Rayleigh & Gaban

First mate and crewmate of the Roger Pirates. They confront the Whitebeard Pirates on an island. Reyleigh stopped a full-force kick from Marco with just one of his fingers. Gaban takes on Oden in a evenly-matched fight. The might of the two is a force to be reckoned with.

Special

Perforating Assault

Reduces crew's ATK Down/Special Bind duration by 5 turns, and doubles Slasher and Striker characters' slot effects for 2 turns

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Level 615 turns13 turns
Max14 turns12 turns

−1 turn at Limit Break 14

−1 turn at Limit Break 24 (LB+)

Captain Ability

Might of the Crewmates

Boosts Slasher and Striker characters' ATK by 3x, HP by 1.3x, and makes crew's RCVTND slots have matching slot effects

Crewmate Ability

RES

Reduces character's Special Bind duration by 5 turns

+STATS

Boosts crew's base stats by 60

Unlocks at Limit Break 12

Support Ability

Supported Characters

PSY characters

Level 5 (Max)

Adds 11% of character's base ATK to supported character's base ATK

Show all 5 levels
  1. Level 1

    Adds 4% of character's base ATK to supported character's base ATK

  2. Level 2

    Adds 5% of character's base ATK to supported character's base ATK

  3. Level 3

    Adds 7% of character's base ATK to supported character's base ATK

  4. Level 4

    Adds 9% of character's base ATK to supported character's base ATK

  5. Level 5

    Adds 11% of character's base ATK to supported character's base ATK

Stats

HPATKRCV
Lv 11,75671194
Lv 993,5131,423188
Lv 1505,2692,134282
Limit Break3,713+2001,523+100238+50
Limit Break+3,913+4001,723+300338+150

Limit Break

01

Boosts base RCV by 5

02

Boosts base HP by 20

03

Boosts base ATK by 20

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base RCV by 15

Show all 25
06

Boosts base HP by 40

07

Boosts base ATK by 30

08

Add 1 Power Slot

09

Boosts base RCV by 30

10

Boosts base HP by 60

11

Boosts base ATK by 50

12

Add Crewmate Ability 2: Boosts crew's base stats by 60

13

Boosts base HP by 80

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Pinch Healing

16

Expand Limit Break (LB+)

17

Boosts base HP by 100

18

Boosts base HP by 100

19

Boosts base RCV by 50

20

Boosts base RCV by 50

21

Boosts base ATK by 50

22

Boosts base ATK by 50

23

Boosts base ATK by 100

24

Reduces Special charge time by 1 turn

25

Potential Ability 3: Critical ATK

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Level Limit Break

HPATKRCV
Lv 1053,7191,506199
Lv 1103,8911,576208
Lv 1204,2361,715226
Lv 1304,5801,855245
Lv 1505,2692,134282

Pirate Rumble

Style
Supporter
DEF
217
SPD
119
Cost
30
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack

Targets closest enemies

Perforating Assault
Level 10 (Max)

Slasher class teammates SPD Up Lv.7 (15 s), ATK Up Lv.7 (15 s); targets teammates within medium range for HP 2000 healing

Charge time: 27 s

Show all 10 levels
  1. Level 1

    Slasher class teammates SPD Up Lv.2 (6 s), ATK Up Lv.2 (6 s); targets teammates within medium range for HP 1100 healing

    Charge time: 27 s

  2. Level 2

    Slasher class teammates SPD Up Lv.2 (7 s), ATK Up Lv.2 (7 s); targets teammates within medium range for HP 1200 healing

    Charge time: 27 s

  3. Level 3

    Slasher class teammates SPD Up Lv.3 (8 s), ATK Up Lv.3 (8 s); targets teammates within medium range for HP 1300 healing

    Charge time: 27 s

  4. Level 4

    Slasher class teammates SPD Up Lv.3 (9 s), ATK Up Lv.3 (9 s); targets teammates within medium range for HP 1400 healing

    Charge time: 27 s

  5. Level 5

    Slasher class teammates SPD Up Lv.4 (10 s), ATK Up Lv.4 (10 s); targets teammates within medium range for HP 1500 healing

    Charge time: 27 s

  6. Level 6

    Slasher class teammates SPD Up Lv.4 (11 s), ATK Up Lv.4 (11 s); targets teammates within medium range for HP 1600 healing

    Charge time: 27 s

  7. Level 7

    Slasher class teammates SPD Up Lv.5 (12 s), ATK Up Lv.5 (12 s); targets teammates within medium range for HP 1700 healing

    Charge time: 27 s

  8. Level 8

    Slasher class teammates SPD Up Lv.5 (13 s), ATK Up Lv.5 (13 s); targets teammates within medium range for HP 1800 healing

    Charge time: 27 s

  9. Level 9

    Slasher class teammates SPD Up Lv.6 (14 s), ATK Up Lv.6 (14 s); targets teammates within medium range for HP 1900 healing

    Charge time: 27 s

  10. Level 10

    Slasher class teammates SPD Up Lv.7 (15 s), ATK Up Lv.7 (15 s); targets teammates within medium range for HP 2000 healing

    Charge time: 27 s

Ability
Level 5 (Max)

Slasher class teammates HP Up Lv.5, Critical % Up Lv.5

Show all 5 levels
  1. Level 1

    Slasher class teammates HP Up Lv.1, Critical % Up Lv.1

  2. Level 2

    Slasher class teammates HP Up Lv.2, Critical % Up Lv.2

  3. Level 3

    Slasher class teammates HP Up Lv.3, Critical % Up Lv.3

  4. Level 4

    Slasher class teammates HP Up Lv.4, Critical % Up Lv.4

  5. Level 5

    Slasher class teammates HP Up Lv.5, Critical % Up Lv.5

Resilience

60% chance to evade Action Bind

How to get

Sugo-Fest

Featured · Jan 1, 2022 – Jan 29, 2022

Sugo-Fest

Featured · Jan 1, 2022 – Feb 12, 2022

Sugo-Fest

Featured · Dec 30, 2021 – Feb 12, 2022

Sugo-Fest

Featured · Dec 28, 2021 – Feb 12, 2022

Family

Rayleigh & Gaban
Rayleigh & GabanRayleigh & Gaban
Linked families
Roger & Rayleigh & GabanScopper GabanSilvers Rayleigh