
Ohm
Inescapable Iron Challenge
One of the vassals who serves the Kami, Eneru. He faces Zoro in the Upper Yard, cornering him with his Mantra and tactfully using his Iron Cloud sword that can morph into any shape.
Special
[This Special can only be used 2 times during a quest] Deals 100,000 damage to all enemies, reduces all enemies' damage reduction (except [Damage Cut]) duration by 3 turns, reduces crew's Bind duration by 3 turns, and changes adjacent slots to character's own type
| Base | Limit Break | |
|---|---|---|
| Level 1 | 16 turns | 15 turns |
| Level 2 | 15 turns | 14 turns |
| Level 3 | 14 turns | 13 turns |
| Level 4 | 13 turns | 12 turns |
| Level 5 | 12 turns | 11 turns |
| Max | 11 turns | 10 turns |
−1 turn at Limit Break 14
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, and boosts QCK, PSY, and INT characters' ATK by 3.5x and HP by 1.2x
Crewmate Ability
Reduces character's Special charge time by 4 turns every time another Cerebral or Slasher character uses a Special
Character's PSY slot is carried over to the next turn if character lands a PERFECT strike
Unlocks at Limit Break 12
Support Ability
Eneru
Once per quest, if inflicted with Bind status from the enemy, reduces crew's Bind duration by 3 turns at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if inflicted with Bind status from the enemy, reduces crew's Bind duration by 1 turn at start of crew's next turn
- Level 2
Once per quest, if inflicted with Bind status from the enemy, reduces crew's Bind duration by 1 turn at start of crew's next turn
- Level 3
Once per quest, if inflicted with Bind status from the enemy, reduces crew's Bind duration by 2 turns at start of crew's next turn
- Level 4
Once per quest, if inflicted with Bind status from the enemy, reduces crew's Bind duration by 2 turns at start of crew's next turn
- Level 5
Once per quest, if inflicted with Bind status from the enemy, reduces crew's Bind duration by 3 turns at start of crew's next turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,550 | 725 | 125 |
| Lv 99 | 3,100 | 1,450 | 250 |
| Lv 150 | 4,650 | 2,175 | 375 |
| Limit Break | 3,200+100 | 1,600+150 | 300+50 |
Limit Break
Boosts base RCV by 10
Boosts base ATK by 30
Boosts base HP by 10
Potential Ability 1: Slot Bind Resistance
Boosts base ATK by 50
Show all 15
Boosts base ATK by 70
Boosts base HP by 10
Add 1 Power Slot
Boosts base HP by 30
Boosts base RCV by 20
Boosts base RCV by 20
Add Crewmate Ability 2: Character's PSY slot is carried over to the next turn if character lands a PERFECT strike
Boosts base HP by 50
Reduces Special charge time by 1 turn
Potential Ability 2: Bind Ship Ability Resistance
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Reduces Bind Ship Ability duration by 5 turns
Show all 5 levels
- Level 1
Reduces Bind Ship Ability duration by 1 turn
- Level 2
Reduces Bind Ship Ability duration by 2 turns
- Level 3
Reduces Bind Ship Ability duration by 3 turns
- Level 4
Reduces Bind Ship Ability duration by 4 turns
- Level 5
Reduces Bind Ship Ability duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,282 | 1,535 | 264 |
| Lv 110 | 3,434 | 1,606 | 276 |
| Lv 120 | 3,738 | 1,748 | 301 |
| Lv 130 | 4,042 | 1,890 | 325 |
| Lv 150 | 4,650 | 2,175 | 375 |
How to get
100 medals · Dec 27, 2025 – Feb 26, 2026
Featured · Jan 16, 2023 – Jan 22, 2023
Featured · Jan 15, 2023 – Jan 22, 2023
Featured · Jan 14, 2023 – Jan 22, 2023


