
Rayleigh & Gaban
The Assaulting Duo
First mate and crewmate of the Roger Pirates. They clash with the Whitebeard Pirates on an island. During the three-day and night battle, they take down any incoming foes with a powerful strike.
Special
Reduces crew's Special Bind duration by 7 turns, boosts crew's slot effects for 1 turn based on the total damage dealt with normal attacks before Special is launched (2.5x for 0 damage or more, 2.75x for 3,000,000 damage or more, 3x for 10,000,000 damage or more), adds +0.25 to any ATK boosts crew has launched if character is a crewmate, and becomes "Rayleigh & Gaban" for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces crew's Special charge time by 2 turns at start of quest, boosts crew's HP by 1.2x, boosts ATK by approximately 5.25x when slots match (4.75x otherwise), makes crew's PSYDEX slots have matching slot effects, reduces crew's ATK Down (applied by enemy) duration by 10 turns, and heals crew by 1x character's RCV for every PERFECT at end of turn
Reduces crew's Special charge time by 2 turns at start of quest, boosts crew's HP by 1.2x, boosts ATK by approximately 4.75x when slots match (4.5x otherwise), makes crew's PSY slots have matching slot effects, reduces crew's ATK Down (applied by enemy) duration by 10 turns, and heals crew by 1x character's RCV for every PERFECT at end of turn
Reduces crew's Special charge time by 2 turns at start of quest, boosts crew's HP by 1.2x, boosts ATK by approximately 5x when slots match (4.5x otherwise), makes crew's DEX slots have matching slot effects, and reduces crew's ATK Down (applied by enemy) duration by 10 turns
Crewmate Ability
Reduces crew's Paralysis duration by 1 turn
Reduces crew's Special charge time by 1 turn at start of quest
Unlocks at Limit Break 25
Reduces crew's Paralysis duration by 1 turn
Reduces crew's Paralysis duration by 1 turn
Switch Effect
Completely removes character's Special Bind, reduces crew's Bind/Paralysis duration by 1 turn, and boosts crew's ATK by 1.3x for 1 turn (effect can be overwritten with other ATK boost effects)
Completely removes character's Special Bind, reduces crew's Bind/Paralysis duration by 4 turns, boosts crew's ATK by 1.3x for 1 turn (effect can be overwritten with other ATK boost effects), and boosts the chain multiplier by +1.2 for 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,211 | 888 | 111 |
| Lv 99 | 4,422 | 1,775 | 222 |
| Lv 150 | 6,633 | 2,662 | 333 |
| Limit Break | 4,922+500 | 1,975+200 | 322+100 |
| Limit Break+ | 5,422+1,000 | 2,175+400 | 372+150 |
Limit Break
Boosts base ATK by 10
Boosts base RCV by 15
Boosts base ATK by 10
Potential Ability 1: Recovery ATK Boost/Hunger Resistance
Boosts base ATK by 20
Show all 40
Boosts base HP by 20
Boosts base HP by 20
Boosts base RCV by 15
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base HP by 30
Boosts base HP by 40
Boosts base HP by 40
Potential Ability 2: Pinch Healing
Reduces Special charge time by 1 turn
Boosts base RCV by 20
Boosts base HP by 40
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base HP by 50
Boosts base ATK by 40
Boosts base RCV by 20
Boosts base HP by 50
Add Crewmate Ability 2: Reduces crew's Special charge time by 1 turn at start of quest
Boosts base HP by 60
Boosts base HP by 70
Boosts base RCV by 30
Boosts base HP by 80
Potential Ability 3: Fear Resistance
Expand Limit Break (LB+)
Boosts base HP by 150
Boosts base ATK by 50
Boosts base RCV by 20
Boosts base HP by 150
Boosts base ATK by 75
Boosts base ATK by 75
Boosts base HP by 200
Boosts base RCV by 30
Reduces Special charge time by 1 turn
Potential Abilities
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 250 and reduces Hungry status by 3
Show all 5 levels
- Level 1
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1
- Level 2
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 1
- Level 3
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 175 and reduces Hungry status by 2
- Level 4
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2
- Level 5
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 250 and reduces Hungry status by 3
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,682 | 1,879 | 235 |
| Lv 110 | 4,898 | 1,966 | 245 |
| Lv 120 | 5,332 | 2,140 | 267 |
| Lv 130 | 5,765 | 2,314 | 289 |
| Lv 150 | 6,633 | 2,662 | 333 |
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 176
- SPD
- 185
- Cost
- 55
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets enemies within large range (horizontal) for ATK x 2.5 damage; targets Free Spirit class teammates for ATK Up Lv.6 (15 s), SPD Up Lv.6 (15 s), DEF Up Lv.5 (15 s)
Charge time: 31 s
Show all 10 levels
- Level 1
