Black Rhino FR-U4 & Brachio-Tank 5

Rendezvous Point

Weapons which take the form of a motorbike and a tank, made by the Straw Hat Pirates shipwright, Franky. He can dock with the two machines in order to become the invincible Iron Pirate.

Special

General Franky Docking!!

Heals 30% of crew's maximum HP, removes all Poison, boosts Fighter, Slasher, Shooter, and Striker characters' ATK by 2.5x for 1 turn, boosts Powerhouse, Free Spirit, Cerebral, and Driven characters' slot effects by 2.5x for 1 turn, and becomes "General Franky (Black Rhino FR-U4 & Brachio-Tank 5)" for 3 turns

Level 120 turns
Level 219 turns
Level 318 turns
Level 417 turns
Level 516 turns
Max15 turns

Captain Ability

Black Rhino FR-U4 & Brachio-Tank 5Dual
Forming the Iron Pirate

Boosts crew's HP by 1.5x, ATK by 4x, boosts ATK a further 1.25x if a character's 1st class is Fighter, Slasher, Shooter or Striker, boosts the type effects of normal attacks by 1.3x if a character's 1st class is Powerhouse, Free Spirit, Cerebral, or Driven, and reduces crew's Burn/ATK Down (applied by enemy) duration by 10 turns

Black Rhino FR-U4
Iron Bike

Boosts crew's HP by 1.5x, ATK by 3.75x, boosts ATK a further 1.25x if a character's 1st class is Fighter, Slasher, Shooter, Striker or Free Spirit, and reduces crew's ATK Down (applied by enemy) duration by 10 turns

Brachio-Tank 5
Mobile Turret

Boosts crew's HP by 1.5x, ATK by 3.75x, boosts the type effects of normal attacks by 1.3x if a character's 1st class is Powerhouse, Free Spirit, Cerebral, Driven or Fighter, and reduces crew's Burn (applied by enemy) duration by 10 turns

Crewmate Ability

Black Rhino FR-U4 & Brachio-Tank 5Dual
UNIQ

Makes Fighter, Slasher, Shooter, and Striker characters' DEX slots have matching slot effects

Black Rhino FR-U4
UNIQ

Makes Fighter, Slasher, Shooter, and Striker characters' DEX slots have matching slot effects

Brachio-Tank 5
UNIQ

Makes Fighter, Slasher, Shooter, and Striker characters' DEX slots have matching slot effects

Switch Effect

Base

Completely removes character's Despair, boosts the type effects of normal attacks for crew by 1.5x for 1 turn, changes character's slot to character's own type, and heals 25% of damage received during a battle while moving to the next battle (healing effect does not stack)

Super SwitchSwitch times · 4

Completely removes character's Despair, doubles the type effects of normal attacks for crew for 1 turn, changes character's slot to character's own type, and heals 50% of damage received during a battle while moving to the next battle (healing effect does not stack)

Stats

HPATKRCV
Lv 11,08139679
Lv 702,162792158

Evolution

Black Rhino FR-U4 & Brachio-Tank 5
Sea StallionSea StallionGreen Striped DragonYellow Striped DragonRainbow Striped Dragon
75,000 Beli
General Franky

Pirate Rumble

Style
Defender
DEF
360
SPD
131
Cost
55
Action

Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)

Targets closest enemies

General Franky Docking!!
Level 10 (Max)

Targets self for DEF Up Lv.6 (20 s); targets self to activate Provoke (20 s); targets 1 teammate with low current HP for HP 25% healing

Charge time: 25 s

Show all 10 levels
  1. Level 1

    Targets self for DEF Up Lv.1 (11 s); targets self to activate Provoke (11 s); targets 1 teammate with low current HP for HP 15% healing

    Charge time: 25 s

  2. Level 2

    Targets self for DEF Up Lv.1 (12 s); targets self to activate Provoke (12 s); targets 1 teammate with low current HP for HP 16% healing

    Charge time: 25 s

  3. Level 3

    Targets self for DEF Up Lv.2 (13 s); targets self to activate Provoke (13 s); targets 1 teammate with low current HP for HP 17% healing

    Charge time: 25 s

  4. Level 4

    Targets self for DEF Up Lv.2 (14 s); targets self to activate Provoke (14 s); targets 1 teammate with low current HP for HP 18% healing

    Charge time: 25 s

  5. Level 5

    Targets self for DEF Up Lv.3 (15 s); targets self to activate Provoke (15 s); targets 1 teammate with low current HP for HP 19% healing

    Charge time: 25 s

  6. Level 6

    Targets self for DEF Up Lv.3 (16 s); targets self to activate Provoke (16 s); targets 1 teammate with low current HP for HP 20% healing

    Charge time: 25 s

  7. Level 7

    Targets self for DEF Up Lv.4 (17 s); targets self to activate Provoke (17 s); targets 1 teammate with low current HP for HP 21% healing

    Charge time: 25 s

  8. Level 8

    Targets self for DEF Up Lv.4 (18 s); targets self to activate Provoke (18 s); targets 1 teammate with low current HP for HP 22% healing

    Charge time: 25 s

  9. Level 9

    Targets self for DEF Up Lv.5 (19 s); targets self to activate Provoke (19 s); targets 1 teammate with low current HP for HP 23% healing

    Charge time: 25 s

  10. Level 10

    Targets self for DEF Up Lv.6 (20 s); targets self to activate Provoke (20 s); targets 1 teammate with low current HP for HP 25% healing

    Charge time: 25 s

Ability
Level 5 (Max)

Free Spirit class teammates HP Up Lv.5, Guard % Up Lv.5, DEX/PSY-type teammates DEF Up Lv.3

Show all 5 levels
  1. Level 1

    Free Spirit class teammates HP Up Lv.1, Guard % Up Lv.1, DEX/PSY-type teammates DEF Up Lv.1

  2. Level 2

    Free Spirit class teammates HP Up Lv.2, Guard % Up Lv.2, DEX/PSY-type teammates DEF Up Lv.1

  3. Level 3

    Free Spirit class teammates HP Up Lv.3, Guard % Up Lv.3, DEX/PSY-type teammates DEF Up Lv.2

  4. Level 4

    Free Spirit class teammates HP Up Lv.4, Guard % Up Lv.4, DEX/PSY-type teammates DEF Up Lv.2

  5. Level 5

    Free Spirit class teammates HP Up Lv.5, Guard % Up Lv.5, DEX/PSY-type teammates DEF Up Lv.3

Resilience

Completely evades Special Bind, reduce damage taken from Driven by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Family

Chopper & Franky
General FrankyChopper & Franky
Linked families
Big EmperorChoBro & CarrotChopper & BonneyChopper & RobinChopper & TristanFrankyFranky & UsoppLaw & ChopperLuffy & ChopperLuffy & Straw Hat PiratesSanji & FrankyStraw Hat PiratesTony Tony ChopperUsopp & ChopperZoro & Chopper