
Hancock & Nami & Robin
Mesmerizing Beauties
Captain of the Kuja Pirates and One of the Seven Warlords of the Sea, the Straw Hat Pirates navigator, and the Straw Hat Pirates archaeologist. The three project a captivating aura. "Hee hee." "Look any closer and it'll cost you." "None can resist looking at me."
Special
Reduces crew's Special charge time by 1 turn, reduces crew's Paralysis/ATK Down duration by 8 turns, allows healing up to 2x crew's max HP ignoring max HP limit (effect cannot stack; if HP is above max limit, it is treated as being full HP) for 1 turn, and heals crew by 60x character's RCV. If HP is full when Special is launched, boosts the type effects of normal attacks for Striker and Free Spirit characters by 2.75x for 1 turn. After that, boosts their type effects of normal attacks by 2.5x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Reduces crew's Special charge time, VS Effect gauge, and Switch Effect by 1, reduces crew's Paralysis/ATK Down duration by 8 turns, allows healing up to 2x crew's max HP ignoring max HP limit (effect cannot stack; if HP is above max limit, it is treated as being full HP) for 1 turn, and heals crew by 70x character's RCV. If HP is full when Special is launched, boosts the type effects of normal attacks for STR, Striker, and Free Spirit characters by 3.25x for 2 turns. After that, boosts their type effects of normal attacks by 2.75x for 2 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Heals crew by 5x character's RCV at end of turn, boosts Striker and Free Spirit characters' ATK more when HP is high (minimum 4.5x, maximum 5.25x), and allows healing up to 2x crew's max HP ignoring max HP limit (effect cannot stack; if HP is above max limit, it is treated as being full HP)
Heals crew by 5x character's RCV at end of turn, boosts Striker and Free Spirit characters' ATK more when HP is high (minimum 5x, maximum 5.5x), and allows healing up to 2x crew's max HP ignoring max HP limit (effect cannot stack; if HP is above max limit, it is treated as being full HP). Adds the following effect based on crew's HP when crew uses a Special (refers to HP after the Special is launched): If HP is 20% or below, reduces characters' Special charge tim by 12 turns (only once per quest)
Unlocks at Level Limit Break step 3 (Lv 120)
Crewmate Ability
Reduces crew's Special charge time by 1 turn at start of quest
Unlocks at Limit Break 10
Heals 1000 HP at end of turn
Unlocks at Limit Break 25
Support Ability
Free Spirit and Striker characters
At start of battle 2, reduces supported character's Special charge time by 1 turn, and changes supported character's slot to character's own type
Show all 5 levels
- Level 1
At start of battle 2, reduces supported character's Special charge time by 1 turn
- Level 2
At start of battle 2, reduces supported character's Special charge time by 1 turn
- Level 3
At start of battle 2, reduces supported character's Special charge time by 1 turn
- Level 4
At start of battle 2, reduces supported character's Special charge time by 1 turn
- Level 5
At start of battle 2, reduces supported character's Special charge time by 1 turn, and changes supported character's slot to character's own type
Super Special

When 5 or more Free Spirit or Striker characters are on the crew (except as Support Characters)
Heals 25% of crew's maximum HP (up to 2x max HP ignoring max HP limit; if HP is above max limit, it is treated as being full HP), reduces crew's Bind duration by 6 turns, and changes STR characters to Super STR
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,656 | 734 | 206 |
| Lv 99 | 3,312 | 1,468 | 411 |
| Lv 150 | 4,968 | 2,202 | 616 |
| Limit Break | 3,812+500 | 1,668+200 | 511+100 |
