
Usopp & Yasopp
Connected Sight
Straw Hat Pirates sniper and officer of the Red-Hair Pirates. With their sight connected, they relay the timing of the simultaneous attack on both the real world and Uta World.
Special
Boosts Shooter and Free Spirit characters' base ATK by +1250 for 1 turn and boosts damage dealt to delayed enemies by 2.25x for 1 turn. If there are delayed enemies when Special is launched, extends the duration of Delay by 1 turn. Delays all enemies by 1 turn (ignoring immunity to delay or status effects if Captain is a Shooter or Free Spirit class), and becomes "Usopp & Yasopp" for 3 turns
| Level 1 | 20 turns |
| Level 2 | 19 turns |
| Level 3 | 18 turns |
| Level 4 | 17 turns |
| Level 5 | 16 turns |
| Max | 15 turns |
Captain Ability
Boosts Shooter and Free Spirit characters' ATK by 5.25x, HP by 1.3x, makes their PSYQCK slots have matching slot effects, boosts crew's chance of landing on PSYQCK slots, and when taking damage from the enemy, delays all enemies by 1 turn (ignoring immunity to status effects)
Boosts Shooter and Free Spirit characters' ATK by 4.75x, HP by 1.3x, makes their PSY slots have matching slot effects, boosts crew's chance of landing on PSY slots, and when taking damage from the enemy, delays all enemies by 1 turn (ignoring immunity to status effects)
Boosts Shooter and Free Spirit characters' ATK by 4.75x, HP by 1.3x, makes their QCK slots have matching slot effects, boosts crew's chance of landing on QCK slots, and when taking damage from the enemy, delays all enemies by 1 turn (ignoring immunity to status effects)
Crewmate Ability
Makes crew immune to Remove SFX
Makes crew immune to Remove SFX
Makes crew immune to Remove SFX
Switch Effect
Applies -15% Shooter and Free Spirit Resistance to all enemies for 1 turn, changes character's slot to character's own type, and completely removes character's Paralysis/Despair
Applies -30% Shooter and Free Spirit Resistance to all enemies for 1 turn, changes character's slot and adjacent slots to character's own type, and completely removes character's Paralysis/Despair
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 966 | 398 | 71 |
| Lv 70 | 2,120 | 854 | 142 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 162
- SPD
- 178
- Cost
- 55
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets 3 enemies with 100% Special CT for 100% chance of Halve Stats (15 s); targets 3 Driven class enemies for 100% chance of Special Bind (8 s); targets 3 enemies for 2500 damage
Charge time: 28 s
Show all 10 levels
- Level 1
Targets 3 enemies with 100% Special CT for 50% chance of Halve Stats (6 s); targets 3 Driven class enemies for 50% chance of Special Bind (8 s); targets 3 enemies for 1600 damage
Charge time: 28 s
- Level 2
Targets 3 enemies with 100% Special CT for 55% chance of Halve Stats (7 s); targets 3 Driven class enemies for 55% chance of Special Bind (8 s); targets 3 enemies for 1700 damage
Charge time: 28 s
- Level 3
Targets 3 enemies with 100% Special CT for 60% chance of Halve Stats (8 s); targets 3 Driven class enemies for 60% chance of Special Bind (8 s); targets 3 enemies for 1800 damage
Charge time: 28 s
- Level 4
Targets 3 enemies with 100% Special CT for 65% chance of Halve Stats (9 s); targets 3 Driven class enemies for 65% chance of Special Bind (8 s); targets 3 enemies for 1900 damage
Charge time: 28 s
- Level 5
Targets 3 enemies with 100% Special CT for 70% chance of Halve Stats (10 s); targets 3 Driven class enemies for 70% chance of Special Bind (8 s); targets 3 enemies for 2000 damage
Charge time: 28 s
- Level 6
Targets 3 enemies with 100% Special CT for 75% chance of Halve Stats (11 s); targets 3 Driven class enemies for 75% chance of Special Bind (8 s); targets 3 enemies for 2100 damage
Charge time: 28 s
- Level 7
Targets 3 enemies with 100% Special CT for 80% chance of Halve Stats (12 s); targets 3 Driven class enemies for 80% chance of Special Bind (8 s); targets 3 enemies for 2200 damage
Charge time: 28 s
- Level 8
Targets 3 enemies with 100% Special CT for 85% chance of Halve Stats (13 s); targets 3 Driven class enemies for 85% chance of Special Bind (8 s); targets 3 enemies for 2300 damage
Charge time: 28 s
- Level 9
Targets 3 enemies with 100% Special CT for 90% chance of Halve Stats (14 s); targets 3 Driven class enemies for 90% chance of Special Bind (8 s); targets 3 enemies for 2400 damage
Charge time: 28 s
- Level 10
Targets 3 enemies with 100% Special CT for 100% chance of Halve Stats (15 s); targets 3 Driven class enemies for 100% chance of Special Bind (8 s); targets 3 enemies for 2500 damage
Charge time: 28 s
Shooter class teammates ATK Up Lv.6, SPD Up Lv.6, HP Up Lv.6
Show all 5 levels
- Level 1
Shooter class teammates ATK Up Lv.2, SPD Up Lv.2, HP Up Lv.2
- Level 2
Shooter class teammates ATK Up Lv.3, SPD Up Lv.3, HP Up Lv.3
- Level 3
Shooter class teammates ATK Up Lv.4, SPD Up Lv.4, HP Up Lv.4
- Level 4
Shooter class teammates ATK Up Lv.5, SPD Up Lv.5, HP Up Lv.5
- Level 5
Shooter class teammates ATK Up Lv.6, SPD Up Lv.6, HP Up Lv.6
Completely evades Special Bind, reduce damage taken from Fighter by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
