
Luffy & Yamato
Declaring War on the Demon
Straw Hat Pirates captain and son of Kaido. They confront Kaido on the roof and land a heavy strike against him in order to take back the Land of Wano.
Special
[Launching Special as a Double Character will have a stronger effect] Reduces crew's Special charge time by 2 turns, boosts STR, DEX, and QCK characters' slot effects by 3.25x for 2 turns, reduces damage taken by 80% for 1 turn, changes adjacent slots to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies), and increases all enemies' damage taken by 2x (ignoring immunity to status effects) for 1 turn. If crew has slot boost and damage reduction (except [Damage Cut]) status at the same time when Special is launched, extends the duration of crew's ATK boosts, slot effect boosts, and lock chain multiplier status by 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces STR, DEX, and QCK characters' Special charge time by 2 turns at start of quest, reduces Free Spirit, Striker, and Fighter characters' Special charge time by a further 1 turn, boosts crew's HP by 1.3x, RCV by 1.2x, boosts STR, DEX, QCK, and Free Spirit characters' ATK by 6x, boosts other characters' ATK by 5.25x, makes crew's STRDEXRCVTND slots have matching slot effects, allows crew to obtain RCV slots with PERFECT taps, reduces damage taken by 30%, and reduces crew's Bind duration by 10 turns
Reduces STR, DEX, and QCK characters' Special charge time by 2 turns at start of quest, reduces Free Spirit and Fighter characters' Special charge time by a further 1 turn, boosts crew's HP by 1.3x, boosts STR and Free Spirit characters' ATK by 5x, boosts other characters' ATK by 4.5x, makes crew's STRDEXRCVTND slots have matching slot effects, allows crew to obtain RCV slots with PERFECT taps, reduces crew's Bind duration by 10 turns, and reduces character's Switch Effect use by 1 at start of crew's next turn after character defeats an enemy
Reduces STR, DEX, and QCK characters' Special charge time by 2 turns at start of quest, reduces Free Spirit and Striker characters' Special charge time by a further 1 turn, boosts crew's HP by 1.3x, RCV by 1.2x, boosts DEX and Free Spirit characters' ATK by 5x, boosts other characters' ATK by 4.5x, makes crew's STRDEXRCVTND slots have matching slot effects, reduces damage taken by 25%, reduces crew's Bind duration by 10 turns, and reduces character's Switch Effect use by 1 at start of crew's next turn after receiving damage
Crewmate Ability
Boosts crew's base ATK by 100
Makes crew's TNDRCV slots have matching slot effects
Unlocks at Limit Break 25
Boosts crew's base ATK by 100
Boosts crew's base ATK by 100
Switch Effect
Completely removes character's Paralysis/Despair/Slot Bind, changes character's slot (including BLOCK slot) to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies), and boosts the type effects of normal attacks for Free Spirit characters by 1.5x for 1 turn (effect can be overwritten with other type effect boost effects)
Completely removes character's Paralysis/Despair/Slot Bind, changes character's slot (including BLOCK slot) to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies), boosts the type effects of normal attacks for Free Spirit characters by 2.5x for 1 turn, and becomes "Luffy & Yamato" for 3 turns
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,214 | 942 | 193 |
| Lv 99 | 4,428 | 1,884 | 385 |
| Lv 150 | 6,642 | 2,826 | 577 |
| Limit Break | 4,928+500 | 2,084+200 | 485+100 |
| Limit Break+ | 5,428+1,000 | 2,284+400 | 535+150 |
Limit Break
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base HP by 20
Potential Ability 1: Pinch Healing
Boosts base ATK by 10
Show all 40
Boosts base ATK by 10
Boosts base HP by 20
Boosts base HP by 20
Boosts base RCV by 20
Boosts base HP by 30
Boosts base HP by 30
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base ATK by 20
Potential Ability 2: Slot Bind Resistance
Reduces Special charge time by 1 turn
Boosts base RCV by 40
