Ulti

Rowdy Girl Fascinated by Fireworks

Animal Kingdom Pirates, Tobi Roppo. At the end of the festival, the bright fireworks lights up the night sky. Ulti sits and gazes upon the beautiful scene from the porch. "Spending time watching fireworks isn't too bad."

Special

Summer-Time Lull

Reduces crew's Special Bind/ATK Down duration by 7 turns, boosts Powerhouse and Fighter characters' chain multiplier growth rate of normal attacks up to +0.6 (GOOD +0.2; GREAT +0.4; PERFECT +0.6) for 1 turn, and boosts Powerhouse and Fighter characters' base ATK by +1250 for 1 turn

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Max15 turns13 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Captain Ability

Excited Girl at the Summer Festival

Reduces Special charge time by 1 turn at start of quest, reduces crew's Despair duration by 10 turns, boosts Powerhouse and Fighter characters' ATK by 5x and HP by 1.5x. If there are Marked enemies, boosts Powerhouse and Fighter characters' ATK by 5.25x

Crewmate Ability

RES

Lets character completely evade Special Bind

Unlocks at Limit Break 10

+STATS

Boosts Powerhouse and Fighter characters' base stats by 100

Unlocks at Limit Break 25

Support Ability

Supported Characters

Jack, Kaido, Pageone, King, Queen, Sasaki, Black Maria, Who's-Who

Level 5 (Max)

Once per quest, if the crew is inflicted with Despair status from the enemy, reduces crew's Despair duration by 2 turns at start of crew's next turn

Show all 5 levels
  1. Level 1

    Once per quest, if the crew is inflicted with Despair status from the enemy, reduces crew's Despair duration by 1 turn at start of crew's next turn

  2. Level 2

    Once per quest, if the crew is inflicted with Despair status from the enemy, reduces crew's Despair duration by 1 turn at start of crew's next turn

  3. Level 3

    Once per quest, if the crew is inflicted with Despair status from the enemy, reduces crew's Despair duration by 1 turn at start of crew's next turn

  4. Level 4

    Once per quest, if the crew is inflicted with Despair status from the enemy, reduces crew's Despair duration by 1 turn at start of crew's next turn

  5. Level 5

    Once per quest, if the crew is inflicted with Despair status from the enemy, reduces crew's Despair duration by 2 turns at start of crew's next turn

Super Special

Super Class
Condition

When any of the following characters are on the crew (except as Support Characters): Kaido, King, Queen, Jack, Page One, Black Maria, Who's-Who, Sasaki

Applies Marked status on enemy with HP of 10,000,000 or more when Special is launched and boosts damage dealt to Marked enemies by 1.75x for 1 turn (Marked ignores enemies' status effect immunity), extends the duration of crew's base ATK boost effect by 1 turn, and changes Powerhouse class to Super Powerhouse

Stats

HPATKRCV
Lv 12,010835113
Lv 994,0201,670225
Lv 1506,0302,505337
Limit Break4,520+5001,890+220325+100
Limit Break+5,020+1,0002,090+420375+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base ATK by 10

03

Boosts base HP by 20

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base HP by 30

Show all 40
06

Boosts base RCV by 10

07

Boosts base HP by 30

08

Boosts base ATK by 20

09

Boosts base HP by 50

10

Add Crewmate Ability 1: Lets character completely evade Special Bind

11

Boosts base HP by 50

12

Boosts base ATK by 10

13

Boosts base HP by 60

14

Boosts base ATK by 20

15

Potential Ability 2: Critical ATK

16

Reduces Special charge time by 1 turn

17

Boosts base RCV by 10

18

Boosts base RCV by 20

19

Boosts base ATK by 20

20

Boosts base HP by 70

21

Boosts base HP by 90

22

Boosts base RCV by 30

23

Boosts base HP by 100

24

Boosts base ATK by 20

25

Add Crewmate Ability 2: Boosts Powerhouse and Fighter characters' base stats by 100

26

Boosts base ATK by 30

27

Boosts base ATK by 40

28

Boosts base RCV by 30

29

Boosts base ATK by 40

30

Potential Ability 3: Slot Changes Impossible Resistance

31

Expand Limit Break (LB+)

32

Boosts base HP by 100

33

Boosts base RCV by 20

34

Boosts base ATK by 100

35

Boosts base HP by 100

36

Boosts base HP by 100

37

Boosts base ATK by 100

38

Boosts base RCV by 30

39

Reduces Special charge time by 1 turn

40

Boosts base HP by 200

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Slot Changes Impossible Resistance
Level 5 (Max)

Reduces character's Slot Changes Impossible duration by 5

Show all 5 levels
  1. Level 1

    Reduces character's Slot Changes Impossible duration by 1

  2. Level 2

    Reduces character's Slot Changes Impossible duration by 2

  3. Level 3

    Reduces character's Slot Changes Impossible duration by 3

  4. Level 4

    Reduces character's Slot Changes Impossible duration by 4

  5. Level 5

    Reduces character's Slot Changes Impossible duration by 5

Level Limit Break

HPATKRCV
Lv 1054,2561,768238
Lv 1104,4531,850249
Lv 1204,8472,013271
Lv 1305,2412,177293
Lv 1506,0302,505337

Evolution

Ulti
Sea StallionRainbow Plated LobsterRed Plated LobsterRed Striped DragonRainbow Striped Dragon
75,000 Beli
Ulti