| Limit Break+ | 4,312+1,000 | 1,868+400 | 561+150 |
Limit Break
Boosts base RCV by 5
Boosts base RCV by 5
Boosts base RCV by 10
Potential Ability 1: Final Tap Sugo Special
Boosts base HP by 40
Show all 40
Boosts base HP by 50
Boosts base RCV by 10
Boosts base ATK by 10
Boosts base RCV by 10
Add Crewmate Ability 1: Reduces crew's Special charge time by 1 turn at start of quest
Boosts base HP by 60
Boosts base ATK by 10
Boosts base RCV by 10
Boosts base HP by 70
Potential Ability 2: Pinch Healing
Reduces Special charge time by 1 turn
Boosts base RCV by 10
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base ATK by 20
Boosts base HP by 80
Boosts base HP by 100
Boosts base ATK by 30
Add Crewmate Ability 2: Heals 1000 HP at end of turn
Boosts base ATK by 40
Boosts base ATK by 50
Boosts base RCV by 20
Boosts base HP by 100
Potential Ability 3: Barrier Pierce
Expand Limit Break (LB+)
Boosts base ATK by 100
Boosts base HP by 100
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 100
Boosts base HP by 100
Boosts base HP by 100
Reduces Special charge time by 1 turn
Boosts base RCV by 50
Potential Abilities
Changes character's slot (including BLOCK slot) to character's own type, and boosts character's base ATK by +2000 (stacks with effects from Special) for 1 turn
At final battle
Show all 5 levels
- Level 1
Changes character's slot (including BLOCK slot) to character's own type, and boosts character's base ATK by +1000 (stacks with effects from Special) for 1 turn
ConditionAt final battle
- Level 2
Changes character's slot (including BLOCK slot) to character's own type, and boosts character's base ATK by +1250 (stacks with effects from Special) for 1 turn
ConditionAt final battle
- Level 3
Changes character's slot (including BLOCK slot) to character's own type, and boosts character's base ATK by +1500 (stacks with effects from Special) for 1 turn
ConditionAt final battle
- Level 4
Changes character's slot (including BLOCK slot) to character's own type, and boosts character's base ATK by +1750 (stacks with effects from Special) for 1 turn
ConditionAt final battle
- Level 5
Changes character's slot (including BLOCK slot) to character's own type, and boosts character's base ATK by +2000 (stacks with effects from Special) for 1 turn
ConditionAt final battle
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Character's normal attack is unaffected by all barriers
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,506 | 1,554 | 435 |
| Lv 110 | 3,669 | 1,626 | 455 |
| New Pirate Rumble skills | |||
| Lv 120 | 3,993 | 1,770 | 495 |
| New Captain Ability | |||
| Lv 130 | 4,318 | 1,914 | 535 |
| New Pirate Rumble skills | |||
| Lv 150 | 4,968 | 2,202 | 616 |
| New Special · New Pirate Rumble skills | |||
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 146
- SPD
- 164
- Cost
- 55
Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)
Targets closest enemies
Targets enemies within medium range (horizontal) for 80% chance of Confusion (10 s); targets 3 enemies for 2800 damage
Charge time: 28 s
Show all 10 levels
- Level 1
Targets enemies within medium range (horizontal) for 30% chance of Confusion (10 s); targets 3 enemies for 1800 damage
Charge time: 28 s
- Level 2
Targets enemies within medium range (horizontal) for 35% chance of Confusion (10 s); targets 3 enemies for 1900 damage
Charge time: 28 s
- Level 3
Targets enemies within medium range (horizontal) for 40% chance of Confusion (10 s); targets 3 enemies for 2000 damage
Charge time: 28 s
- Level 4
Targets enemies within medium range (horizontal) for 45% chance of Confusion (10 s); targets 3 enemies for 2100 damage
Charge time: 28 s
- Level 5