Boosts base HP by 40
Boosts base HP by 40
Boosts base HP by 40
Boosts base HP by 50
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base RCV by 40
Add Crewmate Ability 2: Makes crew's TNDRCV slots have matching slot effects
Boosts base HP by 60
Boosts base HP by 70
Boosts base HP by 80
Boosts base ATK by 40
Potential Ability 3: Final Tap Sugo Special
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 100
Boosts base HP by 150
Boosts base RCV by 20
Boosts base HP by 250
Boosts base RCV by 30
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Abilities
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 3 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
Boosts character's base ATK by +2000 for 1 turn (stacks with effects from Special) and launches effect to boost crew's ATK based on the damage reduction status for 1 turn (1.6x at 60% damage reduction)
When any 3 of the following characters are on the crew in final battle (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Momonosuke
Show all 5 levels
- Level 1
Boosts character's base ATK by +1000 for 1 turn (stacks with effects from Special)
ConditionWhen any 3 of the following characters are on the crew in final battle (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Momonosuke
- Level 2
Boosts character's base ATK by +1250 for 1 turn (stacks with effects from Special)
ConditionWhen any 3 of the following characters are on the crew in final battle (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Momonosuke
- Level 3
Boosts character's base ATK by +1500 for 1 turn (stacks with effects from Special)
ConditionWhen any 3 of the following characters are on the crew in final battle (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Momonosuke
- Level 4
Boosts character's base ATK by +1750 for 1 turn (stacks with effects from Special) and launches effect to boost crew's ATK based on 50% of the damage reduction status for 1 turn (1.3x at 60% damage reduction)
ConditionWhen any 3 of the following characters are on the crew in final battle (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Momonosuke
- Level 5
Boosts character's base ATK by +2000 for 1 turn (stacks with effects from Special) and launches effect to boost crew's ATK based on the damage reduction status for 1 turn (1.6x at 60% damage reduction)
ConditionWhen any 3 of the following characters are on the crew in final battle (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Momonosuke
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,688 | 1,994 | 407 |
| Lv 110 | 4,905 | 2,087 | 426 |
| Lv 120 | 5,339 | 2,271 | 464 |
| Lv 130 | 5,773 | 2,456 | 501 |
| Lv 150 | 6,642 | 2,826 | 577 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 179
- SPD
- 206
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets all enemies for ATK x 3.5 damage, after 50 s of battle, ATK x 3.5 damage; targets 1 high DEF enemy ignoring DEF for ATK x 2 damage
Charge time: 33 s
Show all 10 levels
- Level 1
Targets all enemies for ATK x 2.6 damage, after 50 s of battle, ATK x 2.6 damage; targets 1 high DEF enemy ignoring DEF for ATK x 1.1 damage
Charge time: 33 s
- Level 2
Targets all enemies for ATK x 2.7 damage, after 50 s of battle, ATK x 2.7 damage; targets 1 high DEF enemy ignoring DEF for ATK x 1.2 damage
Charge time: 33 s
- Level 3
Targets all enemies for ATK x 2.8 damage, after 50 s of battle, ATK x 2.8 damage; targets 1 high DEF enemy ignoring DEF for ATK x 1.3 damage
Charge time: 33 s
- Level 4
Targets all enemies for ATK x 2.9 damage, after 50 s of battle, ATK x 2.9 damage; targets 1 high DEF enemy ignoring DEF for ATK x 1.4 damage
Charge time: 33 s
- Level 5
Targets all enemies for ATK x 3 damage, after 50 s of battle, ATK x 3 damage; targets 1 high DEF enemy ignoring DEF for ATK x 1.5 damage
Charge time: 33 s
- Level 6
Targets all enemies for ATK x 3.1 damage, after 50 s of battle, ATK x 3.1 damage; targets 1 high DEF enemy ignoring DEF for ATK x 1.6 damage