Pirate Rumble

Style
Attacker
DEF
161
SPD
172
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Summer-Time Lull
Level 10 (Max)

Targets Fighter class teammates for ATK Up Lv.10 (20 s), SPD Up Lv.10 (20 s), Critical % Up Lv.10 (20 s); targets 3 enemies for ATK x 2 damage up to 2 times

Charge time: 27 s

Show all 10 levels
  1. Level 1

    Targets Fighter class teammates for ATK Up Lv.1 (11 s), SPD Up Lv.1 (11 s), Critical % Up Lv.1 (11 s); targets 3 enemies for ATK x 1 damage up to 2 times

    Charge time: 27 s

  2. Level 2

    Targets Fighter class teammates for ATK Up Lv.2 (12 s), SPD Up Lv.2 (12 s), Critical % Up Lv.2 (12 s); targets 3 enemies for ATK x 1.1 damage up to 2 times

    Charge time: 27 s

  3. Level 3

    Targets Fighter class teammates for ATK Up Lv.3 (13 s), SPD Up Lv.3 (13 s), Critical % Up Lv.3 (13 s); targets 3 enemies for ATK x 1.2 damage up to 2 times

    Charge time: 27 s

  4. Level 4

    Targets Fighter class teammates for ATK Up Lv.4 (14 s), SPD Up Lv.4 (14 s), Critical % Up Lv.4 (14 s); targets 3 enemies for ATK x 1.3 damage up to 2 times

    Charge time: 27 s

  5. Level 5

    Targets Fighter class teammates for ATK Up Lv.5 (15 s), SPD Up Lv.5 (15 s), Critical % Up Lv.5 (15 s); targets 3 enemies for ATK x 1.4 damage up to 2 times

    Charge time: 27 s

  6. Level 6

    Targets Fighter class teammates for ATK Up Lv.6 (16 s), SPD Up Lv.6 (16 s), Critical % Up Lv.6 (16 s); targets 3 enemies for ATK x 1.5 damage up to 2 times

    Charge time: 27 s

  7. Level 7

    Targets Fighter class teammates for ATK Up Lv.7 (17 s), SPD Up Lv.7 (17 s), Critical % Up Lv.7 (17 s); targets 3 enemies for ATK x 1.6 damage up to 2 times

    Charge time: 27 s

  8. Level 8

    Targets Fighter class teammates for ATK Up Lv.8 (18 s), SPD Up Lv.8 (18 s), Critical % Up Lv.8 (18 s); targets 3 enemies for ATK x 1.7 damage up to 2 times

    Charge time: 27 s

  9. Level 9

    Targets Fighter class teammates for ATK Up Lv.9 (19 s), SPD Up Lv.9 (19 s), Critical % Up Lv.9 (19 s); targets 3 enemies for ATK x 1.8 damage up to 2 times

    Charge time: 27 s

  10. Level 10

    Targets Fighter class teammates for ATK Up Lv.10 (20 s), SPD Up Lv.10 (20 s), Critical % Up Lv.10 (20 s); targets 3 enemies for ATK x 2 damage up to 2 times

    Charge time: 27 s

Ability
Level 5 (Max)

Fighter class teammates HP Up Lv.6, ATK Up Lv.6

Show all 5 levels
  1. Level 1

    Fighter class teammates HP Up Lv.2, ATK Up Lv.2

  2. Level 2

    Fighter class teammates HP Up Lv.3, ATK Up Lv.3

  3. Level 3

    Fighter class teammates HP Up Lv.4, ATK Up Lv.4

  4. Level 4

    Fighter class teammates HP Up Lv.5, ATK Up Lv.5

  5. Level 5

    Fighter class teammates HP Up Lv.6, ATK Up Lv.6

Resilience

Completely evades Action Bind, reduce damage taken from DEX by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Sugo-Fest

Featured · May 1, 2023 – Jun 3, 2023

Sugo-Fest

Featured · Jan 5, 2023 – Jan 6, 2023

Sugo-Fest

Featured · Jan 4, 2023 – Jan 5, 2023

Sugo-Fest

Featured · Jan 3, 2023 – Jan 4, 2023

Sugo-Fest

Featured · Jan 2, 2023 – Jan 3, 2023

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Sugo-Fest

Featured · Dec 31, 2022 – Jan 1, 2023

Sugo-Fest

Featured · Dec 30, 2022 – Dec 31, 2022

Sugo-Fest

Featured · Dec 29, 2022 – Dec 30, 2022

Sugo-Fest

Featured · Dec 28, 2022 – Dec 29, 2022

Sugo-Fest

Featured · Dec 27, 2022 – Dec 28, 2022

Sugo-Fest

Featured · Dec 3, 2022 – Jan 7, 2023

Sugo-Fest

Featured · Nov 28, 2022 – Dec 27, 2022

Sugo-Fest

Featured · Oct 1, 2022 – Oct 30, 2022

Sugo-Fest

Featured · Aug 14, 2022 – Aug 21, 2022

Sugo-Fest

Featured · Jul 30, 2022 – Aug 28, 2022

Sugo-Fest

Featured · Jul 28, 2022 – Aug 28, 2022

Family

Ulti
UltiUltiUltiUltiUltiUlti
Linked families
Black Maria & UltiTobi RoppoUlti & Page One