
Lafitte
Fifth Ship Captain of the Blackbeard Pirates
Fifth Ship Captain of the Blackbeard Pirates. He is contacted by Burgess in a certain part of the New World, receiving word that Burgess has located the headquarters of the Revolutionary Army.
Special
Reduces crew's Bind/ATK Down duration by 5 turns and boosts the type effects of normal attacks for Driven and Cerebral characters by 1.75x for 1 turn (2.25x on Treasure Map)
| Base | Limit Break | |
|---|---|---|
| Max | 13 turns | 12 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts PSY characters' ATK by 1.5x
Crewmate Ability
Boosts crew's base HP by 50
Character's PSY slot is carried over to the next turn if character lands a PERFECT strike
Unlocks at Limit Break 12
Support Ability
Driven characters
Once per quest, if supported character uses a Special, boosts the type effects of normal attacks for Driven characters by 1.3x for 1 turn
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, boosts the type effects of normal attacks for Driven characters by 1.1x for 1 turn
- Level 2
Once per quest, if supported character uses a Special, boosts the type effects of normal attacks for Driven characters by 1.1x for 1 turn
- Level 3
Once per quest, if supported character uses a Special, boosts the type effects of normal attacks for Driven characters by 1.2x for 1 turn
- Level 4
Once per quest, if supported character uses a Special, boosts the type effects of normal attacks for Driven characters by 1.2x for 1 turn
- Level 5
Once per quest, if supported character uses a Special, boosts the type effects of normal attacks for Driven characters by 1.3x for 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,127 | 621 | 116 |
| Lv 99 | 2,645 | 1,449 | 276 |
| Lv 150 | 3,967 | 2,173 | 414 |
| Limit Break | 2,745+100 | 1,599+150 | 326+50 |
Limit Break
Boosts base HP by 10
Boosts base HP by 10
Boosts base ATK by 20
Potential Ability 1: Critical ATK
Boosts base RCV by 20
Show all 15
Boosts base ATK by 30
Boosts base RCV by 30
Add 1 Power Slot
Boosts base HP by 30
Boosts base ATK by 50
Boosts base HP by 50
Add Crewmate Ability 2: Character's PSY slot is carried over to the next turn if character lands a PERFECT strike
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Potential Ability 2: Barrier Pierce
Potential Abilities
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,800 | 1,534 | 292 |
| Lv 110 | 2,930 | 1,605 | 305 |
| Lv 120 | 3,189 | 1,747 | 332 |
| Lv 130 | 3,448 | 1,889 | 359 |
| Lv 150 | 3,967 | 2,173 | 414 |



