
Crocus
Ship Doctor of the Roger Pirates
Ship doctor of the Roger Pirates. He surprises Oden by clearly stating that Roger will only have one more year to live. He supported Roger as the ship doctor to ensure that the Roger Pirates reached the final island while Roger was alive.
Special
Reduces crew's Paralysis duration by 2 turns, boosts the type effects of normal attacks for PSY characters by 1.75x for 1 turn, and heals crew by 4x character's RCV
| Max | 15 turns |
Captain Ability
Boosts PSY characters' ATK by 2.5x and HP by 1.2x
Crewmate Ability
Boosts PSY characters' base stats by 30
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,059 | 667 | 135 |
| Lv 99 | 4,118 | 1,334 | 269 |
| Lv 150 | 6,177 | 2,001 | 403 |
| Limit Break | 4,518+400 | 1,584+250 | 369+100 |
| Limit Break+ | 4,718+600 | 1,784+450 | 469+200 |
Limit Break
Boosts base HP by 80
Boosts base ATK by 100
Boosts base RCV by 50
Potential Ability 1: INT Damage Reduction
Boosts base HP by 120
Show all 20
Boosts base RCV by 50
Boosts base ATK by 150
Boosts base HP by 200
Add 1 Power Slot
Potential Ability 2: PSY Damage Reduction
Expand Limit Break (LB+)
Boosts base HP by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base HP by 50
Boosts base HP by 100
Boosts base ATK by 100
Boosts base RCV by 50
Boosts base ATK by 50
Potential Ability 3: Provoked ATK Boost/Received Damage Up Resistance
Potential Abilities
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
Reduces damage taken from PSY characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from PSY characters by 1%
- Level 2
Reduces damage taken from PSY characters by 2%
- Level 3
Reduces damage taken from PSY characters by 3%
- Level 4
Reduces damage taken from PSY characters by 4%
- Level 5
Reduces damage taken from PSY characters by 5%
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,360 | 1,412 | 284 |
| Lv 110 | 4,562 | 1,477 | 297 |
| Lv 120 | 4,965 | 1,608 | 324 |
| Lv 130 | 5,369 | 1,739 | 350 |
| Lv 150 | 6,177 | 2,001 | 403 |
Pirate Rumble
- Style
Supporter- DEF
- 173
- SPD
- 168
- Cost
- 20
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets team for SPD Up Lv.7 (10 s), ATK Up Lv.7 (10 s); targets Cerebral class teammates for Special CT Speed Up Lv.2 (15 s), Paralysis reduction (30 s), Damage Over Time reduction (30 s), RCV x 3 healing
Charge time: 25 s
Show all 10 levels
- Level 1
Targets team for SPD Up Lv.1 (10 s), ATK Up Lv.1 (10 s); targets Cerebral class teammates for Special CT Speed Up Lv.1 (15 s), Paralysis reduction (12 s), Damage Over Time reduction (12 s), RCV x 2 healing
Charge time: 25 s
- Level 2
Targets team for SPD Up Lv.1 (10 s), ATK Up Lv.1 (10 s); targets Cerebral class teammates for Special CT Speed Up Lv.1 (15 s), Paralysis reduction (14 s), Damage Over Time reduction (14 s), RCV x 2.1 healing
Charge time: 25 s
- Level 3
Targets team for SPD Up Lv.2 (10 s), ATK Up Lv.2 (10 s); targets Cerebral class teammates for Special CT Speed Up Lv.1 (15 s), Paralysis reduction (16 s), Damage Over Time reduction (16 s), RCV x 2.2 healing
Charge time: 25 s
- Level 4
Targets team for SPD Up Lv.2 (10 s), ATK Up Lv.2 (10 s); targets Cerebral class teammates for Special CT Speed Up Lv.1 (15 s), Paralysis reduction (18 s), Damage Over Time reduction (18 s), RCV x 2.3 healing
Charge time: 25 s
- Level 5
Targets team for SPD Up Lv.3 (10 s), ATK Up Lv.3 (10 s); targets Cerebral class teammates for Special CT Speed Up Lv.1 (15 s), Paralysis reduction (20 s), Damage Over Time reduction (20 s), RCV x 2.4 healing
Charge time: 25 s
- Level 6
Targets team for SPD Up Lv.4 (10 s), ATK Up Lv.4 (10 s); targets Cerebral class teammates for Special CT Speed Up Lv.1 (15 s), Paralysis reduction (22 s), Damage Over Time reduction (22 s), RCV x 2.5 healing
Charge time: 25 s
- Level 7
Targets team for SPD Up Lv.4 (10 s), ATK Up Lv.4 (10 s); targets Cerebral class teammates for Special CT Speed Up Lv.1 (15 s), Paralysis reduction (24 s), Damage Over Time reduction (24 s), RCV x 2.6 healing
Charge time: 25 s
- Level 8
Targets team for SPD Up Lv.5 (10 s), ATK Up Lv.5 (10 s); targets Cerebral class teammates for Special CT Speed Up Lv.1 (15 s), Paralysis reduction (26 s), Damage Over Time reduction (26 s), RCV x 2.7 healing
Charge time: 25 s
- Level 9
Targets team for SPD Up Lv.5 (10 s), ATK Up Lv.5 (10 s); targets Cerebral class teammates for Special CT Speed Up Lv.1 (15 s), Paralysis reduction (28 s), Damage Over Time reduction (28 s), RCV x 2.8 healing
Charge time: 25 s
- Level 10
Targets team for SPD Up Lv.7 (10 s), ATK Up Lv.7 (10 s); targets Cerebral class teammates for Special CT Speed Up Lv.2 (15 s), Paralysis reduction (30 s), Damage Over Time reduction (30 s), RCV x 3 healing
Charge time: 25 s
Cerebral class teammates HP Up Lv.6, DEF Up Lv.5, RCV Up Lv.4, Critical % Up Lv.5
Show all 5 levels
- Level 1
Cerebral class teammates HP Up Lv.2, DEF Up Lv.1, RCV Up Lv.1, Critical % Up Lv.1
- Level 2
Cerebral class teammates HP Up Lv.3, DEF Up Lv.2, RCV Up Lv.2, Critical % Up Lv.2
- Level 3
Cerebral class teammates HP Up Lv.4, DEF Up Lv.3, RCV Up Lv.3, Critical % Up Lv.3
- Level 4
Cerebral class teammates HP Up Lv.5, DEF Up Lv.4, RCV Up Lv.3, Critical % Up Lv.4
- Level 5
Cerebral class teammates HP Up Lv.6, DEF Up Lv.5, RCV Up Lv.4, Critical % Up Lv.5
Heal 200 HP at an interval, reduce damage taken from INT by 30%
How to get
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