
Mansherry
Tontatta Princess
Princess of the Tontatta Kingdom of dwarves. Her Heal-Heal Fruit skills allow the tears she sheds to heal any kind of injury. Currently imprisoned by the Donquixote Pirates.
Special
Reduces Paralysis duration by 3 turns and heals crew by 6x character's RCV
Removes Paralysis, Poison, RCV Down, and Hide SFX, and heals crew by 15x character's RCV
Removes Paralysis, Poison, RCV Down, and Hide SFX and heals crew by 50x character's RCV
| Base | Limit Break | |
|---|---|---|
| Level 1 | 14 / 19 / 24 turns | 11 / 16 / 21 turns |
| Level 2 | 13 / 18 / 23 turns | 10 / 15 / 20 turns |
| Level 3 | 12 / 17 / 22 turns | 9 / 14 / 19 turns |
| Level 4 | 11 / 16 / 21 turns | 8 / 13 / 18 turns |
| Level 5 | 10 / 15 / 20 turns | 7 / 12 / 17 turns |
| Level 6 | 9 / 14 / 19 turns | 6 / 11 / 16 turns |
| Max | 8 / 13 / 18 turns | 5 / 10 / 15 turns |
−1 turn at Limit Break 6
−1 turn at Limit Break 10
−1 turn at Limit Break 24 (LB+)
Captain Ability
Heals crew by 4x character's RCV at end of turn
Crewmate Ability
Reduces character's Paralysis duration by 1 turn
Unlocks at Limit Break 8
Reduces character's Special Bind duration by 2 turns
Unlocks at Limit Break 12
Support Ability
Characters with a Cost of 29 or less
Heals crew by 1,500 HP at end of turn for 3 turns at start of final battle
Show all 5 levels
- Level 1
Heals crew by 500 HP at end of turn for 3 turns at start of final battle
- Level 2
Heals crew by 700 HP at end of turn for 3 turns at start of final battle
- Level 3
Heals crew by 1,000 HP at end of turn for 3 turns at start of final battle
- Level 4
Heals crew by 1,200 HP at end of turn for 3 turns at start of final battle
- Level 5
Heals crew by 1,500 HP at end of turn for 3 turns at start of final battle
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 642 | 371 | 260 |
| Lv 99 | 1,510 | 642 | 557 |
| Lv 150 | 2,265 | 963 | 835 |
| Limit Break | 1,720+210 | 762+120 | 557+0 |
| Limit Break+ | 1,920+410 | 962+320 | 657+100 |
Limit Break
Boosts base ATK by 20
Boosts base HP by 40
Boosts base ATK by 25
Potential Ability 1: INT Damage Reduction
Boosts base HP by 50
Show all 25
Reduces Special charge time by 1 turn
Boosts base ATK by 30
Add Crewmate Ability 1: Reduces character's Paralysis duration by 1 turn
Boosts base HP by 55
Reduces Special charge time by 1 turn
Boosts base ATK by 45
Add Crewmate Ability 2: Reduces character's Special Bind duration by 2 turns
Boosts base HP by 65
Add 1 Power Slot
Potential Ability 2: RCV Bind Resistance
Expand Limit Break (LB+)
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Fear Resistance
Potential Abilities
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 1,598 | 679 | 589 |
| Lv 110 | 1,672 | 711 | 616 |
| Lv 120 | 1,820 | 774 | 671 |
| Lv 130 | 1,968 | 837 | 725 |
| Lv 150 | 2,265 | 963 | 835 |