Targets enemies within medium range (horizontal) for 50% chance of Confusion (10 s); targets 3 enemies for 2200 damage
Charge time: 28 s
- Level 6
Targets enemies within medium range (horizontal) for 55% chance of Confusion (10 s); targets 3 enemies for 2300 damage
Charge time: 28 s
- Level 7
Targets enemies within medium range (horizontal) for 60% chance of Confusion (10 s); targets 3 enemies for 2400 damage
Charge time: 28 s
- Level 8
Targets enemies within medium range (horizontal) for 65% chance of Confusion (10 s); targets 3 enemies for 2500 damage
Charge time: 28 s
- Level 9
Targets enemies within medium range (horizontal) for 70% chance of Confusion (10 s); targets 3 enemies for 2600 damage
Charge time: 28 s
- Level 10
Targets enemies within medium range (horizontal) for 80% chance of Confusion (10 s); targets 3 enemies for 2800 damage
Charge time: 28 s
STR-type teammates HP Up Lv.5, SPD Up Lv.5; 1 high ATK Striker class teammate DEF Up Lv.5
Show all 5 levels
- Level 1
STR-type teammates HP Up Lv.1, SPD Up Lv.1; 1 high ATK Striker class teammate DEF Up Lv.1
- Level 2
STR-type teammates HP Up Lv.2, SPD Up Lv.2; 1 high ATK Striker class teammate DEF Up Lv.2
- Level 3
STR-type teammates HP Up Lv.3, SPD Up Lv.3; 1 high ATK Striker class teammate DEF Up Lv.3
- Level 4
STR-type teammates HP Up Lv.4, SPD Up Lv.4; 1 high ATK Striker class teammate DEF Up Lv.4
- Level 5
STR-type teammates HP Up Lv.5, SPD Up Lv.5; 1 high ATK Striker class teammate DEF Up Lv.5
Completely evades Action Bind, reduce damage taken from DEX by 30%
Grand Party
STR/QCK-type teammates HP, SPD, ATK Up Lv.6; Striker class teammates ATK, HP Up Lv.3, DEF Up Lv.2
Show all 5 levels
- Level 1
STR/QCK-type teammates HP, SPD, ATK Up Lv.2; Striker class teammates ATK, HP Up Lv.1, DEF Up Lv.1
- Level 2
STR/QCK-type teammates HP, SPD, ATK Up Lv.3; Striker class teammates ATK, HP Up Lv.2, DEF Up Lv.1
- Level 3
STR/QCK-type teammates HP, SPD, ATK Up Lv.4; Striker class teammates ATK, HP Up Lv.2, DEF Up Lv.2
- Level 4
STR/QCK-type teammates HP, SPD, ATK Up Lv.5; Striker class teammates ATK, HP Up Lv.3, DEF Up Lv.2
- Level 5
STR/QCK-type teammates HP, SPD, ATK Up Lv.6; Striker class teammates ATK, HP Up Lv.3, DEF Up Lv.2
Targets DEX/QCK-type enemies for 100% chance of Action Bind (10 s); targets 2 enemies with low current Special CT for Leader base ATK x 3 damage
After receiving status effects 6 times
Can be used 2 times
Show all 5 levels
- Level 1
Targets DEX/QCK-type enemies for 60% chance of Action Bind (6 s); targets 2 enemies with low current Special CT for Leader base ATK x 2 damage
- Level 2
Targets DEX/QCK-type enemies for 70% chance of Action Bind (7 s); targets 2 enemies with low current Special CT for Leader base ATK x 2.25 damage
- Level 3
Targets DEX/QCK-type enemies for 80% chance of Action Bind (8 s); targets 2 enemies with low current Special CT for Leader base ATK x 2.5 damage
- Level 4
Targets DEX/QCK-type enemies for 90% chance of Action Bind (9 s); targets 2 enemies with low current Special CT for Leader base ATK x 2.75 damage
- Level 5
Targets DEX/QCK-type enemies for 100% chance of Action Bind (10 s); targets 2 enemies with low current Special CT for Leader base ATK x 3 damage
How to get
Featured · Mar 2, 2023 – Mar 3, 2023
Featured · Mar 1, 2023 – Mar 2, 2023
Featured · Feb 28, 2023 – Mar 1, 2023
Featured · Feb 27, 2023 – Feb 28, 2023
Featured · Nov 12, 2022 – Nov 26, 2022
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Featured · Nov 12, 2022 – Dec 10, 2022
Featured · Oct 30, 2022 – Nov 12, 2022
Featured · Oct 30, 2022 – Dec 10, 2022
Featured · May 16, 2022 – Jun 19, 2022
Featured · May 12, 2022 – Jun 19, 2022
Featured · May 12, 2022 – Jun 19, 2022

