Hancock & Nami & Robin

Mesmerizing Beauties

Captain of the Kuja Pirates and One of the Seven Warlords of the Sea, the Straw Hat Pirates navigator, and the Straw Hat Pirates archaeologist. The three project a captivating aura. "Hee hee." "Look any closer and it'll cost you." "None can resist looking at me."

Special

Misleading Trap

Reduces crew's Special charge time by 1 turn, reduces crew's Paralysis/ATK Down duration by 8 turns, allows healing up to 2x crew's max HP ignoring max HP limit (effect cannot stack; if HP is above max limit, it is treated as being full HP) for 1 turn, and heals crew by 60x character's RCV. If HP is full when Special is launched, boosts the type effects of normal attacks for Striker and Free Spirit characters by 2.75x for 1 turn. After that, boosts their type effects of normal attacks by 2.5x for 1 turn

BaseLimit Break
Level 119 turns17 turns
Level 218 turns16 turns
Level 317 turns15 turns
Level 416 turns14 turns
Level 515 turns13 turns
Max14 turns12 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Misleading TrapLLB

Reduces crew's Special charge time, VS Effect gauge, and Switch Effect by 1, reduces crew's Paralysis/ATK Down duration by 8 turns, allows healing up to 2x crew's max HP ignoring max HP limit (effect cannot stack; if HP is above max limit, it is treated as being full HP) for 1 turn, and heals crew by 70x character's RCV. If HP is full when Special is launched, boosts the type effects of normal attacks for STR, Striker, and Free Spirit characters by 3.25x for 2 turns. After that, boosts their type effects of normal attacks by 2.75x for 2 turns

BaseLimit Break
Level 119 turns17 turns
Level 218 turns16 turns
Level 317 turns15 turns
Level 416 turns14 turns
Level 515 turns13 turns
Max14 turns12 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Captain Ability

Temptation of Fluttering Sleeves

Heals crew by 5x character's RCV at end of turn, boosts Striker and Free Spirit characters' ATK more when HP is high (minimum 4.5x, maximum 5.25x), and allows healing up to 2x crew's max HP ignoring max HP limit (effect cannot stack; if HP is above max limit, it is treated as being full HP)

LLB

Heals crew by 5x character's RCV at end of turn, boosts Striker and Free Spirit characters' ATK more when HP is high (minimum 5x, maximum 5.5x), and allows healing up to 2x crew's max HP ignoring max HP limit (effect cannot stack; if HP is above max limit, it is treated as being full HP). Adds the following effect based on crew's HP when crew uses a Special (refers to HP after the Special is launched): If HP is 20% or below, reduces characters' Special charge tim by 12 turns (only once per quest)

Unlocks at Level Limit Break step 3 (Lv 120)

Crewmate Ability

UNIQ

Reduces crew's Special charge time by 1 turn at start of quest

Unlocks at Limit Break 10

UNIQ

Heals 1000 HP at end of turn

Unlocks at Limit Break 25

Support Ability

Supported Characters

Free Spirit and Striker characters

Level 5 (Max)

At start of battle 2, reduces supported character's Special charge time by 1 turn, and changes supported character's slot to character's own type

Show all 5 levels
  1. Level 1

    At start of battle 2, reduces supported character's Special charge time by 1 turn

  2. Level 2

    At start of battle 2, reduces supported character's Special charge time by 1 turn

  3. Level 3

    At start of battle 2, reduces supported character's Special charge time by 1 turn

  4. Level 4

    At start of battle 2, reduces supported character's Special charge time by 1 turn

  5. Level 5

    At start of battle 2, reduces supported character's Special charge time by 1 turn, and changes supported character's slot to character's own type

Super Special

Super Type
Condition

When 5 or more Free Spirit or Striker characters are on the crew (except as Support Characters)

Heals 25% of crew's maximum HP (up to 2x max HP ignoring max HP limit; if HP is above max limit, it is treated as being full HP), reduces crew's Bind duration by 6 turns, and changes STR characters to Super STR

Stats

HPATKRCV
Lv 11,656734206
Lv 993,3121,468411
Lv 1504,9682,202616
Limit Break3,812+5001,668+200511+100
Limit Break+4,312+1,0001,868+400561+150

Limit Break

01

Boosts base RCV by 5

02

Boosts base RCV by 5

03

Boosts base RCV by 10

04

Potential Ability 1: Final Tap Sugo Special

05

Boosts base HP by 40

Show all 40
06

Boosts base HP by 50

07

Boosts base RCV by 10

08

Boosts base ATK by 10

09

Boosts base RCV by 10

10

Add Crewmate Ability 1: Reduces crew's Special charge time by 1 turn at start of quest

