse class enemies ATK Down Lv.5
- Level 5
Driven/Cerebral class teammates ATK Up Lv.5, SPD Up Lv.5; Free Spirit/Powerhouse class enemies ATK Down Lv.6
Completely evades Action Bind, reduce damage taken from Powerhouse by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
