
Wyper
Willing to Die for a Cause
A Shandian warrior. He hides a Reject Dial in his right hand and confronts Eneru up close. Aware of the immense recoil from the Reject, Wyper is more than happy to sacrifice himself in order to take down Eneru.
Special
Sets all enemies' DEF to 0 for 1 turn, cuts crew's HP by 99%, but deals 50x the HP lost in non-type damage to one enemy, and doubles damage dealt to enemies affected by DEF Down for 1 turn
| Base | Limit Break | |
|---|---|---|
| Max | 16 turns | 10 turns |
−3 turns at Limit Break 5
−3 turns at Limit Break 9
Captain Ability
Boosts Free Spirit characters' ATK (up to 3x) the lower HP is
Boosts Free Spirit characters' ATK (up to 3.5x) the lower HP is, and reduces damage taken by 10%
Unlocks at Limit Break 3
Crewmate Ability
Boosts character's base ATK by 300 when HP is low
Makes crew's RCV slots have matching slot effects
Unlocks at Limit Break 8
Support Ability
Free Spirit characters
Adds 7% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 3% of character's base stats to supported character's base stats
- Level 2
Adds 4% of character's base stats to supported character's base stats
- Level 3
Adds 5% of character's base stats to supported character's base stats
- Level 4
Adds 6% of character's base stats to supported character's base stats
- Level 5
Adds 7% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,712 | 662 | 82 |
| Lv 99 | 3,424 | 1,324 | 163 |
| Lv 150 | 5,136 | 1,986 | 244 |
| Limit Break | 3,824+400 | 1,524+200 | 263+100 |
Limit Break
Boosts base ATK by 200
Boosts base HP by 200
Power Up Captain Ability
Potential Ability 1: Own Special Charge Time Reduced
Reduces Special charge time by 3 turns
Show all 10
Boosts base HP by 200
Boosts base RCV by 100
Add Crewmate Ability 2: Makes crew's RCV slots have matching slot effects
Reduces Special charge time by 3 turns
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Potential Abilities
Reduces character's Special charge time by 3 turns at start of quest
Show all 5 levels
- Level 1
Reduces character's Special charge time by 1 turn at start of quest
- Level 2
Reduces character's Special charge time by 1 turn at start of quest
- Level 3
Reduces character's Special charge time by 2 turns at start of quest
- Level 4
Reduces character's Special charge time by 2 turns at start of quest
- Level 5
Reduces character's Special charge time by 3 turns at start of quest
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,625 | 1,401 | 172 |
| Lv 110 | 3,793 | 1,466 | 180 |
| Lv 120 | 4,128 | 1,596 | 196 |
| Lv 130 | 4,464 | 1,726 | 212 |
| Lv 150 | 5,136 | 1,986 | 244 |
Pirate Rumble
- Style
Attacker- DEF
- 168
- SPD
- 171
- Cost
- 35
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within medium range (horizontal) for ATK x 1.8 damage; targets DEX-type teammates for Critical % Up Lv.6 (30 s); when current HP is below 50%, targets 1 enemy with high ATK for 2000 damage
Charge time: 33 s
Show all 10 levels
- Level 1
Targets enemies within medium range (horizontal) for ATK x 0.9 damage; targets DEX-type teammates for Critical % Up Lv.1 (21 s); when current HP is below 50%, targets 1 enemy with high ATK for 1100 damage
Charge time: 33 s
- Level 2
Targets enemies within medium range (horizontal) for ATK x 1 damage; targets DEX-type teammates for Critical % Up Lv.1 (22 s); when current HP is below 50%, targets 1 enemy with high ATK for 1200 damage
Charge time: 33 s
- Level 3
Targets enemies within medium range (horizontal) for ATK x 1.1 damage; targets DEX-type teammates for Critical % Up Lv.2 (23 s); when current HP is below 50%, targets 1 enemy with high ATK for 1300 damage
Charge time: 33 s
- Level 4
Targets enemies within medium range (horizontal) for ATK x 1.2 damage; targets DEX-type teammates for Critical % Up Lv.2 (24 s); when current HP is below 50%, targets 1 enemy with high ATK for 1400 damage
Charge time: 33 s
- Level 5
Targets enemies within medium range (horizontal) for ATK x 1.3 damage; targets DEX-type teammates for Critical % Up Lv.3 (25 s); when current HP is below 50%, targets 1 enemy with high ATK for 1500 damage
Charge time: 33 s
- Level 6
Targets enemies within medium range (horizontal) for ATK x 1.4 damage; targets DEX-type teammates for Critical % Up Lv.4 (26 s); when current HP is below 50%, targets 1 enemy with high ATK for 1600 damage
Charge time: 33 s
- Level 7
Targets enemies within medium range (horizontal) for ATK x 1.5 damage; targets DEX-type teammates for Critical % Up Lv.4 (27 s); when current HP is below 50%, targets 1 enemy with high ATK for 1700 damage
Charge time: 33 s
- Level 8
Targets enemies within medium range (horizontal) for ATK x 1.6 damage; targets DEX-type teammates for Critical % Up Lv.5 (28 s); when current HP is below 50%, targets 1 enemy with high ATK for 1800 damage
Charge time: 33 s
- Level 9
Targets enemies within medium range (horizontal) for ATK x 1.7 damage; targets DEX-type teammates for Critical % Up Lv.5 (29 s); when current HP is below 50%, targets 1 enemy with high ATK for 1900 damage
Charge time: 33 s
- Level 10
Targets enemies within medium range (horizontal) for ATK x 1.8 damage; targets DEX-type teammates for Critical % Up Lv.6 (30 s); when current HP is below 50%, targets 1 enemy with high ATK for 2000 damage
Charge time: 33 s
DEX-type teammates for Guard % Up Lv.5, ATK Up Lv.3
Show all 5 levels
- Level 1
DEX-type teammates for Guard % Up Lv.1, ATK Up Lv.1
- Level 2
DEX-type teammates for Guard % Up Lv.2, ATK Up Lv.1
- Level 3
DEX-type teammates for Guard % Up Lv.3, ATK Up Lv.2
- Level 4
DEX-type teammates for Guard % Up Lv.4, ATK Up Lv.2
- Level 5
DEX-type teammates for Guard % Up Lv.5, ATK Up Lv.3
80% chance to evade Action Bind