11

Boosts base HP by 60

12

Boosts base ATK by 10

13

Boosts base RCV by 10

14

Boosts base HP by 70

15

Potential Ability 2: Pinch Healing

16

Reduces Special charge time by 1 turn

17

Boosts base RCV by 10

18

Boosts base ATK by 20

19

Boosts base ATK by 20

20

Boosts base RCV by 20

21

Boosts base ATK by 20

22

Boosts base HP by 80

23

Boosts base HP by 100

24

Boosts base ATK by 30

25

Add Crewmate Ability 2: Heals 1000 HP at end of turn

26

Boosts base ATK by 40

27

Boosts base ATK by 50

28

Boosts base RCV by 20

29

Boosts base HP by 100

30

Potential Ability 3: Barrier Pierce

31

Expand Limit Break (LB+)

32

Boosts base ATK by 100

33

Boosts base HP by 100

34

Boosts base HP by 100

35

Boosts base HP by 100

36

Boosts base ATK by 100

37

Boosts base HP by 100

38

Boosts base HP by 100

39

Reduces Special charge time by 1 turn

40

Boosts base RCV by 50

Potential Abilities

Final Tap Sugo Special
Level 5 (Max)

Changes character's slot (including BLOCK slot) to character's own type, and boosts character's base ATK by +2000 (stacks with effects from Special) for 1 turn

Condition

At final battle

Show all 5 levels
  1. Level 1

    Changes character's slot (including BLOCK slot) to character's own type, and boosts character's base ATK by +1000 (stacks with effects from Special) for 1 turn

    Condition

    At final battle

  2. Level 2

    Changes character's slot (including BLOCK slot) to character's own type, and boosts character's base ATK by +1250 (stacks with effects from Special) for 1 turn

    Condition

    At final battle

  3. Level 3

    Changes character's slot (including BLOCK slot) to character's own type, and boosts character's base ATK by +1500 (stacks with effects from Special) for 1 turn

    Condition

    At final battle

  4. Level 4

    Changes character's slot (including BLOCK slot) to character's own type, and boosts character's base ATK by +1750 (stacks with effects from Special) for 1 turn

    Condition

    At final battle

  5. Level 5

    Changes character's slot (including BLOCK slot) to character's own type, and boosts character's base ATK by +2000 (stacks with effects from Special) for 1 turn

    Condition

    At final battle

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers

Level Limit Break

HPATKRCV
Lv 1053,5061,554435
Lv 1103,6691,626455
New Pirate Rumble skills
Lv 1203,9931,770495
New Captain Ability
Lv 1304,3181,914535
New Pirate Rumble skills
Lv 1504,9682,202616
New Special · New Pirate Rumble skills

Evolution

Hancock & Nami & Robin
Sea StallionRainbow Pirate PenguinRainbow Armored CrabRed Striped DragonRainbow Striped Dragon
75,000 Beli
Hancock & Nami & Robin
Hancock & Nami & Robin
Super Evolution · 200,000 Beli
Hancock & Nami & Robin

Pirate Rumble

Style
Obstructer
DEF
146
SPD
164
Cost
55
Action

Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)

Targets closest enemies

Misleading Trap
Level 10 (Max)

Targets enemies within medium range (horizontal) for 80% chance of Confusion (10 s); targets 3 enemies for 2800 damage

Charge time: 28 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range (horizontal) for 30% chance of Confusion (10 s); targets 3 enemies for 1800 damage

    Charge time: 28 s

  2. Level 2

    Targets enemies within medium range (horizontal) for 35% chance of Confusion (10 s); targets 3 enemies for 1900 damage

    Charge time: 28 s

  3. Level 3

    Targets enemies within medium range (horizontal) for 40% chance of Confusion (10 s); targets 3 enemies for 2000 damage

    Charge time: 28 s

  4. Level 4

    Targets enemies within medium range (horizontal) for 45% chance of Confusion (10 s); targets 3 enemies for 2100 damage

    Charge time: 28 s

  5. Level 5

    Targets enemies within medium range (horizontal) for 50% chance of Confusion (10 s); targets 3 enemies for 2200 damage

    Charge time: 28 s

  6. Level 6

    Targets enemies within medium range (horizontal) for 55% chance of Confusion (10 s); targets 3 enemies for 2300 damage

    Charge time: 28 s

  7. Level 7

    Targets enemies within medium range (horizontal) for 60% chance of Confusion (10 s); targets 3 enemies for 2400 damage

    Charge time: 28 s

  8. Level 8

    Targets enemies within medium range (horizontal) for 65% chance of Confusion (10 s); targets 3 enemies for 2500 damage

    Charge time: 28 s

  9. Level 9

    Targets enemies within medium range (horizontal) for 70% chance of Confusion (10 s); targets 3 enemies for 2600 damage

    Charge time: 28 s

  10. Level 10

    Targets enemies within medium range (horizontal) for 80% chance of Confusion (10 s); targets 3 enemies for 2800 damage