Targets enemies within large range (horizontal) for ATK x 1.6 damage; targets Free Spirit class teammates for ATK Up Lv.1 (15 s), SPD Up Lv.1 (15 s), DEF Up Lv.1 (15 s)
Charge time: 31 s
- Level 2
Targets enemies within large range (horizontal) for ATK x 1.7 damage; targets Free Spirit class teammates for ATK Up Lv.1 (15 s), SPD Up Lv.1 (15 s), DEF Up Lv.1 (15 s)
Charge time: 31 s
- Level 3
Targets enemies within large range (horizontal) for ATK x 1.8 damage; targets Free Spirit class teammates for ATK Up Lv.2 (15 s), SPD Up Lv.2 (15 s), DEF Up Lv.1 (15 s)
Charge time: 31 s
- Level 4
Targets enemies within large range (horizontal) for ATK x 1.9 damage; targets Free Spirit class teammates for ATK Up Lv.2 (15 s), SPD Up Lv.2 (15 s), DEF Up Lv.2 (15 s)
Charge time: 31 s
- Level 5
Targets enemies within large range (horizontal) for ATK x 2 damage; targets Free Spirit class teammates for ATK Up Lv.3 (15 s), SPD Up Lv.3 (15 s), DEF Up Lv.2 (15 s)
Charge time: 31 s
- Level 6
Targets enemies within large range (horizontal) for ATK x 2.1 damage; targets Free Spirit class teammates for ATK Up Lv.3 (15 s), SPD Up Lv.3 (15 s), DEF Up Lv.3 (15 s)
Charge time: 31 s
- Level 7
Targets enemies within large range (horizontal) for ATK x 2.2 damage; targets Free Spirit class teammates for ATK Up Lv.4 (15 s), SPD Up Lv.4 (15 s), DEF Up Lv.3 (15 s)
Charge time: 31 s
- Level 8
Targets enemies within large range (horizontal) for ATK x 2.3 damage; targets Free Spirit class teammates for ATK Up Lv.4 (15 s), SPD Up Lv.4 (15 s), DEF Up Lv.3 (15 s)
Charge time: 31 s
- Level 9
Targets enemies within large range (horizontal) for ATK x 2.4 damage; targets Free Spirit class teammates for ATK Up Lv.5 (15 s), SPD Up Lv.5 (15 s), DEF Up Lv.4 (15 s)
Charge time: 31 s
- Level 10
Targets enemies within large range (horizontal) for ATK x 2.5 damage; targets Free Spirit class teammates for ATK Up Lv.6 (15 s), SPD Up Lv.6 (15 s), DEF Up Lv.5 (15 s)
Charge time: 31 s
Free Spirit class teammates HP Up Lv.6, ATK Up Lv.6; if current team is 8 teammates, team Special CT Speed Up Lv.2
Show all 5 levels
- Level 1
Free Spirit class teammates HP Up Lv.2, ATK Up Lv.2; if current team is 8 teammates, team Special CT Speed Up Lv.2
- Level 2
Free Spirit class teammates HP Up Lv.3, ATK Up Lv.3; if current team is 8 teammates, team Special CT Speed Up Lv.2
- Level 3
Free Spirit class teammates HP Up Lv.4, ATK Up Lv.4; if current team is 8 teammates, team Special CT Speed Up Lv.2
- Level 4
Free Spirit class teammates HP Up Lv.5, ATK Up Lv.5; if current team is 8 teammates, team Special CT Speed Up Lv.2
- Level 5
Free Spirit class teammates HP Up Lv.6, ATK Up Lv.6; if current team is 8 teammates, team Special CT Speed Up Lv.2
Completely evades Action Bind, reduce damage taken from Driven by 30%
Grand Party
Free Spirit class teammates SPD Up Lv.6, Special CT Speed Up Lv.2, DEF Up Lv.3; DEX/PSY-type teammates HP Up, Guard % Up Lv.3, ATK Up Lv.2
Show all 5 levels
- Level 1
Free Spirit class teammates SPD Up Lv.2, Special CT Speed Up Lv.1, DEF Up Lv.1; DEX/PSY-type teammates HP Up, Guard % Up Lv.1, ATK Up Lv.1
- Level 2
Free Spirit class teammates SPD Up Lv.3, Special CT Speed Up Lv.1, DEF Up Lv.2; DEX/PSY-type teammates HP Up, Guard % Up Lv.2, ATK Up Lv.1
- Level 3
Free Spirit class teammates SPD Up Lv.4, Special CT Speed Up Lv.2, DEF Up Lv.2; DEX/PSY-type teammates HP Up, Guard % Up Lv.2, ATK Up Lv.2
- Level 4
Free Spirit class teammates SPD Up Lv.5, Special CT Speed Up Lv.2, DEF Up Lv.3; DEX/PSY-type teammates HP Up, Guard % Up Lv.3, ATK Up Lv.2
- Level 5
Free Spirit class teammates SPD Up Lv.6, Special CT Speed Up Lv.2, DEF Up Lv.3; DEX/PSY-type teammates HP Up, Guard % Up Lv.3, ATK Up Lv.2
Targets team for ATK Up Lv.7 (30 s), SPD Up Lv.7 (30 s); if current team is 5 teammates or less, targets all enemies for DEF Down Lv.6 (30 s)
When team uses Rumble Special 5 times
Can be used 2 times
Show all 5 levels
- Level 1
Targets team for ATK Up Lv.3 (18 s), SPD Up Lv.3 (18 s); if current team is 5 teammates or less, targets all enemies for DEF Down Lv.2 (18 s)
- Level 2
Targets team for ATK Up Lv.4 (21 s), SPD Up Lv.4 (21 s); if current team is 5 teammates or less, targets all enemies for DEF Down Lv.3 (21 s)
- Level 3
Targets team for ATK Up Lv.5 (24 s), SPD Up Lv.5 (24 s); if current team is 5 teammates or less, targets all enemies for DEF Down Lv.4 (24 s)
- Level 4
Targets team for ATK Up Lv.6 (27 s), SPD Up Lv.6 (27 s); if current team is 5 teammates or less, targets all enemies for DEF Down Lv.5 (27 s)
- Level 5
Targets team for ATK Up Lv.7 (30 s), SPD Up Lv.7 (30 s); if current team is 5 teammates or less, targets all enemies for DEF Down Lv.6 (30 s)
How to get
Featured · Feb 1, 2023 – Feb 26, 2023
Featured · Jan 28, 2023 – Feb 26, 2023

