
Shiki the Golden Lion
Golden Lion Pirates
Boss of the Golden Lion Pirates. His Float-Float Fruit skills let him levitate himself and other objects in the air. He has equipped swords where his legs used to be, and he can use them to slash enemies.
Special
Deals major non-type damage to all enemies, turns Driven characters' BLOCKGBOMB slots into the character's own slot, and boosts Driven characters' ATK by 1.75x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 30 turns | 28 turns |
| Level 2 | 29 turns | 27 turns |
| Level 3 | 28 turns | 26 turns |
| Level 4 | 27 turns | 25 turns |
| Level 5 | 26 turns | 24 turns |
| Level 6 | 25 turns | 23 turns |
| Level 7 | 24 turns | 22 turns |
| Level 8 | 23 turns | 21 turns |
| Level 9 | 22 turns | 20 turns |
| Level 10 | 21 turns | 19 turns |
| Level 11 | 20 turns | 18 turns |
| Level 12 | 19 turns | 17 turns |
| Level 13 | 18 turns | 16 turns |
| Level 14 | 17 turns | 15 turns |
| Level 15 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 8
−1 turn at Limit Break 12
Deals major non-type damage to all enemies, reduces crew's Bind duration by 6 turns, changes Driven and Slasher characters' BLOCKGBOMB slots to character's own type, boosts Driven and Slasher characters' ATK by 2.5x for 1 turn, and if Captain is a Driven or Slasher class, further increases crew's ATK boost by +0.25 (this effect also applies to ATK boost from this Special)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 30 turns | 28 turns |
| Level 2 | 29 turns | 27 turns |
| Level 3 | 28 turns | 26 turns |
| Level 4 | 27 turns | 25 turns |
| Level 5 | 26 turns | 24 turns |
| Level 6 | 25 turns | 23 turns |
| Level 7 | 24 turns | 22 turns |
| Level 8 | 23 turns | 21 turns |
| Level 9 | 22 turns | 20 turns |
| Level 10 | 21 turns | 19 turns |
| Level 11 | 20 turns | 18 turns |
| Level 12 | 19 turns | 17 turns |
| Level 13 | 18 turns | 16 turns |
| Level 14 | 17 turns | 15 turns |
| Level 15 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 8
−1 turn at Limit Break 12
Captain Ability
Double Driven characters' ATK and HP
Boosts Driven and Slasher characters' ATK by 4.25x and HP by 2x
Unlocks at Level Limit Break step 3 (Lv 120)
Crewmate Ability
Boosts Driven characters' base HP by 50
Unlocks at Limit Break 14
Support Ability
Driven characters
Boosts Driven characters' ATK by 1.3x for 1 turn at start of final battle
Show all 5 levels
- Level 1
Boosts Driven characters' ATK by 1.1x for 1 turn at start of final battle
- Level 2
Boosts Driven characters' ATK by 1.15x for 1 turn at start of final battle
- Level 3
Boosts Driven characters' ATK by 1.2x for 1 turn at start of final battle
- Level 4
Boosts Driven characters' ATK by 1.25x for 1 turn at start of final battle
- Level 5
Boosts Driven characters' ATK by 1.3x for 1 turn at start of final battle
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,218 | 638 | 138 |
| Lv 99 | 2,424 | 1,407 | 292 |
| Lv 150 | 3,636 | 2,110 | 438 |
| Limit Break | 2,624+200 | 1,517+110 | 332+40 |
Limit Break
Boosts base ATK by 20
Boosts base ATK by 30
Boosts base RCV by 20
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 30
Show all 15
Boosts base ATK by 30
Boosts base RCV by 20
Reduces Special charge time by 1 turn
Boosts base HP by 60
Add 1 Power Slot
Boosts base HP by 60
Reduces Special charge time by 1 turn
Boosts base HP by 80
Add Crewmate Ability 1: Boosts Driven characters' base HP by 50
Potential Ability 2: Slot Bind Resistance
Potential Abilities
Boosts character's base ATK by 120 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 20 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 40 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 60 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 80 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 120 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Reduces character's Slot Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 5 turns
- Level 5
Reduces character's Slot Bind duration by 7 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,566 | 1,489 | 309 |
| Lv 110 | 2,685 | 1,558 | 323 |
| Lv 120 | 2,923 | 1,696 | 352 |
| New Captain Ability | |||
| Lv 130 | 3,160 | 1,834 | 380 |
| Lv 150 | 3,636 | 2,110 | 438 |
| New Special · New Crewmate Ability 1 | |||
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 155
- SPD
- 170
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within large range (horizontal) for ATK x 1.2 damage; targets Driven class teammates for ATK Up Lv.4 (30 s)
Charge time: 45 s
Show all 10 levels
- Level 1
Targets enemies within large range (horizontal) for ATK x 0.8 damage; targets Driven class teammates for ATK Up Lv.2 (20 s)
Charge time: 45 s
- Level 2
Targets enemies within large range (horizontal) for ATK x 0.84 damage; targets Driven class teammates for ATK Up Lv.2 (21 s)
Charge time: 45 s
- Level 3
Targets enemies within large range (horizontal) for ATK x 0.87 damage; targets Driven class teammates for ATK Up Lv.2 (22 s)
Charge time: 45 s
- Level 4
Targets enemies within large range (horizontal) for ATK x 0.91 damage; targets Driven class teammates for ATK Up Lv.2 (23 s)
Charge time: 45 s
- Level 5
Targets enemies within large range (horizontal) for ATK x 0.95 damage; targets Driven class teammates for ATK Up Lv.2 (24 s)
Charge time: 45 s
- Level 6
Targets enemies within large range (horizontal) for ATK x 0.99 damage; targets Driven class teammates for ATK Up Lv.2 (25 s)
Charge time: 45 s
- Level 7
Targets enemies within large range (horizontal) for ATK x 1.02 damage; targets Driven class teammates for ATK Up Lv.3 (26 s)
Charge time: 45 s
- Level 8
Targets enemies within large range (horizontal) for ATK x 1.06 damage; targets Driven class teammates for ATK Up Lv.3 (27 s)
Charge time: 45 s
- Level 9
Targets enemies within large range (horizontal) for ATK x 1.1 damage; targets Driven class teammates for ATK Up Lv.3 (28 s)
Charge time: 45 s
- Level 10
Targets enemies within large range (horizontal) for ATK x 1.2 damage; targets Driven class teammates for ATK Up Lv.4 (30 s)
Charge time: 45 s
Driven class teammates HP Up Lv.5; when remaining time is less than 50 s, self ATK Up Lv.5
Show all 5 levels
- Level 1
Driven class teammates HP Up Lv.1; when remaining time is less than 50 s, self ATK Up Lv.5
- Level 2
Driven class teammates HP Up Lv.2; when remaining time is less than 50 s, self ATK Up Lv.5
- Level 3
Driven class teammates HP Up Lv.3; when remaining time is less than 50 s, self ATK Up Lv.5
- Level 4
Driven class teammates HP Up Lv.4; when remaining time is less than 50 s, self ATK Up Lv.5
- Level 5
Driven class teammates HP Up Lv.5; when remaining time is less than 50 s, self ATK Up Lv.5