Charge time: 33 s
- Level 7
Targets all enemies for ATK x 3.2 damage, after 50 s of battle, ATK x 3.2 damage; targets 1 high DEF enemy ignoring DEF for ATK x 1.7 damage
Charge time: 33 s
- Level 8
Targets all enemies for ATK x 3.3 damage, after 50 s of battle, ATK x 3.3 damage; targets 1 high DEF enemy ignoring DEF for ATK x 1.8 damage
Charge time: 33 s
- Level 9
Targets all enemies for ATK x 3.4 damage, after 50 s of battle, ATK x 3.4 damage; targets 1 high DEF enemy ignoring DEF for ATK x 1.9 damage
Charge time: 33 s
- Level 10
Targets all enemies for ATK x 3.5 damage, after 50 s of battle, ATK x 3.5 damage; targets 1 high DEF enemy ignoring DEF for ATK x 2 damage
Charge time: 33 s
Team ATK Up Lv.5, DEF Up Lv.5; Free Spirit class teammates Critical % Up Lv.6, SPD Up Lv.6; after 50 s of battle, team Special CT Speed Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, DEF Up Lv.1; Free Spirit class teammates Critical % Up Lv.2, SPD Up Lv.2; after 50 s of battle, team Special CT Speed Up Lv.1
- Level 2
Team ATK Up Lv.2, DEF Up Lv.2; Free Spirit class teammates Critical % Up Lv.3, SPD Up Lv.3; after 50 s of battle, team Special CT Speed Up Lv.1
- Level 3
Team ATK Up Lv.3, DEF Up Lv.3; Free Spirit class teammates Critical % Up Lv.4, SPD Up Lv.4; after 50 s of battle, team Special CT Speed Up Lv.2
- Level 4
Team ATK Up Lv.4, DEF Up Lv.4; Free Spirit class teammates Critical % Up Lv.5, SPD Up Lv.5; after 50 s of battle, team Special CT Speed Up Lv.2
- Level 5
Team ATK Up Lv.5, DEF Up Lv.5; Free Spirit class teammates Critical % Up Lv.6, SPD Up Lv.6; after 50 s of battle, team Special CT Speed Up Lv.3
Completely evades Halve Stats, reduce damage taken from Driven and Slasher by 30%
Grand Party
Free Spirit class teammates ATK, SPD Up Lv.6, DEF Up Lv.3; Striker class teammates HP, Critical %, Blow Away % Up Lv.4; Team HP, ATK Up Lv.3, Special CT Speed Up Lv.2
Show all 5 levels
- Level 1
Free Spirit class teammates ATK, SPD Up Lv.2, DEF Up Lv.1; Striker class teammates HP, Critical %, Blow Away % Up Lv.1; Team HP, ATK Up Lv.1, Special CT Speed Up Lv.1
- Level 2
Free Spirit class teammates ATK, SPD Up Lv.3, DEF Up Lv.2; Striker class teammates HP, Critical %, Blow Away % Up Lv.2; Team HP, ATK Up Lv.2, Special CT Speed Up Lv.1
- Level 3
Free Spirit class teammates ATK, SPD Up Lv.4, DEF Up Lv.2; Striker class teammates HP, Critical %, Blow Away % Up Lv.3; Team HP, ATK Up Lv.2, Special CT Speed Up Lv.2
- Level 4
Free Spirit class teammates ATK, SPD Up Lv.5, DEF Up Lv.3; Striker class teammates HP, Critical %, Blow Away % Up Lv.3; Team HP, ATK Up Lv.3, Special CT Speed Up Lv.2
- Level 5
Free Spirit class teammates ATK, SPD Up Lv.6, DEF Up Lv.3; Striker class teammates HP, Critical %, Blow Away % Up Lv.4; Team HP, ATK Up Lv.3, Special CT Speed Up Lv.2
Targets all enemies for Leader base ATK x 4 damage 2 times; targets teammates with remaining HP 50% or below for ATK Up Lv.8 (30 s), DEF Up Lv.8 (30 s)
After 5 power attacks
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for Leader base ATK x 2 damage 2 times; targets teammates with remaining HP 50% or below for ATK Up Lv.4 (22 s), DEF Up Lv.4 (22 s)
- Level 2
Targets all enemies for Leader base ATK x 2.5 damage 2 times; targets teammates with remaining HP 50% or below for ATK Up Lv.5 (24 s), DEF Up Lv.5 (24 s)
- Level 3
Targets all enemies for Leader base ATK x 3 damage 2 times; targets teammates with remaining HP 50% or below for ATK Up Lv.6 (26 s), DEF Up Lv.6 (26 s)
- Level 4
Targets all enemies for Leader base ATK x 3.5 damage 2 times; targets teammates with remaining HP 50% or below for ATK Up Lv.7 (28 s), DEF Up Lv.7 (28 s)
- Level 5
Targets all enemies for Leader base ATK x 4 damage 2 times; targets teammates with remaining HP 50% or below for ATK Up Lv.8 (30 s), DEF Up Lv.8 (30 s)
How to get
Featured · Aug 8, 2023 – Sep 9, 2023
Featured · May 13, 2023 – Jun 10, 2023
Featured · May 12, 2023 – Jun 18, 2023
Featured · May 12, 2023 – Jul 2, 2023