    Charge time: 28 s

Ability
Level 5 (Max)

STR-type teammates HP Up Lv.5, SPD Up Lv.5; 1 high ATK Striker class teammate DEF Up Lv.5

Show all 5 levels
  1. Level 1

    STR-type teammates HP Up Lv.1, SPD Up Lv.1; 1 high ATK Striker class teammate DEF Up Lv.1

  2. Level 2

    STR-type teammates HP Up Lv.2, SPD Up Lv.2; 1 high ATK Striker class teammate DEF Up Lv.2

  3. Level 3

    STR-type teammates HP Up Lv.3, SPD Up Lv.3; 1 high ATK Striker class teammate DEF Up Lv.3

  4. Level 4

    STR-type teammates HP Up Lv.4, SPD Up Lv.4; 1 high ATK Striker class teammate DEF Up Lv.4

  5. Level 5

    STR-type teammates HP Up Lv.5, SPD Up Lv.5; 1 high ATK Striker class teammate DEF Up Lv.5

Resilience

Completely evades Action Bind, reduce damage taken from DEX by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

STR/QCK-type teammates HP, SPD, ATK Up Lv.6; Striker class teammates ATK, HP Up Lv.3, DEF Up Lv.2

Show all 5 levels
  1. Level 1

    STR/QCK-type teammates HP, SPD, ATK Up Lv.2; Striker class teammates ATK, HP Up Lv.1, DEF Up Lv.1

  2. Level 2

    STR/QCK-type teammates HP, SPD, ATK Up Lv.3; Striker class teammates ATK, HP Up Lv.2, DEF Up Lv.1

  3. Level 3

    STR/QCK-type teammates HP, SPD, ATK Up Lv.4; Striker class teammates ATK, HP Up Lv.2, DEF Up Lv.2

  4. Level 4

    STR/QCK-type teammates HP, SPD, ATK Up Lv.5; Striker class teammates ATK, HP Up Lv.3, DEF Up Lv.2

  5. Level 5

    STR/QCK-type teammates HP, SPD, ATK Up Lv.6; Striker class teammates ATK, HP Up Lv.3, DEF Up Lv.2

Misleading Trap
Level 5 (Max)

Targets DEX/QCK-type enemies for 100% chance of Action Bind (10 s); targets 2 enemies with low current Special CT for Leader base ATK x 3 damage

Condition

After receiving status effects 6 times

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets DEX/QCK-type enemies for 60% chance of Action Bind (6 s); targets 2 enemies with low current Special CT for Leader base ATK x 2 damage

  2. Level 2

    Targets DEX/QCK-type enemies for 70% chance of Action Bind (7 s); targets 2 enemies with low current Special CT for Leader base ATK x 2.25 damage

  3. Level 3

    Targets DEX/QCK-type enemies for 80% chance of Action Bind (8 s); targets 2 enemies with low current Special CT for Leader base ATK x 2.5 damage

  4. Level 4

    Targets DEX/QCK-type enemies for 90% chance of Action Bind (9 s); targets 2 enemies with low current Special CT for Leader base ATK x 2.75 damage

  5. Level 5

    Targets DEX/QCK-type enemies for 100% chance of Action Bind (10 s); targets 2 enemies with low current Special CT for Leader base ATK x 3 damage

How to get

Sugo-Fest

Featured · Mar 2, 2023 – Mar 3, 2023

Sugo-Fest

Featured · Mar 1, 2023 – Mar 2, 2023

Sugo-Fest

Featured · Feb 28, 2023 – Mar 1, 2023

Sugo-Fest

Featured · Feb 27, 2023 – Feb 28, 2023

Sugo-Fest

Featured · Nov 12, 2022 – Nov 26, 2022

Show more (6)
Sugo-Fest

Featured · Nov 12, 2022 – Dec 10, 2022

Sugo-Fest

Featured · Oct 30, 2022 – Nov 12, 2022

Sugo-Fest

Featured · Oct 30, 2022 – Dec 10, 2022

Sugo-Fest

Featured · May 16, 2022 – Jun 19, 2022

Sugo-Fest

Featured · May 12, 2022 – Jun 19, 2022

Sugo-Fest

Featured · May 12, 2022 – Jun 19, 2022

Family

Hancock & Nami & Robin
Hancock & Nami & RobinHancock & Nami & Robin
Linked families
Big EmperorBoa HancockChopper & RobinHancock & Sandersonia & MarigoldKuja PiratesLaw & RobinLuffy & HancockLuffy & Straw Hat PiratesMr. 0 & Miss All SundayNamiNami & BillyNami & CarinaNami & CarrotNami & RobinNami & SanjiNami & UsoppNami & ViviNico RobinOnami & ShinobuRobin & BrookRobin & JinbeRobin & KoalaRobin & SaulStraw Hat PiratesUsopp & RobinZoro & Robin